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Hardest level 4 Security Mission?

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Dirk Massive
D.O.O.M.
#1 - 2013-12-20 04:59:27 UTC
I've been playing Eve since around 2005 on and off. Done a lot of different things in the game. Thought I'd take a break from FW, and the 0.0 mega wars, and do some missions instead for a change in high sec. Been doing level 4 security missions for some time now, and it made me think.

Which of these missions is the most difficult?

I know it varies quite a bit just in what ships you are able to fly. Personally I fly a Kronos. Ran Worlds Collide tonight, and was sort of let down on how easy it was. Maybe it's time I go back to doing something more challenging again.

**Bringing WAR and TERROR to a system near you.... **

Sobaan Tali
Caldari Quick Reaction Force
#2 - 2013-12-20 06:23:52 UTC
To be fair, Marauders like the Kronos have made L4s even more cake than before (R.I.P. web bonus, though). As far as Marauders are concerned, I'm not even sure there really is a "hardest mission"...maybe just "most dps" missions, a Kronos can easily overtank even these.

Bonus room for Angel Extravaganza
Blood Raider Blockade (if you let the nuet boats get close enough, they can be a bit dangerous)
Worlds Collide (though, you already said it was easy for you)
Enemies Abound 5 of 5 (unless you have anything better than drake dps and can't kill the spawns fast enough)
Gurista Assault (last room, if you happen to kill the trigger first and aggro the whole room)

Back when I started L4s in a poorly fit pre-hml nerf tengu, these were the ones I would get nervous about. Now, they're just simply the lucrative ones.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Dirk Massive
D.O.O.M.
#3 - 2013-12-20 07:51:31 UTC  |  Edited by: Dirk Massive
Some of those missions sound familiar, and I think I've done them already. Not sure about all of them though. Ok thanks. I've not been completing them in mere minutes, like I see some on here boasting about. I'm more methodical, and careful doing them. But for the most part, since getting to know this Kronos. I've been whizzing through them without too much troubles. Just have to get the ship setup properly is all. That's the main thing. I never, and I mean NEVER go into a mission blind without doing some research on each mission on the web. And if I have any doubt, I always warp to a mission in a shuttle, or an Inty just to be sure what sort of rats I'll be dealing with, to setup my tank.

**Bringing WAR and TERROR to a system near you.... **

ExcalibursTemplar
CANZUK
#4 - 2013-12-20 08:15:25 UTC
This is the most dangerous vanilla L4 mission in eve IMO.

http://eve-survival.org/wikka.php?wakka=IntercepttheSaboteurs4gu

Intercept The Saboteurs for Guristas Pirates

If you **** up the triggers and are unlucky with getting extra ECM spawned in the pocket there is a very good chance you could lose your ship.





Boomhaur
#5 - 2013-12-20 09:43:12 UTC
ExcalibursTemplar wrote:
This is the most dangerous vanilla L4 mission in eve IMO.

http://eve-survival.org/wikka.php?wakka=IntercepttheSaboteurs4gu

Intercept The Saboteurs for Guristas Pirates

If you **** up the triggers and are unlucky with getting extra ECM spawned in the pocket there is a very good chance you could lose your ship.







Looks decently dangerous if you really screw things up in a gun boat.

For us missile users though, if we screw up we switch to FoF missiles and set course in the other direction. Frigs will usually break from the pack and get close to you first so they get destroyed first. Which means those pesky web/scram frigs are dead. Than you just set a tight orbit around the ones with ECM to make sure your missiles are hitting that ship.

The only mission area I avoid is the bonus room for Angle Extravaganza, I have ships that CAN easily do it. But 9/10 times I just screw up the triggers for some reason (I get creative too, it's never the same thing twice). I only do that in that one room on that one mission too.

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Dirk Massive
D.O.O.M.
#6 - 2013-12-20 10:02:36 UTC
One thing I've been doing a lot more now since getting a Kronos, and using that MWD. Is I snipe much more more from around 80k or so. If a mission has me warping right in on top of a mob of rats, I get outta dodge ASAP jump out 100k. Snipe the little devils that will scram, jam and otherwise ruin my day before they get all offensive on my ass. Then take out the rest. NEVER, and I mean EVER shoot at more than one cluster of rats, so to draw complete room aggro. I shoot one of the smallest rats, wait to see who's attention I got, then target them once they exposed themselves, and rinse and repeat. The Marauders bastion mode enables not only a super tank, but also longer range on your weapons. Sometimes if I feel I'm safe to do so, I will use blasters, but rails have been doing just fine for me, for the most part. Sure I may kill a little slower, but I feel much safer keeping those little buggers out of scram, jam range.

**Bringing WAR and TERROR to a system near you.... **

Miasmos
Aliastra
Gallente Federation
#7 - 2013-12-20 11:43:52 UTC
Dirk Massive wrote:
One thing I've been doing a lot more now since getting a Kronos, and using that MWD. Is I snipe much more more from around 80k or so. If a mission has me warping right in on top of a mob of rats, I get outta dodge ASAP jump out 100k. Snipe the little devils that will scram, jam and otherwise ruin my day before they get all offensive on my ass. Then take out the rest. NEVER, and I mean EVER shoot at more than one cluster of rats, so to draw complete room aggro. I shoot one of the smallest rats, wait to see who's attention I got, then target them once they exposed themselves, and rinse and repeat. The Marauders bastion mode enables not only a super tank, but also longer range on your weapons. Sometimes if I feel I'm safe to do so, I will use blasters, but rails have been doing just fine for me, for the most part. Sure I may kill a little slower, but I feel much safer keeping those little buggers out of scram, jam range.


This is actually the best way to fly a Kronos even though 425's get a crappy 900dps top end. Blasterfits are inefficient :(

However, a Hyperion does this better with damage from both sentries and 425's.
Dirk Massive
D.O.O.M.
#8 - 2013-12-20 11:47:35 UTC  |  Edited by: Dirk Massive
Miasmos wrote:
Dirk Massive wrote:
One thing I've been doing a lot more now since getting a Kronos, and using that MWD. Is I snipe much more more from around 80k or so. If a mission has me warping right in on top of a mob of rats, I get outta dodge ASAP jump out 100k. Snipe the little devils that will scram, jam and otherwise ruin my day before they get all offensive on my ass. Then take out the rest. NEVER, and I mean EVER shoot at more than one cluster of rats, so to draw complete room aggro. I shoot one of the smallest rats, wait to see who's attention I got, then target them once they exposed themselves, and rinse and repeat. The Marauders bastion mode enables not only a super tank, but also longer range on your weapons. Sometimes if I feel I'm safe to do so, I will use blasters, but rails have been doing just fine for me, for the most part. Sure I may kill a little slower, but I feel much safer keeping those little buggers out of scram, jam range.


This is actually the best way to fly a Kronos even though 425's get a crappy 900dps top end. Blasterfits are inefficient :(

However, a Hyperion does this better with damage from both sentries and 425's.

Good point, although I find drones in many missions can be troublesome. I do like your point though, I haven't flown a Hyperion in a loooong time. Might be time I add one to my fleet.



In addition: I am sort of embarrassed to admit, I used to be primarily a neut Domi pilot, but I've evolved over the years, and now favor guns. Might be time to revisit my past a bit, and think differently about things. Excellent post up above. Right to the point, and a good suggestion.

Thanks... twice Lol

**Bringing WAR and TERROR to a system near you.... **

Dato Koppla
Kiwis In Space
Shadow Cartel
#9 - 2013-12-20 12:08:39 UTC
Hardest mission also depends on what kind of ship you're flying, for example if you're flying a speed tank Tengu, Silence the Informant can be deadly where in the second room you get webbed down to like 10m/s and there is quite a fair bit of dps on field, even more if you aggro everything. However most well fit mission ships can easily get out of the mission if things go wrong, and honestly once you get used to missions even the 'hard' ones will be a walk in the park. For example, I used to run a cap boosted MWD Mach and when I first used it I found the Angel Bonus Room quite hard because it would force me to constantly run my booster and eventually run out of cap charges, however after learning which targets to kill first it became really trivial.
Batelle
Filthy Peasants
#10 - 2013-12-20 15:07:25 UTC
Miasmos wrote:

This is actually the best way to fly a Kronos even though 425's get a crappy 900dps top end. Blasterfits are inefficient :(

However, a Hyperion does this better with damage from both sentries and 425's.


I like my rattle, 800-900 dps out to 100km depending on which drone type i use, 1000 dps out to 60km with gardes, those numbers are with precision cruise, not rage, 100% selectable damage type unless I'm using gardes for more raw dps. It also has around 133k EHP omnitanked (with just two invulns) and 19k raw shields, and can easily tank up harder or fit more sebos/eccm to counter npc ewar. I did the serpentis blockade last night, my 200km lock range was down to about 20km, but with sentry drone autoaggro and the MJD in my back pocket, I hardly ever needed to pulse the or MJD a second time. The fact its not stacked with faction damage mods also makes it a less appealing gank target.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Nolen Cadmar
Caldari Provisions
Caldari State
#11 - 2013-12-20 15:49:00 UTC
ExcalibursTemplar wrote:
This is the most dangerous vanilla L4 mission in eve IMO.

http://eve-survival.org/wikka.php?wakka=IntercepttheSaboteurs4gu

Intercept The Saboteurs for Guristas Pirates

If you **** up the triggers and are unlucky with getting extra ECM spawned in the pocket there is a very good chance you could lose your ship.







That one is rather difficult. I used to fly a Navy Raven and agro everything at once, the tank held, but barely. A Golem makes it easy.

I think the issue with L4 missions is that as a long-time mission runner: you know the triggers, you know where everything spawns, you know how to properly fit your ship and you have level 4 or 5 all relevant skills. It seems like L4's are built to be difficult for someone who's just started to fly a BS and has not yet learned how to fit their ship properly, or come close to having level 4 in all relevant skills. I remember the days of white-knuckling my way through missions, but that ended quite a long time ago.

Except for adding higher level missions (L5's) to HighSec, I don't think there's a good way to resolve this issue. Completely randomized triggers would certainly make things more fun tho. If you're looking for more challenging PVE, you either have to go to LowSec to do L5's and risk PVP, or venture into incursions.

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Jill Antaris
Jill's Open Incursion Corp
#12 - 2013-12-20 16:28:57 UTC  |  Edited by: Jill Antaris
Miasmos wrote:

This is actually the best way to fly a Kronos even though 425's get a crappy 900dps top end. Blasterfits are inefficient :(

However, a Hyperion does this better with damage from both sentries and 425's.


Depends a bit on the fitting. The Kronos before the changes slightly outperformed the Hype(even after the massive buff in the summer where it got the extra low, extra high, more drones and extra fitting) as 1200 dps rail/sentry platform with better cap stability for mwding around, better tracking and extra high slots for more drone links(what gave it enough punch to outperform a maxed out gank fitted navy domi at 100km from a friend sitting next to me in a angel Blockade). Also it did far better at close than any other rail/sentry platform bar the Vindicator, thx to the ability to deal nearly full rail/sentry dps against 90% webed targets or pick off a frig you missed at 18km with a overheated web, even with rails.

Now it is just a BS with training wheels, for people that want to ignore any kind of mechanic in L4s. Sad

As for challenging missions, I found this one ok, doing it blind and with a omni tank last week: http://eve-survival.org/wikka.php?wakka=Evolution4 ( 3 slot armor tanked navy Apoc with mwd and manual piloting to range/transversal tank the 15 BS in the 2. pocket, that I spawned by shooting scram frigs fist like I always do Oops ). I think the only ones that did really push it where Kidnappers strike 10/10 in a old school laser Prophecy(with quite low SP back then) or The Search Party 2/2 in a mwd rail Kronos with a 300 dps omni tank(but I think they took it out of the game, not only because people did rage about losing her CNRs but also it did give hilarious loot -> up to mach BPC if you where lucky since it had a guaranteed angel faction BS in the 2. pocked).
Starrakatt
Celtic Anarchy
Dead Terrorists
#13 - 2013-12-20 17:01:10 UTC
OP, I'd say it depends how you define 'hardest' L4 mission. If you always play it safe and play the triggers right, most missions are pretty easy. Otoh, if you want a challenge and test your ship's mettle, then you could try to get full room agro and increase the challenge.

I fly (or used to) a Machariel, with a x-large booster and cap boosters. The 'hardest' missions I ever did, as in: "ALMOST LOST MY SHIP' thing, or ran out of cap boosters and had to warp out are:
- Angel Extravaganza bonus room, though with some kiting and hitting the good primaries it is not that bad.
- World's Collide, if you trigger full agro.
- Attack of the Drones if you hit all 4 triggers and continue to hit triggers as they spawn, I suggest you try it.
- Gone Berserk, again if you hit all the triggers as they spawn, try it out.
- Smash the Supplier: Hardest incoming dps I ever had to deal with, let them all spawn before engaging. It will kill your Amarr standing though, so you may not want to do it. Big smile

Also, found out that some of the Epic Arc missions can have some nasty incoming dps, if you are into this.
Batelle
Filthy Peasants
#14 - 2013-12-20 17:08:32 UTC  |  Edited by: Batelle
Nolen Cadmar wrote:

I think the issue with L4 missions is that as a long-time mission runner: you know the triggers, you know where everything spawns, you know how to properly fit your ship and you have level 4 or 5 all relevant skills. It seems like L4's are built to be difficult for someone who's just started to fly a BS and has not yet learned how to fit their ship properly, or come close to having level 4 in all relevant skills. I remember the days of white-knuckling my way through missions, but that ended quite a long time ago.


I've got the skills and ship covered, but its not being familiar with each mission that loses me the most time. I don't ever see the kind of numbers people claim for optimized mission running.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Ginger Barbarella
#15 - 2013-12-20 19:38:35 UTC
Until I figured out how to run it and what ship to use, the hardest one I've even come across is L4 Dread Pirate Scarlet. But the salvage was SICK the last time I drew it. P

"Blow it all on Quafe and strippers." --- Sorlac

Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#16 - 2013-12-20 22:24:23 UTC  |  Edited by: Antillie Sa'Kan
Dread Pirate Scarlet is the only remotely challenging standard L4 mission out there due to the random nature of the damage and ewar you face. Well, until you get a Vargur, then there are no challenging missions any more. What mission you are on is not important, order targets by range, F1, repeat until no more red crosses, triggers be damned. Bastion mode is just silly.
Sarah Olson
Alpha United Industries Inc.
#17 - 2013-12-21 02:09:24 UTC
As far as I know, the anti-Amarr mission "Smash the Supplier" has the most dps of any standard level 4 at around 8,000 if you wait for all the spawns.
Dirk Massive
D.O.O.M.
#18 - 2013-12-21 03:17:08 UTC
For a change I just did STOP THE THIEF with my Ishtar, and that was actually sort of fun. Maybe it's time to give the Kronos a rest sometimes, lol.

**Bringing WAR and TERROR to a system near you.... **

BanDiDo VenGanZa
The Scope
Gallente Federation
#19 - 2013-12-21 22:50:27 UTC
If you want hard, do Gallente Epic Arc "showtime" mission, all ships elite and they punish from range + move at the speed of light.
Michal Swiostek
Heavenly Sentinels
The Nameless Alliance
#20 - 2013-12-22 00:12:03 UTC
There are few missions which are part of L4 Epic Arcs in which you can easily loose your ships...
Not sure what are the names of exact missions, but some were tough... Don't think they will be very difficult for the new marauder tho.
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