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Dev blog: Twitch integration is here!

First post
Author
big'n hairy
Interplanetary Trade Federation
#81 - 2013-12-10 09:51:06 UTC
CCP Rise wrote:
I wish delay was easier to do, it's obviously the most attractive feature addition. Unfortunately it's also the least probable. Currently we can stream straight to twitch from the client without having to taken on any extra server load but to provide delay we would have to store the buffer on our own hardware for a huge scale of players. It would be difficult to say the least, and would likely mean a giant investment in new hardware.

Hopefully getting the option through twitch gets easier over time but for now partnership is the only option.




how about asking us (crowd sourcing) for the money for hardware upgrades. ill throw a thousand pound at you and im sure many more would be willing. just a thought

Octoven
Stellar Production
#82 - 2013-12-10 10:01:04 UTC
big'n hairy wrote:
CCP Rise wrote:
I wish delay was easier to do, it's obviously the most attractive feature addition. Unfortunately it's also the least probable. Currently we can stream straight to twitch from the client without having to taken on any extra server load but to provide delay we would have to store the buffer on our own hardware for a huge scale of players. It would be difficult to say the least, and would likely mean a giant investment in new hardware.

Hopefully getting the option through twitch gets easier over time but for now partnership is the only option.




how about asking us (crowd sourcing) for the money for hardware upgrades. ill throw a thousand pound at you and im sure many more would be willing. just a thought



Would it not be feasible to buffer that video client side and use the player's own hardware as other stream software does?
Aethlyn
Brutor Tribe
Minmatar Republic
#83 - 2013-12-10 11:02:18 UTC
Think this is fine as an easy entry-level for live-streaming, although I'd really wish there'd be an option to simply hide UI (or chat channels). I don't think the client should provide it's own delaying, since I'd consider that an advanced feature and it would add quite some additional hardware stress.

Looking for more thoughts? Follow me on Twitter.

Pak Narhoo
Splinter Foundation
#84 - 2013-12-10 11:06:48 UTC
CCP Rise wrote:
Hopefully we can figure it out but our hands were tied for this release unfortunately.


Like the over 2 year old Mac freeze bug, I'm not giving that much hope.

Sad
CCP Maverick
C C P
C C P Alliance
#85 - 2013-12-10 11:18:11 UTC
Twitch is live right now so I hope you all have a play around with it.. Thank you all for the feedback so far, it's been interesting to read the discussions on how people may use/improve the system.

Even the DEVs are enjoying trying the feature out, with CCP Fozzie streaming live from Jita.

Remember that this is a basic implementation, we want to see how people receive the feature.

CCP Maverick | EVE Quality Assurance | Team Game of Drones

Anharat
Cutting Edge Incorporated
#86 - 2013-12-10 11:20:41 UTC
You know what is terrible ?
That you can't adjust anything.
You know what is gamebreaking ?
That your little feature is streaming ALL sound outside of eve as well.
I don't know what happened with you CCP but you should have implemented this at a proper stage.
What you are doing now is merely telling everyone in the industry that you have succumbed to the same lousy standards that EA and ACTIVISION have.
Shinah Myst
Celestial Dragon
#87 - 2013-12-10 11:39:13 UTC  |  Edited by: Shinah Myst
For some reason the highest resolution available to me is 1280x1024 while the client runs at 1920x1080. Maybe you guys will test your features better before releasing them at last? And yes, if I pick 1280x1024 it changes in-client resolution too and so it fuсked all my windows. Thanks CCP!
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#88 - 2013-12-10 11:41:48 UTC
Shinah Myst wrote:
For some reason the highest resolution available to me is 1280x1024 while the client runs at 1920x1080. Maybe you guys will test your features better before releasing them at last? And yes, if I pick 1280x1024 it changes in-client resolution too and so it fuсked all my windows. Thanks CCP!

Maybe you should read the thread before shitposting.
Shinah Myst
Celestial Dragon
#89 - 2013-12-10 11:49:41 UTC  |  Edited by: Shinah Myst
Abdiel Kavash wrote:
Shinah Myst wrote:
For some reason the highest resolution available to me is 1280x1024 while the client runs at 1920x1080. Maybe you guys will test your features better before releasing them at last? And yes, if I pick 1280x1024 it changes in-client resolution too and so it fuсked all my windows. Thanks CCP!

Maybe you should read the thread before shitposting.

Maybe important information should be in the dev blog in the first place?
Octoven
Stellar Production
#90 - 2013-12-10 12:48:41 UTC
Shinah Myst wrote:
Abdiel Kavash wrote:
Shinah Myst wrote:
For some reason the highest resolution available to me is 1280x1024 while the client runs at 1920x1080. Maybe you guys will test your features better before releasing them at last? And yes, if I pick 1280x1024 it changes in-client resolution too and so it fuсked all my windows. Thanks CCP!

Maybe you should read the thread before shitposting.

Maybe important information should be in the dev blog in the first place?


CCP Rise wrote:
We are restricted in what resolutions we can offer based on the twitch SDK, but you can select from a wide range of options and then you can also choose the framerate all the way up to 60fps and then we automatically adjust the bitrate to handle your framerate selection.


I believe he asked you to read the thread before **** posting NOT the dev blog and if you had read it properly you would have seen the above posted on page 1 Roll
MonkeyMagic Thiesant
24th Imperial Crusade
Amarr Empire
#91 - 2013-12-10 13:40:52 UTC  |  Edited by: MonkeyMagic Thiesant
Curious to see the cpu load, on an i5-2500 @4ghz. I sat outside Jita, about 40km up......


No stream: 8%

1024x768 @30fps: 25%
1024x768 @60fps: 35%

1280x1024 @30fps: 35%
1280x1024 @60fps: 45%

1920x1200 @30fps: 46%
1920x1200 @60fps: 85%




Bugs:

1) A lot of problems with stream stability - it drops constantly and I have to restart. Doing anything with the client window seems to trigger this especially.

2) After some stream fails, the password field gets wiped and it won't let you logon for a while.

3) The 60fps option seems to crash the eve client frequently. Again, moving the window or doing anything seems to trigger this.

4) Minimising the window crashes the client after 10-15 seconds. A bit of a shame, because this saves a lot of cpu cycles.



Is it really streaming everything from your mike too? That needs to have an option to mute if so.
Shinah Myst
Celestial Dragon
#92 - 2013-12-10 13:40:53 UTC
Octoven wrote:
CCP Rise wrote:
We are restricted in what resolutions we can offer based on the twitch SDK, but you can select from a wide range of options and then you can also choose the framerate all the way up to 60fps and then we automatically adjust the bitrate to handle your framerate selection.

I believe he asked you to read the thread before **** posting NOT the dev blog and if you had read it properly you would have seen the above posted on page 1 Roll

Oh really?! Then how comes that OBS CAN do 1920x1080 using the very same Twitch API? Wide range you say? I have only two options: 1024x768 and 1280x1024. Again, the client itself runs at 1920x1080 just fine. So maybe someone should test their code better after all?

As with EVE Voice yet again CCP releases underdeveloped feature that is borderline useless compared to the third party tools. What's the point?
Oxylan
Blood Fanatics
#93 - 2013-12-10 14:18:21 UTC  |  Edited by: Oxylan
Just testing this feature in game, lose connection with my live stream after few second, any tip or link to page where i can read about internet configuration things while streaming ? for sure is problem with internet or EvE client, because in other cases my internet works fine, also new PC so not hardware issue.

If it bleed we can kill it.

Lipbite
Express Hauler
#94 - 2013-12-10 14:32:54 UTC
Spying in EVE got +1 integrated instrument \o/

P. S. Guys, you've forgot to implement / distribute SoE t-shirts. And patch notes.
Shing Thsu
Garoun Investment Bank
Gallente Federation
#95 - 2013-12-10 15:31:02 UTC  |  Edited by: Shing Thsu
CCP Gargant wrote:
With the release of EVE Online: Rubicon 1.0.8 on the 10th of December, Twitch.tv integration will be added to the client! This will allow you to bypass all 3rd party programs and stream directly to Twitch.tv!

CCP Rise has all of the details here.

Let us know how you would like this feature to evolve in the future, and how you intend to use it. We can expect more streams to pop up in the next couple of months, and we will welcome all of them with open arms!


Hey

so tell me pls, what will happen when 500 defenders gonna defend a system in rf, they all load grid, they all lunch sentries/fighters/bombers and start streaming, everyone, just as attackers will jump into the system, with for example 1000 members, will this make node crush ?

or 1500 defenders streaming at defending system vs 1500 attackers, will this make node crush ?
or opposite, 1500 attackers with stream on will jump into enemy system while streaming, will this make node crush ?
or 2500 defenders with drones out and 2500x live stream..

and yes i am interested how this eve inside streaming could be used as combat tactic, to crush node for example or never ending lag taidai fight ? is this possible ? and how pls ? some1 will find this info and use it for himself as advantage, so why not to tell everyone that "for example u need 3k dudes to crush the node anytime"

For all grammar n.a.z.i and likes n.a.z.i one word: nasrať !

MotherSammy
Clan Sammy Trade Empire
#96 - 2013-12-10 15:32:11 UTC
The market stream Rise watched the other night was mine! \o/
find me most night at twitch.tv/mothersammy commencing roughly 5pm GMT
Felicity Love
Doomheim
#97 - 2013-12-10 15:57:47 UTC
Awesome job ! I'm loving it ! Well Done CCP !Cool

Now then... technical prowess having been proven...

*** Put the JUKEBOX back in. ***

Big smile

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Cygnet Lythanea
World Welfare Works Association
#98 - 2013-12-10 16:26:02 UTC
Felicity Love wrote:
Awesome job ! I'm loving it ! Well Done CCP !Cool

Now then... technical prowess having been proven...

*** Put the JUKEBOX back in. ***

Big smile


Nah, they'll remove this feature soon and tell us to use a 3rd Party Twitch TV app that does it better, and tell us they're going to spend the time instead working on more content.

Which will turn out to be the ability to tweet in game.
Bad Messenger
Rehabilitation Clinic
#99 - 2013-12-10 16:48:39 UTC
unusable ****** feature, you have to use still 3th party streaming software to stream anything from EVE to do it proper way.
Marlona Sky
State War Academy
Caldari State
#100 - 2013-12-10 17:07:21 UTC
No 1680x1050 option. Sad