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Universe data migration test on Duality

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CCP Lebowski
C C P
C C P Alliance
#1 - 2013-12-19 18:02:46 UTC  |  Edited by: CCP Lebowski
Hello Wonderful Players!

For the next few days we will be testing the migration of EVE's universe data on Duality. It would be great if you could help us to make sure that we did not miss any bugs in our internal tests. This patch should include nearly no player-facing changes, but it is a very big change in the backend and it contains for example a complete new path finder.

And why should you do this, I hear you ask (Other than out of the goodness of your kind kind hearts of course Smile). Well fear not, CCP Habakuk will provide every player who helps us with 2m skillpoints on Singularity, to allow them to try out new things before committing to them on Tranquility. These skill points will be awarded when he returns from his vacation, so expect them early in January 2014.

Patching to Duality:
Currently, the most recent iteration of the launcher is not running on Duality and as such the process for getting onto Duality is slightly different:
  • Copy your Singularity client first.
  • Create a shortcut to repair.exe and add "--server=duality" to the target of this shortcut.
  • Run repair.exe using this shortcut.
  • Now create a shortcut to \bin\exefile.exe and add "/server:Duality" to this shortcut.


You might want to know a few more details about this patch:

  • What is this universe data and how are you migrating it?
  • The universe data contains, for example: the positions for all systems, planets, gates, asteroid belts and the asteroids in these belts. In the old systems this data was authored directly in the DB and most of the data only existed in the DB. In the new system the data is authored in files in our source control system together with our game code. Most of the data is then inserted again into the DB, when the server is updated. This gives us much more flexibility for changing game data.

  • Why Duality and not Singularity?
  • It is not easy to revert this change (A new mirror would be easiest, but would take a lot of time) and we need Singularity for other testing.

  • When will this reach Tranquility?
  • The current plan is to deploy this in February, but these plans may change if we find unexpected problems.

  • What do you want us to test?
  • Everything and anything! There are many systems in EVE which use the universe data in some, sometimes unexpected, way. The path finder, for example, is also used in the market! As you would expect, most of the obvious examples have already had a fair amount of time dedicated to them by our internal testing, but maybe you will find something broken in a weird corp function or when trying to use a titan portal. This change is huge and touches almost everything, so that's why we would love your help

  • This change seems pretty huge, don't you think you need more than a few days of testing?
  • Excellent risk assessment my friend! If everything goes to plan we will be doing more public testing closer to the release date of this patch, and hopefully for considerably longer than a few days. However, every little helps and we are doing this now to get the earliest possible public testing, and therefore give ourselves the maximum time to fix any problems we run into

  • I found a new bug, what do I do now?
  • Congratulations! Please write a bug report (F12 - Report Bug) and also report it here in this thread. Thanks!

  • I'm missing my mass test SP / stuff on the market:
  • I'm sorry, but CCP Habakuk is on vacation and he had no time to fix this. We hope that you do not experience undue suffering as a result.

    If you have any other questions regarding this, please post them below and we'll do our best to answer them but otherwise, thanks again and happy hunting!

    CCP Lebowski | EVE Quality Assurance | Team Five-0

    @CCP_Lebowski

    Vincent Athena
    Photosynth
    #2 - 2013-12-19 18:41:46 UTC
    What is the connection procedure for Mac users?

    Know a Frozen fan? Check this out

    Frozen fanfiction

    CCP Lebowski
    C C P
    C C P Alliance
    #3 - 2013-12-19 18:54:01 UTC
    The universe data build for the Mac is not quite finished yet, but we're working on getting it out to you for testing as soon as we can.

    CCP Lebowski | EVE Quality Assurance | Team Five-0

    @CCP_Lebowski

    mynnna
    State War Academy
    Caldari State
    #4 - 2013-12-19 19:14:29 UTC
    I have a concern that I suspect is shared by many. As I understand it right now, many mapping applications are built using the universe data that can be taken from the SDE, including position, connections, etc. Is there a provision with the new data for this to continue to be available for third party developers?

    Member of the Goonswarm Economic Warfare Cabal

    Kora Ethereal
    Ethereal Beings
    #5 - 2013-12-19 19:24:24 UTC  |  Edited by: Kora Ethereal
    So we just login and verify out stuff transferred and screw (test) around as usual until something breaks and we get to press F12?

    I'd imagine we can't interact much with moving a star-gate :/
    NinjaTurtle
    Pator Tech School
    Minmatar Republic
    #6 - 2013-12-19 19:40:38 UTC
    mynnna wrote:
    I have a concern that I suspect is shared by many. As I understand it right now, many mapping applications are built using the universe data that can be taken from the SDE, including position, connections, etc. Is there a provision with the new data for this to continue to be available for third party developers?


    yes would love to hear the answer on this
    scruff decima
    Aliastra
    Gallente Federation
    #7 - 2013-12-19 19:43:07 UTC
    I assume this the next stage of the migration to .yaml based structure for the static data that started with the graphicIDs ( http://community.eveonline.com/news/dev-blogs/changes-to-toolkit-exported-data/ ) back in May 2012.

    Will these changes also be affect the static toolkit/dump for third party developers, and will we get prior warning of this going live on TQ?
    Diastima Ploio
    Doomheim
    #8 - 2013-12-19 19:46:20 UTC
    Im more interested in what yall would need to be changing to the Eve Map. From what i understand, this isnt to optimize the server, but to allow easier changes to the Map.
    Solu Terona
    Alexylva Paradox
    #9 - 2013-12-19 20:13:36 UTC
    if you're having any problems with this step:
    Quote:
  • Create a shortcut to repair.exe and add "--server=duality" to the target of this shortcut.
  • because windows doesn't like the target (or for any other reason), do the following:

    • Navigate to your Duality Folder
    • Go one level up the filepath (If you're keeping all your eve copies together and using the default install of Tranquility this should be C:\Program FIles(x86)\CCP)
    • SHIFT right click on your duality folder, this should bring up a right click menu with more options than usual (default stuff like cut and copy should still be there, if you don't see these, try again.
    • Click on "Open Command Window Here" This will open a CMD window that has been pathed into your duality folder
    • Type into the window "Repair --server=duality" and hit return/enter.
    • The repair client will now patch your game
    • Continue as normal


    This is what windows does when running the repair client with the edited shortcut. This should work every time unless CCP changes the argument syntax, so keep this list on hand if it helps you

    Humans must eventually break out from the limits of biology, its not radical to accept the inevitable.

    Oddsodz
    Federal Navy Academy
    Gallente Federation
    #10 - 2013-12-19 20:32:36 UTC
    I Found a bug,,,,, Reported in game Alas I don't know the file it was listed under

    Info for Outpost Platforms are missing,

    Steps to reproduce issue..

    Find or navigate on the market window to the Outpost Platforms and then click any of the "Info icons".

    Screenshot in game bug report.





    Can I get a cookie?
    Salpun
    Global Telstar Federation Offices
    Masters of Flying Objects
    #11 - 2013-12-19 20:40:13 UTC  |  Edited by: Salpun
    Observations:

    Game took longer to load then it normally does from the character selection screen might be server might not.
    Switching ships is also longer.
    Market specifically Perrigen falls and did not open. The spire market was open when i gate jumped into its area. Started working finally.

    Bugs:
    Search is not working in the World Map Control panel. Bug reported.
    The camera bug resetting to inside your ship is back in this build.



    Which channel will the devs be watching? Moveme is inactive on the server currently.

    If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

    See you around the universe.

    Tim Ryder
    Flippin DaBird Corporation 2
    #12 - 2013-12-19 21:20:40 UTC  |  Edited by: Tim Ryder
    Only thing I'm getting is "Incompatible: Release". And yes, I followed instructions, have had no problems ever connecting to SiSi or Buckingham for that matter.

    Edit: Looks like the repair bug is starting and then hashing and all but then doesn't find anything to do.

    Edit 2: "Error in atexit._run_exitfuncs:
    Traceback (most recent call last):
    File "atexit.pyc", line 24, in _run_exitfuncs
    File "checksum.pyc", line 187, in _teardown
    File "checksum.pyc", line 406, in close
    File "shelve.pyc", line 143, in close
    File "shelve.pyc", line 169, in sync
    File "bsddb\__init__.pyc", line 347, in sync
    File "bsddb\dbutils.pyc", line 68, in DeadlockWrap
    DBRunRecoveryError: (-30974, 'DB_RUNRECOVERY: Fatal error, run database recovery -- PANIC: fatal region error detected; run recovery')"
    Salpun
    Global Telstar Federation Offices
    Masters of Flying Objects
    #13 - 2013-12-19 21:35:09 UTC
    Tim Ryder wrote:
    Only thing I'm getting is "Incompatible: Release". And yes, I followed instructions, have had no problems ever connecting to SiSi or Buckingham for that matter.

    Edit: Looks like the repair bug is starting and then hashing and all but then doesn't find anything to do.

    Edit 2: "Error in atexit._run_exitfuncs:
    Traceback (most recent call last):
    File "atexit.pyc", line 24, in _run_exitfuncs
    File "checksum.pyc", line 187, in _teardown
    File "checksum.pyc", line 406, in close
    File "shelve.pyc", line 143, in close
    File "shelve.pyc", line 169, in sync
    File "bsddb\__init__.pyc", line 347, in sync
    File "bsddb\dbutils.pyc", line 68, in DeadlockWrap
    DBRunRecoveryError: (-30974, 'DB_RUNRECOVERY: Fatal error, run database recovery -- PANIC: fatal region error detected; run recovery')"

    I had an extra space in my rewritten string in the repair tool short cut. I would recheck.

    If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

    See you around the universe.

    Aethlyn
    Brutor Tribe
    Minmatar Republic
    #14 - 2013-12-19 21:45:21 UTC
    mynnna wrote:
    I have a concern that I suspect is shared by many. As I understand it right now, many mapping applications are built using the universe data that can be taken from the SDE, including position, connections, etc. Is there a provision with the new data for this to continue to be available for third party developers?

    From my understanding, there won't be a difference. The values will be in their code repository and then copied to the database, so they'll once again appear in database exports as well. But to change values they now only have to update their repository, they don't have to manually update the database.

    Looking for more thoughts? Follow me on Twitter.

    Tim Ryder
    Flippin DaBird Corporation 2
    #15 - 2013-12-19 21:55:22 UTC
    Salpun wrote:
    Tim Ryder wrote:
    Only thing I'm getting is "Incompatible: Release". And yes, I followed instructions, have had no problems ever connecting to SiSi or Buckingham for that matter.

    Edit: Looks like the repair bug is starting and then hashing and all but then doesn't find anything to do.

    Edit 2: "Error in atexit._run_exitfuncs:
    Traceback (most recent call last):
    File "atexit.pyc", line 24, in _run_exitfuncs
    File "checksum.pyc", line 187, in _teardown
    File "checksum.pyc", line 406, in close
    File "shelve.pyc", line 143, in close
    File "shelve.pyc", line 169, in sync
    File "bsddb\__init__.pyc", line 347, in sync
    File "bsddb\dbutils.pyc", line 68, in DeadlockWrap
    DBRunRecoveryError: (-30974, 'DB_RUNRECOVERY: Fatal error, run database recovery -- PANIC: fatal region error detected; run recovery')"

    I had an extra space in my rewritten string in the repair tool short cut. I would recheck.


    Just did, no space.
    Salpun
    Global Telstar Federation Offices
    Masters of Flying Objects
    #16 - 2013-12-19 22:00:45 UTC
    Tim Ryder wrote:
    Salpun wrote:
    Tim Ryder wrote:
    Only thing I'm getting is "Incompatible: Release". And yes, I followed instructions, have had no problems ever connecting to SiSi or Buckingham for that matter.

    Edit: Looks like the repair bug is starting and then hashing and all but then doesn't find anything to do.

    Edit 2: "Error in atexit._run_exitfuncs:
    Traceback (most recent call last):
    File "atexit.pyc", line 24, in _run_exitfuncs
    File "checksum.pyc", line 187, in _teardown
    File "checksum.pyc", line 406, in close
    File "shelve.pyc", line 143, in close
    File "shelve.pyc", line 169, in sync
    File "bsddb\__init__.pyc", line 347, in sync
    File "bsddb\dbutils.pyc", line 68, in DeadlockWrap
    DBRunRecoveryError: (-30974, 'DB_RUNRECOVERY: Fatal error, run database recovery -- PANIC: fatal region error detected; run recovery')"

    I had an extra space in my rewritten string in the repair tool short cut. I would recheck.


    Just did, no space.

    "--server=duality" you have this in your repair tool shortcut?

    If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

    See you around the universe.

    pmchem
    Brutor Tribe
    Minmatar Republic
    #17 - 2013-12-19 22:17:52 UTC
    mynnna wrote:
    I have a concern that I suspect is shared by many. As I understand it right now, many mapping applications are built using the universe data that can be taken from the SDE, including position, connections, etc. Is there a provision with the new data for this to continue to be available for third party developers?


    If CCP breaks the SDE that people use to create third party tools, and say makes it harder for GTS to import map changes... ugh, one more step towards the death of this game.

    https://twitter.com/pmchem/ || http://community.eveonline.com/news/dev-blogs/community-spotlight-garpa/ || Goonswarm Economic Warfare Cabal

    Commander IceQ
    Ascendance
    Goonswarm Federation
    #18 - 2013-12-19 22:45:06 UTC
    pmchem wrote:
    If CCP breaks the SDE that people use to create third party tools, and say makes it harder for GTS to import map changes... ugh, one more step towards the death of this game.

    Why so negative? They haven't even answered the question yet and already you are proclaiming "the end is coming!". Chill.

    OT if this is still open over the weekend I'll set things up and try crashing into some space dust. Cool

    I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it.

    Salpun
    Global Telstar Federation Offices
    Masters of Flying Objects
    #19 - 2013-12-19 22:47:52 UTC
    Commander IceQ wrote:
    pmchem wrote:
    If CCP breaks the SDE that people use to create third party tools, and say makes it harder for GTS to import map changes... ugh, one more step towards the death of this game.

    Why so negative? They haven't even answered the question yet and already you are proclaiming "the end is coming!". Chill.

    OT if this is still open over the weekend I'll set things up and try crashing into some space dust. Cool

    Depends on how stable the start up script is or if they even have it set up to run. Cant remember when dualities down time is. Should be up till Monday if the automatic stuff works.

    If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

    See you around the universe.

    Bel Tika
    Sebiestor Tribe
    Minmatar Republic
    #20 - 2013-12-19 22:57:53 UTC
    pretty new to testing, done everything it says but cant login says wrong username/password lol, must be missing something newbish
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