These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
 

T1/T2 Logistics: Limits of Viability

Author
Logical 101
PowerCow Farm
#1 - 2013-12-20 02:10:54 UTC
Having been out of EVE for some time now, really since the T1 Logistics ships were effectively utterly useless, I had a few questions about the viability of T1 Logistics for certain tasks, and how wide-spread the use of T1 has become for some of the more "skilled" operations, particularly in 0.0.

It is my understanding that many FCs will take what they can get in terms of support, but at what point (fleet composition and established/predicated target/target fleet strength) does T1 lose its viability as a backbone option? In other words, just how far can T1 go before the operation requirements render them ineffective?

I'm interested to know just how much people have managed to do with T1 Logistics ships recently, and at what point they simply won't perform adequately compared to T2 alternatives.

Obviously this is a bit of an abstract topic because there are so many variables to consider, but general impressions would be extremely helpful. Logistics was a focus of mine in ye olde days of T2 only.
Dato Koppla
Spaghetti Militia
#2 - 2013-12-20 02:36:28 UTC
The new T1 Logi are very reasonable and can provide solid support, I don't have any experience with large null fleets but I would say that in those it's either T2 or go home but just an assumption. However I see T1 logi being used quite alot with smaller gangs, they are far cheaper and still provide a solid force multiplier when used well.

For example 2 T1 Ospreys fit like this:

[Osprey, Logi2]

Damage Control II
Beta Reactor Control: Capacitor Power Relay I
Gravimetric Backup Array II

Experimental 10MN Microwarpdrive I
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Large Shield Extender II

Medium S95a Remote Shield Booster
Medium S95a Remote Shield Booster
Medium S95a Remote Shield Booster
Medium S95a Remote Shield Booster
Medium 'Regard' Remote Capacitor Transmitter

Medium Anti-Thermal Screen Reinforcer I
Medium Anti-Kinetic Screen Reinforcer I
Medium Core Defense Field Extender I


Warrior II x4

The fit requires a 2% cpu implant or downgrading one shield transfer to Meta3. The fit costs a mere 17mil and can generate a 1k dps tank each between 2 of them cap stable with a 66km rep/transfer range. 1700m/s speed with MWD and 26.6 Sensor Strength.

Overall very impressive for something so cheap and disposable, definitely well worth it in small gangs. The Scythe is also solid for solo logi and is a good bit faster too.
Logical 101
PowerCow Farm
#3 - 2013-12-20 02:57:05 UTC  |  Edited by: Logical 101
Dato Koppla wrote:
Damage Control II
Beta Reactor Control: Capacitor Power Relay I
Gravimetric Backup Array II

Experimental 10MN Microwarpdrive I
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Large Shield Extender II

Medium S95a Remote Shield Booster
Medium S95a Remote Shield Booster
Medium S95a Remote Shield Booster
Medium S95a Remote Shield Booster
Medium 'Regard' Remote Capacitor Transmitter

Medium Anti-Thermal Screen Reinforcer I
Medium Anti-Kinetic Screen Reinforcer I
Medium Core Defense Field Extender I

Warrior II x4

The fit requires a 2% cpu implant or downgrading one shield transfer to Meta3. The fit costs a mere 17mil and can generate a 1k dps tank each between 2 of them cap stable with a 66km rep/transfer range. 1700m/s speed with MWD and 26.6 Sensor Strength.

Overall very impressive for something so cheap and disposable, definitely well worth it in small gangs. The Scythe is also solid for solo logi and is a good bit faster too.

That's actually remarkably good performance given the price.

Thank you for the fit. I have some testing to look forward to.

I also get what you're saying about "T2 or go home" for 0.0, but knowing what these can do, I'm now really interested to know if some of the higher end PvP groups have actually worked T1 Logistics into certain ops. I wonder how far people have taken experimentation with supplanting the more expensive T2 variety.
Lady Naween
Ministry of War
Amarr Empire
#4 - 2013-12-20 03:30:53 UTC
We use t1 logi a lot in fleets where we are not using t3s or command ships and other expensive stuff, they are very good for the price. T2 is better yes but a lot of the time it isnt worth it to use guardians and scimis, such as t1 cruiser gangs (which are very good for what they do).

I can think of several of our fleets that only use t1 logis and so far they are not cuasing us to derp even against thougher enemies.
Dato Koppla
Spaghetti Militia
#5 - 2013-12-20 05:15:09 UTC
Logical 101 wrote:
Dato Koppla wrote:
fit

The fit requires a 2% cpu implant or downgrading one shield transfer to Meta3. The fit costs a mere 17mil and can generate a 1k dps tank each between 2 of them cap stable with a 66km rep/transfer range. 1700m/s speed with MWD and 26.6 Sensor Strength.

Overall very impressive for something so cheap and disposable, definitely well worth it in small gangs. The Scythe is also solid for solo logi and is a good bit faster too.

That's actually remarkably good performance given the price.

Thank you for the fit. I have some testing to look forward to.

I also get what you're saying about "T2 or go home" for 0.0, but knowing what these can do, I'm now really interested to know if some of the higher end PvP groups have actually worked T1 Logistics into certain ops. I wonder how far people have taken experimentation with supplanting the more expensive T2 variety.


I feel one reason why you wouldn't use T1 logi in large fleets is because mixing and matching different ships can cause FC problems cause T1 logi would have to be paired with other T1 logi, the tanks, rep rates and transfer rates are different between t1 and t2 so its much easier to roll with a standard fit that everyone flies.

Also as Lady Naween said, T1 cruiser fleets with t1 logi are all the rage right now and are very effective.
GreenSeed
#6 - 2013-12-20 07:13:13 UTC
T1 chain logi can link with T2 just fine, the Medium energy xferrs are bonussed on the T1 hulls and match the Large xferrs in cap ammnt (351 cap/cycle). the raw ehp can be actually better on T1 than on T2, the problem is the resistances. T2 can reach really high effective reps thanks to the T2 natural resist profile. while T1 usually slowly bleeds out even on small gang scenarios, regardless of the reps on it, and if it gets neuted it goes pop in a second. i guess that's the reason you don't see them much in medium size fleets.

still, considering you are comparing a 20m ship to a 200m one, T1 is really good. more so when you consider the bonus T1 hulls have applies to all RR, not just medium.

this is pretty unfair for armor logis, since Large armor reps use 48cpu and 600pg :S, while large shield xferrs use 154cpu and "only" 192Pg.

[Osprey, B boost]
Co-Processor II
Power Diagnostic System II
Damage Control II

Experimental 10MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II

Medium 'Regard' Remote Capacitor Transmitter
Pithi A-Type Small Remote Shield Booster
Medium Remote Shield Booster II
[empty high slot]
Large S95a Remote Shield Booster

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Anti-Thermal Screen Reinforcer I

Hornet EC-300 x4



runs with a 3% pg implant, or with no implants at all if you replace the PDS for a meta Reactor control. 1k dps when repped by a mirror ship, with large reps front loading 600 shield per cycle up to 86Km, or 92 if you are under infolinks (they changed the infolinks too)

your peak reps will be at 64km with about 1.1k shield/5secs, at 66km you will be repping around 900 shield/5secs, and all the way to 92kms about 600shield/5secs. and don't laugh at the small repper, it cycles every 2.5 secs. you can even fit 3x small reppers and you'll be repping more than if you had a T2 medium one, but your rep range goes down to 64kms. (oh noes!) don't be scared of the A-types, they go for 2m each.

downgrading some of the stuff you can fit a small Plasma Smartbomb on the empty high, those can kill Ec-300s with ease if you have 3 or more ospreys. but i don't recommend it, the biggest perk large reps have over medium reps is not just range, its the overload time and ease of management, and that empty high helps a lot.

the whole thing costs 23m.
Batelle
Federal Navy Academy
#7 - 2013-12-20 07:29:31 UTC
you won't find many t1 logi in serious strategic-level feel battles. You will absolutely see t1 logi in FW zones and on casual roams.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Logical 101
PowerCow Farm
#8 - 2013-12-20 17:19:29 UTC
GreenSeed wrote:
[Osprey, B boost]
Co-Processor II
Power Diagnostic System II
Damage Control II

Experimental 10MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II

Medium 'Regard' Remote Capacitor Transmitter
Pithi A-Type Small Remote Shield Booster
Medium Remote Shield Booster II
[empty high slot]
Large S95a Remote Shield Booster

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Anti-Thermal Screen Reinforcer I

Hornet EC-300 x4



runs with a 3% pg implant, or with no implants at all if you replace the PDS for a meta Reactor control. 1k dps when repped by a mirror ship, with large reps front loading 600 shield per cycle up to 86Km, or 92 if you are under infolinks (they changed the infolinks too)

your peak reps will be at 64km with about 1.1k shield/5secs, at 66km you will be repping around 900 shield/5secs, and all the way to 92kms about 600shield/5secs. and don't laugh at the small repper, it cycles every 2.5 secs. you can even fit 3x small reppers and you'll be repping more than if you had a T2 medium one, but your rep range goes down to 64kms. (oh noes!) don't be scared of the A-types, they go for 2m each.

downgrading some of the stuff you can fit a small Plasma Smartbomb on the empty high, those can kill Ec-300s with ease if you have 3 or more ospreys. but i don't recommend it, the biggest perk large reps have over medium reps is not just range, its the overload time and ease of management, and that empty high helps a lot.

the whole thing costs 23m.

Another great fit. Thanks for that.

I assume range dependence here decreases relative to the number of Logistics ships on the field and the composition of the DPS. In PvP that is. And thanks for reminding me that those As are actually fairly cost effective.

Batelle wrote:
you won't find many t1 logi in serious strategic-level feel battles. You will absolutely see t1 logi in FW zones and on casual roams.

That's what I figured.

When you have large fleet engagements, those extra resists and bonuses probably go a long way.
bubble trout
Brutor Tribe
Minmatar Republic
#9 - 2013-12-21 14:29:21 UTC
I can't ever get someone to try this fit out with me .............


[Osprey, WTB CAP BUDDY]

Beta Reactor Control: Reaction Control I
Beta Reactor Control: Reaction Control I
Co-Processor II

Experimental 10MN Afterburner I
F-90 Positional Sensor Subroutines, Targeting Range Script
Prototype ECCM Gravimetric Sensor Cluster
Phased Muon ECCM Caster I
Phased Muon ECCM Caster I

Large S95a Remote Shield Booster
Large S95a Remote Shield Booster
Large S95a Remote Shield Booster
Automated Targeting Unit I
Large 'Regard' Remote Capacitor Transmitter

Medium Ancillary Current Router I
Medium Ancillary Current Router I
Medium Ancillary Current Router I


There is a scythe one too, but it isn't nearly as.... "great"