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[Rubicon 1.1] Sisters of EVE Battleship

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Author
Debora Tsung
Perkone
Caldari State
#1281 - 2013-12-10 09:30:05 UTC
Mournful Conciousness wrote:
on the other hand, 10 unbonused drones will die to smart bombs twice as fast, so it's swings and roundabouts. on that note I'd like to see the 20%/level bonus applied to utility drones as well as dps drones. that's because I am a perfect domi & Ishtar pilot and I'm totally unbiased :-)


I've never seen Smartbombs outside of fleet actions I might be wrong but afaik smart bombs are not used as often as (for example) drones or turrets. That doesn't invalidate your argument, but in average you'll be better of with 10 unbonused drones.

Can't say anything about ishtars, I am to poor to afford one. -.-

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Mournful Conciousness
Federal Navy Academy
Gallente Federation
#1282 - 2013-12-10 09:46:25 UTC
Debora Tsung wrote:
Mournful Conciousness wrote:
on the other hand, 10 unbonused drones will die to smart bombs twice as fast, so it's swings and roundabouts. on that note I'd like to see the 20%/level bonus applied to utility drones as well as dps drones. that's because I am a perfect domi & Ishtar pilot and I'm totally unbiased :-)


I've never seen Smartbombs outside of fleet actions I might be wrong but afaik smart bombs are not used as often as (for example) drones or turrets. That doesn't invalidate your argument, but in average you'll be better of with 10 unbonused drones.

Can't say anything about ishtars, I am to poor to afford one. -.-


It would be unusual to see a single battleship fit a smartbomb, but I've encountered them on solo canes and the like. Most annoying unless you have an ishtar with high-strength ogres.

Too poor for an ishtar? Join a c5/c6 wormhole corp. You'll be able to buy 2 new ones every evening. :-)

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Xequecal
Ministry of War
Amarr Empire
#1283 - 2013-12-10 12:21:24 UTC
Onictus wrote:
The faction loss with Calldari is trivial, they are +2 with gallente so a 14% storyline is +6% gallente and like -0.16 with caldari.



....if you can't figure out how to manage that...well lol.


The storylines have nothing to do with it, SoE gives missions against Amarr/Caldari faction rats. That's a -3.0% hit for every 15 minutes you're in one of those missions for ship kills. When there is only one agent you'll get more of these than you can decline.
Naomi Anthar
#1284 - 2013-12-10 12:23:26 UTC
So basically this ship got 3 role bonuses + 2 role bonuses for exploration.

But still 3 role bonuses for combat , this way or another.

Combined with the fact it got hidden role bonus of heavily reduced mass it only makes me wonder about one thing.

HOW MASSIVE BUFF is incoming to other pirate battleships, especially to rattle who now looks like a joke compared to this ship.

So the other pirate factions will gain more than one role bonus CCP ?

Please give us a hint.
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#1285 - 2013-12-10 12:49:08 UTC  |  Edited by: Mournful Conciousness
Xequecal wrote:
Onictus wrote:
The faction loss with Calldari is trivial, they are +2 with gallente so a 14% storyline is +6% gallente and like -0.16 with caldari.



....if you can't figure out how to manage that...well lol.


The storylines have nothing to do with it, SoE gives missions against Amarr/Caldari faction rats. That's a -3.0% hit for every 15 minutes you're in one of those missions for ship kills. When there is only one agent you'll get more of these than you can decline.


My corp-mate made billions on Stratios blueprints by farming SoE missions in his main character in hisec in a machariel.

If you look carefully, many of the anti-faction missions don't actually require you to kill anyone.

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Markku Laaksonen
School of Applied Knowledge
Caldari State
#1286 - 2013-12-10 14:57:16 UTC
CCP Rise wrote:
...It's really not getting a covert cloak . This is an extremely powerful capability and it's possible that it should stay off limits for battleships completely...


No Black Ops covops?

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Izo Alabaster
Black Death Skorpions of Death
#1287 - 2013-12-10 15:14:44 UTC
Quote:
NESTOR

Amarr Battleship Bonuses:
4% Armor resistances per level

Gallente Battleship Bonuses:
10% drone damage and hitpoints per level

Role bonuses:
50% bonus to remote armor repairer amount
100% bonus to remote armor repairer range
50% bonus to large energy turret optimal range
50% increased strength for scan probes
+10 virus strength for relic and data analyzers

Slot layout: 7H, 6M, 6L; 5 turrets, 0 launchers
Fittings: 11250 PWG, 680 CPU
Defense (shields / armor / hull): 8900 / 9950 / 9900
Capacitor (amount / recharge rate / cap/s) : 6200 / 1044 / 5.9
Mobility (max velocity / agility / mass / align time): 92 / .18 / 56000000 / 13.97
Drones (bandwidth / bay): 125 / 500
Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 85 / 7
Sensor strength: 24 Magnetometric
Signature radius: 465
Cargo Capacity: 700


So it has a shield tanker's slot layout but a bonus to armor resistance? CCP, do you not remember how incredibly unpopular the Hyperion was with its 8/5/6 layout it used to have? It took a nearly complete redesign to bring that thing into line. Also, that speed seems pretty low, if I'm reading it correctly. The Dominix is 109 m/s and it's not exactly a racecar; the Nestor is going to be clocking in at 92 m/s?

Imo, you should give the Nestor 7/5/7 which would actually afford it a decent armor tank, otherwise you're basically dooming it to being a shield tanker in an armor tanking fleet.
Thaddeus Eggeras
Urkrathos Corp
#1288 - 2013-12-10 15:45:13 UTC
The Hyperion isn't a Nestor, 7,6,6 is going to be fine for a drone, logi or exploring boat. Big question when will it be on test server?
Rek Seven
University of Caille
Gallente Federation
#1289 - 2013-12-10 15:46:03 UTC
@ CCP

Is this the final ascetically design for the Nestor?
Onictus
Federal Navy Academy
Gallente Federation
#1290 - 2013-12-10 15:52:33 UTC  |  Edited by: Onictus
Xequecal wrote:
Onictus wrote:
The faction loss with Calldari is trivial, they are +2 with gallente so a 14% storyline is +6% gallente and like -0.16 with caldari.



....if you can't figure out how to manage that...well lol.


The storylines have nothing to do with it, SoE gives missions against Amarr/Caldari faction rats. That's a -3.0% hit for every 15 minutes you're in one of those missions for ship kills. When there is only one agent you'll get more of these than you can decline.


There are three agents, and I dump them out of hand and still have over +8 Servants faction and +9 SOE, social skills are nifty.

Mournful Conciousness wrote:
Xequecal wrote:
Onictus wrote:
The faction loss with Calldari is trivial, they are +2 with gallente so a 14% storyline is +6% gallente and like -0.16 with caldari.



....if you can't figure out how to manage that...well lol.


The storylines have nothing to do with it, SoE gives missions against Amarr/Caldari faction rats. That's a -3.0% hit for every 15 minutes you're in one of those missions for ship kills. When there is only one agent you'll get more of these than you can decline.


My corp-mate made billions on Stratios blueprints by farming SoE missions in his main character in hisec in a machariel.

If you look carefully, many of the anti-faction missions don't actually require you to kill anyone.


I think I made something like 6 billion just running missions during siege fleets.
Dav Varan
State Protectorate
Caldari State
#1291 - 2013-12-10 16:28:47 UTC
AB and MWD while cloaked might be a nice one for this and blops.
seth Hendar
I love you miners
#1292 - 2013-12-10 16:33:18 UTC
Naomi Anthar wrote:
So basically this ship got 3 role bonuses + 2 role bonuses for exploration.

But still 3 role bonuses for combat , this way or another.

Combined with the fact it got hidden role bonus of heavily reduced mass it only makes me wonder about one thing.

HOW MASSIVE BUFF is incoming to other pirate battleships, especially to rattle who now looks like a joke compared to this ship.

So the other pirate factions will gain more than one role bonus CCP ?

Please give us a hint.

i don't think so, it's pretty much on the table than blood and serp will take a nerf to stasis velocity, and angels will take a hit to agility / speed.

so pretty much introduce an OP BS, then level the other pirate BS to the bottom, so OP BS is even more OP...
Thaddeus Eggeras
Urkrathos Corp
#1293 - 2013-12-10 16:55:38 UTC
Did CCP Rise comment lately?
Solutio Letum
The Scope
Gallente Federation
#1294 - 2013-12-10 18:07:45 UTC
the rep bonus will not be used unless its in highsec incursions, or big buks WH sites
Jell Feed
Republic Military School
Minmatar Republic
#1295 - 2013-12-10 18:10:08 UTC
CCP Rise wrote:
Okay, another short update:

Adding role bonus: 100% bonus to remote armor repairer range

We agreed that this will make quality of life a lot better when attempting to use the remote repair bonus without adding too much power.

Possibly a more detailed post in a couple hours regarding the discussion on black ops/bridging/cloaking and the all-over-the-place design, but I'm super busy atm and just wanted to make sure you guys knew about this change as soon as possible.

Thanks


waiting...
STush T
House of Tuachair
#1296 - 2013-12-10 18:27:19 UTC
Huge problem, (sarcasm)
When I look at the Nestor, I see 7 turrets per side. The description only says 5. No way in H3ll Im going to fly with guns blazing and 2 of the turrets are off doing their own thing. When guns on the port side fire, THEY ALL FIRE. Starboard ditto. Or top vs bottom, whatever. Just asking, but could we remove half of the turrets that are located mid ship. If im piloting and one of my turrets clearly has line-of-fire and not firing, Im gonna be down there with a wrench hitting stuff trying to get it to fire.

P.S.
My instant plan for this ship is to throw an alt in it and have it assist my main (PVE). Sentries for assist, cargo space for tractor structures and loot, tank enough to be semi afk, laser boat so it will have cap enough to run self rep and remote rep full time, and low mass so it can get around and drop the tractor structures 5km apart with a mwd easily enough.

So for me, coming from a pve perspective, the only thing that this ship offers that a rattlesnake doesnt is cap and mobility (with mwd), will it be worth the extra isk? probably not.
XvXTeacherVxV
Be Nice Inc.
Prismatic Legion
#1297 - 2013-12-10 18:47:38 UTC
A +1 Drone bonus isn't pointless and wouldn't cause server overloads unless null-sec alliances decided to do Nestor-Doctrines, but the current drone bonus is fine. The issue with the ship isn't its slot layout, or its bonuses or lack thereof, it just doesn't have any way to safely travel anywhere but high-sec.

Jump drive.
Cloaked Velocity.
Covert Ops Cloak.

Gives us one of these, I frankly don't even care which.
Can you see the rapier?: http://imgur.com/aFelCpv,GH6lqDE
Disciple Cax
Ethereal Morality
The Initiative.
#1298 - 2013-12-10 19:23:44 UTC
Maybe a bastion that affects RR, local rep, lock speed, etc like a triage module but not to the same degree.

Then we would need a shield version too I guess, but appropriately priced, this could play an interesting role in medium sized combat. Expensive enough not to throw around, but loosens up the number of pilots you need for logi in a stationary fight.

The local rep wouldn't be sufficient in a large scale fight, and it wouldn't be effective in mobile fights as range would be limited. (maybe ~30km)



It is either that or give it the ability to jump to covert cynos so that it can useful as an exploration ship. Replace the scanning and hacking bonuses to tractor and salvage so that it can be used to run sites or support in exploration in some way.

Without a covert cloak, and at its price, no one will be risking it any other way than jumping it into an empty system to run a site. And if someone is there to lite the covert cyno, they likely already have the analyzer on their ship and the BS doesn't need the bonus.
Savira Terrant
Native Freshfood
Minmatar Republic
#1299 - 2013-12-10 19:56:02 UTC  |  Edited by: Savira Terrant
I knew it. Introduce a T1 ship with a special ability that was formerly only for T2 ships (I am looking at you, Venture!), another one would come along and then everyone starts screaming for more T2 abilities for T1 ships (which pirate ships are)... I actually predicted that in the Venture thread.

Disciple Cax wrote:
...give it the ability to jump to covert cynos so that it can useful as an exploration ship. Replace the scanning and hacking bonuses to tractor and salvage so that it can be used to run sites or support in exploration in some way.

Without a covert cloak, and at its price, no one will be risking it any other way than jumping it into an empty system to run a site. And if someone is there to lite the covert cyno, they likely already have the analyzer on their ship and the BS doesn't need the bonus.


To this I agree. So I am included when screaming for a former T2 ability (jumping to covert cynos) in a T1 ship. Straight

.

Thaddeus Eggeras
Urkrathos Corp
#1300 - 2013-12-10 20:22:08 UTC  |  Edited by: Thaddeus Eggeras
What battleship is able to travel safely anywhere BUT high sec? Oh yea none. That's why you have them brought out OR come out in a big gang. Doesn't need bastion, or covert ops. Do some of you honestly think before you post this stuff? Only thing that MIGHT be nice, but honestly isn't needed is allowing it to jump through cynos. It has enough bonuses, and as long as you are creative you will be able to find a few uses for the ship. Lay out is fine also. Leave her be. She already has an ungodly amount of bonuses and will be able to have a good role in PvE, WHs, exploring, and prob even PvP. Stop asking for more, if you aren't happen with it, don't fly it.