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Player Features and Ideas Discussion

 
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THE END TO AFK MINING?

First post
Author
Xuixien
Solar Winds Security Solutions
#21 - 2013-12-10 21:40:29 UTC
Aih-Li Tahn wrote:
Xuixien wrote:
Aih-Li Tahn wrote:
oh yes sure first make hulks being useless and bad to ruin al the training and time and dediation of mining vets and then engourage the goons to gank eveything and celebrate it; and also nerf pocos and poses so hisec is miserble amd ruin hisec travel 2 change warp for ~pvp~~~

... and now nerf hisec again. lookin good 2 me, and its par for course Roll


There's those tears I was looking for!

ya laugh it up and go back 2 playing ur goon main char, stop trolling with **** old ideas


Oh, I'm a goon alt now?

I thought I was an Erotica 1 alt.

Well wait, isn't she an alt of James 315 and the Mittani simultaneously?

Epic Space Cat, Horsegirl, Philanthropist

Felicity Love
Doomheim
#22 - 2013-12-10 21:42:59 UTC
... sounds like mining in WOW... no clicky, no miney... so, gonna "pass" on this idea.

Roll

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

TharOkha
0asis Group
#23 - 2013-12-10 21:47:27 UTC
What kind of light bulbs do you use?
I Love Boobies
All Hail Boobies
#24 - 2013-12-10 21:48:10 UTC
Xuixien wrote:
I just had a lightbulb go off.

What if every barge got an extra high slot, which was a "hardpoint" for a certain module.

Call it the "Harvester Yield Actuation Device" or something.

It has a 1 minute cycle and does not repeat. When it's on, your mining yield is normal (what it currently is). When it's offline, your mining yield drops in half.

Miners who wanted to AFK would get **** income and thus not AFK as much.

Genius.

INB4 this has already been suggested.


At least you spelled Genius correct. And your thread will probably be moved to Features & Ideas, where it should have been made in the first place. Blink
Jonah Gravenstein
Machiavellian Space Bastards
#25 - 2013-12-10 21:49:54 UTC
Aih-Li Tahn wrote:
~snip~ stop trolling ~snip~

Are you the pot or the kettle?

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Gealbhan
School of Applied Knowledge
Caldari State
#26 - 2013-12-10 21:51:00 UTC
OP you are interfering with the ADD/ADHD bogus condition setup by the pharmaceutical companies to milk people for more money, they will have to pay attention, stop it! Arrow
Batelle
Federal Navy Academy
#27 - 2013-12-10 21:51:26 UTC
I Love Boobies wrote:
And your thread will probably be moved to Features & Ideas, where it should have been made in the first place. Blink


That place has enough bad ideas as it is. The more junk stays in GD the better.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Shadow Love
Strategic Exploration and Development Corp
Silent Company
#28 - 2013-12-10 21:54:20 UTC  |  Edited by: Shadow Love
Hey, nice module. It makes AFK mining harder for AFK miners. Good thing they can't just not fit that module.

Oh wait, they could just not fit the module since you know, there is no benefit whatsoever to having it.

HERP DERP.
Vol Arm'OOO
Central Co-Prosperity Union
#29 - 2013-12-10 21:57:05 UTC
Xuixien wrote:
I just had a lightbulb go off.

What if every barge got an extra high slot, which was a "hardpoint" for a certain module.

Call it the "Harvester Yield Actuation Device" or something.

It has a 1 minute cycle and does not repeat. When it's on, your mining yield is normal (what it currently is). When it's offline, your mining yield drops in half.

Miners who wanted to AFK would get **** income and thus not AFK as much.

Genius.

INB4 this has already been suggested.


Instead I propose that for every cycle of the strip miners, the player has to complete the new mini-game or they mine nothing. This way, CCP gets to combined the two most tedious activities in the game into one great glorious bore fest. Now, if they could only find some way to also add a reinforcement timer that makes you alarm clock at oddball hours to complete your mining then ccp will have created the ultimate trifecta of awful.

I don't play, I just fourm warrior.

Tetsuo Tsukaya
Perkone
Caldari State
#30 - 2013-12-10 21:59:50 UTC  |  Edited by: Tetsuo Tsukaya
I don't see anything wrong with AFK mining. It pays them **** and they're fun to gank. It keeps ships cheap because the labour is so devalued. People who don't like it should try fitting up a catalyst and nailing an untanked AFK Hulk sometime, it's pretty amusing. For how terribly unfun the mining activity is, it should never have been an "active" activity in the first place and should have been something players can manage passively like PI or manufacturing.
Jill Chastot
WE FORM BL0B Inc.
Goonswarm Federation
#31 - 2013-12-10 22:01:13 UTC
Wait so why is being afk "bad"

https://forums.eveonline.com/default.aspx?g=posts&t=298596&find=unread OATHS wants you. Come to the WH "Safety in eve is the greatest fallacy you will ever encounter. Once you accept this you will truely enjoy this game."

Xuixien
Solar Winds Security Solutions
#32 - 2013-12-10 22:04:46 UTC
Shadow Love wrote:
Hey, nice module. It makes AFK mining harder for AFK miners. Good thing they can't just not fit that module.

Oh wait, they could just not fit the module since you know, there is no benefit whatsoever to having it.

HERP DERP.


Did you read the OP?

Not having the module would cut your yield by 50%.

Epic Space Cat, Horsegirl, Philanthropist

Mr Epeen
It's All About Me
#33 - 2013-12-10 22:09:06 UTC
Xuixien wrote:
Shadow Love wrote:
Hey, nice module. It makes AFK mining harder for AFK miners. Good thing they can't just not fit that module.

Oh wait, they could just not fit the module since you know, there is no benefit whatsoever to having it.

HERP DERP.


Did you read the OP?

Not having the module would cut your yield by 50%.


Explain to me how that going to matter to anyone in the least. You're AFK, FFS! Anything you mine while watching The Walking Dead is gravy.

Mr Epeen Cool
Shadow Love
Strategic Exploration and Development Corp
Silent Company
#34 - 2013-12-10 22:10:53 UTC
Xuixien wrote:
Shadow Love wrote:
Hey, nice module. It makes AFK mining harder for AFK miners. Good thing they can't just not fit that module.

Oh wait, they could just not fit the module since you know, there is no benefit whatsoever to having it.

HERP DERP.


Did you read the OP?

Not having the module would cut your yield by 50%.



Honestly no I did not read your OP fully, I just scanned it and made a kneejerk post ridiculuing your idea because there are dozens of other things in EVE that are worth the dev time to fix other than this. You caught me.
Xuixien
Solar Winds Security Solutions
#35 - 2013-12-10 22:11:44 UTC
Shadow Love wrote:
Xuixien wrote:
Shadow Love wrote:
Hey, nice module. It makes AFK mining harder for AFK miners. Good thing they can't just not fit that module.

Oh wait, they could just not fit the module since you know, there is no benefit whatsoever to having it.

HERP DERP.


Did you read the OP?

Not having the module would cut your yield by 50%.



Honestly no I did not read your OP fully, I just scanned it and made a kneejerk post ridiculuing your idea because there are dozens of other things in EVE that are worth the dev time to fix other than this. You caught me.


It would literally take hundreds of manhours to implement this idea.

Epic Space Cat, Horsegirl, Philanthropist

Cyber SGB
Science and Trade Institute
Caldari State
#36 - 2013-12-10 22:14:24 UTC
I'm still trying to figure out what these afk miners are doing, that harms the game for these so-called pvpers.

Why aren't these pvpers, pvping, instead of flying around watching to see if a miner is afk or not?

I guess I'm not suppose to go pee, until I finish filling up the ore hold of my retriever.

I write Kindle books. Visit my author page. http://amazon.com/author/sgbynum

Shadow Love
Strategic Exploration and Development Corp
Silent Company
#37 - 2013-12-10 22:18:25 UTC
Xuixien wrote:


It would literally take hundreds of manhours to implement this idea.


Considering the glacial pace at which CCP works (No offense CCP), an entire expansion would revolve around this one minor change that benefits no one and satisfies only a few forum warriors who would quickly find some other random thing to demonize. So yeah, waste of time, you're right.
Casanunda
Sebiestor Tribe
Minmatar Republic
#38 - 2013-12-10 22:23:14 UTC
Cyber SGB wrote:
I'm still trying to figure out what these afk miners are doing, that harms the game for these so-called pvpers.

Why aren't these pvpers, pvping, instead of flying around watching to see if a miner is afk or not?

I guess I'm not suppose to go pee, until I finish filling up the ore hold of my retriever.


PvP includes removing the ships of those who can't be arsed to actually play the game from space, via the medium of glorious explosions. It's not particularly high brow PvP but it's still PvP.

The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle.

Mr Epeen
It's All About Me
#39 - 2013-12-10 22:31:41 UTC
Casanunda wrote:
Cyber SGB wrote:
I'm still trying to figure out what these afk miners are doing, that harms the game for these so-called pvpers.

Why aren't these pvpers, pvping, instead of flying around watching to see if a miner is afk or not?

I guess I'm not suppose to go pee, until I finish filling up the ore hold of my retriever.


PvP includes removing the ships of those who can't be arsed to actually play the game from space, via the medium of glorious explosions. It's not particularly high brow PvP but it's still PvP.



I can empty a system and keep it empty while AFK in null. No explosions, glorious or otherwise. Just quietly cloaked.

Not particularly high brow PvP, but it's still PvP. If you accept that as a mechanic, and plenty do, then there is nothing wrong with being AFK in a belt.

Mr Epeen Cool
Kw1jybo
Sunny Weather Mercenaries
The Initiative.
#40 - 2013-12-10 22:34:37 UTC
Xuixien wrote:
Caviar Liberta wrote:
Xuixien wrote:
I just had a lightbulb go off.

What if every barge got an extra high slot, which was a "hardpoint" for a certain module.

Call it the "Harvester Yield Actuation Device" or something.

It has a 1 minute cycle and does not repeat. When it's on, your mining yield is normal (what it currently is). When it's offline, your mining yield drops in half.

Miners who wanted to AFK would get **** income and thus not AFK as much.

Genius.

INB4 this has already been suggested.


Nobody would ever be clever enough to rig up something to press the F1 button after [x] duration of time.


Botting is illegal.

Botting is illegal, afk mining is not. There is a huge difference between having a bot which warps in and out and docks for you and warping to an ice belt, orbit belt, press F1, then come back in 1/2 hour.