These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Crime & Punishment

 
  • Topic is locked indefinitely.
Previous page123Next page
 

A carebears ramblings on mercs and war decs

First post
Author
Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#21 - 2013-12-04 00:22:41 UTC
Danalee wrote:
... the mining vindi we murdered ...
That isn't murder.
That's mercy.

Who put the goat in there?

Paul Tsukaya
Doomheim
#22 - 2013-12-04 00:24:01 UTC
BeBopAReBop RhubarbPie wrote:
Paul Tsukaya wrote:
Tear Jar wrote:
Its smart to warp away when an enemy jumps on you. Maybe the two battlecruisers are bait and when you engage, a swarm of enemies will pop in and wipe you.

I generally try to run if someone jumps me, because if he jumps me that means he has had time to prepare and this might be a trap.

If I jump on an unprepared enemy, its unlikely he has a fleet nearby to back him up.

:facepalm:

You're Eve Uni. You are the swarm of enemies. You outnumber anyone who might wardec you 5:1.

Be the hero tackle and call for help.

EDIT: Well don't if you're in a battlecruiser. If you're in a BC just dock back up and undock in something smaller lol.


Keep in mind how inconsistent the Uni's fleets are though. Some days they can mobilize 100+ other days they have trouble scrounging up even three people to undock.

That's fair I suppose. I'm used to flying with full time PvPers where if I get 10 in fleet today, that means I'll get 10 in fleet tomorrow if I make the fleet around the same time.

So uhh does the mean if we wipe out a uni fleet that said fleet doesn't form again for days?
Zhaceera Armerarram
Brutor Tribe
Minmatar Republic
#23 - 2013-12-04 11:54:19 UTC
Because everyone knows that in EVE its always it is always fair fights. No one bring 4 t2 BS when in a t3 cruiser tackled by something that can actually win. And If that happened, the tackler then would not bring more 6, and then the other one bring 4 more. Ah, I forgot, Jihad Swarm, Goonswarm, and other swarms are conspiracy theory.

People come here in forums to talk about PvP as if it was something remotely related to being skilled at it.

"If justice is not for everyone, it is for no one."

Morgorathi
Euaemon
#24 - 2013-12-04 12:23:01 UTC  |  Edited by: Morgorathi
I don't like highsec merc corps, they are basically just pvpers too space poor to go into nullsec but still want the ego boost of being a big-sized fish in a small pond.

My corp is a PMF and we only contract out to vetted clientele and even then we need specific details on wardecs and potential reds on operation.

When did Crime & Punishment become the mercenary employment board?

GemFireStorm
Battle BV Redux
#25 - 2013-12-04 22:35:00 UTC
Morgorathi wrote:
I don't like highsec merc corps, they are basically just pvpers too space poor to go into nullsec but still want the ego boost of being a big-sized fish in a small pond.


You know, the same thing could be said about Industrial corps - the real mining is in null - the real industry is in null. Hi-sec mining and industry is for noobs - and it's the hi-sec pvpers who supply the demand for everything the hi-sec industrialists build. Do you really think that mission losses and losses to belt rats would support hi-sec industry? You know it wouldn't. That war dec that results in a billion in losses is probably at least 800 million in the pockets of the builders as ships and modules are replaced. Without hi-sec war, the market would be completely saturated with goods and no one to buy them.

As for fighting back, most of the real merc corps out there really love it when you bring a fleet. I've been up against a few, and despite the amount of giggles we invariably get about your fits, it is something to be admired when you put together some numbers and come against your aggressors.
Paul Tsukaya
Doomheim
#26 - 2013-12-05 00:02:48 UTC  |  Edited by: Paul Tsukaya
GemFireStorm wrote:
it's the hi-sec pvpers who supply the demand for everything the hi-sec industrialists build.

This isn't true at all. A lot of PvP happens in lowsec, and the modules and ammo and sometimes even hulls for that PvP are mostly shipped in from highsec.

After all jita prices are very good, and it's pretty easily to move a freighter one jump into lowsec. Especially if you have friendlies in system willing to scout the gate or defend said freighter.

Now obviously goonswarm isn't getting their megathrons from Jita, but there's a lot more production than there is consumption in highsec.
Jamwara DelCalicoe Ashley
New Eden Tech Support
#27 - 2013-12-05 15:50:22 UTC
La Nariz wrote:
Highsec mercs really aren't anything to be worried about unless you go to trade hubs a lot.


Not entirely true... I can think of one group in particular that will come and find you ... wherever you are... muu-MU-muuahahahahahahaaa
Jamwara DelCalicoe Ashley
New Eden Tech Support
#28 - 2013-12-05 15:58:57 UTC
Morgorathi wrote:
I don't like highsec merc corps, they are basically just pvpers too space poor to go into nullsec but still want the ego boost of being a big-sized fish in a small pond.

My corp is a PMF and we only contract out to vetted clientele and even then we need specific details on wardecs and potential reds on operation.


High-Sec mercs are here to serve empire dwellers... tired of that guy eating all of your rocks? Hire a merc corporation to push your competition out of your area or camp them into station. Maybe you want revenge... who cares really?? Hire a merc corporation.

Empire space is a scary place these days... have you seen all of those ships? You never know who's gonna drop some hate in your lap. Best be prepared or at least willing to defend yourself... but if you're not, hire a merc.
Jamwara DelCalicoe Ashley
New Eden Tech Support
#29 - 2013-12-05 16:00:26 UTC
GemFireStorm wrote:
Morgorathi wrote:
I don't like highsec merc corps, they are basically just pvpers too space poor to go into nullsec but still want the ego boost of being a big-sized fish in a small pond.


You know, the same thing could be said about Industrial corps - the real mining is in null - the real industry is in null. Hi-sec mining and industry is for noobs - and it's the hi-sec pvpers who supply the demand for everything the hi-sec industrialists build. Do you really think that mission losses and losses to belt rats would support hi-sec industry? You know it wouldn't. That war dec that results in a billion in losses is probably at least 800 million in the pockets of the builders as ships and modules are replaced. Without hi-sec war, the market would be completely saturated with goods and no one to buy them.

As for fighting back, most of the real merc corps out there really love it when you bring a fleet. I've been up against a few, and despite the amount of giggles we invariably get about your fits, it is something to be admired when you put together some numbers and come against your aggressors.


I should have read all of the posts before Reply'ing ... because this ...

CHURN THE MARKET
Snip King
Pandemic Horde Inc.
Pandemic Horde
#30 - 2013-12-09 17:49:51 UTC
I find it funny when people try to define the real pvp/industry all being in null sec. I mean whats so real about internet space ships anyways? And how does it matter which part of space your flying as long as you are having fun?

Support Can flipping.

Hammar Wolf
Money First
#31 - 2013-12-09 18:21:56 UTC
In null sec F1 keys are much smaller and harder to hit. Sometimes you have to split weapon groups and tap F1 and F2 at different targets. Its hard work.

Its nothing like camping a trade hub undock, where your keyboard is literally just one giant F1 key you press with your face.

F1 Platoon leader

culo duro
Center for Advanced Studies
Gallente Federation
#32 - 2013-12-09 18:25:59 UTC
Hammar Wolf wrote:
In null sec F1 keys are much smaller and harder to hit. Sometimes you have to split weapon groups and tap F1 and F2 at different targets. Its hard work.

Its nothing like camping a trade hub undock, where your keyboard is literally just one giant F1 key you press with your face.

HOW DARE YOU!?

I'm pretty sure nados are set for 7 guns to pop whatever undocks and 1 to catch to pod. Big smile

I've starting blogging http://www.epvpc.blogspot.comĀ 

Da'iel Zehn
Evil Frosty's Premium Liqours and Fine Wines
#33 - 2013-12-09 20:10:33 UTC  |  Edited by: Da'iel Zehn
I was in a 400+ alliance once that was based around industry in high sec. It was a lot of fun. We let a corp join that was having problems with griefers wardecing them. So once their app went through we were all war deced.

We had a great time PvPing and blockading the griefers in their station for hours and hours all the while hurling insults and blowing them up when they tried to undock in force. I still have some of their corpses that I kick around when I'm bored.

The one thing industrialists in high sec need to do is be combat engineers. You build... you PvP... you kick arse. Then when the griefers go away crying you pull out the mining lasers and get to work. Very satisfying.
Morgorathi
Euaemon
#34 - 2013-12-19 03:05:13 UTC
GemFireStorm wrote:
Morgorathi wrote:
I don't like highsec merc corps, they are basically just pvpers too space poor to go into nullsec but still want the ego boost of being a big-sized fish in a small pond.


You know, the same thing could be said about Industrial corps - the real mining is in null - the real industry is in null. Hi-sec mining and industry is for noobs - and it's the hi-sec pvpers who supply the demand for everything the hi-sec industrialists build. Do you really think that mission losses and losses to belt rats would support hi-sec industry? You know it wouldn't. That war dec that results in a billion in losses is probably at least 800 million in the pockets of the builders as ships and modules are replaced. Without hi-sec war, the market would be completely saturated with goods and no one to buy them.

As for fighting back, most of the real merc corps out there really love it when you bring a fleet. I've been up against a few, and despite the amount of giggles we invariably get about your fits, it is something to be admired when you put together some numbers and come against your aggressors.


You know what, I did not even think about it that way and nor can I argue with that line of reasoning.
Thank you for opening my eyes, you play the household spider for the empire based markets.

When did Crime & Punishment become the mercenary employment board?

Esha Ditrix
#35 - 2013-12-19 11:49:42 UTC
Danalee wrote:
mining vindi

what ?

Its not an exploit, if the game lets you do it...

Marlin Spikes
Sebiestor Tribe
Minmatar Republic
#36 - 2013-12-19 13:54:53 UTC
When a highsec merc wardecs you, just ask them to please stop. Be polite but firm. If that doesn't work, tell them you have friends in lowsec/nullsec.

Bombers Rule!!!

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#37 - 2013-12-19 23:00:47 UTC
Paul Tsukaya wrote:
BeBopAReBop RhubarbPie wrote:
Paul Tsukaya wrote:
Tear Jar wrote:
Its smart to warp away when an enemy jumps on you. Maybe the two battlecruisers are bait and when you engage, a swarm of enemies will pop in and wipe you.

I generally try to run if someone jumps me, because if he jumps me that means he has had time to prepare and this might be a trap.

If I jump on an unprepared enemy, its unlikely he has a fleet nearby to back him up.

:facepalm:

You're Eve Uni. You are the swarm of enemies. You outnumber anyone who might wardec you 5:1.

Be the hero tackle and call for help.

EDIT: Well don't if you're in a battlecruiser. If you're in a BC just dock back up and undock in something smaller lol.


Keep in mind how inconsistent the Uni's fleets are though. Some days they can mobilize 100+ other days they have trouble scrounging up even three people to undock.

That's fair I suppose. I'm used to flying with full time PvPers where if I get 10 in fleet today, that means I'll get 10 in fleet tomorrow if I make the fleet around the same time.

So uhh does the mean if we wipe out a uni fleet that said fleet doesn't form again for days?

Eh, depends on how your luck is holding out. I'd love to join a group in a fight against the uni at some point down the line. I have some idea for fits that would be good against them assuming they don't start running more tactical doctrines over the usual "Bring tackle or ewar!!!1ONE!!" stuff. (Hint, smartbombs are good)

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Msgerbs
Federal Navy Academy
Gallente Federation
#38 - 2013-12-20 03:43:49 UTC
Fortunately for carebears, most "merc" corps these days are just highsec griefers calling themselves mercs.
Kagura Nikon
Native Freshfood
Minmatar Republic
#39 - 2013-12-20 09:46:03 UTC  |  Edited by: Kagura Nikon
angelic monster wrote:
Yes this is a forum alt, I don't really fancy having too many war decs active.

I've been in several corporations that have been war decced multiple times and have seen first hand what an organised merc corp are capable of, seeing 4 ships take on 10 and win was an awe inspiring site and 1 I enjoyed despite being on the losing side. We've fought against a 1 man corp with nuetral logi's and had a lot of fun, the chat in local alone inspired us to try more pvp, again we may have lost that war but we did so while fighting back.

We have had a war where not only did we finally manage to win but chased them across highsec till they just refused to undock whenever we where nearby (I would use the term carbears for them but don't want to put them under our name)

Then we had the griefer war decs, who's sole reason for playing eve is tears, they camp the trade routes killing any unsuspecting war target stupid enough to pass through, well almost any war target, whenever its a ship that can defend itself they run to the nearest station. Repeatedly we would try to crash their camps only to see them warping off and dock, staying there until we finally leave system, they don't respond in local unless they have just killed you. Even when 2 of us in cruisers jumped into their 5 man bc camp they fled, its almost as if they are afraid to lose ships. That said I've had some good times watching local when these griefers get their tears and would not want this type of gameplay to stop.

That leads me to the point of this thread, encouraging carebears like myself to fight back.

When forced into a war dec against their will, I have seen experienced players tell newer players to stay docked up, undocking will just make them continue the war.
Whilst I do my best to get fleets going and stand our ground, it can be hard work and the outcome rests solely on the aggressive corp, when they are polite, helpful by offering advice on fits and tactics, and they don't continue the war I can generally get 1 or 2 carebears to enjoy pvp, many of whom then go on to leave the corp for a life of pvp.

But when there is nothing but ganking haulers and pve ships, when our fleets find no fight waiting for us, when we got blobbed or when the "don't fight" advice turns out to be correct and the war is continued just because we fought back, I see players stop logging on, or refusing to undock which is the exact opposite of what you, the mercs should want.

I guess what I'm trying to say is that the wars can be made enjoyable for both sides, but it does require several things to happen, some of which you mercs can make happen.

While I realise this may not actually get many mercs to change their ways, if even just 1 merc corp changes its ways and inturn 1 carebear trys to pvp and enjoys it then it was worth my time writing it.

Tldr; if you can't be bothered to read my post then I can't be bothered to write a tldr, and you properly wouldn't understand my ramblings anyway.


Well almost every time we get an enemy that fight back and don't smack or curse us, we point them their mistakes. Some even become our best friends.

Check Eve Uni and others. They were targets of extended wars of us. Now they are allies.. one important thing that allowed that was .. their own attitude .

When a wartarget accept that eve is a WAR game and tries to learn to live with it. it will gain so much .. so much. That all carebears have no hope of even thinking how much better the game becomes. When you get killed, dont whine and curse. Think what you did wrong (probabbly you were alone in the wrong ship), if you fought back but failed, most of the mercs will give you a hint of what you did wrong!

You should not think about how to never be at war. You must understand that when you are at war you will have fun in one way and when out of war you make money (because its not really fun to mine, for god sake).

"If brute force does not solve your problem....  then you are  surely not using enough!"

Malcolm Shinhwa
The Scope
Gallente Federation
#40 - 2013-12-21 07:32:44 UTC  |  Edited by: Malcolm Shinhwa
All this great advice about how mercs only camp trade hubs and look for easy kills sounds great. Then you get a wardec from My Little Ponies of the Apocalypse and realize that Cannibal Kane is here to wreck all your **** wherever it may be.

Maybe just learn to fight and protect yourselves or stay in an NPC corp and use a shared chat channel to be all social like.

As for the OP wanting to tell mercs how to fight to make it more interesting and fun for everyone -- guess what.. the wolf isn't interested in the sheeps opinion about how it gets eaten. Don't be a sheep then you won't have to have the conversation.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Previous page123Next page