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ECM is still broken

Author
Feyd Rautha Harkonnen
Doomheim
#1 - 2013-12-16 19:18:15 UTC
Even with the new 'sensor compensation' skills or an ECCM fitted, ECM is way OP IMHO.

Ramona McCandless
Silent Vale
LinkNet
#2 - 2013-12-16 19:19:27 UTC
Did..... did you just say


"Nerf Falcon"

?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ritsum
Perkone
Caldari State
#3 - 2013-12-16 19:25:05 UTC
Nah ECM is fine, allowed us to break your neutral guardian reps so we could kill your 4 Absolutions <3

Play EvE how you want to play it and do not let others dictate how you play. Evolve your playstyle to protect yourself from others! Even in "PVE", "PVP" is there, lurking in the shadows.

Liam Inkuras
Furnace
IIIIIIIIIIIIIIIIIIIIIIIII
#4 - 2013-12-16 19:29:56 UTC
lol highsec warlord tears

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Aliventi
Rattini Tribe
Minmatar Fleet Alliance
#5 - 2013-12-16 19:32:43 UTC
Feyd Rautha Harkonnen wrote:
Even with the new 'sensor compensation' skills or an ECCM fitted, ECM is way OP IMHO.


According to you, what is wrong with ECM?
Carmen Electra
AlcoDOTTE
Test Alliance Please Ignore
#6 - 2013-12-16 20:19:32 UTC
Aliventi wrote:
Feyd Rautha Harkonnen wrote:
Even with the new 'sensor compensation' skills or an ECCM fitted, ECM is way OP IMHO.


According to you, what is wrong with ECM?


I read your blog post. Bottom line is that EVE has more in common with chess than traditional video games. I keep telling people, if you want gudfights all the time, then go play Battlefield 4 or something. More often than not, the outcome of a fight is determined before ships are even on grid. Your opponent went to the trouble to field 14 fragile, not-so-deepsy ECM boats in a fight and you lost. That's how EVE works. Had they brought 14 brawling machs, you still probably would have lost. It's never fun being on the losing end of a skirmish in this game.

Next time you go roaming, perhaps try bringing your own ECM fleet with which to dogpile the opponent. You'll win and it'll feel good.
Pipa Porto
#7 - 2013-12-16 20:22:29 UTC
Aliventi wrote:
Feyd Rautha Harkonnen wrote:
Even with the new 'sensor compensation' skills or an ECCM fitted, ECM is way OP IMHO.


According to you, what is wrong with ECM?



It's stopping people from accidentally clicking through to his "Web-log."

EvE: Everyone vs Everyone

-RubyPorto

ElQuirko
University of Caille
Gallente Federation
#8 - 2013-12-16 20:30:38 UTC
Ramona McCandless wrote:
Did..... did you just say


"Nerf Falcon"

?

Goddamn I've missed "Nerf Falcon" threads.

Dodixie > Hek

Mr Epeen
It's All About Me
#9 - 2013-12-16 20:31:50 UTC
Pipa Porto wrote:
Stuff I didn't read

You get Ruby banned again?

Naughty boy. A lump of coal for you.

Mr Epeen Cool
Ramona McCandless
Silent Vale
LinkNet
#10 - 2013-12-16 20:32:56 UTC
ElQuirko wrote:
Ramona McCandless wrote:
Did..... did you just say


"Nerf Falcon"

?

Goddamn I've missed "Nerf Falcon" threads.



WTF WAS "proteus" anyway?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

ElQuirko
University of Caille
Gallente Federation
#11 - 2013-12-16 20:33:46 UTC
Ramona McCandless wrote:
ElQuirko wrote:
Ramona McCandless wrote:
Did..... did you just say


"Nerf Falcon"

?

Goddamn I've missed "Nerf Falcon" threads.

WTF WAS "proteus" anyway?

Protus the undying.

Dodixie > Hek

Pipa Porto
#12 - 2013-12-16 20:48:34 UTC
Mr Epeen wrote:
Pipa Porto wrote:
Stuff I didn't read

You get Ruby banned again?

Naughty boy. A lump of coal for you.

Mr Epeen Cool


Sadly, no. I've got the RLs real bad which prevents me from having the magic combination of time and being at home required to actually log in. So subs are going dark until I rid myself of this life-thing.

EvE: Everyone vs Everyone

-RubyPorto

Feyd Rautha Harkonnen
Doomheim
#13 - 2013-12-16 21:09:09 UTC
Carmen Electra wrote:

..Monday morning quarterbacking redacted...

Next time you go roaming, perhaps try bringing your own ECM fleet with which to dogpile the opponent. You'll win and it'll feel good.

Yuck!

TBH my main point was actually with the nature of ECM itself actually, and it's 100% 'your boned' implementation when it lands. The negative impact of being completely jammed out is way out of whack with other Ewar models (i.e. percent effect webs, % range to damps, etc). The cycle times as a mitigant are themselves offset by just fitting multiple jams, one is bound to land and ergo the enemy is still 100% farked. All it takes is one jam out of multiple in each cycle attempt to perma jam...

In short, ECM is OP. CCP as much as admitted this with the recent addition of sensor compensation skills, but they haven't gone far enough to fix this broken mechanic.
Aliventi
Rattini Tribe
Minmatar Fleet Alliance
#14 - 2013-12-16 21:24:37 UTC
There is nothing wrong with ECM: A substantiation with numbers
Version 1.0.3 10/21/13
By: Aliventi

A work in progress. To be refined as more "ECM is OP/wrong/bad" threads pop up.


If you step back and take a look, ECM is arguably the least destructive of the EWAR varieties with the exception of TPs. A sensor dampener can lower a ship's targeting range to the point that it can't lock anything. Tracking disruptors lower the tracking on a ship to the point it can't actually hit anything. How frustrating is it that you can lock a target, but you can't track well enough to even hit it? Of course, TDs don't work against logistics, EWAR, or missile boats. That would make TDs less effective than ECM.

In other words, ECM, damps, and tracking disruption all have the potential to remove enemies from the fight. ECM and damps prevent you from locking, and TDs prevent your guns from doing anything effective. ECM is balanced in the way that it has a non-trivial chance of outright failing none of the other EWARs have. In fact SDs, TDs, and TPs never miss. ECM effects lasts 20 seconds whereas SD and TD effects last for as long as the module is activated.

Another balancing factor is that ECM is a mid-slot module in a race that is purely shield tanking. The other three races can fill their mids with EWAR and put together a reasonable armor tank. It is no mystery that this is why the CFC celestis fleets are so successful. They are combining never miss EWAR with a bonused ship that can tank long enough for logi to rep them. Caldari ships can put together a tissue paper armor tank at best.

One more reason ECM is less effective than the other types of EWARs is that to be effective in all situations a ECM ship needs to fit 4 specialized modules compared to the 1 generalized module that TDs, SDs and TPs enjoy. This means that tank is often sacrificed to reacha bare minimum of effectiveness.

"That is all fine and dandy," You say "but ECM is still too powerful". Why don't we take a look at some numbers?

Take a T2 Minmatar jammer. The ECM Phase Inverter II has a Ladar jam strength of 3.6.
Jammer vs Rifter: 3.6/8 sensor strength = 45% chance of a jam or 55% chance of doing nothing.
Jammer vs Stabber: 3.6/13 sensor strength = 27.69% chance of a jam or 72.31% chance of doing nothing.
Jammer vs Hurricane: 3.6/16 sensor strength = 22.5% chance of a jam or 77.5% chance of doing nothing.
Jammer vs Tempest: 3.6/20 sensor strength = 18% chance of a jam or 82% chance of doing nothing.

See? hardly anything wrong with ECM. Even against the most basic frigate it will fail more times than it will succeed. Imagine if your guns, hardeners, point, MWD, etc. had that fail rate. *shudder*

You see your issue is not truly with ECM. Your issue, is in fact, with the ECM bonused hulls. Take a Falcon with all level 5 skills fit with racial jammers, 2 Sensor Distortion Amps, and one ECM strength rig and let's look at those numbers again.

All level 5 Falcon vs. Sensor Comp. 5 ship:
Jammer vs Rifter: 14.2/9.6 sensor strength = 100% chance of jamming
Jammer vs Stabber: 14.2/15.6 sensor strength = 91.02% chance of jamming
Jammer vs Hurricane: 14.2/19.2 sensor strength = 73.95% chance of jamming
Jammer vs Tempest: 14.2/24 sensor strength = 59.16% chance of jamming

That really isn't OP at all. Considering the vast amount of training one has to accomplish to become a perfect Falcon pilot. In comparison the time it take to train a racial sensor comp to 5 or fit an ECCM module is trivial. In addition a Falcon has a tissue paper tank, a non-trivial chance of missing a jam, and unlike the other forms of EWAR it doesn't last forever.

Now you are likely to bring up a rather painful point in small gang and solo PvP: The ECM drone. Why don't we take a look at those?

EC-300 drone strength is 1.
Jammer vs Rifter: 1/9.6 sensor strength = 10.41% chance of jamming
Jammer vs Stabber: 1/15.6 sensor strength = 6.41% chance of jamming
Jammer vs Hurricane: 1/19.2 sensor strength = 5.23% chance of jamming
Jammer vs Tempest: 1/24 sensor strength = 4.16% chance of jamming

EC-600 drone strength is 1.5.
Jammer vs Rifter: 1.5/9.6 sensor strength = 15.62% chance of jamming
Jammer vs Stabber: 1.5/15.6 sensor strength = 9.61% chance of jamming
Jammer vs Hurricane: 1.5/19.2 sensor strength = 7.81% chance of jamming
Jammer vs Tempest: 1.5/24 sensor strength = 6.25% chance of jamming

Neither of those scream OP at all. "Now that isn't the real story" you exclaim "Most ships have 5!" True:
(How to calculate: Link calculator: Link (P (X>=1)) is the important number)

5 EC-300 jam strength 1:
vs Rifter: 42.28% chance of jamming with 5 drones.
vs Stabber: 28.19% chance of jamming with 5 drones.
vs Hurricane: 23.55% chance of jamming with 5 drones.
vs Tempest: 21.02% chance of jamming with 5 drones.
For 25m3 of drones these do seem a touch too powerful. I would recommend a reduction in jam strength down to .75.

5 EC-600 jam strength 1.5:
vs Rifter: 57.22% chance of jamming with 5 drones.
vs Stabber: 39.66% chance of jamming with 5 drones.
vs Hurricane: 33.40% chance of jamming with 5 drones.
vs Tempest: Or 27.58% chance of jamming with 5 drones.
For 50m3 of drones these seem very well balanced for their size.

You see in the grand scheme of things ECM is neither OP, broken, wrong, out of place, or any of the other things people claim ECM is. It is merely a different and perfectly valid form of EWAR. It is high-risk high-reward, only truly effective on bonused hulls (as it should be) which at best can manage a tissue paper tank when fitting jams, and doesn't last forever like the other forms of EWAR. All things considered, it is perfectly in line with the other forms of EWAR. What's so wrong with that?
Qweasdy
Pandemic Horde Inc.
Pandemic Horde
#15 - 2013-12-16 21:48:18 UTC
Aliventi wrote:
[center]In fact SDs, TDs, and TPs never miss.


Well actually they do, between optimal and falloff they have an increasing chance to 'miss' if you watch the little circular timer for every cycle of them you'll see it occasionally grays out, meaning for that cycle it has no impact, but yeah 100% chance to work within optimal and even out to almost falloff it's still working 80% of them time.

This is a terrible thread. As such, it's locked. - CCP Falcon

Carmen Electra
AlcoDOTTE
Test Alliance Please Ignore
#16 - 2013-12-16 21:55:56 UTC
Feyd Rautha Harkonnen wrote:
Carmen Electra wrote:

..Monday morning quarterbacking redacted...

Next time you go roaming, perhaps try bringing your own ECM fleet with which to dogpile the opponent. You'll win and it'll feel good.

Yuck!

TBH my main point was actually with the nature of ECM itself actually, and it's 100% 'your boned' implementation when it lands. The negative impact of being completely jammed out is way out of whack with other Ewar models (i.e. percent effect webs, % range to damps, etc). The cycle times as a mitigant are themselves offset by just fitting multiple jams, one is bound to land and ergo the enemy is still 100% farked. All it takes is one jam out of multiple in each cycle attempt to perma jam...

In short, ECM is OP. CCP as much as admitted this with the recent addition of sensor compensation skills, but they haven't gone far enough to fix this broken mechanic.


I think the post below the one I quoted does a pretty good job of explaining that you're usually just as boned with TD or damps, except those land 100% of the time.
Ptraci
3 R Corporation
#17 - 2013-12-16 21:57:46 UTC
Because of falcon.
Desert Ice78
Gryphons of the Western Wind
#18 - 2013-12-16 22:07:00 UTC
Cool story bro.

But wouldn't read again.

I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg

CCP Zulu: Came expecting a discussion about computer monitors, left confused.

Pipa Porto
#19 - 2013-12-17 02:14:27 UTC
Aliventi wrote:
There is nothing wrong with ECM: A substantiation with numbers
Version 1.0.3 10/21/13
By: Aliventi

A work in progress. To be refined as more "ECM is OP/wrong/bad" threads pop up.



Didn't Pulitzer ever teach you? Never let the facts get in the way of a good story.

EvE: Everyone vs Everyone

-RubyPorto

JC Anderson
RED ROSE THORN
#20 - 2013-12-17 02:32:17 UTC  |  Edited by: JC Anderson
Way back when, before multiple nerfs to ECM, and also directly to the Falcon, ECM was op. A big reason for that was the fact that you could be perma jammed, and from a range much further than is possible now.

Yes I know technically you can still be perma jammed, but it used to be that if an ECM boat (or worse a falcon) appeared on the scene, you were going to be perma jammed no matter what. Now there is a CHANCE of being jammed, and a chance that it might continue through multiple cycles.

I really don't see it as OP any longer. Especially after the addition of it being made a chance based mechanic with only two possible results. It works, or it doesn't.

And if it works yay... If it doesn't, that ECM boat is going to die soon-after.

In the grand scheme, that curse that just landed on grid poses a far greater threat than the falcon that landed before it.
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