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Question for the Vet's??

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Author
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#21 - 2013-12-05 23:46:40 UTC
Hrm... Well if you haven't run into any trolls yet you haven't met me.

Anyways... People say winning combat takes skills.

Well it does, but it does not.

Victory in any PVP situation requires numbers and surprise. Skills come a third I suppose.

I say this because there are only so many skills you can train to level 5 for combat.

To increase your chances of victory you must either surprise the person with their pants down and or have superior numbers (preferably both).

Still PVP doesn't really require any skill beyond having a competent FC and people who actually listen on voice comms to commands.

That said, FC's are often incompetent and people don't know how to listen to commands.

So the real determinant of e-peen victory is having a person who can give commands and people who can listen to those commands which means victory is often determined by which side is the stupidest and has more numbers.

I mean, if you have 50 vs 5 you usually have the 50 winning unless they are really bad.

Hey it can happen.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Harrison Tato
Yamato Holdings
#22 - 2013-12-05 23:50:57 UTC
Crumplecorn wrote:
Harrison Tato wrote:
Even after playing for 4 months my frigate is less agile, does less damage, and can take less punishment than another player in the same ship with a year of game played.
If you wanted to reach parity faster, you could have focused on damage output first and flown close range gank fits. Agility and tank don't matter when you're flying a glass cannon with an optimal range of 2k.

Based on a quick session with EVEMon and an alt the other day, I think you could get very respectable DPS out of a frigate in that time frame.

SP give you flexibility, not necessarily superiority.


Flexibility is Superiority.
SurrenderMonkey
State Protectorate
Caldari State
#23 - 2013-12-06 00:00:33 UTC
Dannyboy WP Perfection wrote:
So would you say my understanding of EvE's PvP is correct then.

Knowledge Trumps all, while SP and fittings help. There really is no real SKILL involved in the PvP encounter. It has been decided before it even began, due to the right fittings and the RIGHT skills put in.


Keep in mind im talking very small scale PvP 1v1 to 5v5 type of fights. Not your 4k mass battles.



D,




Yes, you're completely right. You should go buy a high SP character and, armed with the power of the eve wiki, you'll be unstoppable. Lol

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Crumplecorn
Eve Cluster Explorations
#24 - 2013-12-06 00:02:51 UTC
Harrison Tato wrote:
Flexibility is Superiority.
What a catchy phrase. Keep that in mind when you get caught out by a lower SP character who counterfit/outmanuvered you. I'm sure it'll make you feel better.

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Not Liking this post hurts my RL feelings and will be considered harassment

Jill Chastot
KarmaFleet
Goonswarm Federation
#25 - 2013-12-06 00:10:38 UTC
I'd say 80% of fights are decided before a shot has been fired, What you fly, how you fly and with whom you fly are all factors that lead up to the fight.
Also how you get the fight makes a fair difference. I know FC's that have had their small gang fleets crushed by many smaller forces because they don't use gate agression or timers as well as the other FC.

*****MADE UP NUMBER ALERT****
SP gives you the tools to use things, and minor bonuses. At the end of the day my day 5 rifter pulls 150dps against your 8yr vet toon that pulls 220dps, Then i bring a nother day 5 rifter and i have 300 vs your 220.

Obviously there is much more to the fights and everything going on but tbh, skills dont make and break the game, they give levels of complexity but theres always the Falcon/ OGB/Blob you dont see

https://forums.eveonline.com/default.aspx?g=posts&t=298596&find=unread OATHS wants you. Come to the WH "Safety in eve is the greatest fallacy you will ever encounter. Once you accept this you will truely enjoy this game."

Chopper Rollins
Republic Military School
Minmatar Republic
#26 - 2013-12-06 00:12:18 UTC
Dannyboy WP Perfection wrote:
... It's more knowledge then actual Skill.

... I just feel Eve is more the preparation up to the fight then the actual fight itself.


D,


*THAN

Confirming pvp requires you to be knowledgeable and experienced. SP just gets you into the hull and its equipment.

i never see mention of the steady nerve required though, something pvpers take for granted but not everyone has. Real life or in a game, even chess, faltering under pressure can betray the most experienced contender.





Goggles. Making me look good. Making you look good.

Harrison Tato
Yamato Holdings
#27 - 2013-12-06 00:23:41 UTC
Crumplecorn wrote:
Harrison Tato wrote:
Flexibility is Superiority.
What a catchy phrase. Keep that in mind when you get caught out by a lower SP character who counterfit/outmanuvered you. I'm sure it'll make you feel better.


It has yet to happen but I am in no way decent at PVP because I only have 4 months of experience playing. Like playing the Piano or building houses experience means a lot. It is catchy but true.
The Spod
Center for Advanced Studies
Gallente Federation
#28 - 2013-12-06 00:40:16 UTC  |  Edited by: The Spod
I would say, that the outcome of a committed fight is:
• 80% determined by what you bring to the fight and what you have up your sleeves.
• 15% determined by combat awareness and play sense.
• 5% determined by piloting routines.

The 80% is the part of picking the fights you want and the way you want them. The 15% is the part where you read (and dictate) what your enemy is doing during the fight and adapt to it. The 5% is piloting finesse like managing overheat and capacitor.

This generalisation expects a low level clue. The majority of eve players do not have even a low level clue, and these are gank fodder. But you are not looking to challenge the bad majority of players, I take.
Savnire Jacitu
Abysmal Gentlemen
#29 - 2013-12-06 00:40:46 UTC
I'm not a vet, but so far from what I know, EVE PvP is all about thought. It's a rapid game of chess on most, if not all levels (unless TD then just slow chess) If you plan your moves out, try to think about what your opponent will do, and bring the right piece for the mission, you have a chance to win.

Paranoid Loyd
#30 - 2013-12-06 00:53:38 UTC
The Spod wrote:
gank fodder.


Lol

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Vyktor Abyss
Abyss Research
#31 - 2013-12-06 01:25:02 UTC  |  Edited by: Vyktor Abyss
The great thing about Eve is skillpoints do very little to dictate the outcome of the majority of pvp engagements in this game.

I'm not going to waste time trying to counter arguments against that ; I will just leave folks to gather their own skillpoints over time and learn the wisdom to agree with me.

Here's an example:

Yesterday I was soloing a FW plex in my T2 fit, T2 rigged Enyo when a Brave Newbie came in and engaged me with his atron... he died fairly swiftly but a few moments later a cormorant came in after him to maintain point, and I noticed the large local spike but before I could kill the cormorant and escape i was plagued by frigates of every shape and variety and ....

To cut a long story short I ended up in my pod with no less than 24 Brave Newbies on my killmail - It was brilliant!! :)

Summing the skillpoints of their entire gang they probably just about made it up to my 152 million skillpoints or perhaps a bit above, but the whole point is the skillpoints of the individual pilot in that situation (and in most pvp) has very little outcome on the result of the pvp engagement. I'd argue that piloting mistakes, relative fittings and player experience have a 95% or more bearing on deciding pvp than the relative number like skillpoints.

I got ganked, blobbed or was stupid in some (risk averse) people's eyes, but I rubbish that notion - I lost a ship and went down fighting and can be proud of that - Brave Newbies ganked an 8 year vet and can be proud of that. At the end of the day skillpoints had very little to do with it and I personally enjoy the irony and appreciate a game where I feel like my 'powerful' character.... was like Gulliver being nailed down then executed by Lilliputians. Big smile

In summary all I'm going to suggest is you have to derive your enjoyment from Eve any way you can, dont use skillpoints or any other excuses to blind yourself to what is great about this game.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#32 - 2013-12-06 06:34:13 UTC
The secret to being considered successful in EvE has nothing to do with skill points and more to do with employing lag, special friendships and manipulating the CSM vote to get as many of your alliance members on the CSM so you can veto any changes which might negatively affect your alliance.

It's also very handy to be able to disband entire alliances rather than fight them so infiltrating corps and alliances, or better yet buying a director character who can disband said alliances (perhaps with RMT) can help you get ahead.

In addition your lucky number this week is 55.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Barrogh Habalu
Imperial Shipment
Amarr Empire
#33 - 2013-12-06 07:14:43 UTC
Infinity Ziona wrote:
The secret to being considered successful in EvE has nothing to do with skill points and more to do with employing lag, special friendships and manipulating the CSM vote to get as many of your alliance members on the CSM so you can veto any changes which might negatively affect your alliance.

It's also very handy to be able to disband entire alliances rather than fight them so infiltrating corps and alliances, or better yet buying a director character who can disband said alliances (perhaps with RMT) can help you get ahead.

In addition your lucky number this week is 55.

Being bitter doesn't sit well with my concept of winning EVE on personal level though.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#34 - 2013-12-06 07:21:14 UTC
Barrogh Habalu wrote:
Infinity Ziona wrote:
The secret to being considered successful in EvE has nothing to do with skill points and more to do with employing lag, special friendships and manipulating the CSM vote to get as many of your alliance members on the CSM so you can veto any changes which might negatively affect your alliance.

It's also very handy to be able to disband entire alliances rather than fight them so infiltrating corps and alliances, or better yet buying a director character who can disband said alliances (perhaps with RMT) can help you get ahead.

In addition your lucky number this week is 55.

Being bitter doesn't sit well with my concept of winning EVE on personal level though.

There's bitter and then there's the truth. You win EvE through meta gaming .

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Meskiaggaseir
Doomheim
#35 - 2013-12-06 07:52:04 UTC
Dannyboy WP Perfection wrote:
So would you say my understanding of EvE's PvP is correct then.

Knowledge Trumps all, while SP and fittings help. There really is no real SKILL involved in the PvP encounter. It has been decided before it even began, due to the right fittings and the RIGHT skills put in.


Keep in mind im talking very small scale PvP 1v1 to 5v5 type of fights. Not your 4k mass battles.



D,



no just no , sling shots , manual flying , prepering , getting to right optimal , knowing traps , endless list , none of them use skills points , but experiance en skills with your mouse & keybord
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#36 - 2013-12-06 07:55:19 UTC
Meskiaggaseir wrote:
Dannyboy WP Perfection wrote:
So would you say my understanding of EvE's PvP is correct then.

Knowledge Trumps all, while SP and fittings help. There really is no real SKILL involved in the PvP encounter. It has been decided before it even began, due to the right fittings and the RIGHT skills put in.


Keep in mind im talking very small scale PvP 1v1 to 5v5 type of fights. Not your 4k mass battles.



D,



no just no , sling shots , manual flying , prepering , getting to right optimal , knowing traps , endless list , none of them use skills points , but experiance en skills with your mouse & keybord

Agreed. One of the deadliest mods in EvE is the ability of your brain to relax and make the right choice. This ability is not available in F1 fights.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

ArmyOfMe
Stay Frosty.
A Band Apart.
#37 - 2013-12-06 08:16:00 UTC
In a 1 vs 1, or 1vs 2 or 3 for that matter, it comes down to the knowledge of the pilot involved. His ability to manage cap, keeping the correct distance, transversial. When to overload, and for how long, watching your drones, choosing the correct primary to maximise your chance to win an encounter against more then one person.

The skillpoints only helps deside wich ships and modules you use, the rest is up to your own personal skill.

GM Guard > I must ask you not to use the petition option like this again but i personally would finish the chicken sandwich first so it won´t go to waste. The spaghetti will keep and you can use it the next time you get hungry. Best regards.

The Spod
Center for Advanced Studies
Gallente Federation
#38 - 2013-12-06 08:49:01 UTC
Infinity Ziona wrote:
Barrogh Habalu wrote:
Infinity Ziona wrote:
The secret to being considered successful in EvE has nothing to do with skill points and more to do with employing lag, special friendships and manipulating the CSM vote to get as many of your alliance members on the CSM so you can veto any changes which might negatively affect your alliance.

It's also very handy to be able to disband entire alliances rather than fight them so infiltrating corps and alliances, or better yet buying a director character who can disband said alliances (perhaps with RMT) can help you get ahead.

In addition your lucky number this week is 55.

Being bitter doesn't sit well with my concept of winning EVE on personal level though.

There's bitter and then there's the truth. You win EvE through meta gaming .


There is the game and ~the game~.
Crumplecorn
Eve Cluster Explorations
#39 - 2013-12-06 09:13:12 UTC
There is empahsis and there is emphasis.

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Inxentas Ultramar
Ultramar Independent Contracting
#40 - 2013-12-06 09:42:41 UTC
The fights ending in narrow victory or defeat are rare indeed. It is only in these rare fights that SP truly affects the flow of combat. It is true many fights are decided before they even start. In Eve player skill is hardly 'twitch', it's more or less about initiating the right action at the right time, selecting targets well, having an inkling of what you are up against, and how to counter specific enemies with your own SP pool and network of friends.