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How long until loot despawns?

Author
Coiete
Ministry of War
Amarr Empire
#1 - 2013-12-11 16:21:27 UTC
Hello all, my corp is moving to WH space soon and I had a few questions. We are eager for the chance for more PvP and working away from big null blocs; we are gonna run sites for isk (obviously). Anyways, for these sites I have three alts and my personal goal was to use RR sentry Domis in C2/C3's... they are cheap to replace and pump out a lot of DPS with good tank.
Anyways, I wanted to know... say I have 6 sites to run, can I run each of them in my domis, bookmark the location, and come back later in a salvager to collect loot? How long will I have before the site despawns and I lose all my hard earned loot?

Also as a side question, how much of a ***** is it gonna be using sentrys in these sites?
Thor66777
Hard Knocks Inc.
Hard Knocks Citizens
#2 - 2013-12-11 18:20:03 UTC
Loot despawns after two hours.
Lydia vanPersie
Soltech Armada
Minmatar Fleet Alliance
#3 - 2013-12-11 21:41:09 UTC
There is a global limit of two hours on jetcans and wrecks before they despawn.

(^;

Tasiv Deka
Royal Amarr Institute
Amarr Empire
#4 - 2013-12-11 22:36:38 UTC
as they have said two hours then the can disappears

also sentry domis in a c3 is overkill

Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts... 

The sad thing is i'm not sure if i'm telling the truth.

Quontor Zarrkos
Island Monkeys
#5 - 2013-12-11 22:38:34 UTC
I'm also curious to hear how bad it is using sentries against sleepers. How often do you have to take them in to avoid aggro and is there anything you can do to keep the sleepers on you? (like webbing frigs to keep them from attacking your light drones, that works 99% of the time)
Tasiv Deka
Royal Amarr Institute
Amarr Empire
#6 - 2013-12-11 22:44:42 UTC
Quontor Zarrkos wrote:
I'm also curious to hear how bad it is using sentries against sleepers. How often do you have to take them in to avoid aggro and is there anything you can do to keep the sleepers on you? (like webbing frigs to keep them from attacking your light drones, that works 99% of the time)

in all honesty i have ran RR domis and Rattlers more than enough and i never lost a single sentry just start repping your site buddy (perma reps and cap transfer especially help) before dropping drones and sleepers dont really go for them.

Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts... 

The sad thing is i'm not sure if i'm telling the truth.

Quontor Zarrkos
Island Monkeys
#7 - 2013-12-11 22:47:32 UTC
It's not mainly about losing them, can you run a site and only having to pull them in once or twice or do you need to manage them constantly? Is it a hassle over using turrets or is it actually worth it to use sentries due to no ammo use at all and because they are overpowered in their current state and with the current bonuses on the ships.
Tasiv Deka
Royal Amarr Institute
Amarr Empire
#8 - 2013-12-11 22:52:33 UTC
Quontor Zarrkos wrote:
It's not mainly about losing them, can you run a site and only having to pull them in once or twice or do you need to manage them constantly? Is it a hassle over using turrets or is it actually worth it to use sentries due to no ammo use at all and because they are overpowered in their current state and with the current bonuses on the ships.


I should have have mentioned that... i didnt have to micromanage them at all.

Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts... 

The sad thing is i'm not sure if i'm telling the truth.

Soldarius
Dreddit
Test Alliance Please Ignore
#9 - 2013-12-12 20:19:42 UTC
RR sentry ships are where it's at.

http://youtu.be/YVkUvmDQ3HY

Chancey Pants
Brutor Tribe
Minmatar Republic
#10 - 2013-12-12 21:35:08 UTC
Webs help for the frigs.
notha atfast
Republic University
Minmatar Republic
#11 - 2013-12-12 22:01:47 UTC
The RR part keeps the aggro on the Domi and lets the Sentries be Free to blap the crap out of all of BoB's creatures. So very little drone management and plenty of tank...win win.
Bibosikus
Air
#12 - 2013-12-12 23:14:08 UTC  |  Edited by: Bibosikus
Confirming that Sleepers HATE any sort of eWar, whether it be directed at themselves or (in the case of RR) in between your Domi pair. As such, Sleepers are 99% guaranteed to be targeting either one of your Domis at one time. You won't have to micromanage your drones at all.

Also, use 3 omnidirectionals in the mids - Fed Navies if you can (they aren't expensive). Apart from giving your Gardes enough range to get at the more distant kiting BS in C3 anoms, even Ogres can insta-pop close-orbiting Sleeper frigs with that sort of tracking buff.

Typical C3/4 RR Domi:

[Dominix, WH rr]
Drone Damage Amplifier II
Drone Damage Amplifier II
Armor Explosive Hardener II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II
1600mm Reinforced Steel Plates II

Sensor Booster II, Scan Resolution Script
Large Capacitor Battery II
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link

Drone Link Augmentor II
Drone Link Augmentor II
Large Remote Capacitor Transmitter II
Large Remote Capacitor Transmitter II
Large Remote Armor Repairer II
Large Remote Armor Repairer II

Large Remote Repair Augmentor I
Large Remote Repair Augmentor I
Large Egress Port Maximizer I

Garde II x5
Curator II x5
Hornet EC-300 x5
Vespa EC-600 x5
Hammerhead II x5



Gardes: 664 dps, 80km +12km
Curators: 540dps, optimal in excess of drone control range (do get EWDI skill up to 4!)
600+dps omnitank, 95k ehp
80%+ cap stable (not really necessary but the FFRD Relic Site has a 3-Sleepless Upholder neuting BS spawn which is a *****)
Cost around 380m per ship (250m if you use T2 ODL's). But a pair of these will finish a C3 anomaly in 12 minutes flat.

Your main weakness is the inability to be aligned for GTFO since you have to stay with the sentries. Maybe drop an ODL or DDA for a sensor strength mod if you're feeling antsy. But if you have proper security on any entrances, you're golden.

Eagles may soar, but weasels don't get sucked into jet engines.

Coiete
Ministry of War
Amarr Empire
#13 - 2013-12-13 02:10:54 UTC
Bibosikus wrote:
Confirming that Sleepers HATE any sort of eWar, whether it be directed at themselves or (in the case of RR) in between your Domi pair. As such, Sleepers are 99% guaranteed to be targeting either one of your Domis at one time. You won't have to micromanage your drones at all.

Also, use 3 omnidirectionals in the mids - Fed Navies if you can (they aren't expensive). Apart from giving your Gardes enough range to get at the more distant kiting BS in C3 anoms, even Ogres can insta-pop close-orbiting Sleeper frigs with that sort of tracking buff.

Typical C3/4 RR Domi:

[Dominix, WH rr]
Drone Damage Amplifier II
Drone Damage Amplifier II
Armor Explosive Hardener II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II
1600mm Reinforced Steel Plates II

Sensor Booster II, Scan Resolution Script
Large Capacitor Battery II
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link

Drone Link Augmentor II
Drone Link Augmentor II
Large Remote Capacitor Transmitter II
Large Remote Capacitor Transmitter II
Large Remote Armor Repairer II
Large Remote Armor Repairer II

Large Remote Repair Augmentor I
Large Remote Repair Augmentor I
Large Egress Port Maximizer I

Garde II x5
Curator II x5
Hornet EC-300 x5
Vespa EC-600 x5
Hammerhead II x5



Gardes: 664 dps, 80km +12km
Curators: 540dps, optimal in excess of drone control range (do get EWDI skill up to 4!)
600+dps omnitank, 95k ehp
80%+ cap stable (not really necessary but the FFRD Relic Site has a 3-Sleepless Upholder neuting BS spawn which is a *****)
Cost around 380m per ship (250m if you use T2 ODL's). But a pair of these will finish a C3 anomaly in 12 minutes flat.

Your main weakness is the inability to be aligned for GTFO since you have to stay with the sentries. Maybe drop an ODL or DDA for a sensor strength mod if you're feeling antsy. But if you have proper security on any entrances, you're golden.



I don't want to pimp them at all. I figure using 3 RR domis unpimped and im golden without a need for pimp in c3.. hopefully even C4.

I have two that I plan on just setting the RR/drone assist and then forgetting which have this fit:

[Dominix, Domi WH MJD]
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Armor Explosive Hardener II

Omnidirectional Tracking Link II
Omnidirectional Tracking Link II
Omnidirectional Tracking Link II
Cap Recharger II--------------------Replace with Web on x1 ship
Large Micro Jump Drive

Large Remote Armor Repairer II
Large Remote Armor Repairer II
Large Remote Armor Repairer II
Large Remote Capacitor Transmitter II
Large Remote Capacitor Transmitter II
Drone Link Augmentor II

Large Remote Repair Augmentor I
Large Remote Repair Augmentor I
Large Egress Port Maximizer I

Garde II x5
Bouncer II x5
Warrior II x5
Vespa EC-600 x5
Hornet EC-300 x5


On the main account I will replace the cap recharger with a stasis webbifier just frigates that get close. It may put a little bit more strain on that ship but honestly with all the RR and energy transfer im not too worried for a C3. For C4's I may pimp the tank a bit more and/or remove a DDA.

I have the MJD's to aid the GTFO option (obviously if im caught im caught but these ships will pay for themselves in 1 day I think), and because weird sleeper spawns that are farther than I want. I think it also eliminates the need for a second Drone link augmentor. My drone control range with EWDI is gonna be within the 72km Garde optimal.