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EVE New Citizens Q&A

 
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Longrun Mission Runner and Standings...

Author
Lokee Skyhart
Federal Navy Academy
Gallente Federation
#1 - 2013-11-30 03:37:43 UTC
heyaa guys, kinda new here...nice to meet ya all Big smile

so i was planning to be a mission runner and there's some questions about it...

currently i rolled as gallente and naturally both caldari and ammar are my enemies which the standing was already given at -2 when i start the game

if somehow i want to grind sec mission, should i just ignore the missions against one of those 2 or should i preserve whatever left i have between the two factions??

i mean what are the actual impact for the longrun?

thanks guys Lol
Tau Cabalander
Retirement Retreat
Working Stiffs
#2 - 2013-11-30 03:44:47 UTC  |  Edited by: Tau Cabalander
You start out with no standing to everybody. If you have -2 it is because of something you chose to do.

I don't want to repeat myself yet again, so I'm just gonna link my post, but I recommend reading the entire thread and associated links:

Missions that pay ISK but don't ruin standings

As for your question:
* At or below -2 faction you can only do level 1 missions for that faction, even if you have +10 with a corp.
* At or below -5 the faction's navy will attack you when you are in their space.
* Training Diplomacy 5 raises -5 standing to -2.
* You can only go below -5 if you do faction kill missions, regular or storyline, and shoot their ships (bad) and structures (worse).
* You can always repair your standing. The lower it is, the more effort it will take.
DeMichael Crimson
Republic University
Minmatar Republic
#3 - 2013-11-30 22:20:54 UTC
I agree with Tau Cabalander, you should have started out with neutral standings towards all Factions.

Are you sure you're looking at the correct standings? To view your Faction and Corporation standings open Character Sheet - select 'Standings' section - click 'Liked By' or 'Disliked By' tab. To view the details for those standings, right click on a specific Faction or Corporation and select 'Show Transactions'.

If after a few days you are indeed -2.00 Faction standing towards both Amarr and Caldari Factions, then you've probably been doing a lot of Anti-Empire encounter mission from Security Division agents.

Considering you're Gallente, that doesn't surprise me at all. From my years of experience I've noticed that the Gallente Federation offers a lot more Anti-Empire encounter missions when compared to all the other Empire Factions.

Usually the first thing said to players in your position is stop killing Empire Faction NPC's. Of course that also includes declining encounter missions offered against Empire Factions. The best course of action right now is to train up the Diplomacy skill to reduce your current negative Faction standings back to neutral. For more info about repairing and or boosting Faction standings, check out 'The Plan'.

Anyway, hope this helps. Good luck to you and welcome to Eve.


DMC
Lokee Skyhart
Federal Navy Academy
Gallente Federation
#4 - 2013-12-03 04:22:28 UTC
thanks guys for the advice...i think i'll train that social skills needed for mission runner hehehe...

one more thing, after i tried 4 of the races, honestly i'm very much pleased with caldari ships which excels in shield tank + missiles , so my question is:

currently i'm investing my time into my gallente pilot, altho it was only up to destroyers atm..if i wanted to switch piloting caldari's with gallente bloodline and stuffs, will there be any downside instead of being a caldari in the first place?

my reason being gallente was only because my friends are gallente, and if it's possible we would like to be able to play without having caught in the middle of faction wars, gal-min against cal-ama..

well..that is why i create the thread anyways in the first place hehehee :p
Thomas Builder
Center for Advanced Studies
Gallente Federation
#5 - 2013-12-03 06:40:02 UTC
Lokee Skyhart wrote:
..if i wanted to switch piloting caldari's with gallente bloodline and stuffs, will there be any downside instead of being a caldari in the first place?
None at all.

Your bloodline only influences five things:

  • Your looks
  • The system you start in
  • The skills you start with (but those can be trained in a few hours)
  • The NPC corp you end up in when you leave your current corp
  • Which free Rookie ship you get when you end up in a station without a ship


... unless you run into a couple of role players who pretend to hunt "traitors" Blink
Lokee Skyhart
Federal Navy Academy
Gallente Federation
#6 - 2013-12-03 07:30:51 UTC
Thomas Builder wrote:
Lokee Skyhart wrote:
..if i wanted to switch piloting caldari's with gallente bloodline and stuffs, will there be any downside instead of being a caldari in the first place?
None at all.

Your bloodline only influences five things:

  • Your looks
  • The system you start in
  • The skills you start with (but those can be trained in a few hours)
  • The NPC corp you end up in when you leave your current corp
  • Which free Rookie ship you get when you end up in a station without a ship


... unless you run into a couple of role players who pretend to hunt "traitors" Blink


LOL..okay then,i think ima go switch to cald ships and have some fun with missiles and shield tanking :D

btw, now i heard that drake been nerfed (i used to pilot drake), any other good ships besides drake from the same class of caldari worth investing for?
Centis Adjani
Adjani Corporation
#7 - 2013-12-03 14:42:34 UTC  |  Edited by: Centis Adjani
Me too started as Gallente in the past. These days the Hybrid weapons weren't as good as today.
So changed my paths to Minimatar and later on to Caldari weapons and ships.

The Drake got a little nerf, yes. But it's still a good ship. Works still good with a passive shield tank.
Meanwhile there exist a faction variant of the drake (Drake Navy Issue) which is a bit better.
Lokee Skyhart
Federal Navy Academy
Gallente Federation
#8 - 2013-12-03 15:23:00 UTC
Centis Adjani wrote:
Me too started as Gallente in the past. These days the Hybrid weapons weren't as good as today.
So changed my paths to Minimatar and later on to Caldari weapons and ships.

The Drake got a little nerf, yes. But it's still a good ship. Works still good with a passive shield tank.
Meanwhile there exist a faction variant of the drake (Drake Navy Issue) which is a bit better.


can the drake tank lvl 3 missions with only passive tanking?or not?
Thomas Builder
Center for Advanced Studies
Gallente Federation
#9 - 2013-12-03 15:46:18 UTC
Lokee Skyhart wrote:
can the drake tank lvl 3 missions with only passive tanking?or not?
Hahaha. Big smile

Even after the slight nerf, the Drake is still an extremely tough cookie. A Drake can tank lvl 4 missions with "only" a passive tank. Unless you completely ignore triggers, no lvl 3 mission should ever bring you below 50% shields. (Disclaimer: assuming a T2 tank and Caldari BC 5.) Also, I wouldn't think of it as "only passive tanking" - passive tanking doesn't mean that you use the ship as is, you fit rigs and modules to increase your passive recharge rate ~sevenfold - and then you add resist modules on top of that to double or tripple your effective recharge rate. In the end, a "passive" tank may be stronger than some active tanks.
Lokee Skyhart
Federal Navy Academy
Gallente Federation
#10 - 2013-12-03 15:55:31 UTC
Thomas Builder wrote:
Lokee Skyhart wrote:
can the drake tank lvl 3 missions with only passive tanking?or not?
Hahaha. Big smile

Even after the slight nerf, the Drake is still an extremely tough cookie. A Drake can tank lvl 4 missions with "only" a passive tank. Unless you completely ignore triggers, no lvl 3 mission should ever bring you below 50% shields. (Disclaimer: assuming a T2 tank and Caldari BC 5.) Also, I wouldn't think of it as "only passive tanking" - passive tanking doesn't mean that you use the ship as is, you fit rigs and modules to increase your passive recharge rate ~sevenfold - and then you add resist modules on top of that to double or tripple your effective recharge rate. In the end, a "passive" tank may be stronger than some active tanks.


ooohh..forgive me for my rudeness my master :p

hmmm resist?you mean omni tank like it used to?
J'Poll
School of Applied Knowledge
Caldari State
#11 - 2013-12-03 16:34:20 UTC
Lokee Skyhart wrote:
Thomas Builder wrote:
Lokee Skyhart wrote:
can the drake tank lvl 3 missions with only passive tanking?or not?
Hahaha. Big smile

Even after the slight nerf, the Drake is still an extremely tough cookie. A Drake can tank lvl 4 missions with "only" a passive tank. Unless you completely ignore triggers, no lvl 3 mission should ever bring you below 50% shields. (Disclaimer: assuming a T2 tank and Caldari BC 5.) Also, I wouldn't think of it as "only passive tanking" - passive tanking doesn't mean that you use the ship as is, you fit rigs and modules to increase your passive recharge rate ~sevenfold - and then you add resist modules on top of that to double or tripple your effective recharge rate. In the end, a "passive" tank may be stronger than some active tanks.


ooohh..forgive me for my rudeness my master :p

hmmm resist?you mean omni tank like it used to?

Resists are the resistances in the 4 damage types.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Thomas Builder
Center for Advanced Studies
Gallente Federation
#12 - 2013-12-03 16:45:28 UTC
Lokee Skyhart wrote:
hmmm resist?you mean omni tank like it used to?
In PvE, you only want to omni tank against Sleepers and in Incursions. Each mission rats deals some damage type more than others - so you should adapt your tank to the rats that you find in each mission.

You can find some general guidelines in eve-survival's Tanking Guide. So, e.g., if you have a mission against Serpentis, you can leave your EM resist at 0 and only focus on Kinetic and Thermal, as that's all they do. Some missions might diverge from these general patterns. So it's usually a good idea to quickly look up the specific mission on eve-survival and check whether there is something special.
J'Poll
School of Applied Knowledge
Caldari State
#13 - 2013-12-04 07:24:22 UTC
Thomas Builder wrote:
Lokee Skyhart wrote:
hmmm resist?you mean omni tank like it used to?
In PvE, you only want to omni tank against Sleepers and in Incursions. Each mission rats deals some damage type more than others - so you should adapt your tank to the rats that you find in each mission.

You can find some general guidelines in eve-survival's Tanking Guide. So, e.g., if you have a mission against Serpentis, you can leave your EM resist at 0 and only focus on Kinetic and Thermal, as that's all they do. Some missions might diverge from these general patterns. So it's usually a good idea to quickly look up the specific mission on eve-survival and check whether there is something special.


This.

Missions usually deal specific types of damage, tanking just those damage types by increasing these resists are a lot more efficient then going for an Omnitank.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Lokee Skyhart
Federal Navy Academy
Gallente Federation
#14 - 2013-12-04 16:56:35 UTC
J'Poll wrote:
Thomas Builder wrote:
Lokee Skyhart wrote:
hmmm resist?you mean omni tank like it used to?
In PvE, you only want to omni tank against Sleepers and in Incursions. Each mission rats deals some damage type more than others - so you should adapt your tank to the rats that you find in each mission.

You can find some general guidelines in eve-survival's Tanking Guide. So, e.g., if you have a mission against Serpentis, you can leave your EM resist at 0 and only focus on Kinetic and Thermal, as that's all they do. Some missions might diverge from these general patterns. So it's usually a good idea to quickly look up the specific mission on eve-survival and check whether there is something special.


This.

Missions usually deal specific types of damage, tanking just those damage types by increasing these resists are a lot more efficient then going for an Omnitank.


yeap..thanks for the advice guys..really helped me a lot :D

i was trying to tank rogue drones with 0% EM with corax and the shield gets chunked altho it takes a quite time altho drones i believe has uni damage which primarily on explosives..when i try fitting em amplifier + ss extender i can tank and the shield stabilize at 68-69%

last questions, about factions and missions related:
1. EoM
2. EoM
3. Sansha
4. Mordu's Legion
5. Thukker Tribe
6. The Syndicate

i already know that it might be best to play it safe by declining mission that against 4 main factions and only focus on the real pirates factions ; angel,blood,guristas,serpentis

BUT...can i treat those 6 factions as the same as 4 major pirates factions and not to worry getting all the hate by the 6?or there are major disadvantages by making the 6 as enemies as if i'm making enemies to one of 4 playable races / factions in the game?
Centis Adjani
Adjani Corporation
#15 - 2013-12-04 22:03:16 UTC  |  Edited by: Centis Adjani
If you don't want to go the dark way (means to fly missions for the pirate factions or for Tukker, Syndicate) later,
its no Problem to run missions against these.
EoM and Mordu's is no problem at all.

And if you decide later for the dark side, then the Faction Standing Repair Plan includes information to increase the standings to the pirate factions at the end of the document.