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Prophecy in C1-C3

Author
Kenny Powers Zanjoahir
Trillium Invariant
Honorable Third Party
#1 - 2013-12-05 14:45:12 UTC
Good morning,

I apologize for any typing errors but I'm on my cell phone. I was trolling around these forums a bit and was thinking about maybe checking out WH world for a bit. I know Drakes are viable but I fly mainly Amarr so I would armor tank.

I haveny eft-warriored anything yet but was wondering the general use of a prophecy in the above mentioned WHs? Iirc sleepers attack drones? So I couldn't really use a sentry prophecy too easily? Also if I were to try that - explosive damage would be the best?

If you have any fits to share that'd be great but I'm really just curious if a drone prophecy.would be viable.

Thanks o/
Nalestom Zypher
Deep Core Mining Inc.
Caldari State
#2 - 2013-12-06 06:29:56 UTC
A drone Prophecy is definitely viable for C1-C3 wormholes. As you know, the biggest problem you'll face is that occasionally, your drones will get attacked by the sleepers, so you'll have to pay attention and pull them in every once in a while. Aside from that, make sure you can rep out about 500-600 damage with high resists, and you can complete most sites except for maybe Outpost Frontier Strongholds in C3s.

My blog: http://www.webifier.blogspot.com Twitter: @Nalestom

Borsek
KarmaFleet
Goonswarm Federation
#3 - 2013-12-06 12:02:26 UTC
get a legion or a tengu and solo C1-3 sites... it's 1-2 months of training, jeez
Kenny Powers Zanjoahir
Trillium Invariant
Honorable Third Party
#4 - 2013-12-06 12:15:53 UTC
Borsek wrote:
get a legion or a tengu and solo C1-3 sites... it's 1-2 months of training, jeez


I'm trying to minimize potential loss value
Borsek
KarmaFleet
Goonswarm Federation
#5 - 2013-12-06 12:23:12 UTC
the only way to achieve that is to have scouts on every hole, and your scanner window open and sigs ignored, so you see when a new sig spawns

the other way is to do this crap in a pvp fleet

as for bailing in T3 ships, it's possible in a 100mn tengu, if you keep aligned to a celestial, and bail as soon as you see something on scan - there are no cloaky bubblers and everything else except a bomber can't instant-target after decloaking.

Flying cheap **** in order to minimize losses is about as useful as pvping in t1 frigates - losses are common, you can keep losing them forever, but you will only win on rare occasions.
Lloyd Roses
Artificial Memories
#6 - 2013-12-06 13:18:34 UTC
To minimize losses, use a zealot or cerberus. They are pretty sweet for those lowclass wormholes with their great capacitors.
Frantic Freddie
University of Caille
Gallente Federation
#7 - 2013-12-06 15:20:50 UTC  |  Edited by: Frantic Freddie
Here's the prophecy fit similar to what I used solo when I lived in a C2 for a couple of months. The DPS output from a Prophecy is just too low to efficiently run C3s solo, and you have to sacrifice all your DDAs to get sufficient tank. Your drones are doing the vast majority of your damage. Don't let them range more than 30km from you, though, and recall them between each wave or they tend to get shredded. Put your best Small weapon in the highs. For me it was pulse lasers, but anything that destroy fast-orbiting frigates at 6-9km is great (even smartbombs). Certain battleships have a tendency to run away; for those, the Bouncers do the job, though Wardens may be better in some cases.

[Prophecy, C2 Sentries]

Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Armor Explosive Hardener II

Omnidirectional Tracking Link I
Cap Recharger II
Large Capacitor Battery II
Experimental 10MN Afterburner I

Small Focused Pulse Laser II, Scorch S
Small Focused Pulse Laser II, Scorch S
Small Focused Pulse Laser II, Scorch S
Small Focused Pulse Laser II, Scorch S
Drone Link Augmentor I

Medium Anti-Kinetic Pump I
Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I


Republic Fleet Bouncer x3
Wasp EC-900 x2
Vespa EC-600 x2
Hornet EC-300 x1
Hammerhead II x5
Hobgoblin II x5


Your easiest/safest/cheapest/lowest-skilled option for C2 and C3 work is still a remote-rep Drake fleet. Three of these will easily handle any C3 anomaly; add a fourth for data/relic sites. A fleet of these (6 or so) can tank C4s OK, but their tank is kind of thin and they spend a lot of time waiting for stuff to burn into range, when a Tengu would be happily shooting away at 90+km.

[Drake, C4 SpiderDrake]

Ballistic Control System II
Capacitor Power Relay II
Capacitor Power Relay II
Damage Control II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Large Azeotropic Ward Salubrity I
Large Shield Extender II
Phased Weapon Navigation Array Generation Extron

'Malkuth' Heavy Missile Launcher I, Caldari Navy Scourge Heavy Missile
'Malkuth' Heavy Missile Launcher I, Caldari Navy Scourge Heavy Missile
'Malkuth' Heavy Missile Launcher I, Caldari Navy Scourge Heavy Missile
'Malkuth' Heavy Missile Launcher I, Caldari Navy Scourge Heavy Missile
'Malkuth' Heavy Missile Launcher I, Caldari Navy Scourge Heavy Missile
'Malkuth' Heavy Missile Launcher I, Caldari Navy Scourge Heavy Missile
Large S95a Remote Shield Booster

Medium Hydraulic Bay Thrusters I
Medium Rocket Fuel Cache Partition I
Medium Capacitor Control Circuit I


Hobgoblin II x5


EDIT: For your stated goal of running sites in a cheap fleet, the 3-man Drakefleet has less than 250M on the field. You will make that back in about five C3 anomalies worth about 50M apiece. You can calculate your ROI on that. You will be safer if you used those two extras as scouts/salvagers on the inbound wormholes and had someone solo it in a T3 though!
Kenny Powers Zanjoahir
Trillium Invariant
Honorable Third Party
#8 - 2013-12-06 16:53:41 UTC
Thanks Freddie that.gives me some planning. Did you live in a POS or day trip?
Frantic Freddie
University of Caille
Gallente Federation
#9 - 2013-12-06 17:19:22 UTC
I lived in a POS with the training corp for my alliance. Please ignore the newbie status on this alt; I'd post with my main, but posting our fleet doctrines created a substantial operational security (opsec) concern amongst our leadership! There

Our training corp is in a Cataclysmic variable, so remote-rep is strongly preferred over local rep. I didn't get a lot of use out of that Prophecy, but it worked fine in connecting C2s. The payout on C2 sites is not all that great: about 10M-20M per site, if I recall correctly, and very dependent on random-ish salvage value. It's a living, but on par with missions and a whole lot more hassle!
Icarus Able
Refuse.Resist
#10 - 2013-12-06 19:03:17 UTC
For C1-2s A dual Rep Pulse Harbinger is very good. Probably better than the Proph.
Frantic Freddie
University of Caille
Gallente Federation
#11 - 2013-12-06 19:08:57 UTC
Icarus Able wrote:
For C1-2s A dual Rep Pulse Harbinger is very good. Probably better than the Proph.


Agreed. Drone aggro is a challenge. The big challenge in a Harbi is getting enough tank if you don't have Hull Upgrades 5 yet or T2 guns. When I started, I was using Meta4 mediums and faction or meta4 resists, and a Harbi couldn't tank it for me, while a Prophecy could.

You only need about 200DPS tank and 200DPS gank for C2s, but with low skills you'll struggle. Truly, if you have access to an Assault frigate, it's just about as fast to complete a site, and a lot more fun.
Icarus Able
Refuse.Resist
#12 - 2013-12-06 19:16:53 UTC
Frantic Freddie wrote:
Icarus Able wrote:
For C1-2s A dual Rep Pulse Harbinger is very good. Probably better than the Proph.


Agreed. Drone aggro is a challenge. The big challenge in a Harbi is getting enough tank if you don't have Hull Upgrades 5 yet or T2 guns. When I started, I was using Meta4 mediums and faction or meta4 resists, and a Harbi couldn't tank it for me, while a Prophecy could.

You only need about 200DPS tank and 200DPS gank for C2s, but with low skills you'll struggle. Truly, if you have access to an Assault frigate, it's just about as fast to complete a site, and a lot more fun.


True you need T2 guns for the harbinger to work well. And yeh while 200 dps Gank is minimum if you want to make any really money you need 400+ . As you can Make good money in a c2 you just need to learn to blitz it As fast as possible.
Kenny Powers Zanjoahir
Trillium Invariant
Honorable Third Party
#13 - 2013-12-06 19:39:54 UTC
Interesting...thank you for the comments. I'll have to talk to my corp and see if anyone else is interested in WH space. 10-20m per site seems not worthy for all the stress I will be under lol. I might as well remain in null to rat. Unless of course I get more people interested.
ArchAngael
Aliastra
Gallente Federation
#14 - 2013-12-06 21:03:30 UTC
Prophecy is my ship of choice in C1/C2 (I just daytrip).

I don't have the fit with me, but it's similar to Freddie's. I also use medium rails and just web/paint the frigates. Hobgoblins can handle pretty much anything in a C1/C2. Mediums are OK for cruisers and battleships but they tend to get blapped more easily.

For those saying to get a T3, "don't fly what you can't afford to lose". Some of us don't have a spare billion and hole control isn't too easy when you're solo.

Read my Pod and Planet fiction entry at http://blog.fenjaylabs.com/2015/11/12/the-best-sport-pod-and-planet-entry/

Take my Eve Online Ship identification quiz at http://fenjaylabs.com/EveShipIdQuiz

Frantic Freddie
University of Caille
Gallente Federation
#15 - 2013-12-07 05:04:18 UTC
ArchAngael wrote:
Some of us don't have a spare billion and hole control isn't too easy when you're solo.


Semi-pro tip: You can get pretty decent opsec with just two characters, and kind-of-barely-passable with one (but a T3 makes it so much easier). Fully-scout the system before you start running sites. Often, you can set up a safe between two wormholes that may be something less than 28AU apart, but a mid-point safe spot can spam d-scan on both holes. D-scan is faster than probe scanning, so park a cloaky alt at that safe spot and spam d-scan like a monkey on crack while running sites.

Fit that scanning alt with an Expanded Probe Launcher. Each probe has 64AU range, so you can set up a probe formation to basically cover any system. Arrange them manually if needed to ensure you have every planet, POS, and wormhole covered. Hammer the probe scan regularly, filtering out known/considered-safe sigs (caps in POSs, people AFK in pods at a POS, etc.) so that it is INSTANTLY obvious when someone enters system.

Take advantage of the new Mobile Tractor Unit and Mobile Depots when you're solo. They are a huge boon! Anchor your Mobile Depot at a safe (which you will not consider safe AT ALL the moment you see hostile combat probes out; consider it lost, it's cheap.). When a new sig enters system, pull drones, jet to your MTU, scoop to hold and loot whatever it grabbed, and jet to your safe spot. Refit to the cloaky setup you have in your cargo hold (works well with T3s), then move on to the next system.

This kind of nomadic existence is unavoidable if you don't have good hole control and/or a superior fleet. The coward's way out means you're not maximizing profits, but you're also avoiding expensive losses. Particularly in C1/C2 space, you really need to count every ISK!
Keith Planck
Sebiestor Tribe
Minmatar Republic
#16 - 2013-12-09 05:52:51 UTC
Kenny Powers Zanjoahir wrote:
Good morning,

I apologize for any typing errors but I'm on my cell phone. I was trolling around these forums a bit and was thinking about maybe checking out WH world for a bit. I know Drakes are viable but I fly mainly Amarr so I would armor tank.

I haveny eft-warriored anything yet but was wondering the general use of a prophecy in the above mentioned WHs? Iirc sleepers attack drones? So I couldn't really use a sentry prophecy too easily? Also if I were to try that - explosive damage would be the best?

If you have any fits to share that'd be great but I'm really just curious if a drone prophecy.would be viable.

Thanks o/


http://eve.battleclinic.com/loadout/68158-Prophecy-C3-Duo-Fit.html