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Issues, Workarounds & Localization

 
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Warning : Mobile Tractor Unit

First post
Author
Ralph King-Griffin
New Eden Tech Support
#121 - 2013-12-22 13:40:43 UTC
there is no issue here, just rather clever development of high sec mechanics
Titus Phook
Doomheim
#122 - 2013-12-22 13:51:12 UTC  |  Edited by: Titus Phook
As a self confessed carebear, I find the "OMG my drones aggressed someone because they were set to aggressive" carebear tears hilarious. To all those whining about the Tractor Unit and Depot mechanics, learn to carebear.

Adapt, HTFU or get out.

They said I could be anything I wanted, so I became fabulous.

dexington
Caldari Provisions
Caldari State
#123 - 2013-12-22 13:55:13 UTC
Tippia wrote:
…and other than deliberately deploying a mobile structure that is purposefully designed to allow conflicts to be generated.


if it is purposefully designed to allow conflicts to be generated, why does it not state it more clearly and why does it only work with drones?

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Kate stark
#124 - 2013-12-22 13:58:28 UTC
dexington wrote:
Tippia wrote:
…and other than deliberately deploying a mobile structure that is purposefully designed to allow conflicts to be generated.


if it is purposefully designed to allow conflicts to be generated, why does it not state it more clearly and why does it only work with drones?


because guns can't be set to aggressive?

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Alavaria Fera
GoonWaffe
#125 - 2013-12-22 14:10:23 UTC  |  Edited by: Alavaria Fera
Kate stark wrote:
dexington wrote:
Tippia wrote:
…and other than deliberately deploying a mobile structure that is purposefully designed to allow conflicts to be generated.


if it is purposefully designed to allow conflicts to be generated, why does it not state it more clearly and why does it only work with drones?


because guns can't be set to aggressive?

Guns need the kind of fine-tune autonomy that drones get.

Also, gun assist.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Kate stark
#126 - 2013-12-22 14:17:01 UTC
Alavaria Fera wrote:
Kate stark wrote:
dexington wrote:
Tippia wrote:
…and other than deliberately deploying a mobile structure that is purposefully designed to allow conflicts to be generated.


if it is purposefully designed to allow conflicts to be generated, why does it not state it more clearly and why does it only work with drones?


because guns can't be set to aggressive?

Guns need the kind of fine tunes autonomy that drones get.

Also, gun assist.


screw drones, buff guns?

Yay, this account hasn't had its signature banned. or its account, if you're reading this.

Skeln Thargensen
Doomheim
#127 - 2013-12-22 14:19:24 UTC
Yep, found this out the hard way.

And this is why cheap fit domi, standardly. Oh and ECM drones, if that actually works lol.

forums.  serious business.

Ydnari
Estrale Frontiers
#128 - 2013-12-22 14:21:58 UTC
No bugs here, just a few people not understanding the safety rules. Sounds like the people calling "bug" really want a new feature instead, some sort of ultra-green, possibly pink and fluffy, safety setting, that is everything that Green safety is plus blocking any actions that initiate a limited engagement, i.e. you can pretty much only fire on NPCs.

Which would be a bit sad if implemented.

It sure as hell shouldn't go in as a change to green safety, which is fine as it is.

--

Skeln Thargensen
Doomheim
#129 - 2013-12-22 14:28:57 UTC
I can see people being pissed off because it's not obvious that your drones are going to respond to an attack on a deployable like they would as an attack on your ship. it's simply fixed by putting drones on passive. drones on aggressive is horrible anyway but it does make serpentis missions half bearable, along with a sebo.

forums.  serious business.

Miasmos
Aliastra
Gallente Federation
#130 - 2013-12-22 15:04:01 UTC
Risk vs reward.

Reward: mobile depot or tractor. It's a bonus, you get it for the risk and are not entitled for it risk free.
Risk: your drones aggro and you get pvp.

Common sense: when someone warps suspiciously to you, pull drones. Less common sense: no documentation of the effect which is blatantly unexpected if you just want to carebear and are not paranoid / clever enough to consider the risk.

Overall: add description about aggressive drones guarding the depots. Problem solved, most depoteers will still fall for it.
Mallak Azaria
Caldari Provisions
Caldari State
#131 - 2013-12-22 15:11:14 UTC
Skeln Thargensen wrote:
I can see people being pissed off because it's not obvious that your drones are going to respond to an attack on a deployable like they would as an attack on your ship. it's simply fixed by putting drones on passive. drones on aggressive is horrible anyway but it does make serpentis missions half bearable, along with a sebo.


It never ceases to amaze me that people who live in highsec know less about the mechanics of highsec than people who don't.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Jonah Gravenstein
Machiavellian Space Bastards
#132 - 2013-12-22 15:12:10 UTC  |  Edited by: Jonah Gravenstein
Miasmos wrote:
Overall: add description about aggressive drones guarding the depots. Problem solved, most depoteers will still fall for it.
That won't help, some people would continue to mewl about it if CCP put it neon pink capital letters at the top of the item description.

In the beginning there was nothing, which exploded.

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Perkone
Caldari State
#133 - 2013-12-22 15:19:14 UTC
My guess would be that CCP didn't even think about the situation. Now it is a "feature" Big smile

All for it myself.
Skeln Thargensen
Doomheim
#134 - 2013-12-22 15:24:47 UTC
Mallak Azaria wrote:
Skeln Thargensen wrote:
I can see people being pissed off because it's not obvious that your drones are going to respond to an attack on a deployable like they would as an attack on your ship. it's simply fixed by putting drones on passive. drones on aggressive is horrible anyway but it does make serpentis missions half bearable, along with a sebo.


It never ceases to amaze me that people who live in highsec know less about the mechanics of highsec than people who don't.


'cos PvP in low/null is so much freer and betterer. i've no idea what people see in highsec PvP and the sheer quantity of whine on here regarding it suggests to me it's best skipped over.

forums.  serious business.

KIller Wabbit
MEME Thoughts
#135 - 2013-12-22 15:28:29 UTC
Sounds like the drone "aggressive" switch needs to be disabled by the safety interlock. You shouldn't be able to set aggressive until you set the safety to yellow.

baltec1
Bat Country
Pandemic Horde
#136 - 2013-12-22 15:35:24 UTC
KIller Wabbit wrote:
Sounds like the drone "aggressive" switch needs to be disabled by the safety interlock. You shouldn't be able to set aggressive until you set the safety to yellow.



Why?

Its fairly clear that aggressive drones will do aggressive things if someone touches your junk.
Sentamon
Imperial Academy
Amarr Empire
#137 - 2013-12-22 15:42:27 UTC
baltec1 wrote:

Why?


because! mom said so. go to your room

~ Professional Forum Alt  ~

Frostys Virpio
State War Academy
Caldari State
#138 - 2013-12-22 15:55:20 UTC
Now I need to use my fail fitting skill to do something like that. I'm wondering how many ships I will lose...
Cygnet Lythanea
World Welfare Works Association
#139 - 2013-12-22 16:35:40 UTC
My question is: why is shooting at a in space deployable not a concording offense? It is if they engage POS.
Ralph King-Griffin
New Eden Tech Support
#140 - 2013-12-22 16:40:26 UTC
because they wanted this exact mechanic.
if you remember how enamoured they were with canflipping ,which led to the current highsec duelling system, then this mechanic makes a lot of sense.
its olso got the added side effect of punishing you for afk missioning.