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Player Features and Ideas Discussion

 
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"Light" Command Ships

Author
Arthur Aihaken
CODE.d
#81 - 2013-11-18 04:07:45 UTC
Kirimeena D'Zbrkesbris wrote:
This. Less skill-intensive, too.

500-600mil for tankless on-grid(when they finally fix OGB) command ship in frig/desty gang? No ty.[/quote]
Well, I guess there's always Command Ships. Big smile

I am currently away, traveling through time and will be returning last week.

ShahFluffers
Ice Fire Warriors
#82 - 2013-11-18 05:45:47 UTC  |  Edited by: ShahFluffers
Kirkwood Ross wrote:
Aren't nano T3 cruisers suppose to be light command ships?

The problem with T3s (even in a nano-configuration) is that they can't match the [coming] warp speed or current agility of Frigates or Destroyers even with the necessary rigs (they are basically Tech 2 Cruisers in this respect).
Plus they are relatively large compared to these types of ships making them automatic and easy to hit primary targets (though, to be fair, any Command-type ship will be primaried).

The purpose of this idea is to offer a ship that can keep up with skirmish tactics both in-warp and on-grid.

Moreover... Tech 3 ships have yet to be rebalanced... and there is a good chance that many of their current configurations will be nerfed to the point where they will not be able to provide support for anything smaller than cruisers.
Scuzzy Logic
Space Spuds
#83 - 2013-11-18 16:04:35 UTC
Rykki Atruin wrote:
+1

Since I'm a newbie in a corp full of other newbies (who can't fly CS yet) and we often explore/mission/roam in frigate/destroyer fleets I'm 100% behind the idea of a squad booster ship!


Well, not counting the fact warfare links kind of have a prohibitive entry requirement...
Kaerakh
Obscure Joke Implied
#84 - 2013-11-18 23:30:27 UTC
This is considered a 'do want' in my books.
Arya Regnar
Darwins Right Hand
#85 - 2013-12-16 09:28:13 UTC
Topic is still relevant bump.

EvE-Mail me if you need anything.

Red Teufel
Calamitous-Intent
#86 - 2013-12-16 13:02:50 UTC
+1 you have my support
Seranova Farreach
Biomass Negative
#87 - 2013-12-16 16:13:01 UTC
so tanky, fast, warfare linked dessys? +1 for possable new dessy hull.

i would personally also like to see BC or BS logi ships (no, not the lame nestor)

and sub-capital Carrier like Battleships... like how we have bastion+maurauders for "Mini Dreads"

[u]___________________ http://i.imgur.com/d9Ee2ik.jpg[/u]

Red Teufel
Calamitous-Intent
#88 - 2013-12-16 19:39:58 UTC
Seranova Farreach wrote:
so tanky, fast, warfare linked dessys? +1 for possable new dessy hull.

i would personally also like to see BC or BS logi ships (no, not the lame nestor)

and sub-capital Carrier like Battleships... like how we have bastion+maurauders for "Mini Dreads"


naw overlaps with what already works extremely well.
Harvey James
The Sengoku Legacy
#89 - 2013-12-16 19:46:09 UTC  |  Edited by: Harvey James
i think T3's will end up being more mobile and are already more mobile than Command ships and fill that mobile link role already ..
Command processors may well end up as a rig or low slot aswell.

also dessies just don't have the tank too justify the training time and expense for this role even in small gangs they would still be killed too quickly.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Mrchafe
Pandemic Horde Inc.
Pandemic Horde
#90 - 2013-12-17 02:17:20 UTC
+1 original post

6 gun Dessie's 2 active links

Command ship bonus to reduce CPU and power grid use of links at lvl5 to 0 and a 2% bonus to link strength like the t3.
Alvatore DiMarco
Capricious Endeavours Ltd
#91 - 2013-12-17 02:27:01 UTC
ONE active link, thanks.