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Story behind the warp speed changes...?

Author
Dextrome Thorphan
#1 - 2013-12-11 10:08:08 UTC
What exactly is the reasoning of making bigger SPACEships warp slower than smaller ships?
I mean, those warp speed changes never made any sense to me. The acceleration changes, sure, those make perfect sense. But the warp changes... why would a little ship warp faster than a big ship? Wouldn't that big ship be able to install a much bigger, more efficient warp drive to even out its increased mass? I mean it's just very strange logic...

Or maybe I'm just missing something... feel free to enlighten me.
Ramona McCandless
Silent Vale
LinkNet
#2 - 2013-12-11 10:10:35 UTC
Seriously

Another thread

C'mon man.


This question is answered a million times anyway, in hundreds of other places.


Ships may be weightless (or near to it) in space but they aren't mass-less

No matter what made-upium reasoning allows FTL travel in EvE, it still has to take account that all ships are very dense, very mass-intensive objects. Unless you use some kind of non-euclidian physics, this attribute of the vessel must be taken into account in any power-to-mass calculation.

There, fluff over

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

thowlimer
Roprocor Ltd
#3 - 2013-12-11 10:11:28 UTC
It's just one of those cases where producing an interesting game and realism works at cross purposes,
and as in most such cases the developers tell realism to go take a hike while they produce a fun game Big smile
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#4 - 2013-12-11 10:11:40 UTC
Warping is fiction to begin with, so the rules are strange no matter what CCP chooses.

There is an explanation in one of the devblogs from memory.
Dextrome Thorphan
#5 - 2013-12-11 10:16:11 UTC  |  Edited by: Dextrome Thorphan
Ramona McCandless wrote:
Seriously
Another thread
C'mon man.
This question is answered a million times anyway, in hundreds of other places.


Scipio Artelius wrote:
Warping is fiction to begin with, so the rules are strange no matter what CCP chooses.

There is an explanation in one of the devblogs from memory.


I'm just asking for an official story behind it. I'm not complaining about the changes.
Can only find dev blogs about the changes themselves, not the logic behind them.
Ramona McCandless
Silent Vale
LinkNet
#6 - 2013-12-11 10:22:08 UTC
Dextrome Thorphan wrote:
Wouldn't that big ship be able to install a much bigger, more efficient warp drive to even out its increased mass? I mean it's just very strange logic....


Ramona McCandless wrote:


Ships may be weightless (or near to it) in space but they aren't mass-less




Yeah clearly not at all related to your question or the pointlessness of this redundant repeat of a previous thread Roll

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Dextrome Thorphan
#7 - 2013-12-11 10:23:25 UTC  |  Edited by: Dextrome Thorphan
Ramona McCandless wrote:
Dextrome Thorphan wrote:
Wouldn't that big ship be able to install a much bigger, more efficient warp drive to even out its increased mass? I mean it's just very strange logic....


Ramona McCandless wrote:


Ships may be weightless (or near to it) in space but they aren't mass-less




Yeah clearly not at all related to your question or the pointlessness of this redundant repeat of a previous thread Roll


Not really, no...

Dextrome Thorphan wrote:
Wouldn't that big ship be able to install a much bigger, more efficient warp drive to even out its increased mass?

Ramona McCandless wrote:
Ships may be weightless (or near to it) in space but they aren't mass-less


I don't understand why you consider this to be a meaningful answer.... but whatever.
Ramona McCandless
Silent Vale
LinkNet
#8 - 2013-12-11 10:24:27 UTC
Dextrome Thorphan wrote:


Not really no.


Yeah thats definately made you point clear and tidied that up

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Zol Interbottom
Blimp Requisition Services
#9 - 2013-12-11 11:28:17 UTC
Small things gotta go fast, big things are slow and have tuba's following them as they move, haven't you ever watched a cartoon before?

"If you're quitting for the 3rd time you clearly ain't quitting" - Chribba

James Amril-Kesh
Viziam
Amarr Empire
#10 - 2013-12-11 11:32:26 UTC
Story:
Dev decided there was an imbalance. Dev changed things. Balance is different.

Enjoying the rain today? ;)

Grunanca
Brutor Tribe
Minmatar Republic
#11 - 2013-12-11 11:44:43 UTC
Scipio Artelius wrote:
Warping is fiction to begin with, so the rules are strange no matter what CCP chooses.

There is an explanation in one of the devblogs from memory.



Actually it was announced a short time ago that NASA was starting a 100 year project to research a warpdrive. So far its theory, not fiction. It is possible, we just havent researched the technology yet. The initial design they are working on even looks like the sisters ships, except that the wings need to be oval to not require the mass of jupiter to move a small ship. Im at work and dont have time to find the article, which was in danish anyway... But i think the procject was called "the 100 year project" or something similar. So go look on the internet and you might find something. But point is: Warp drive is not fiction! It is way beyond what we can produce now, but not impossible in the laws of physics.
James Amril-Kesh
Viziam
Amarr Empire
#12 - 2013-12-11 11:45:49 UTC
In other words warp drive is still fiction.

Enjoying the rain today? ;)

The Legendary Soldier
United.
#13 - 2013-12-11 12:32:46 UTC
James Amril-Kesh wrote:
In other words warp drive is still fiction.


There is a difference between "fiction", and "theoretically possible but we do not have the technology/power to achieve yet".

Fairies, vampires, werewolves, pixies and deities are better examples of fiction...

Need to place a high-sec POS? Premade corps for sale, or your corps standings boosted. Trading since January 2012. Many corps sold/boosted - see my thread: https://forums.eveonline.com/default.aspx?g=posts&t=63128&find=unread

Ramona McCandless
Silent Vale
LinkNet
#14 - 2013-12-11 12:35:24 UTC
The Legendary Soldier wrote:
James Amril-Kesh wrote:
In other words warp drive is still fiction.


There is a difference between "fiction", and "theoretically possible but we do not have the technology/power to achieve yet".

Fairies, vampires, werewolves, pixies and deities are better examples of fiction...


My favourite sort of films are Science Theoretically-possible-but-we-do-not-have-the-technology/power-to-achieve-yet films

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Aurora Fatalis
The Scope
Gallente Federation
#15 - 2013-12-11 13:00:17 UTC
EVE's space is about as viscous as pudding.

It's harder to push a spoon through pudding than a knife.

Case closed.

If Chribba told you not to trust him, would you?

Careby
#16 - 2013-12-11 13:06:45 UTC
Aurora Fatalis wrote:
EVE's space is about as viscous as pudding.

It's harder to push a spoon through pudding than a knife.

It has been my experience that, in general, people of higher mass go through pudding faster than people of lower mass.

Ramona McCandless
Silent Vale
LinkNet
#17 - 2013-12-11 13:33:09 UTC
Aurora Fatalis wrote:
EVE's space is about as viscous as pudding.

It's harder to push a spoon through pudding than a knife.
.


Puddings are a liquids, knives are solid, so unless the spoon is travelling extremely fast, it will have no effect on a knife

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Dont UseYourAlt OnTheForums
Doomheim
#18 - 2013-12-11 14:10:10 UTC  |  Edited by: Dont UseYourAlt OnTheForums
Maybe if you were sort of physics expert and/or knew anything about warp speed you could understand your non sensical thinking better to a point where your thoughts would become a lot less cloudy.


Warp speed could simply be achieved by and denominated as, a thing.

- There would be no way to accelarate your speed once in warp.
- There would be no way to make your warp speed be faster than the "warp speed" of the body that is moving.
- Mass could be directly within the warp speed equation

Hence more mass, less speed at warp speed.

Physics.. not your regular online, tic tac toe championships.


It could be where warp speed directly depends on MASS and only MASS, having a bigger (engine) or more powerful whateverprocessorcorerocketsciencepurpolsionmodule could mean jackshit.


1st - You dont know how warp speed is achieved.
2nd - You dont know if its a speed whereas acceleration plays a role or not.
3rd- It could be just a speed that is directly related to your mass, and not your horsepower.


Physics, .. clearly you are a fully incompetent at it.



My opinion on warp speed?
I think warp speed is achieved instantaneously, just like in EVE.. after a certain acceleration, your ship would be brought up to warp speed.
Not an acceleration process from 0 to max warp speed.
But an acceleration to a certain speed, then WARP SPEED..
Max warp speed depending on your mass and NOT on your engline horse power.

Ever watched back to the future?.. that is a good example.
Abisha Baboli
#19 - 2013-12-11 14:48:33 UTC  |  Edited by: Abisha Baboli
first of all nothing go's faster then speed of light, at least not in this physical reality we life in.
only posability way to bypass distance is by artificial wormholes, but those are never proven to exist, even if they have a endpoint in space.

so this bubble theory of CCP is kind of nuffy, still Mass really do not matters then.
but for gameplay sake, Mass Matters.
Tul Breetai
Impromptu Asset Requisition
#20 - 2013-12-11 14:52:12 UTC
Ramona McCandless wrote:
Seriously

Another thread

C'mon man.


This question is answered a million times anyway, in hundreds of other places.


Ships may be weightless (or near to it) in space but they aren't mass-less

No matter what made-upium reasoning allows FTL travel in EvE, it still has to take account that all ships are very dense, very mass-intensive objects. Unless you use some kind of non-euclidian physics, this attribute of the vessel must be taken into account in any power-to-mass calculation.

There, fluff over

Lmao, I've begun to read GD just for your responses...

There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency.

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