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Napkin poll, come in and answer a question for science!

Author
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#21 - 2013-12-16 14:49:28 UTC
Baarhyn wrote:
If you could start your post with ashort answer, then if you want to discuss then by all mean do so.

EDIT: for fairness sake, let's rephrase the question.

How would the option not to drop killmail change your playstyle and habits toward pvp?



Wouldn't affect me personally beyond the "I can't show off cool kills easily" (which to be fair would suck a bit)

But for the larger game as a whole it would suck balls. It would remove proper battle reports, make intelligence gathering almost impossible. Would it cause some people to be less risk adverse? Maybe but mostly bads gona bad.

BYDI recruitment closed-ish

James Amril-Kesh
Viziam
Amarr Empire
#22 - 2013-12-16 21:46:35 UTC
Also removing killmails would give us no means to request reimbursement from our alliances. It would, objectively, diminish PVP as we would have to replace our own losses. For a lot of people this means they'd have to grind for isk more often instead of PVP. I seriously doubt that's what anybody wants.

Enjoying the rain today? ;)

Carmen Electra
AlcoDOTTE
Test Alliance Please Ignore
#23 - 2013-12-16 21:51:57 UTC
I'm not a big fan of the "e-peen waving" that is naturally encouraged by the existence of KMs, I think things would be a little dull without them. Whenever I'm in a PvP situation with a group, the KM is sort of the thing everyone bonds over.

Without KM the social aspect to PvP would be relegated to:

"Dude, I keel'd a pawd"
"Ok, cool"
Benny Ohu
Royal Amarr Institute
Amarr Empire
#24 - 2013-12-16 22:25:38 UTC
there are people who understand just what about a pilot, corp or encounter a killmail shows and what it does not show. there are people who obsess about green killboards, good-looking killmails, points and isk:loss ratios. these are not the same people

every kill and loss on my killboard is a record of something i did, by myself or with friends, and i am proud of that. the people who care way too much about mails only may read it, but i don't care about their bad opinions. people who let the opinions of bads affect their habits need to ask themselves why they care about people who aren't worth the caring

my habits wouldn't change if mails were removed. but an important resource and record for pilots will be gone
James Amril-Kesh
Viziam
Amarr Empire
#25 - 2013-12-17 08:10:50 UTC
Benny Ohu wrote:
there are people who understand just what about a pilot, corp or encounter a killmail shows and what it does not show. there are people who obsess about green killboards, good-looking killmails, points and isk:loss ratios. these are not the same people

every kill and loss on my killboard is a record of something i did, by myself or with friends, and i am proud of that. the people who care way too much about mails only may read it, but i don't care about their bad opinions. people who let the opinions of bads affect their habits need to ask themselves why they care about people who aren't worth the caring

my habits wouldn't change if mails were removed. but an important resource and record for pilots will be gone

This guy gets it.

Enjoying the rain today? ;)

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#26 - 2013-12-17 12:57:38 UTC
Benny Ohu wrote:
there are people who understand just what about a pilot, corp or encounter a killmail shows and what it does not show. there are people who obsess about green killboards, good-looking killmails, points and isk:loss ratios. these are not the same people

every kill and loss on my killboard is a record of something i did, by myself or with friends, and i am proud of that. the people who care way too much about mails only may read it, but i don't care about their bad opinions. people who let the opinions of bads affect their habits need to ask themselves why they care about people who aren't worth the caring

my habits wouldn't change if mails were removed. but an important resource and record for pilots will be gone


lol ctq

But +1

BYDI recruitment closed-ish

Jenn aSide
Worthless Carebears
The Initiative.
#27 - 2013-12-17 13:18:45 UTC
As long as i've been playing i've heard about the 'anit-killmail' sentiment and it makes no sense to me whatsoever. I mean if there are people who don't or won't pvp because there would be a record of them losing, that's just crazy, that person shouldn't be pvping (or in a pvp game) at all.
Batelle
Federal Navy Academy
#28 - 2013-12-17 13:25:20 UTC  |  Edited by: Batelle
it wouldn't really change my playstyle much. However, it would affect greatly how I gather intelligence about certain people or gauge activity in certain systems.

I do also get a lot of pleasure out of going to public killboards and reviewing my kill history, its a nice little big of history going back 7 years and reminds me of events i may have otherwise completely forgotten.

If your line of thinking is "get rid of kill mails to reduce griefing" however, you can go to hell.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Zifrian
The Frog Pond
Ribbit.
#29 - 2013-12-17 13:28:41 UTC  |  Edited by: Zifrian
For how I pvp? No. I don't really pvp anyway so it all doesn't matter to me for my playstyle.

But would it make the game less fun? Absolutely. Killboards tell a story an tha story greatly adds to my enjoyment I the game and how I play it. How did that guy lose his jump freighter? Go to the killboard. Wait, someone got killed ratting in a carrier by that guy? Was he hot dropped or a roam? Go to the killboard. Huh, reading this killboard it looks like he lost his ship to X with Y. How would I respond to the same set up?

There are a billion things you can learn from killboards other than how big your epeen is. Losing that would make eve much less fun or interesting to play.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Jenn aSide
Worthless Carebears
The Initiative.
#30 - 2013-12-17 13:34:30 UTC
Batelle wrote:

I do also get a lot of pleasure out of going to public killboards and reviewing my kill history, its a nice little big of history going back 7 years and reminds me of events i may have otherwise completely forgotten.


+1 , yesterday I was at work (stuck at a desk because my boss is out of town so i gotta do his job) looking over my original characters killboard, basically reliving the 1st days of Faction Warfare as a gallente militia pilot, reading the mails and noticing the names of old comrades and wondering what they are up tp now etc etc. Reliving the glory that was my Shield Tanked Brutix lol.

Just can't see what people have against kill mails. personally I think it's just 'transference', it's not kill mails they hate, it's kill mail whores, but they don't recognize the distinction.
I Love Boobies
All Hail Boobies
#31 - 2013-12-17 13:36:01 UTC
Baarhyn wrote:
If you could start your post with ashort answer, then if you want to discuss then by all mean do so.

EDIT: for fairness sake, let's rephrase the question.

How would the option not to drop killmail change your playstyle and habits toward pvp?



Kill mails are only important to stat whoring kiddies.
Ayuren Aakiwa
Shadow Legion X
Seriously Suspicious
#32 - 2013-12-17 14:20:52 UTC
Baarhyn wrote:
If you could start your post with ashort answer, then if you want to discuss then by all mean do so.

EDIT: for fairness sake, let's rephrase the question.

How would the option not to drop killmail change your playstyle and habits toward pvp?



I would probably pvp even more because I don't have to worry about looking bad to my important space friends.

James Amril-Kesh
Viziam
Amarr Empire
#33 - 2013-12-17 14:25:01 UTC
I Love Boobies wrote:
Baarhyn wrote:
If you could start your post with ashort answer, then if you want to discuss then by all mean do so.

EDIT: for fairness sake, let's rephrase the question.

How would the option not to drop killmail change your playstyle and habits toward pvp?



Kill mails are only important to stat whoring kiddies.

No.

Enjoying the rain today? ;)

Zifrian
The Frog Pond
Ribbit.
#34 - 2013-12-17 14:26:57 UTC
Roime wrote:
I'd keep on pewing, but I wouldn't have any means of sharing nice kills or embarassing losses with my mates, and they couldn't share theirs with me.

I would, however, remove ISK value from mails, and only show modules that were dropped, not what was destroyed.

Killboards themselves are largely broken (also when they are not literally down), but that's not something CCP can fix. Well maybe except by removing killmails for all kills that take place in hisec.


There is no isk in the mail. Those are added by the board website.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

James Amril-Kesh
Viziam
Amarr Empire
#35 - 2013-12-17 14:42:28 UTC
Zifrian wrote:
Roime wrote:
I'd keep on pewing, but I wouldn't have any means of sharing nice kills or embarassing losses with my mates, and they couldn't share theirs with me.

I would, however, remove ISK value from mails, and only show modules that were dropped, not what was destroyed.

Killboards themselves are largely broken (also when they are not literally down), but that's not something CCP can fix. Well maybe except by removing killmails for all kills that take place in hisec.


There is no isk in the mail. Those are added by the board website.

Well kill reports have estimated isk values in them, but you're right in that the plaintext they generate doesn't include any.

Enjoying the rain today? ;)

Herzog Wolfhammer
Sigma Special Tactics Group
#36 - 2013-12-17 16:13:51 UTC
Xuixien wrote:
It really wouldn't.

What I would really like to see is:

  • Killmails for kills you contributed to.
  • The removal of killboards and the douchey epeen waving they encourage.



For years I have said that kill mails should be replaced by incident reports and they should exist for all encounters. Non-combatant pilots that manage to escape camps, logi pilots, etc. have no "proof" system. Even getting in a bubble (and escaping) should have an incident report.

The best tool for denying killmails is the self-destruct and if CCP does not want to "do something" directly to killmails but give the players a on-par tool and let them deal with it, then let us SET THE TIME OF THE SD OURSELVES.

Bring back DEEEEP Space!

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