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Drone assist, the game mechanic gone out of control

Author
Azbogah
Life of lively full life thx to shield battery
#1 - 2013-12-16 05:34:56 UTC  |  Edited by: Azbogah
Drone assist currently can be used to assist over 200 drones to a single person, allowing them to alpha virtually anything on field. It's almost comparable to ISBoxing a bunch of domis. In reality this mechanic has no controls like it should. Ideally drone assists should be limited based on the drone bandwidth of the person being assisted.

I'm ******* sick of the ishtar fleets my corp flies that let us AFK blap idiots on gates. We've even started just going AFK on hostile towers and assisting them to a single person while he reinforces the tower.
Shedao Penken
Caldari Provisions
Caldari State
#2 - 2013-12-16 05:43:59 UTC
Don't fly with them then
Onictus
Federal Navy Academy
Gallente Federation
#3 - 2013-12-16 05:51:11 UTC
Azbogah wrote:
Drone assist currently can be used to assist over 200 drones to a single person, allowing them to alpha virtually anything on field. It's almost comparable to ISBoxing a bunch of domis. In reality this mechanic has no controls like it should. Ideally drone assists should be limited based on the drone bandwidth of the person being assisted.

I'm ******* sick of the ishtar fleets my corp flies that let us AFK blap idiots on gates. We've even started just going AFK on hostile towers and assisting them to a single person while he reinforces the tower.



You are off by an order of magnitude, over 2000 drones can be assigned to one person.
Azbogah
Life of lively full life thx to shield battery
#4 - 2013-12-16 06:28:05 UTC
Onictus wrote:
Azbogah wrote:
Drone assist currently can be used to assist over 200 drones to a single person, allowing them to alpha virtually anything on field. It's almost comparable to ISBoxing a bunch of domis. In reality this mechanic has no controls like it should. Ideally drone assists should be limited based on the drone bandwidth of the person being assisted.

I'm ******* sick of the ishtar fleets my corp flies that let us AFK blap idiots on gates. We've even started just going AFK on hostile towers and assisting them to a single person while he reinforces the tower.



You are off by an order of magnitude, over 2000 drones can be assigned to one person.


Exactly the problem. Shooting POSes has never been more fun since the buffs to drones. Get 30 Ishtar alts, set them to MWD orbit, assign drones to one player. Go AFK. We've popped 4 towers today in a system by just putting alts on afk. It's so hilarious.
Onslaughtor
Phoenix Naval Operations
Phoenix Naval Systems
#5 - 2013-12-16 06:40:33 UTC
Sentries. Not Drone assist.
Zvaarian the Red
Evil Leprechaun Brigade
#6 - 2013-12-16 10:33:27 UTC
The issue with this would seem to be obvious...
Gujolais
Universal Moose Federation
Moose Alliance
#7 - 2013-12-16 10:57:30 UTC
Mascha Tzash
Ministry of War
Amarr Empire
#8 - 2013-12-16 11:00:58 UTC
Would it be a solution to exclude sentries from the assist mechanic?
Spugg Galdon
Federal Navy Academy
Gallente Federation
#9 - 2013-12-16 12:27:37 UTC
Here's a mad idea:

Drones could be tracking disrupted by TD'ing their parent ship. Also, that thread that someone linked ealier has some good ideas in it.
Harvey James
The Sengoku Legacy
#10 - 2013-12-16 14:52:02 UTC
drone assist does need to be removed from the game .. deleted .. nuked into oblivion...

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Batelle
Federal Navy Academy
#11 - 2013-12-16 15:10:41 UTC
the problem is that the assist mechanic is useful and not too OP in a lot of situations. However coming up with an elegant solution is still difficult (a flat limit of say 50 drones is inelegant).

But yeah, I remember using the drone cloud of death with frig/cruiser gangs gatecamping. We'd have a big drone ball of death that would alpha most ships before anyone else could even get a lock, making running for teh gate a very dangerous situation for even a fast ship. This was back in 2008.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Imperator Xu
Percussive Diplomacy
Sedition.
#12 - 2013-12-16 18:30:59 UTC
yesterday i was on cta,there was like 8000 sentrys on field ,1fps,do smth ...
Naomi Anthar
#13 - 2013-12-16 18:37:39 UTC
lol i don't like blapping ishtars ... but guys you can post on your CFC mains ...
Omnathious Deninard
University of Caille
Gallente Federation
#14 - 2013-12-16 18:39:49 UTC
Just remove drone assist.

If you don't follow the rules, neither will I.

Notorious Fellon
#15 - 2013-12-16 18:42:20 UTC
Remove or reasonably limit drone assist.

Crime, it is not a "career", it is a lifestyle.

SFM Hobb3s
Perkone
Caldari State
#16 - 2013-12-16 21:19:23 UTC
Remove, or..hehe, drones out=max target 1
Arthur Aihaken
CODE.d
#17 - 2013-12-18 17:55:15 UTC
Kill drone assist - burn it with fire.

I am currently away, traveling through time and will be returning last week.

Iris Bravemount
Golden Grinding Gears
#18 - 2013-12-18 18:15:43 UTC  |  Edited by: Iris Bravemount
Simple fix: add 1 second delay to all drone actions every n drones assigned to a ship, n being the number of drones the ships can use.

So a ship that can control 5 drones, that has 45 other drones assigned to it, would order them to attack a target:

First second, its own five drones attack, next second five more, and so on, until all 50 drones are on the target.

This way, drone assists still are a possibility, but don't scale so exceptionally well anymore.

The damage of a drone fleet would build up progressively, giving enough time for the opposing logi to try and keep the target alive.

Of course, this could be optimized, by assigning the drones to multiple pilots (squad commanders?), or just having everyone manually control their own drones.

A nice side effect would be to give another reason to fit drone control units and/or to put supercarriers at risk.

EDIT: I'm not sure at all, but this might also be more serverfriendly.

"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed

NickSuccorso
Canadian Bacon.
Honorable Third Party
#19 - 2013-12-18 18:35:26 UTC
CCP is just dragging their heels on this one. It never should have been added to the game, why it is still here is beyond reason. It is a mechanic that encourages AFK play.

How can the devs proudly state that they dislike off grid boosting because they don't feel any players role in a fleet should be at a safe spot playing battlfield 4 and keep the assist mechanic.
Zircon Dasher
#20 - 2013-12-18 18:48:48 UTC
NickSuccorso wrote:
CCP is just dragging their heels on this one. It never should have been added to the game, why it is still here is beyond reason. It is a mechanic that encourages AFK play.


What is beyond reason is that EVE players are so terrible that they have not been abusing such an obviously OP mechanic for YEARS!

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

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