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Naga

Author
HELLBOUNDMAN
Aliastra
Gallente Federation
#1 - 2011-11-22 23:19:28 UTC
Is there a reason why the Naga isn't allowed to use missiles anymore?

I mean, I realize turrets are "supposed" to be superior in pvp, but there are those of us that just prefer missiles all around.



Was it a balancing issue, or what?

Cause I'd really love to have that option back.
Pyre leFay
Doomheim
#2 - 2011-11-23 00:02:27 UTC  |  Edited by: Pyre leFay
The first version went either way but at the cost of no damage bonus for either system making it less effective then other tier 3's.
Rail, and Torp is viable. But torp needed more external assistance in painters or webs then the others. Although they are all Fleet built ships, Torps just needed more help.

Both complaints for either system is valid for the race. Yet keeping in line with the tier 3 motif of BIG guns. We have hybrid.
Maybe some day we will get a pirate missile version like Gurista for the first ever pilotable pirate BC. Yet who would possibly cough up that kinda dough unless it had real tank but, i digress...
Headerman
Native Freshfood
Minmatar Republic
#3 - 2011-11-23 02:35:39 UTC
It's a bit of a shame really, some guys in my corp were looking forward to the Naga using torps, but can't fly them right away now.

Australian Fanfest Event https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=90062

ITTigerClawIK
Galactic Rangers
#4 - 2011-11-23 02:59:46 UTC
Headerman wrote:
It's a bit of a shame really, some guys in my corp were looking forward to the Naga using torps, but can't fly them right away now.



by the time you crawl into torp range im sure one would be dead by the targets attending fleet, they aint to hard to kill with smaller ships.
Aglais
Ice-Storm
#5 - 2011-11-23 03:21:22 UTC
I have no faith in my faction anymore. I didn't have much to begin with, but now I've got none.

Yes. Removal of torps was a balancing issue. It was because the Naga performed so badly with torps that a step UP from where it was would pretty much be not being in the item database. Couldn't fit a full rack of torps without killing all your tank (whereas other BCs could put some tank on), required a full retinue of painters and webs on the target to reach full damage (on LARGE targets mind you), Naga was/is hopelessly slow and would not be able to perform it's role.

Why do I get the feeling that the only reason people want a missile Naga is so that they can have a fast, longer range PvE ship? Evil
Netsuj
0.0 Massive Dynamic
Pandemic Horde
#6 - 2011-11-23 05:27:36 UTC
As far as I can tell they want to continue to give Caldari nothing to do with their missile skills.

Patch was not worth the wait for mediocore ships and art.
bassie12bf1
Republic Military School
Minmatar Republic
#7 - 2011-11-23 10:21:34 UTC
The only good place a torp naga would do good is in structure bashes.

Torps just don't work that good on moving targets.

Especially frigates and long range targets.
Talaan Stardrifter
State War Academy
Caldari State
#8 - 2011-11-23 11:23:57 UTC
Could've made it cruise missiles... Big smile
Daedalus Arcova
The Scope
#9 - 2011-11-23 11:32:36 UTC
Aglais wrote:
the only reason people want a missile Naga is so that they can have a fast, longer range PvE ship


This. There is no other excuse.
HELLBOUNDMAN
Aliastra
Gallente Federation
#10 - 2011-11-23 16:34:33 UTC
Talaan Stardrifter wrote:
Could've made it cruise missiles... Big smile


Yup, they could have done this

The other options could have been

1) damage buff so less damage mods were needed

2) target painter buff so less target painters were needed ( 2 tps being max)

3) Torp flight time buff so they travelled much faster, thus much more effective against frigs and cruisers (possibly at the cost of flight time) or use flight time to increase the range

4) maybe a web range bonus

5) Just make it a damn cruise missile boat....sheesh


Seriously though, CCP should be well aware that there are serveral players in Eve (like me) that have little to no turret skills.

It's going to take me a month at least to become proficient in large hybrids just to pilot a ship I already have the skills for.

This sux and is a major disapointment to missile boaters.
Jill Antaris
Jill's Open Incursion Corp
#11 - 2011-11-23 18:15:05 UTC  |  Edited by: Jill Antaris
Daedalus Arcova wrote:
Aglais wrote:
the only reason people want a missile Naga is so that they can have a fast, longer range PvE ship


This. There is no other excuse.


What a bad post, the naga with torps and proper adjustments could have been awesome(4. low, ungimped fitting, improved velocity bonus and extra explosion velocity bonus giving it the punch of a sledgehammer in a very mobile hull), now it is just useless outside of sniping like the rest of the lineup.

Btw it was more comparable with the drake for PVE speed than the raven, in the few low sec anomalies I did against blood raider, since grinding down frigs with javelin torpedo's gimped your killing speed quite a lot(3 volleys for normal and 8 for elite frigs isn't very cool).
Keras Authion
Science and Trade Institute
Caldari State
#12 - 2011-11-23 21:10:54 UTC
Daedalus Arcova wrote:
Aglais wrote:
the only reason people want a missile Naga is so that they can have a fast, longer range PvE ship


This. There is no other excuse.


Uh... When CCP finally gets the missiles balanced for PvP use, there will not be a battlecruiser hull which can equip the large weapons unlike the other 3 systems. This seems like a valid reason to want it as a missile boat.

Of course at the moment the rails are better. And it's a correct choice to have it as a single-weapon platform rather than two completely exclusive bonii which would make it subpar no matter how it's fit.

With missiles it would be lolPvP and PvE now with a chance of being good in the future. As a railboat it has a decent punch now and a decent punch in the future. Given the current situation with unsatisfied players the choice is obvious, sadly.

This post was rated "C" for capsuleer.

Aglais
Ice-Storm
#13 - 2011-11-24 01:58:54 UTC  |  Edited by: Aglais
Keras Authion wrote:


Uh... When CCP finally gets the missiles balanced for PvP use, there will not be a battlecruiser hull which can equip the large weapons unlike the other 3 systems. This seems like a valid reason to want it as a missile boat.

Of course at the moment the rails are better. And it's a correct choice to have it as a single-weapon platform rather than two completely exclusive bonii which would make it subpar no matter how it's fit.

With missiles it would be lolPvP and PvE now with a chance of being good in the future. As a railboat it has a decent punch now and a decent punch in the future. Given the current situation with unsatisfied players the choice is obvious, sadly.


I don't really see a choice. CCP shouldn't pander to the ***** who are too lazy to train hybrids (their faction's other weapon system) and change the Naga to a missile boat. Then this will shaft the people (like myself) who want a Caldari ship that's adequate in some PvP role, who are extremely ******* tired of flying other faction's (mostly Minmatar) ships.
HELLBOUNDMAN
Aliastra
Gallente Federation
#14 - 2011-11-24 02:45:10 UTC
Aglais wrote:


I don't really see a choice. CCP shouldn't pander to the ***** who are too lazy to train hybrids (their faction's other weapon system) and change the Naga to a missile boat. Then this will shaft the people (like myself) who want a Caldari ship that's adequate in some PvP role, who are extremely ******* tired of flying other faction's (mostly Minmatar) ships.


Original design of the Naga that everyone has seen before it hit the test server was that it was going to be versatile allowing for the fitting of torps and/or hybrids.


Oh, and just cause you're too lazy to train missiles to fly the Naga, doesn't mean that missile pilots should be punished and have no meta 3 bc option.

Besides, even if the Naga were purely a missile boat, you still have 3 other options to use turrets. We would only have one.

However, if they make the naga the way it was originally meant to be allowing turrets and missiles, then you'll have 4 options, where as we will still only have 1.

It's not laziness. It's a matter of having a choice. I like missiles, you like turrets. How come we don't get missiles, but you get 4 with turrets?
Cloora
APEX Unlimited
APEX Conglomerate
#15 - 2011-11-24 03:54:52 UTC
All you people complaining about it not getting missiles don't get it.

I have been flying it on Sisi A LOT and oh my it does some awesome damage at extreme ranges.

The Naga just became the best long range fire support ship.

It is also now a better blaster boat then the Talos but thats a differant argument. The Talos does a pretty good job being a long range sniper too.

http://www.altaholics.blogspot.com

HELLBOUNDMAN
Aliastra
Gallente Federation
#16 - 2011-11-24 07:20:08 UTC
Cloora wrote:
All you people complaining about it not getting missiles don't get it.

I have been flying it on Sisi A LOT and oh my it does some awesome damage at extreme ranges.

The Naga just became the best long range fire support ship.

It is also now a better blaster boat then the Talos but thats a differant argument. The Talos does a pretty good job being a long range sniper too.


We get that it's a good snip boat. Doesn't mean we shouldn't have a missile boat option.

I have little to no turret skills, but have focused over 6 mil sp into missiles.

I prefer missiles, I enjoy missiles, and man do torps look pretty when they go off.

I want a missile boat option because it's what I prefer...Not because I think they're better.
Baden Luskan
Freeworlds Collective
#17 - 2011-11-24 08:19:06 UTC
Sorry to rain on you missle skilled players, but Caldari needs another hybrid platform. If you look at the caldari fleet overall, it is already heavily populated with missle platforms, and their missle platforms are their most sucessful/popular. The fleet is in need of another hybrid platform.

Complaining that this ship needs to be a missle platform is like complaining that the Megathon is not a drone boat. If you want a drone boat, use the Dominix. If you want a missle boat, use a Drake or a Raven.
Jill Antaris
Jill's Open Incursion Corp
#18 - 2011-11-24 11:22:25 UTC
Baden Luskan wrote:
Sorry to rain on you missle skilled players, but Caldari needs another hybrid platform. If you look at the caldari fleet overall, it is already heavily populated with missle platforms, and their missle platforms are their most sucessful/popular. The fleet is in need of another hybrid platform.

Complaining that this ship needs to be a missle platform is like complaining that the Megathon is not a drone boat. If you want a drone boat, use the Dominix. If you want a missle boat, use a Drake or a Raven.


The problem is that most of this hybrid platforms are particular bad compared to the missile ships and ships of other races outside sniping at very high ranges. That isn't particular useful atm, and even was rather meh in any kind of mixed gang, since you can't play out the range advantage properly.

This has nothing to do with the difference between mega and domi, both have working concepts they are build around(even if CCP broke the one for the mega big time 3 years ago).

It is kind of bad if you build the naga around the role other ships should already fill but fail at it in practical game play. Btw I got 14M SP on this char just in gunnery, this isn't the decision about guns vs missiles to me but the decision about a fast and agile high DPS skirmish torp ship or "Hey another rail sniper, now this is something the caldari lineup lacks".

Aglais
Ice-Storm
#19 - 2011-11-24 15:32:18 UTC  |  Edited by: Aglais
HELLBOUNDMAN wrote:
Aglais wrote:


I don't really see a choice. CCP shouldn't pander to the ***** who are too lazy to train hybrids (their faction's other weapon system) and change the Naga to a missile boat. Then this will shaft the people (like myself) who want a Caldari ship that's adequate in some PvP role, who are extremely ******* tired of flying other faction's (mostly Minmatar) ships.


Original design of the Naga that everyone has seen before it hit the test server was that it was going to be versatile allowing for the fitting of torps and/or hybrids.


Oh, and just cause you're too lazy to train missiles to fly the Naga, doesn't mean that missile pilots should be punished and have no meta 3 bc option.

Besides, even if the Naga were purely a missile boat, you still have 3 other options to use turrets. We would only have one.

However, if they make the naga the way it was originally meant to be allowing turrets and missiles, then you'll have 4 options, where as we will still only have 1.

It's not laziness. It's a matter of having a choice. I like missiles, you like turrets. How come we don't get missiles, but you get 4 with turrets?


I have both T2 torps and T2 cruise missiles, in addition to T2 large hybrids. I should've mentioned this before, lest I look like a hypocrite. So I put this here, to dispel that. And honestly, if they somehow manage to make a Torp Naga not completely blow at taking down anything that's not a POS, I might consider flying one. I will not be unhappy in the slightest if they give the Naga torps with actual fitting bonuses and whatever's necessary for them to not need half their fleet painting a reasonably sized target to hit them, as long as the hybrid bonus lies untouched as well. But if the guns go, the main reason I'll be unhappy is because there will be yet another Caldari missile platform that will probably not see as much success in PvP as the other equivalent battlecruisers. I think CCP might've been afraid to make it overpowered by being able to fit either torps or hybrids, which might've been why the bonuses to both were so horrendously bad. Nobody will do a 4/4 split on the Naga, and even if they do it'll be far less effective than a pure gun setup or a pure torp setup, so I see no reason as to why it shouldn't get two complete sets of bonuses for each weapon type.
HELLBOUNDMAN
Aliastra
Gallente Federation
#20 - 2011-11-24 17:03:16 UTC
Baden Luskan wrote:
Complaining that this ship needs to be a missle platform is like complaining that the Megathon is not a drone boat. If you want a drone boat, use the Dominix. If you want a missle boat, use a Drake or a Raven.


Yes, there is a viable option for a missile boat in the range of battleships, Even though the Raven really isn't an affective pvp ship.

The drake on the other hand is not a viable pvp ship because it has high dps through missiles, it's popular because it can tank the dps of another target until they're capped out.

However, there is not gank option in the range of missile boats apart from stealth bombers.

We need another option for a missile boat.

My suggest...If missiles are such an issue to balance in pvp because of the speed in which they travel, there's a simple solution.

First, dramatically increase their velocity
Second, dramatically decrease their flight time.
Third, balacing if any issues are caused.

Doing so will mean that missiles travel much faster, but still have to travel, and still travel the same distance.

I'm going to make up numbers here, so bear with me.

We'll just say a torp goes 6000 m/s for 5 seconds, giving it 30km range.

First, increase velocity - 15000 m/s
Second, reduce flight time - 2 seconds

So with one and two you're getting the same distance, just with a much more effective velocity, making them more pvp viable.

Third, balancing - This can come in the manner of explosion radius and velocity. Due to the speed at which the missiles are traveling, they'll be able to hit a target much quicker and much more effectively, I'm not sure explosion radius would be the way to fix it, because it means missile pilots will need more target painters. However, reducing the explosion velocity may help.

Doing this will mean that missiles are a much more viable pvp option, but still have to travel, and the speed of the target still effects this.

There may have to be an addition of some other type of penalty on missiles to balance it a little better, such as a penetration effect or something.
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