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Anti-interceptor

Author
Skelee VI
Swamp Panthers
Bog Brotherhood
#21 - 2013-12-12 21:25:31 UTC
or arty thrahser
Pew Terror
All of it
#22 - 2013-12-13 18:30:33 UTC
damp them, inties have almost negative lock ranges.
Nimrod vanHall
Van Mij Belastingvrij
#23 - 2013-12-14 06:48:02 UTC
Pew Terror wrote:
damp them, inties have almost negative lock ranges.


What game do you play?
Tung Yoggi
University of Caille
#24 - 2013-12-14 09:50:36 UTC
Any dual web AB cruiser with drones and possibly small weapons. If you just want to bait and kill, there is no limit in how strangely your ship might be fitted. You can try also small guns Tier 3 BS, since Tier 3 are known for their incapcity to deal with frigates groups.

If you go for a cruiser, pick of course the most harmless looking, someone mentioned scythe for instance. I recommend you check Clahim's latest video (see my eve section, 'can't touch this').

Lastly, as it has been said, inties with bonused point won't die, but they might also not deal enough dps for you to avoid docking or jumping. Unless it's 12 LML crows.
Jeb Vacano
Sovereignty Express
#25 - 2013-12-18 04:33:29 UTC
Dual drone navigation comp II's and warior II's
10km/s lets see them out run that
Hrett
The Scope
Gallente Federation
#26 - 2013-12-18 06:00:03 UTC  |  Edited by: Hrett
Jeb Vacano wrote:
Dual drone navigation comp II's and warior II's
10km/s lets see them out run that


Unless they have changed drone mechanics drastically in the last few years, this will not work. The drones go so fast that they speed past the inty constantly. The drones will rarely fire a shot. I fit up a couple of Vexors for this purpose and it was a failed experiment.

The drones also go so fast that they have trouble docking back in the drone bay when you recall them. :)

spaceship, Spaceship, SPACESHIP!

Gypsio III
State War Academy
Caldari State
#27 - 2013-12-18 11:30:05 UTC
Hrett wrote:
Jeb Vacano wrote:
Dual drone navigation comp II's and warior II's
10km/s lets see them out run that


Unless they have changed drone mechanics drastically in the last few years, this will not work. The drones go so fast that they speed past the inty constantly. The drones will rarely fire a shot. I fit up a couple of Vexors for this purpose and it was a failed experiment.

The drones also go so fast that they have trouble docking back in the drone bay when you recall them. :)


Yeah it doesn't work very well, the drones shoot but miss a lot because they can't stay within optimal - or outrun their own tracking.
SFM Hobb3s
Perkone
Caldari State
#28 - 2013-12-18 18:34:33 UTC
A good cepter gang of 8-12 can take out any of those suggestions...including neuting domis, smartbombing battleships, mjd battleships...there's no need for heavier reinforcements. You just need a bit of time and co-ordination with the rest of your inty buddies.

Most inty losses I've seen were simple mistakes where the pilot was pushing their luck and stayed on grid a bit longer than they should have.
Nimrod vanHall
Van Mij Belastingvrij
#29 - 2013-12-19 11:11:06 UTC
Just bring a slowcat blob. With amar light drones for mids 2 omnidirectional tracking link II 2 drone navigation units. Have 2 slowcats fit remote sensor boosters with scan scripts and 1 with remote sensor boosters lock range scripts 1 with remote ECCM have one thanatos pilot ghostride into an information and skirmish linked eos. Use this all to boost a proteus with an officer scram ( yes uou can make it fit ) as trigger and kil one ceptor every 4 to 10 seconds
ArchenTheGreat
Interstellar Clone Transport
#30 - 2013-12-19 11:36:27 UTC
Nimrod vanHall wrote:
Just bring a slowcat blob. With amar light drones for mids 2 omnidirectional tracking link II 2 drone navigation units. Have 2 slowcats fit remote sensor boosters with scan scripts and 1 with remote sensor boosters lock range scripts 1 with remote ECCM have one thanatos pilot ghostride into an information and skirmish linked eos. Use this all to boost a proteus with an officer scram ( yes uou can make it fit ) as trigger and kil one ceptor every 4 to 10 seconds


Not sure if it is a troll but in case it isn't: there is something wrong with game if you need THIS^^^ to counter interceptor gang.
Odithia
Ministry of War
Amarr Empire
#31 - 2013-12-19 11:41:50 UTC
Perfectly balanced, you can't expect to easily counter a gang of 10 alone.
SFM Hobb3s
Perkone
Caldari State
#32 - 2013-12-19 14:58:38 UTC
Nimrod vanHall wrote:
Just bring a slowcat blob. With amar light drones for mids 2 omnidirectional tracking link II 2 drone navigation units. Have 2 slowcats fit remote sensor boosters with scan scripts and 1 with remote sensor boosters lock range scripts 1 with remote ECCM have one thanatos pilot ghostride into an information and skirmish linked eos. Use this all to boost a proteus with an officer scram ( yes uou can make it fit ) as trigger and kil one ceptor every 4 to 10 seconds



Just don't forget to have your 1000 t1 sentries in cargo so you can do you-know-what to the node if you find yourself in a pickle =P
Omega Crendraven
The Scope
Gallente Federation
#33 - 2013-12-19 17:01:21 UTC
LML Heretic
Berasus
Ice station zebra
#34 - 2014-03-07 01:49:18 UTC
Hrett wrote:
Jeb Vacano wrote:
Dual drone navigation comp II's and warior II's
10km/s lets see them out run that


Unless they have changed drone mechanics drastically in the last few years, this will not work. The drones go so fast that they speed past the inty constantly. The drones will rarely fire a shot. I fit up a couple of Vexors for this purpose and it was a failed experiment.

The drones also go so fast that they have trouble docking back in the drone bay when you recall them. :)


All my experiences with mwd'ing frigates has been that even warriors are pretty useless.
Last attempt: 2 ishtars vs a 7 man interceptor gang. Ishtars had 1 drone nav and 2 omni links each. 10 warriors out, They mwd to the target, fire one volley then fall behind. mwd to the target, fire 1 volley then fall behind. Could never get any kind of sustained dps on an inty and the best i managed to achieve was making 1 casually warp away after a while.
Dr Cedric
Science and Trade Institute
Caldari State
#35 - 2014-03-07 03:29:03 UTC
I know I'm beating a dead horse here, but I think its worth mentioning again.

I can't think of another ship class in the game that there isn't at least one clear, effective and cost-efficient counter to. Interceptors, with their current stats and bonuses are not well balanced w/ the rest of the PvP situation in Eve right now. Flame away :)

Cedric

Bea Love
Antiqua Vero
The Ancients.
#36 - 2014-03-07 08:14:40 UTC
Well what about a Huginn? Against 3-4 Ceptors?! Dualweb... I have not tried this by myself - but maybe...
Lloyd Roses
Artificial Memories
#37 - 2014-03-07 09:56:58 UTC
Omega Crendraven wrote:
LML Heretic


That one knows his basics Cool
Bertrand Butler
Cras es Noster
#38 - 2014-03-07 11:24:26 UTC  |  Edited by: Bertrand Butler
There are some classic anti-frig support ships, like the RLM Scythe Fleet issue, the Pulse Omen Navy Issue and the RLM Osprey Navy Issue.

You can also use ships with web bonuses, like the Minmatar recons, or the current Blood Raider and Guardian Angel lines.

The re-balanced interdictors are also good.

Ultimately though, the best defense against a gang that wants to kill you is...to bring a gang yourself. Expecting to take on solo a gang of small ships should always put you in a disadvantage. And it does.
Ireland VonVicious
Vicious Trading Company
#39 - 2014-03-07 20:59:05 UTC
An ASB Gila fit just to ruin interceptors would me my bet.

Small missiles / Neuts in the highs.

Make sure to add some speed mods and an Omni with tracking script for the drones.

Everything else is just tank.

Make sure to have sentries just in case they get out of range to use smaller drones effectively.

Don't bring heavies. Just tons of T2 lights and meds.


If you want a cheap version but with less mids grab a basic vexor and try to do similar tactics.
Reaver Glitterstim
The Scope
Gallente Federation
#40 - 2014-03-07 22:23:26 UTC
Most interceptors will ignore destroyers. That is of course because destroyers tend to do very well against frigates in general.

If you want to kill interceptors, use a destroyer. If you want to trick interceptors into fighting you and destroy them when they least expect it, fly a ferox and fit small pulse lasers or artillery to it. They'll get nice and close to defeat your medium railgun tracking, but by the time they realize you aren't using medium railguns it'll be too late. Best if you fit a web and target painter too.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."