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Dev Blog: Orbital Strike changes coming December 10th

First post
Author
chatgris
Quantum Cats Syndicate
Of Essence
#61 - 2013-12-07 04:15:50 UTC
Minabunny wrote:
Quote:
No one in their right mind would hold a killmail more valuble than something that can actually be traded for ISKā€¦. Right?!


Yes, that is right. A 'killmail' is nothing more than statistical data it's completely worthless as an incentive or reward.


Actually, it's the primary reason I haven't bothered with DUST until now. Now that I get killmails well, that makes it a lot more interesting :)

I wonder what kind of points BC will give it.
Electra Magnetic
The Scope
Gallente Federation
#62 - 2013-12-08 17:43:34 UTC
Wow, another shallow and poorly thought out mechanic. A 3 minute timer? and promoting dual-boxing again?
Bienator II
madmen of the skies
#63 - 2013-12-08 18:57:00 UTC
what is not explained in the devblog:
- what happens if you leave, does the timer reset? - i hope so
- what happens if a hostile or another friend is also there? Is it a "private" per-player timer or is it global like in plexes?

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Ranger 1
Ranger Corp
Vae. Victis.
#64 - 2013-12-08 19:49:38 UTC
Electra Magnetic wrote:
Wow, another shallow and poorly thought out mechanic. A 3 minute timer? and promoting dual-boxing again?

Requiring you to hold position encourages conflict in the skies over the district.
Not that there is anything wrong with dual boxing, but I'm not sure how you think this is encouraged in any realistic way.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#65 - 2013-12-08 19:51:39 UTC
Bienator II wrote:
what is not explained in the devblog:
- what happens if you leave, does the timer reset? - i hope so
- what happens if a hostile or another friend is also there? Is it a "private" per-player timer or is it global like in plexes?

Checking the Dev posts in this thread it looks like if you leave the timer is on hold until you come back. If you force a member of the enemy militia to leave, the timer starts counting back to zero and then starts on your 3 minutes. I'm pretty sure it's "on hold" if members of opposing militias are present. It is a global timer.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Dizirgee
UnaLaLuna Inc.
#66 - 2013-12-10 21:37:38 UTC
Alpheias wrote:
PC master race killing console peasants. Literally.

lol only worthwhile post in this thread


Anyways whole this orbital & dust is pretty lame. For example Can someone explain why I just cant drop nuke on battlefield killing everyone down there? Same way that you can gank poor miner without giving damn to which faction he belongs.
I just don't want to take part in DUST but this way we can send our "love" to dust