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[Rubicon 1.1] Sisters of EVE Battleship

First post First post First post
Author
Onictus
Federal Navy Academy
Gallente Federation
#1461 - 2013-12-15 18:38:16 UTC
Savira Terrant wrote:


Okay. You made your point.
I still have to disagree with combining those things, because it is already hard enough to deal with a BO drop and now imagine these things can commit even longer to a fight. In my opinion it would just be too much. Even if only the bonused reps are used in highs and the drones do 475 damge only to favor tank.


475 DPS with at best a 55km range.....less than a thorax, both range and damage, not to mention I would like to see my T2 battleship useful for something OTHER than shooting bombers around and quick ganks (ok not so quick if you saw the sin gang that killed a Nyx the otehr day)

Basically I want to see T2 battleships that can y'know battle, if I need to back them with carrier priced pirate battleships so be it.

Savira Terrant wrote:

For PVE a drone rep bonus is more than enough - favorable even, in my opinion - if damage is shifted to the turrets. Having 600 defense just from 5 large rep drones is good enough here.


To be frank I don't care about PvE, and even then did you see the video of a guy doing a C5 site solo in a Vargur? Drone reps have a million downfalls, particularly when you have to deal with the persistant bomber wings that infest EVERY fight in nullsec. I do it, they do it everyone does it.

Savira Terrant wrote:

About the gating in low or null: Yes, I agree. A jumpdrive would be very convenient. I made such proposal myself if you might remember.

Let's not argue, we have different opinions. None of us seems to budge. Let CCP decide (haha, if they even give us the jd many of us seem to agree on, lol) and whine when the time comes. Straight


The only thing I think people agree on is that the current ship is turd, damn if I'm bothering to build one of these to get a giant gnosis with an amazing killmail attached.
Savira Terrant
Native Freshfood
Minmatar Republic
#1462 - 2013-12-15 19:32:00 UTC
Onictus wrote:

475 DPS with at best a 55km range.....less than a thorax, both range and damage, not to mention I would like to see my T2 battleship useful for something OTHER than shooting bombers around and quick ganks (ok not so quick if you saw the sin gang that killed a Nyx the otehr day)

Basically I want to see T2 battleships that can y'know battle, if I need to back them with carrier priced pirate battleships so be it.


Ah, okay. That is basicly where we disagree then I guess. I thought BO were for behind the lines, hit and run stuff. And liked to leave it at that.

Onictus wrote:
Savira Terrant wrote:

For PVE a drone rep bonus is more than enough - favorable even, in my opinion - if damage is shifted to the turrets. Having 600 defense just from 5 large rep drones is good enough here.


To be frank I don't care about PvE, and even then did you see the video of a guy doing a C5 site solo in a Vargur? Drone reps have a million downfalls, particularly when you have to deal with the persistant bomber wings that infest EVERY fight in nullsec. I do it, they do it everyone does it.


Whatever man, you were the one talking about 'missions or ratting or whatnot'.

.

Onictus
Federal Navy Academy
Gallente Federation
#1463 - 2013-12-15 19:38:04 UTC
Savira Terrant wrote:
Onictus wrote:

475 DPS with at best a 55km range.....less than a thorax, both range and damage, not to mention I would like to see my T2 battleship useful for something OTHER than shooting bombers around and quick ganks (ok not so quick if you saw the sin gang that killed a Nyx the otehr day)

Basically I want to see T2 battleships that can y'know battle, if I need to back them with carrier priced pirate battleships so be it.


Ah, okay. That is basicly where we disagree then I guess. I thought BO were for behind the lines, hit and run stuff. And liked to leave it at that.

Onictus wrote:
Savira Terrant wrote:

For PVE a drone rep bonus is more than enough - favorable even, in my opinion - if damage is shifted to the turrets. Having 600 defense just from 5 large rep drones is good enough here.


To be frank I don't care about PvE, and even then did you see the video of a guy doing a C5 site solo in a Vargur? Drone reps have a million downfalls, particularly when you have to deal with the persistant bomber wings that infest EVERY fight in nullsec. I do it, they do it everyone does it.


Whatever man, you were the one talking about 'missions or ratting or whatnot'.



That was the reason that I said make the highs very flexible. Evreryone doesn't do logi, or have people to logi for, so a singular focus rather excludes a large amount of players.

In fact cloak and jump bonuses are largely useless for the majority of accounts many don't look at 2billion isk battleship and think II can't wait to drop one someone with that".

.....many do though.
Alvatore DiMarco
Capricious Endeavours Ltd
#1464 - 2013-12-15 20:53:18 UTC
I want to take a moment to point out that the SoE ships have always been primarily aimed toward PvE use while still keeping their ability to do PvP as a consideration. It's completely evident in the design of the Astero and Stratios, as well as Rise's introduction of them. There's no reason to suspect that the Nestor is any different at all.
Savira Terrant
Native Freshfood
Minmatar Republic
#1465 - 2013-12-15 21:41:07 UTC  |  Edited by: Savira Terrant
Alvatore DiMarco wrote:
I want to take a moment to point out that the SoE ships have always been primarily aimed toward PvE use while still keeping their ability to do PvP as a consideration. It's completely evident in the design of the Astero and Stratios, as well as Rise's introduction of them. There's no reason to suspect that the Nestor is any different at all.



Mh, if that is the case, it should just have as much dps crammed into the hull as possible and 500 defense. (And still the covert jump drive P, which is why Onictus and I considered PVP in our discussion.)

.

Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#1466 - 2013-12-15 22:37:13 UTC
I wish Rise would say something Smile

Even if it's "it's not changing".
Alvatore DiMarco
Capricious Endeavours Ltd
#1467 - 2013-12-15 22:57:44 UTC
Agreed, Uriel. It's been a very long time since there were fresh blue bars in this thread. Some ideas have been raised that are worth addressing.
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#1468 - 2013-12-15 23:55:02 UTC
Alvatore DiMarco wrote:
I want to take a moment to point out that the SoE ships have always been primarily aimed toward PvE use while still keeping their ability to do PvP as a consideration. It's completely evident in the design of the Astero and Stratios, as well as Rise's introduction of them. There's no reason to suspect that the Nestor is any different at all.


You're kidding, right?

The astero and stratios are awesome pvp ships. I would never waste them on pve.

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Thaddeus Eggeras
Urkrathos Corp
#1469 - 2013-12-16 03:07:30 UTC
Would be nice to hear from CCP Rise about the SoE BS.

The SoE frigate and cruiser are both good PvP ships, but mostly because they can pick and choose their victims. They are good site ships also too.

The issue with the SoE BS is it will be, or so it looks so far much better at PvE then PvP. You could use it for logi, but why? you can use T1 or T1 logi, much more cost effective and will work just as good. The Nestor might work well in small gangs together, but have to wait and see. For sites, incurs, ghost sites, L4s and etc though I think it will work pretty great.

When is it suppose to be coming out?
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1470 - 2013-12-16 04:50:18 UTC
Mournful Conciousness wrote:
Alvatore DiMarco wrote:
I want to take a moment to point out that the SoE ships have always been primarily aimed toward PvE use while still keeping their ability to do PvP as a consideration. It's completely evident in the design of the Astero and Stratios, as well as Rise's introduction of them. There's no reason to suspect that the Nestor is any different at all.


You're kidding, right?

The astero and stratios are awesome pvp ships. I would never waste them on pve.

Considering the overlap in desirable attributes between a good PvP ship and a good PvE ship, why would he be kidding? Also how is it even possible to "waste" them on PvE when using them for that should have them last longer than applying them in PvP?
Disciple Cax
Ethereal Morality
The Initiative.
#1471 - 2013-12-16 06:45:34 UTC
I know not a lot of people agreed with it completely, but it seems like the Logistical Sentry drone idea I mentioned a while back would solve a lot of the balancing issues everyone is discussing.

Choosing between max dps and half dps/half RR. It is RR that is easy to suppress. It would make it moderately balanced for blops when you factor in lock time, the rep isn't super strong, and the drones can be shot down. Right now you can use Tech 3s to produce some insane rep with black ops drops. This idea would produce less rep with more range with less locking speed.

It wouldn't change much for PvE either.





General Jack Cosmo
University of Caille
Gallente Federation
#1472 - 2013-12-16 06:54:33 UTC
what about giving and extra high slot for a cloak for the frigate atleast, if not 2 for a probe launcher also!

With lord Xanex by my side I can do anything (Atleast with a smile) !!!!

Savira Terrant
Native Freshfood
Minmatar Republic
#1473 - 2013-12-16 07:39:57 UTC
General Jack Cosmo wrote:
what about giving and extra high slot for a cloak for the frigate atleast, if not 2 for a probe launcher also!


I think it is intended, that you have to choose between more damage/utility an a cloak/probes.

.

Bluebeard McPirate
Caldari Provisions
Caldari State
#1474 - 2013-12-16 09:39:17 UTC
COMPLETELY useless for it's obvious exploration role without covert ops cloak, seriously.

This is going to be for rich idiots and alliance tourney usage. Otherwise you take the Nestor into low/null, you're an expensive kill mail GUARANTEED.

Total fail CCP Rise, total utter fail of a design. So close though, could have been a great ship.
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#1475 - 2013-12-16 10:02:00 UTC
Tyberius Franklin wrote:
Mournful Conciousness wrote:
Alvatore DiMarco wrote:
I want to take a moment to point out that the SoE ships have always been primarily aimed toward PvE use while still keeping their ability to do PvP as a consideration. It's completely evident in the design of the Astero and Stratios, as well as Rise's introduction of them. There's no reason to suspect that the Nestor is any different at all.


You're kidding, right?

The astero and stratios are awesome pvp ships. I would never waste them on pve.

Considering the overlap in desirable attributes between a good PvP ship and a good PvE ship, why would he be kidding? Also how is it even possible to "waste" them on PvE when using them for that should have them last longer than applying them in PvP?


Heh you're right of course, my comment was a little flippant.

I'l be clearer. The Astero and Stratios make excellent suprise-tacklers since they can decloak next to their victim, bump, lock and scram and then crucially, easily withstand a great deal of damage until help arrives. The stratios can actually solo anything that can't perma-rep. They have excellent capacitor recharge rates, which means that properly fitted, they can tackle even a larger ship with a neutraliser while fitting (in the case of a stratios) a dual rep tank.

For my money, they perform this role of surprise tackle better than a covert recon or bomber, and better than any T3 except a tengu. They achieve excellent all-over resistances and have a large cargo bay for cap boosters, giving them many effective EHP.

I would have been excited by a battleship that could achieve a similar thing.

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Zvaarian the Red
Evil Leprechaun Brigade
#1476 - 2013-12-16 10:15:57 UTC
So it looks like the RR range thing is all that has been changed since this thread started. Hmm. I still don't see an exploration battleship when I look at this thing. I see a gimped Domi with tacked on bonuses.
Onictus
Federal Navy Academy
Gallente Federation
#1477 - 2013-12-16 15:03:03 UTC  |  Edited by: Onictus
Disciple Cax wrote:
I know not a lot of people agreed with it completely, but it seems like the Logistical Sentry drone idea I mentioned a while back would solve a lot of the balancing issues everyone is discussing.

Choosing between max dps and half dps/half RR. It is RR that is easy to suppress. It would make it moderately balanced for blops when you factor in lock time, the rep isn't super strong, and the drones can be shot down. Right now you can use Tech 3s to produce some insane rep with black ops drops. This idea would produce less rep with more range with less locking speed.

It wouldn't change much for PvE either.







With only a 16km rep range it would be pretty easy to bump a Nestor out of range
Joker Dronemaster
Aliastra
Gallente Federation
#1478 - 2013-12-16 16:19:11 UTC
Zvaarian the Red wrote:
So it looks like the RR range thing is all that has been changed since this thread started. Hmm. I still don't see an exploration battleship when I look at this thing. I see a gimped Domi with tacked on bonuses.



No one sees an exploration battleship. Which is why it breaks theme with the other two. We all looked at the Astero and saw a covops exploration frigate, then we looked at the Stratios and clearly saw a covops exploration cruiser. When we got word of the Nestor anyone with two brain cells to rub together realized it wouldn't get a covops cloak, but most people looked at the theme of the other two and saw where they were going. Black ops. It's the only thing that made sense.

Then they posted the official stats for it and we all did a collective "What the F***!?!?". I doesn't matter what bonuses they give it, or how they tweak it. Without a jump drive it will NEVER keep the theme of the other two.
Onictus
Federal Navy Academy
Gallente Federation
#1479 - 2013-12-16 16:24:05 UTC
Joker Dronemaster wrote:


Then they posted the official stats for it and we all did a collective "What the F***!?!?". I doesn't matter what bonuses they give it, or how they tweak it. Without a jump drive it will NEVER keep the theme of the other two.



This the rest is just details.
Alx Warlord
The Scope
Gallente Federation
#1480 - 2013-12-16 19:45:06 UTC
Can we have a second SOE BS? one black ops? or a carrier?