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Splitting capitals into two types. Personal and corp capitals.

Author
Ronny Hugo
KarmaFleet
Goonswarm Federation
#1 - 2013-12-12 05:08:42 UTC  |  Edited by: Ronny Hugo
Here is the idea in better words than what was here previously.
Corporation owns new corporation capital ships (CCs) that serve as Sov claim unit, moon mining equipment, POS services, and everything else corporations need. Eventually also perhaps strategic weapons (super capitals).
They can not be hidden with log-off or cloak and so someone can attack them 23/7 (maybe a 1 hour reinforced before and after shutdown since people can't be expected to be logged on then). And the corp members must protect the corp capitals 23/7 (or 21/7). This means no more 24/48 hour reinforced timers (still reinforced fex on mobile depot). You would have enough shield on important things to be able to muster forces and go defend it.
Anyone with the skills to fly said corp-equipment would be able to be given permission by the corp officers with the keys. So ideally if you have good recruitment you can fly as much corp equipment as you need (either to move it or to control the guns on them etc).
Only people with said permission can enter them, not enemies or friend without permission.
CCs would be owned by the corp, so you can't sell or steal a CC, they just kick you out of the corp's list of captains and then the computer no longer accepts your input and shows where it is to the corp so they can go get it. Perhaps they can remote jump it one or several jumps towards home if they choose cynos.
We could have several captain ranks, so one captain can only fly a type of CC, or all CCs.

The result of mobile corp assets that you have to protect as a team as an on-going process, is more focus on preparing for war. As this thread points out, Eve is about 17 hours of work every week for many weeks, to prepare for when you spam capitals onto the field. We should then focus on that and add gameplay to that.
CCs would allow us to add more of what we need to mine, manufacture, store, distribute, etc. We could have PVE that happen when the corp takes its PVE-CC out to a place only it can find, and then people follow it and do PVE. We could have CC ore compressors and refineries, we could have ship manufacturing going on where you need it (where you can protect it). You can hide the CCs in complexes and rooms here and there, and safe spots, and some will probably also have huge mountains of CC stuff in one place. And at the same time you would have more to look for in enemy territory, explorers, I'm looking at you.
And we would have the benefit that if the enemy see its going badly, you don't have to grind down all their POSes after you have taken their territory.
NaK'Lin
Seamen Force
#2 - 2013-12-12 06:47:13 UTC
As in another thread where you are inadvertently suggesting to dunk capitals, -1

there is no constructive criticism to be had other than "no". sorry.

I am not a fan of capitals, the united and Rancer never has been. But this suggestion is still pointless for the game adn wasted development hours.
Ronny Hugo
KarmaFleet
Goonswarm Federation
#3 - 2013-12-12 07:48:10 UTC  |  Edited by: Ronny Hugo
To specify the implications of this.

All corp stuff would be replaced by CC counterparts. CC moon harvester, CC ore refiner, CC manufacturing plant, CC ship manufacturing array, CC capital manufacturing array, CC sov claim unit, system upgrade CC, the lot.
And they can all be flown around. When someone does not kick your CC moon harvester no one pilots it, it just mines away. But when someone kicks its shields the officers with that responsibility gets told and tell someone with captains status for CC moon harvester, to go and move it.
Or they tell the captains approved to fly the nearest CC dreads to drop on whoever is kicking their CC moon harvester.
Ideally no CC would have reinforced timer, but just enough shield/armor to last so long people are able to jump into the nearest CC and head over to the CC being attacked (or even show up in PC since you can jump to marked locations, then you light a cyno for your CCs).
As a corp you then make sure you have lots of CC pilots with the necessary skills (and don't fit your CC's too skill-heavy for most of your pilots to fly), and have enough of them from each time-zone, and have enough training for your pilots (so they know what to do and how to do it). And have enough pilots, and enough CCs, to respond quickly enough to defend all your industry CCs. Otherwise you have over-stretched your industry compared to your military.

There would also be PC versions of moon miners and refineries etc, but they would be significantly smaller and would e-warp off if you logged off in them. All PCs would be able to dock, while no CC would be able to dock. Some CCs would allow PCs and subcaps to be docked in them.
Danika Princip
GoonWaffe
Goonswarm Federation
#4 - 2013-12-12 17:30:43 UTC
Look, will you learn what a capital ship actually IS before you propose making them useless?


What kind of rebate do I get for my personal dread if it becomes a corp asset? I don't mean from my corp, I mean the automatic rebates every cap pilot will get, since you're taking away our toys. Should be in the order of several trillion, all told, which will ruin the economy quite nicely.

Well done.
Batelle
Federal Navy Academy
#5 - 2013-12-12 17:38:23 UTC
holy **** no.

If you have to end your post with a plea to not respond for a few days, then you've got a problem. And the problem isn't with the people who don't like the idea, its with the idea itself. My knee jerk reaction doesn't mean I haven't thought it through, it means there are so many problems with your proposal that I don't even feel obligated to start enumerating them.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Legion40k
School of Applied Knowledge
Caldari State
#6 - 2013-12-12 18:23:31 UTC
So, I tried reading this but couldn't get past the line where it says we no longer own our own capitals..

I don't think you've realised that corps do actually stock a few capitals for ops in case their members don't have them > it's called having a corp that's organised. If their members steal them, then that's their own fault isn't it.

Corps can even insure them so if a member explodes in it, corp gets the insurance. As far as what the corp can therefor provide at this level, it is fine.

Reading through the lines here, but I get the impression you want a solution for your lack of trust for anyone ever..

Also please get to grips with flying caps before posting, if anyone trusts you.
Onictus
Federal Navy Academy
Gallente Federation
#7 - 2013-12-12 18:32:32 UTC  |  Edited by: Onictus
Ummm no I carebeared for a decent amount of time for my caps.

You can't have them, my corp can't have them. The funny part is that many null corps already have corp owned capital caches....whoever is in charge of the cache hands them out at will....and you hand them back after the op.
Batelle
Federal Navy Academy
#8 - 2013-12-12 18:55:18 UTC
Here's one reason it would be bad: It would require separate roles for each capital. I don't want the guy specced into a gallente dread to have rights to sit in a corp avatar, nor do I want the guy that doesn't have fighterbombers trained to have rights to jump in a corp Aeon. The corp roles system is old, fubar, and terrible, and subjecting capitals to require it, not to mention making entirely different ships that can only be owned by corps would just be a nightmare to design or use.

Also, you want people to fly around in moon-mining arrays? Are you high?

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Gnadolin
Space Pioneers
#9 - 2013-12-12 19:24:55 UTC
Already in game, though i stopped reading after the second Paragraph.
Just put caps in Corporation Hangar, using different sections for each type of Capital. Insure Thema in behalf oft Corporation, then create Corp titles for the Pilots allowing Them to acces the ones they are meant to.

If your cap Pilots are not trustworthy. Dont do it.
Ronny Hugo
KarmaFleet
Goonswarm Federation
#10 - 2013-12-12 22:06:31 UTC  |  Edited by: Ronny Hugo
Already owned capitals could be changed to personal capitals (PCs), so the amount of CCs is zero to start with. How many and what PCs you would get for a Titan you can say.
Look, I said this was one of the problems to be solved. For you people who came here to not bother reading anything.

If we had PCs and CCs from the start instead of capitals as they are now, and CCs instead of POSes, how would we then play? Would we have an easier time with more fun than we do now? Would we be able to have a more meaningful SOV system? Would we be able to not have to clean out hundreds of POSes after conquering a region?

Have someone made an "all tthe real problems that suck enjoyment from Eve" thread?
Danika Princip
GoonWaffe
Goonswarm Federation
#11 - 2013-12-12 22:26:05 UTC
Answer this question:

Do you own/have you ever owned a cap?



If the answer to that is no, then stop suggesting things to do with caps until you have one and have used it in combat.
Ronny Hugo
KarmaFleet
Goonswarm Federation
#12 - 2013-12-12 22:33:14 UTC  |  Edited by: Ronny Hugo
Have you ever commented on a thread about an idea that you liked?

If I said "I own a capital ship" or "I own ten thousand capitals" and the words after that are "therefore I know what is best for capitals" I would be making an argument from authority. I am not a priest even though my character is Amarrian.
That you demand an authority figure before you accept the argument is problematic.
Kaerakh
Obscure Joke Implied
#13 - 2013-12-13 02:34:05 UTC
Ronny Hugo wrote:
Have you ever commented on a thread about an idea that you liked?

If I said "I own a capital ship" or "I own ten thousand capitals" and the words after that are "therefore I know what is best for capitals" I would be making an argument from authority. I am not a priest even though my character is Amarrian.
That you demand an authority figure before you accept the argument is problematic.


Translation: No, I don't own a capital ship.
NaK'Lin
Seamen Force
#14 - 2013-12-13 03:56:36 UTC
Ronny Hugo wrote:
Already owned capitals could be changed to personal capitals (PCs), so the amount of CCs is zero to start with. How many and what PCs you would get for a Titan you can say.
Look, I said this was one of the problems to be solved. For you people who came here to not bother reading anything.

If we had PCs and CCs from the start instead of capitals as they are now, and CCs instead of POSes, how would we then play? Would we have an easier time with more fun than we do now? Would we be able to have a more meaningful SOV system? Would we be able to not have to clean out hundreds of POSes after conquering a region?

Have someone made an "all tthe real problems that suck enjoyment from Eve" thread?

I'm going to make this short, straight to the point, and possibly not nice:
Stop being Poor in EvE.

Your whole premise somehow sounds more and more like "I, as an individual, am afraid and unwilling to put my personal CAP on the line for my corp/alliance/FC, becuase it hurts my wallet"
Noone forces you!
Don't do it. Those who figured out that ISK is about as easy to come by as Veldspar in this game will continue to do so.

But don't screw with an already existing tiericide that needs a certain overhaul, a broken mechanic of role management, back from methusalem's days, possibly programmed by 6 people never talking to each other, in COBOL, and don't waste resources on this NEW thing when there is so much to fix, still.
Astroniomix
School of Applied Knowledge
Caldari State
#15 - 2013-12-13 04:11:21 UTC
Ronny Hugo wrote:
Have you ever commented on a thread about an idea that you liked?

If I said "I own a capital ship" or "I own ten thousand capitals" and the words after that are "therefore I know what is best for capitals" I would be making an argument from authority. I am not a priest even though my character is Amarrian.
That you demand an authority figure before you accept the argument is problematic.

Actually we are asking that you at least have an elementary understanding of the things you are trying to change, which you clearly do not.

Just. Stop. Posting. I'm honestly afraid to tell you why your idea is bad because you'll go post another gods damned thread trying to get all capitals classified as vegetables or something all so you can have an excuse to make it impossible to dock capitals in stations because "it sounded cool in my head".
Ronny Hugo
KarmaFleet
Goonswarm Federation
#16 - 2013-12-13 06:02:06 UTC
I'm sorry, I thought this was the "features & ideas discussion" forum, why do you think its the "features & ideas I MUST have implemented forum"? I'm discussing ideas. You are in many words going thumbs up or thumbs down, usually without any constructive criticism.
This is the three available options for anyone who would answer:
+1.
-1. (perhaps with a reason)
Bugger off.
Note that "believe this will be implemented right away if I don't violently protest" is not one of them. Blink

The average age of Eve players is supposed to be 27. I think people are liars. Big smile
Batelle
Federal Navy Academy
#17 - 2013-12-13 06:18:59 UTC
Ronny Hugo wrote:

The average age of Eve players is supposed to be 27. I think people are liars. Big smile


I'm 27 and this proposal is what you would call a "non-starter." Further discussion is pointless.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

NaK'Lin
Seamen Force
#18 - 2013-12-13 06:45:17 UTC
Ronny Hugo wrote:
I'm sorry, I thought this was the "features & ideas discussion" forum, why do you think its the "features & ideas I MUST have implemented forum"? I'm discussing ideas. You are in many words going thumbs up or thumbs down, usually without any constructive criticism.
This is the three available options for anyone who would answer:
+1.
-1. (perhaps with a reason)
Bugger off.
Note that "believe this will be implemented right away if I don't violently protest" is not one of them. Blink

The average age of Eve players is supposed to be 27. I think people are liars. Big smile

-1
Reason: it's bad, you're bad, please stop posting your capital ideas. also, it would be cool if your idea would have enough grounds tospark a discussion, other than EVERYBODY telling you "NO" or not even bothering to reply.
there's a general consensus here.
Ronny Hugo
KarmaFleet
Goonswarm Federation
#19 - 2013-12-13 07:15:14 UTC  |  Edited by: Ronny Hugo
Look, people complain about having to spend plex on training sitters and all sorts of things that this would solve. Saying it solves nothing because its not like things are now is just asinine.
This is one idea for removing that piece of game-design that people have gotten used to, and separate the ship class into one that is practical for players to use and another that is practical for corps to use.

I guess you all think the same way, since you can not or will not re-imagine how things could be. How things are now be damned.
This idea would work. It would not work like things are now, that's the idea.
Sov would be done by landing your CC fleet (with lots of PC's probably also) with CC sov units and then either the other guy engages you, or moves their CC sov unit and other stuff out. Borders would naturally be drawn and redrawn according to the strength of each corp in todays 23 hours compared to yesterdays 23 hours.
If you can't see how this would have good parts then you aren't making any effort.

Woooow... "consensus". I suppose that means the majority is always right then :P Because that is what you imply with the argument "we are right because there are more of us" (paraphrased). Though that sounds like what the rules are in Null: The rules are what we say they are because there are more of us.
I like that about eve, but its not strictly a rational argument.

So argumentum ad hominem (argument against the person), argumentum ad populum (argument from majority), argumentum ad verecundiam (argument from authority), what is next, argumentum ad because-I-said-so? Roll
Batelle
Federal Navy Academy
#20 - 2013-12-13 07:41:12 UTC
"I'm not crazy, you all are the ones who are crazy! I'm the only sane one here!"

Seriously though, this idea was doomed the moment you suggested having entirely separate hull types for corp-capitals. Maybe start with a proposal that doesn't require adding a over a dozen new capital ships to the game. Or taking away people's (personal) supercaps. Or adding in warping moon-miners Roll. It would be much better to suggest flagging existing ship as corp owned and going from there. Even then such a feature would only be useful if people that would benefit from it actually wanted it. And nullsec alliances have plenty of CSM representation, if security of corp capitals was a major problem, we'd know about it already.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

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