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SUPER ANNOYING Rubicon Feature

Author
Muad 'dib
State War Academy
Caldari State
#21 - 2013-12-10 09:57:01 UTC
just another reason not to fly BS :)

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#22 - 2013-12-10 09:58:16 UTC
Kagura Nikon wrote:
Peter Raptor wrote:
Lugalbandak wrote:
Peter Raptor wrote:
For ALLLL these years playing eve, I have gotten used to a ship coming outta warp when it reaches around 75% of its top speed,

Now it comes out of warp at around 20% of its top speed, not to mention larger ships basically CRAWL SLOWLY along

as they FINALLY come outta warp, I myself find this soo uselessly annoying...

Rubicon overall I like, but after making 30 jumps in a BS, I feel I'd be better off playing Space Invaders

Oh and have a nice day ...


sorry BS, it was so stupid large ships almost as fast with warp and comming out of warp , now interceptors en tackling frigs does what tey should do YOU KNOW , Intercept & tackle

If you doing 30 jumps in a BS , youdoing something utterly wrong


I seee, youre not allowed to take a BS from point A to point B in Eve, you just build it where you want it right Roll



You still whine too much. In red moon rising wer could NOT warp to zero. All warps were to 15 km and you had to slow boat for the gate. 30 Jumps would take 2 hour back then

Eve travel time was too FAST before rubicon for larger ships.

THey just undone some MISTAKE of making too fast to move large ships. I just hope they do the same with capital ships.

This.... is crap.

They were not too fast lol. Battleships were slow as hell. 10.5 second align time on every gate jump vs 3 seconds or less for a frig is 3 times as slow. Now they're even slower.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Fr3akwave
Mercury Arms Inc.
Ghostbirds
#23 - 2013-12-10 10:22:29 UTC
As far as i can see all except 2 or 3 people so far didnt even bother reading the OP.

I mean... how hard is it? He is NOT COMPLAINING ABOUT WARP SPEED CHANGES, but about changes made to the warp exiting mechanic AFTER the warp.

Before rubicon, ships warped (no matter how fast) and when they landed on grid decellerating, as soon as they hit 75% max speed they were considered out of warp and therefore able to jump, lock, being locked, whatever. Now that velocity is 20% which means a considerable amount of time just more or less standing still 50m away from the spot where you will finally land. I have noticed this too and find it quite annoying. I also dont understand the reason behind this specific detail. Luckily i dont fly anything bigger than a cruiser these days.
Dextrome Thorphan
#24 - 2013-12-10 10:41:08 UTC
Warp speed changes never made any sense to me. The acceleration changes, sure those makes perfect sense. But the warp changes... why would a little ship warp faster than a big ship? Wouldn't that big ship be able to install a much bigger, more efficient warp drive? I mean it's just very strange logic...
Dextrome Thorphan
#25 - 2013-12-10 10:42:37 UTC
Peter Raptor wrote:
For ALLLL these years playing eve, I have gotten used to a ship coming outta warp when it reaches around 75% of its top speed,

Now it comes out of warp at around 20% of its top speed


Yea that really is ******** and they never mentioned anything about that Ugh sneaky bastards
Kagura Nikon
Native Freshfood
Minmatar Republic
#26 - 2013-12-10 10:46:24 UTC
Infinity Ziona wrote:
Kagura Nikon wrote:
Peter Raptor wrote:
Lugalbandak wrote:
Peter Raptor wrote:
For ALLLL these years playing eve, I have gotten used to a ship coming outta warp when it reaches around 75% of its top speed,

Now it comes out of warp at around 20% of its top speed, not to mention larger ships basically CRAWL SLOWLY along

as they FINALLY come outta warp, I myself find this soo uselessly annoying...

Rubicon overall I like, but after making 30 jumps in a BS, I feel I'd be better off playing Space Invaders

Oh and have a nice day ...


sorry BS, it was so stupid large ships almost as fast with warp and comming out of warp , now interceptors en tackling frigs does what tey should do YOU KNOW , Intercept & tackle

If you doing 30 jumps in a BS , youdoing something utterly wrong


I seee, youre not allowed to take a BS from point A to point B in Eve, you just build it where you want it right Roll



You still whine too much. In red moon rising wer could NOT warp to zero. All warps were to 15 km and you had to slow boat for the gate. 30 Jumps would take 2 hour back then

Eve travel time was too FAST before rubicon for larger ships.

THey just undone some MISTAKE of making too fast to move large ships. I just hope they do the same with capital ships.

This.... is crap.

They were not too fast lol. Battleships were slow as hell. 10.5 second align time on every gate jump vs 3 seconds or less for a frig is 3 times as slow. Now they're even slower.



TOO FAST. Crossign universe should not be something you do with a large ship at whim. !!! I miss the old times when crossing new eden was a whoel afternoon, that made conflicts, markets and locals way more regional.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#27 - 2013-12-10 10:47:14 UTC
Dextrome Thorphan wrote:
Warp speed changes never made any sense to me. The acceleration changes, sure those makes perfect sense. But the warp changes... why would a little ship warp faster than a big ship? Wouldn't that big ship be able to install a much bigger, more efficient warp drive? I mean it's just very strange logic...



Because a speedboat is so much slower than a oil transport ship of 200 thousand tons...

"If brute force does not solve your problem....  then you are  surely not using enough!"

Yarda Black
The Black Redemption
#28 - 2013-12-10 11:00:11 UTC
I can see why this is annoying. The first few times I thought my ship was stuck. I got used to it now.

Personally I'm still pissed about the slow gate jumping. I sometimes press jump 5 times just to get through instead of just sitting there waiting for anything to happen. Maybe its just perception, but I feel something is going wrong while jumping through a stargate lately.
Lucia Severasse
Sorry We're In Your Space Eh
Seventh Sanctum.
#29 - 2013-12-10 11:57:04 UTC
i also feel the effect in BCs too, i agree that bigger ships should be slower but i think as with alot of ccp changes in the passed they tend to go from one extreme to another. a slight adjustment would be the middle ground where people could feel comfortable flying BC / BS 10 jumps or so. as it stands warping gate to gate feels like watching paint dry.
Eugene Kerner
TunDraGon
Goonswarm Federation
#30 - 2013-12-10 11:59:30 UTC
Peter Raptor wrote:
For ALLLL these years playing eve, I have gotten used to a ship coming outta warp when it reaches around 75% of its top speed,

Now it comes out of warp at around 20% of its top speed, not to mention larger ships basically CRAWL SLOWLY along

as they FINALLY come outta warp, I myself find this soo uselessly annoying...

Rubicon overall I like, but after making 30 jumps in a BS, I feel I'd be better off playing Space Invaders

Oh and have a nice day ...

I actually like it.

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Ramona McCandless
Silent Vale
LinkNet
#31 - 2013-12-10 12:02:53 UTC

I too miss my ship flying itself


and my Combat Computer which fought for me while I made some tea

Not to mention all my bots that ran the market


Oh wait

I dont

because this is EvE

FFS

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Peter Raptor
Galactic Hawks
#32 - 2013-12-10 12:09:17 UTC  |  Edited by: Peter Raptor
Accelerate to full warp speed slowly, decelerate from full warp speed slowly, Eve is becoming MORE booooring for no apparent Reason at all, pointless, and itll just be another little "itch" that'll annoy people and eventually theyll throw in the towel

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

Casanunda
Sebiestor Tribe
Minmatar Republic
#33 - 2013-12-10 12:24:10 UTC
Peter Raptor wrote:
Accelerate to full warp speed slowly, decelerate from full warp speed slowly, Eve is becoming MORE booooring for no apparent Reason at all, pointless, and itll just be another little "itch" that'll annoy people and eventually theyll throw in the towel
You should lead by example, can I have your stuff? TYVM

The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle.

Jove Death
Garoun Investment Bank
Gallente Federation
#34 - 2013-12-10 12:32:16 UTC
I think the changes are great.

If im in a chill out mood I use a battleship and I can gracefully land on the gate. ahhh the bliss and peace of it Shocked.

The again I like using the interceptor more as the gate comes at you at like OMFG IM GONNA CRASH. For a split second you actually think your gonna go straight through it and at the very last second the brake hits, your face hits the screen and you fart a lil.

Totally awesome tbh Lol

ps sry too much coffee today

Quoting "you will die" in EvE is fail Chars dont die in EvE. Unless you have a heart attack eek.

Onictus
Federal Navy Academy
Gallente Federation
#35 - 2013-12-10 12:57:54 UTC
Ptraci wrote:
Onictus wrote:

No its damn annoying.


Maybe you could use a set of implants to speed up your warp speed, then? Battleships are supposed to be slow. If it's so annoying then fly something smaller.



Wrong subject.

We were talking about HOW the ship comes out of warp on grid, as in impulse speed.


.....and have you looked at what Acendancy implants actually do for a battleship? I'll tell you, not a damn thing effectively, the best combination is HG ascends with a WS-618. That will get you a whopping 2.23AU (or something) its really a trivial advantage for a near 3bil isk clone, and I fight in bubbles 90% of the time, so that is out.
Aurora Fatalis
The Scope
Gallente Federation
#36 - 2013-12-10 13:05:03 UTC
This is because they had to increase the time implanted and rigged inties and dictors were on grid before being able to tackle by at least one tick. They were in a state were you could be tackled between dscan cycles without the enemy ship showing up on dscan or even load on grid.

You'd get a warp error, see the tackle go up, and then the ship just *appear* in space.

If Chribba told you not to trust him, would you?

Sentient Blade
Crisis Atmosphere
Coalition of the Unfortunate
#37 - 2013-12-10 13:14:09 UTC
I agree with the sentiment of the OP.

The warp speed changes are fantastic. But the way you just kinda sit there for what seems like an eternity sliding along at [x] m/s because you're not under the low magical threshold is not a good change.

Keep the warp speed changes. Revert the other thing.
Luwc
State War Academy
Caldari State
#38 - 2013-12-10 13:21:18 UTC
The new warp changes are awesome.

BuUuUuUuT(T)

WTF ON BATTLESHIPS AND UP.
This is really messed up CCP

http://hugelolcdn.com/i/267520.gif

Lugalbandak
Doomheim
#39 - 2013-12-10 13:25:37 UTC
Dextrome Thorphan wrote:
Warp speed changes never made any sense to me. The acceleration changes, sure those makes perfect sense. But the warp changes... why would a little ship warp faster than a big ship? Wouldn't that big ship be able to install a much bigger, more efficient warp drive? I mean it's just very strange logic...


its a sub marine simulator , it makes perfect sense lol

The police horse is the only animal in the world that haz his male genitals on his back

E-2C Hawkeye
HOW to PEG SAFETY
#40 - 2013-12-10 14:10:09 UTC
Kagura Nikon wrote:
Peter Raptor wrote:
Lugalbandak wrote:
Peter Raptor wrote:
For ALLLL these years playing eve, I have gotten used to a ship coming outta warp when it reaches around 75% of its top speed,

Now it comes out of warp at around 20% of its top speed, not to mention larger ships basically CRAWL SLOWLY along

as they FINALLY come outta warp, I myself find this soo uselessly annoying...

Rubicon overall I like, but after making 30 jumps in a BS, I feel I'd be better off playing Space Invaders

Oh and have a nice day ...


sorry BS, it was so stupid large ships almost as fast with warp and comming out of warp , now interceptors en tackling frigs does what tey should do YOU KNOW , Intercept & tackle

If you doing 30 jumps in a BS , youdoing something utterly wrong


I seee, youre not allowed to take a BS from point A to point B in Eve, you just build it where you want it right Roll



You still whine too much. In red moon rising wer could NOT warp to zero. All warps were to 15 km and you had to slow boat for the gate. 30 Jumps would take 2 hour back then

.


Yea I had to walk to school up hill both ways in the snow with no shoes......So what was your point?