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Serious issue that does not need to be fixed AT ALL

First post
Author
Crumplecorn
Eve Cluster Explorations
#21 - 2013-12-06 15:23:59 UTC
Mark Androcius wrote:
If i make a game about tables and chairs would i have to supply a definition of what a tables and chairs are?
If they were tables and chairs capable of interplanetary flight I would probably be looking for a definition, yes.

As for how warp drive works, the general idea is indeed that space is made smaller in front and larger behind. Doing this alone achieves nothing though. You still have to go through that warped space for the warping to have any effect. So warp speed would be related to warp factor and ship speed.

But, the lore confirms that warp drives in EVE are not in fact the warp drives from pop science, a subtle hint being the fact that they let you travel through solid objects such as planets.

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The Spod
Center for Advanced Studies
Gallente Federation
#22 - 2013-12-06 15:24:10 UTC
Mark Androcius wrote:

So in reality ( if we ever do make warp-drive a reality ) a freighter is probably just as fast in terms of warp speed, as an interceptor, only the align speed is severely impacted with the increase in mass.


At least my warp bubble generator aligns the warp direction independently of the ship facing. It also requires exponentially more power on a bigger bubble generation, while the bigger ship only holds cubically more fuel mass for the energy consumption.

The Spod
Center for Advanced Studies
Gallente Federation
#23 - 2013-12-06 15:26:01 UTC
Crumplecorn wrote:
Mark Androcius wrote:
If i make a game about tables and chairs would i have to supply a definition of what a tables and chairs are?
If they were tables and chairs capable of interplanetary flight I would probably be looking for a definition, yes.

As for how warp drive works, the general idea is indeed that space is made smaller in front and larger behind. Doing this alone achieves nothing though. You still have to go through that warped space for the warping to have any effect. So warp speed would be related to warp factor and ship speed.

But, the lore confirms that warp drives in EVE are not in fact the warp drives from pop science, a subtle hint being the fact that they let you travel through solid objects such as planets.


I thought traveling through the planet was a VR generated visualization to help alleviate the visual confusion of space stacking up on your screen and the ship then dodging it before landing from warp.
ISD LackOfFaith
ISD Community Communications Liaisons
ISD Alliance
#24 - 2013-12-06 15:33:22 UTC
Obviously big ships warp slower and require more cap because the warp drive needs to create a bigger bubble to accommodate.

Do you even have Warp Drive Operation I trained? Sheesh...

ISD LackOfFaith

Captain

Community Communication Liaisons (CCLs)

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I do not respond to Eve Mail or anything other than the forums.

Ramona McCandless
Silent Vale
LinkNet
#25 - 2013-12-06 15:35:04 UTC
ISD LackOfFaith wrote:
Obviously big ships warp slower and require more cap because the warp drive needs to create a bigger bubble to accommodate.

Do you even have Warp Drive Operation I trained? Sheesh...


He thinks that the core should waste power SHOWING him where it is


Just because its invisible, he thinks it doesnt exist...

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"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Debora Tsung
Perkone
Caldari State
#26 - 2013-12-06 15:44:14 UTC
Crumplecorn wrote:
But, the lore confirms that warp drives in EVE are not in fact the warp drives from pop science, a subtle hint being the fact that they let you travel through solid objects such as planets.


But, if you create a bubble of warped space around you, wouldn't that mean that for the observer inside the bubble solid objects like for e.g. planets would look like they "bend/warp/orwhatever you want tocall it" around you (provided you're actually close enough), while for the outside observer it would (if he could actually observe you) look like you would simply pass the object or around it?

(oh god, I should've payed better attention in english and physics classes)

Stupidity should be a bannable offense.

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Crumplecorn
Eve Cluster Explorations
#27 - 2013-12-06 15:50:04 UTC
Debora Tsung wrote:
But, if you create a bubble of warped space around you, wouldn't that mean that for the observer inside the bubble solid objects like for e.g. planets would look like they "bend/warp/orwhatever you want tocall it" around you (provided you're actually close enough), while for the outside observer it would (if he could actually observe you) look like you would simply pass the object or around it?
If you warped space to the degree that the ship could fit through the gaps in and around atoms, perhaps, but my understanding is that warp drive just makes you go faster, it cannot shrink the kids.

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Ezurae
Science and Trade Institute
Caldari State
#28 - 2013-12-06 15:50:24 UTC
Mark Androcius wrote:
Lors Dornick wrote:
Mark Androcius wrote:


The way a warp drive works is like this:
You create a bubble around your ship ( warp bubble ) and contract space in front of that bubble, while expanding it behind the bubble.

And this fact about how the warp drive works in EvE is based on what documentation?



If i make a game about tables and chairs would i have to supply a definition of what a tables and chairs are?


so if YOU would make a game (which you didnt and won't) you wouldn't need to provide an explanation or definition of even the most basic things but you want CCP to define why their warp drive works differently than what you would put into your game?

sheeeesh, entitled much? gtfo

p.s.: i also liked your "in reality if it were reality" sentence, you seem like a smart person, lol.
Lors Dornick
Kallisti Industries
#29 - 2013-12-06 15:53:28 UTC
Mark Androcius wrote:
Lors Dornick wrote:

And this fact about how the warp drive works in EvE is based on what documentation?

If i make a game about tables and chairs would i have to supply a definition of what a tables and chairs are?

And you don't see any difference between the definition of tables and chairs versus the definition of a warp drive?

If that's the case then I hope that you are a professional theoretical physicist or I'd be a little worried ...

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

War Kitten
Panda McLegion
#30 - 2013-12-06 17:37:29 UTC
Lors Dornick wrote:
Mark Androcius wrote:
Lors Dornick wrote:

And this fact about how the warp drive works in EvE is based on what documentation?

If i make a game about tables and chairs would i have to supply a definition of what a tables and chairs are?

And you don't see any difference between the definition of tables and chairs versus the definition of a warp drive?

If that's the case then I hope that you are a professional theoretical physicist or I'd be a little worried ...


I want to play sim-furniture now.

Buff chairs, nerf tables.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Azami Nevinyrall
172.0.0.1
#31 - 2013-12-06 17:38:35 UTC
Good thing nothing goes faster then 88MPH....otherwise everything would be ******!

...

Bernie Nator
Seal Club Six
Plug N Play
#32 - 2013-12-06 17:51:47 UTC
if you're wondering how they eat and breathe,
And other science facts
Tell yourself it's just a game,
I should really just re-laaaax


Sorry, was watching Santa Claus Conquers the Martians. What were we talking about?
Domanique Altares
Rifterlings
#33 - 2013-12-06 17:55:50 UTC
Bernie Nator wrote:
if you're wondering how they eat and breathe,
And other science facts
Tell yourself it's just a game,
I should really just re-laaaax


Sorry, was watching Santa Claus Conquers the Martians. What were we talking about?


Silliness.

Fictional Warp Drive is srs bsns.
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#34 - 2013-12-06 18:30:27 UTC
Mark Androcius wrote:
Benny Ohu wrote:
you forgot: the temporial diodes can cause an irreversible compounding flux gravitation field when a larger ship attempts to accelerate the power draw on the bilateral deuterium curvature calculations to compensate for the more massive catalystic transfer coils in the more powerful reactors

cosmoscience 101 duder, durr



Bolded out your mistake, the ship does not accelerate, it remains still ;)

He of course is referring to the alignment period when the ship's equipment begins the particle drain, not the warp itself.

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Damay Aprionati
Chroma Corp
Prismatic Legion
#35 - 2013-12-06 19:18:38 UTC
Mark Androcius wrote:
Ok, so in EVE, bigger ships, warp slower than smaller ships, this has to do with mass and this makes A LOT of sense.
However..... small issue.

The way a warp drive works is like this:
You create a bubble around your ship ( warp bubble ) and contract space in front of that bubble, while expanding it behind the bubble.

This means you move space itself and not the ship, ergo, your ship effectively stands still.
What that in turn means, is that the size or mass of your ship, has ZERO effect on your warp speed, since you are moving space, not the ship.

You could be forgiven for thinking that, because the ship is bigger, you need a bigger warp bubble and would therefore be slower, however, bigger ship, bigger warp engine, it's proportional, so technically speaking, it shouldn't matter.



So in reality ( if we ever do make warp-drive a reality ) a freighter is probably just as fast in terms of warp speed, as an interceptor, only the align speed is severely impacted with the increase in mass.


Don't get me wrong, i don't want anything to change in game, but i did feel like pointing out this flaw, if only for the fun of it.


The pseudo-science is strong with this one.

Dead men can't pay.

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