These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

[NERF] Serpentis web bonus change

First post First post First post
Author
Nag'o
Sebiestor Tribe
Minmatar Republic
#681 - 2013-12-07 02:59:50 UTC
Garviel Tarrant wrote:
NightmareX wrote:
Michael Harari wrote:
NightmareX wrote:

2. The Vindicator does the work alone instead of using 4-5x Megathrons to get it to the same level of speed. Or to the same level of speed that the speed doesn't matters anylonger. That's it's whole concept.


You can check if you dont believe me, but it makes quite a large difference in applied dps.

If you think about dreads, then maybe. But that should not matter as dreads isn't supposed to be taken into a discussion about how to balance pirate ships.


Ewar is a force multiplier..

when you give a force multiplier to a ship.. It needs to be balanced around how it multiplies force..

Letting dreadnaughts apply 10000 dps to things instead of 1000 is one hell of a force multiplier.

Nerf Serpentis bonus to fix dreadnaughts issue. Sounds reasonable.

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#682 - 2013-12-07 03:00:36 UTC
Nag'o wrote:
Garviel Tarrant wrote:
NightmareX wrote:
Michael Harari wrote:
NightmareX wrote:

2. The Vindicator does the work alone instead of using 4-5x Megathrons to get it to the same level of speed. Or to the same level of speed that the speed doesn't matters anylonger. That's it's whole concept.


You can check if you dont believe me, but it makes quite a large difference in applied dps.

If you think about dreads, then maybe. But that should not matter as dreads isn't supposed to be taken into a discussion about how to balance pirate ships.


Ewar is a force multiplier..

when you give a force multiplier to a ship.. It needs to be balanced around how it multiplies force..

Letting dreadnaughts apply 10000 dps to things instead of 1000 is one hell of a force multiplier.

Nerf Serpentis bonus to fix dreadnaughts issue. Sounds reasonable.


That would be step one yes.

BYDI recruitment closed-ish

Suitonia
Order of the Red Kestrel
#683 - 2013-12-07 03:39:47 UTC
NightmareX wrote:
Michael Harari wrote:
NightmareX wrote:

2. The Vindicator does the work alone instead of using 4-5x Megathrons to get it to the same level of speed. Or to the same level of speed that the speed doesn't matters anylonger. That's it's whole concept.


You can check if you dont believe me, but it makes quite a large difference in applied dps.

If you think about dreads, then maybe. But that should not matter as dreads isn't supposed to be taken into a discussion about how to balance pirate ships.


Of Course Dreadnaught balance in regards to 90% webs is part of the discussion. Everything in eve needs to be balanced around the bigger picture. For example, If Frigates could do 300 DPS and have 20k EHP each then no-one would ever fly Cruisers. Therefore Frigate balance as a whole is relevant to Cruiser balance, and so on. Just like 90% webs are relevant to every ship class in the game regardless of Pirate & Battleship balance.

90% webs don't just effect Dreads, AB interceptors in perfect traversal get tracked by Void L from a scram/webbed Vindicator 1km away when they have 2x Vindicator webs on them. 90% webs are very unhealthy for the game.

Contributer to Eve is Easy:  https://www.youtube.com/user/eveiseasy/videos

Solo PvP is possible with a 20 day old character! :) https://www.youtube.com/watch?v=BvOB4KXYk-o

NightmareX
Pandemic Horde High Sec Division
#684 - 2013-12-07 05:51:04 UTC  |  Edited by: NightmareX
Suitonia wrote:
Of Course Dreadnaught balance in regards to 90% webs is part of the discussion. Everything in eve needs to be balanced around the bigger picture. For example, If Frigates could do 300 DPS and have 20k EHP each then no-one would ever fly Cruisers. Therefore Frigate balance as a whole is relevant to Cruiser balance, and so on. Just like 90% webs are relevant to every ship class in the game regardless of Pirate & Battleship balance.

90% webs don't just effect Dreads, AB interceptors in perfect traversal get tracked by Void L from a scram/webbed Vindicator 1km away when they have 2x Vindicator webs on them. 90% webs are very unhealthy for the game.

I'm not sure, but haven't it hitted you that the dreads might be the problem here as dreads is not made to hit small ships?

Rather nerf the dreads tracking as they are made to hit big stationary objects like POS'es, stations, other capital ships and so on. So a tracking nerf wont hurt the dreads for what they are made to do.

It would be epicly bad if CCP removed 90% web bonuses from Serpentis ships just because some few dumb dreads with Tracking Computers and Tracking Enhancers can hit some smaller stuffs after they are webbed.

So again, a dread are not made to hit smaller stuffs, so nerf the tracking on those dreads while a webbing Vindicator is made to web any types of ships.

If you don't see this, it's just proves that you have a hate against the Vindicator and just want it to die rather than balancing the stuffs that are not made to hit specific stuffs.

When it comes to the Vindicators hitting some ab frigs. Well, it's made to be able to do that. You expect 2x Vindicators worth around 4-5 bill isk (with their setups included) to not hit a frig?

The tears are strong in your rage against the Vindicators. You expect frigs to be unkillable by going under someones tracking. Witch makes the whole discussion dumb.

I hope this will be my last post as everything is pointed out why the Vindicator wont lose it's web bonus.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Astroniomix
School of Applied Knowledge
Caldari State
#685 - 2013-12-07 06:17:48 UTC
NightmareX wrote:


Rather nerf the dreads tracking as they are made to hit big stationary objects like POS'es, stations, other capital ships and so on. So a tracking nerf wont hurt the dreads for what they are made to do.

This runs the risk of supers and non triaged carriers speed tanking dreads, also think of the wormholes please.
Suitonia
Order of the Red Kestrel
#686 - 2013-12-07 08:13:54 UTC
NightmareX wrote:
Suitonia wrote:
Of Course Dreadnaught balance in regards to 90% webs is part of the discussion. Everything in eve needs to be balanced around the bigger picture. For example, If Frigates could do 300 DPS and have 20k EHP each then no-one would ever fly Cruisers. Therefore Frigate balance as a whole is relevant to Cruiser balance, and so on. Just like 90% webs are relevant to every ship class in the game regardless of Pirate & Battleship balance.

90% webs don't just effect Dreads, AB interceptors in perfect traversal get tracked by Void L from a scram/webbed Vindicator 1km away when they have 2x Vindicator webs on them. 90% webs are very unhealthy for the game.

I'm not sure, but haven't it hitted you that the dreads might be the problem here as dreads is not made to hit small ships?

Rather nerf the dreads tracking as they are made to hit big stationary objects like POS'es, stations, other capital ships and so on. So a tracking nerf wont hurt the dreads for what they are made to do.

It would be epicly bad if CCP removed 90% web bonuses from Serpentis ships just because some few dumb dreads with Tracking Computers and Tracking Enhancers can hit some smaller stuffs after they are webbed.

So again, a dread are not made to hit smaller stuffs, so nerf the tracking on those dreads while a webbing Vindicator is made to web any types of ships.

If you don't see this, it's just proves that you have a hate against the Vindicator and just want it to die rather than balancing the stuffs that are not made to hit specific stuffs.

When it comes to the Vindicators hitting some ab frigs. Well, it's made to be able to do that. You expect 2x Vindicators worth around 4-5 bill isk (with their setups included) to not hit a frig?

The tears are strong in your rage against the Vindicators. You expect frigs to be unkillable by going under someones tracking. Witch makes the whole discussion dumb.

I hope this will be my last post as everything is pointed out why the Vindicator wont lose it's web bonus.


Because if you nerf Dreadnaughts to be balanced with 90% webs the following things happen;
Dreadnaughts are horrible/unusable without 90% webs (which is stupid) requiring Serpentis Support and this has knock-on-effects, especially as ewar-immune Motherships would probably be able to speed-tank all capital weapon systems. Dreadnaughts would also have trouble vs Carriers/Other non-sieged dreads, and their ability in PVE (Wormholes) would be greatly diminished. Dreadnaughts and Capital weapon systems (Aside from the Phoenix/Citadel Torpedos) are relatively well balanced at the moment, why change all dreads/capital weapons when the problem isn't with their balance as a whole, only with the balance of 90% webs.

You seem to be making this about the Vindicator in particular, rather than 90% webs which is what the topic is about. Many people in favor of the removal of the 90% webs are more than happy for the Serpentis ship line to get power back in the form of other/additional bonuses.

I have absolutely nothing against the Vindicator, Serpentis ships and if you check my 1300+ Losses (https://zkillboard.com/character/1192491827) I'm pretty sure I've died to a Vindicator maybe 3 times total. So unfortunately your strawman arguments are invalid.

Contributer to Eve is Easy:  https://www.youtube.com/user/eveiseasy/videos

Solo PvP is possible with a 20 day old character! :) https://www.youtube.com/watch?v=BvOB4KXYk-o

Roime
Mea Culpa.
Shadow Cartel
#687 - 2013-12-07 08:28:17 UTC  |  Edited by: Roime
Suitonia wrote:

90% webs don't just effect Dreads, AB interceptors in perfect traversal get tracked by Void L from a scram/webbed Vindicator 1km away when they have 2x Vindicator webs on them. 90% webs are very unhealthy for the game.


Same ceptor dies to a five warriors of basic T1 Geddon after it gets it's cap alphaed

-> nerf neuts, they are very unhealthy for the game?

Also just FYI if anyone is wondering- Serp ships are very rarely used in any real world PVP situation and present no kind of problem on TQ.

.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#688 - 2013-12-07 10:01:01 UTC
Roime wrote:
Suitonia wrote:

90% webs don't just effect Dreads, AB interceptors in perfect traversal get tracked by Void L from a scram/webbed Vindicator 1km away when they have 2x Vindicator webs on them. 90% webs are very unhealthy for the game.


Same ceptor dies to a five warriors of basic T1 Geddon after it gets it's cap alphaed

-> nerf neuts, they are very unhealthy for the game?

Also just FYI if anyone is wondering- Serp ships are very rarely used in any real world PVP situation and present no kind of problem on TQ.


I keep hearing this and this is just not true..

Vindies are used in armor bs fleets all the freaking time =/

BYDI recruitment closed-ish

TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#689 - 2013-12-07 11:14:39 UTC
NightmareX wrote:

When it comes to the Vindicators hitting some ab frigs. Well, it's made to be able to do that. You expect 2x Vindicators worth around 4-5 bill isk (with their setups included) to not hit a frig?


Whether that's 'the point' of the vindicator or not, it's really broken and should be fixed. Vindicator shouldn't enable your fleet to be able to hit any ship of any size for full damage, it breaks a pretty important part of pvp.

I really think at this point you should just l2p scrub.
Nag'o
Sebiestor Tribe
Minmatar Republic
#690 - 2013-12-07 12:20:39 UTC
Suitonia wrote:
NightmareX wrote:
Michael Harari wrote:
NightmareX wrote:

2. The Vindicator does the work alone instead of using 4-5x Megathrons to get it to the same level of speed. Or to the same level of speed that the speed doesn't matters anylonger. That's it's whole concept.


You can check if you dont believe me, but it makes quite a large difference in applied dps.

If you think about dreads, then maybe. But that should not matter as dreads isn't supposed to be taken into a discussion about how to balance pirate ships.


Of Course Dreadnaught balance in regards to 90% webs is part of the discussion. Everything in eve needs to be balanced around the bigger picture. For example, If Frigates could do 300 DPS and have 20k EHP each then no-one would ever fly Cruisers. Therefore Frigate balance as a whole is relevant to Cruiser balance, and so on. Just like 90% webs are relevant to every ship class in the game regardless of Pirate & Battleship balance.

90% webs don't just effect Dreads, AB interceptors in perfect traversal get tracked by Void L from a scram/webbed Vindicator 1km away when they have 2x Vindicator webs on them. 90% webs are very unhealthy for the game.

Lol, I just wrote an educated and informative post wich went to waste because EvE's own browser does not save their forums drafts. Now I'm depressed.
Short story:
1 - Dread blapping can be fixed by changing their weapons resolutions, other capitals sigs and tracking speed. Nerfing a different ship bonus for that is like closing a pipe leak with your finger.
2 - Vindicators niche and risky uses are justified by the difficulty to aquire one (as are the other pirate ships. The only reason the Rattlesnake is cheaper is because a lot of ships much easier to get can fulfill it's role. So fix other pirate ships, don't break the Vindicator.)
3 - Interceptors are vulnerable as **** to regular webs already, Vindicators webs do not make them unrecoverably more vulnerable.
4 - People must be allowed to do stupid things under exceptional circumstances. Things like DD'ing a pod. That does not break the game, it's part of it.
Ta da.

Brain hackz0r. Execute schizophrenia virus. Hyper-phishing activated. Downloading reality.

Tawa Suyo
C.O.D.E
#691 - 2013-12-07 14:24:19 UTC  |  Edited by: Tawa Suyo
Nag'o wrote:
4 - People must be allowed to do stupid things under exceptional circumstances.


Certainly that would explain all the posts in defense of 90% webs not being deleted by ISD.
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#692 - 2013-12-07 15:08:45 UTC
NightmareX wrote:
Suitonia wrote:
Of Course Dreadnaught balance in regards to 90% webs is part of the discussion. Everything in eve needs to be balanced around the bigger picture. For example, If Frigates could do 300 DPS and have 20k EHP each then no-one would ever fly Cruisers. Therefore Frigate balance as a whole is relevant to Cruiser balance, and so on. Just like 90% webs are relevant to every ship class in the game regardless of Pirate & Battleship balance.

90% webs don't just effect Dreads, AB interceptors in perfect traversal get tracked by Void L from a scram/webbed Vindicator 1km away when they have 2x Vindicator webs on them. 90% webs are very unhealthy for the game.

I'm not sure, but haven't it hitted you that the dreads might be the problem here as dreads is not made to hit small ships?

Rather nerf the dreads tracking as they are made to hit big stationary objects like POS'es, stations, other capital ships and so on. So a tracking nerf wont hurt the dreads for what they are made to do.

It would be epicly bad if CCP removed 90% web bonuses from Serpentis ships just because some few dumb dreads with Tracking Computers and Tracking Enhancers can hit some smaller stuffs after they are webbed.

So again, a dread are not made to hit smaller stuffs, so nerf the tracking on those dreads while a webbing Vindicator is made to web any types of ships.

If you don't see this, it's just proves that you have a hate against the Vindicator and just want it to die rather than balancing the stuffs that are not made to hit specific stuffs.

When it comes to the Vindicators hitting some ab frigs. Well, it's made to be able to do that. You expect 2x Vindicators worth around 4-5 bill isk (with their setups included) to not hit a frig?

The tears are strong in your rage against the Vindicators. You expect frigs to be unkillable by going under someones tracking. Witch makes the whole discussion dumb.

I hope this will be my last post as everything is pointed out why the Vindicator wont lose it's web bonus.


This. If you're getting in range of the Vindi, you lose transveral. That is the WHOLE F*CKING POINT of the Vindicator.
NightmareX
Pandemic Horde High Sec Division
#693 - 2013-12-07 15:32:02 UTC  |  Edited by: NightmareX
Astroniomix wrote:
NightmareX wrote:


Rather nerf the dreads tracking as they are made to hit big stationary objects like POS'es, stations, other capital ships and so on. So a tracking nerf wont hurt the dreads for what they are made to do.

This runs the risk of supers and non triaged carriers speed tanking dreads, also think of the wormholes please.

Alright then, then we can make it even easier.

Remove the ability for the dreads to lock frigs and cruisers, as they aren't meant to shoot those things in the same way as Titans aren't allowed to shoot targets as battleships and smaller ships.

Problem solved without making Serpentis battleships obsolete Blink

But i'll guess that would be unfair, or?

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#694 - 2013-12-07 18:41:43 UTC
NightmareX wrote:
Astroniomix wrote:
NightmareX wrote:


Rather nerf the dreads tracking as they are made to hit big stationary objects like POS'es, stations, other capital ships and so on. So a tracking nerf wont hurt the dreads for what they are made to do.

This runs the risk of supers and non triaged carriers speed tanking dreads, also think of the wormholes please.

Alright then, then we can make it even easier.

Remove the ability for the dreads to lock frigs and cruisers, as they aren't meant to shoot those things in the same way as Titans aren't allowed to shoot targets as battleships and smaller ships.

Problem solved without making Serpentis battleships obsolete Blink

But i'll guess that would be unfair, or?


Even without dreads the 90% web is overpowered.

Dreads just make it massively overpowered.

BYDI recruitment closed-ish

NightmareX
Pandemic Horde High Sec Division
#695 - 2013-12-07 19:11:56 UTC
Garviel Tarrant wrote:
Even without dreads the 90% web is overpowered.

Dreads just make it massively overpowered.

If we take the dread out of this discussion, can you then tell me exactly why the web is overpowered?

To me it sounds like you are butthurt because you can't get under someones tracking.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Tawa Suyo
C.O.D.E
#696 - 2013-12-07 19:25:48 UTC  |  Edited by: Tawa Suyo
NightmareX wrote:
If we take the dread out of this discussion, can you then tell me exactly why the web is overpowered?

To me it sounds like you are butthurt because you can't get under someones tracking.



It increases damage application from all sources more than any other ewar in game.



And didn't you already say that you didn't know how to manage transversal on something moving slower than you do? Why do you feel you're in a position to talk about tracking?
NightmareX
Pandemic Horde High Sec Division
#697 - 2013-12-07 19:51:59 UTC  |  Edited by: NightmareX
Tawa Suyo wrote:
It increases damage application from all sources more than any other ewar in game.

Just because you don't like it doesn't make it to be an issue. The Vindicator is made to slow down ships ALOT. If you don't like to be slowed down, then don't come close to the Vindicator as it's a very specialized ship for that thing. It's simple.

It's the same for a Bhaalgorn, if you don't like to be insta capped out that basicly disable your whole ship in a Battlecruiser, Cruiser and Frigates, then don't come inside it's neut range. The Bhaalgorn also increases damage application from all sources quite alot to, because it dual webs and neuts you from ~30 km, witch makes it hard for any Battlecruiser, Cruiser and Frigates pilots to effectively use an MWD or AB to increase the transversal.

EDIT: Just to add. Without the Dreads being able to lock on Cruisers and frig sized ships, there is basicly no ships in EVE that will have ANY issues to hit any ships that is 60% webbed by 3 normal ships anyways. Carriers use neuts and drones witch will hit you no matter what. So what is the issue here then?

Dreads is able to shoot Battleships and Battlecruisers and they should without any problems be able to hit you quite hard after 3-4x 60% webs are on those ships anyways.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Tawa Suyo
C.O.D.E
#698 - 2013-12-07 21:16:00 UTC  |  Edited by: Tawa Suyo
NightmareX wrote:
Without the Dreads being able to lock on Cruisers and frig sized ships, there is basicly no ships in EVE that will have ANY issues to hit any ships that is 60% webbed by 3 normal ships anyways. Carriers use neuts and drones witch will hit you no matter what. So what is the issue here then?



http://i.imgur.com/zlu5JEo.png


That is an AB-ing dramiel with max transversal being shot by both a navy mega with 4 60% webs (the red line) and a vindicator with two 90% web (the green line). Both ships are using neutron cannons with CN antimatter and no weapon mods (either damage or tracking). Both ships have exactly the same tracking. DPS is roughly equal (slightly higher on the nmega).

You see how the two 90% web are vastly more effective than near stacking limited 60% webs?

So what you said is completely wrong. Would you like to try again?
Goldensaver
Maraque Enterprises
Just let it happen
#699 - 2013-12-07 21:21:23 UTC
NightmareX wrote:
Tawa Suyo wrote:
It increases damage application from all sources more than any other ewar in game.

Just because you don't like it doesn't make it to be an issue. The Vindicator is made to slow down ships ALOT. If you don't like to be slowed down, then don't come close to the Vindicator as it's a very specialized ship for that thing. It's simple.

It's the same for a Bhaalgorn, if you don't like to be insta capped out that basicly disable your whole ship in a Battlecruiser, Cruiser and Frigates, then don't come inside it's neut range. The Bhaalgorn also increases damage application from all sources quite alot to, because it dual webs and neuts you from ~30 km, witch makes it hard for any Battlecruiser, Cruiser and Frigates pilots to effectively use an MWD or AB to increase the transversal.

EDIT: Just to add. Without the Dreads being able to lock on Cruisers and frig sized ships, there is basicly no ships in EVE that will have ANY issues to hit any ships that is 60% webbed by 3 normal ships anyways. Carriers use neuts and drones witch will hit you no matter what. So what is the issue here then?

Dreads is able to shoot Battleships and Battlecruisers and they should without any problems be able to hit you quite hard after 3-4x 60% webs are on those ships anyways.


Slowing down ships a lot is fine. I think it's a great niche. But it's a niche that's just as well fulfilled by 80% webs as by 90% webs. I don't see why a Vindicator needs to slow things down so much that a double Vindicator webbed Atron with an afterburner needs to go slower than a slowboating double webbed, double plated, triple trimarked Vindicator. That seems just a bit excessive. A prop modded attack frigate is slower than the plated, trimarked, unpropped battleship. This doesn't just lead to low transversal. It also leads to extreme amounts of range control.

The Daredevil isn't the best frigate out there, and it has its counters. But a rail Daredevil should win agains about 70-90% of frigates. It webs out to 20km, sits at that range and outruns even MWD frigates with only an afterburner. It will win any fight against something that isn't a TD cockbag Condor or a Sentinel, and will be able to escape anything else that is actually able to fight it without copious amounts of cheese. This is because of the massive reduction to transversal allowing near perfect application by a rail DD, as well as the massive amount of range control afforded by the webs.

Hell, I think the Vindi would be just fine with a 7.5% bonus per level. That comes out to 82.5% webs. Still a great amount, still vastly more powerful.
NightmareX
Pandemic Horde High Sec Division
#700 - 2013-12-07 21:22:06 UTC  |  Edited by: NightmareX
Tawa Suyo wrote:
NightmareX wrote:
Without the Dreads being able to lock on Cruisers and frig sized ships, there is basicly no ships in EVE that will have ANY issues to hit any ships that is 60% webbed by 3 normal ships anyways. Carriers use neuts and drones witch will hit you no matter what. So what is the issue here then?



http://i.imgur.com/R9ubVDN.png


That is an AB-ing dramiel with max transversal being shot by both a navy mega with 3 60% webs (the red line) and a vindicator with just one 90% web (the green line). Both ships are using neutron cannons with CN antimatter and no weapon mods (either damage or tracking).

So what you said is completely wrong. Would you like to try again?

And what speed does the Dramiel have and how many webs does the Megathron have?

But it's quite stunning that you don't get the point that Vindicator's role is to slow down fast ships so everyone can hit them quite good. Serpentis ships are the ONLY ships in EVE who can do that.

Can i ask what's so wrong with that?

I would agree with you if half of the ships in EVE could do that, but as only 4 ships can do that in EVE, it's pretty funny that you think that's overpowered.

Goldensaver wrote:
Hell, I think the Vindi would be just fine with a 7.5% bonus per level. That comes out to 82.5% webs. Still a great amount, still vastly more powerful.

Question is, will a 82.5% web effect be any different than 90% web effect in actual PVP?

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama