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Remove Nerf on Adrestia

Author
Michael Harari
Genos Occidere
TRUTH. HONOUR. LIGHT.
#21 - 2013-12-02 20:17:41 UTC
Adrestia should also get the base HAC bonuses, of increased SS, cap regen and mwd bonus, as should the mimir and vangel
TinkerHell
Nocturnal Romance
Cynosural Field Theory.
#22 - 2013-12-02 21:46:02 UTC
Michael Harari wrote:
Adrestia should also get the base HAC bonuses, of increased SS, cap regen and mwd bonus, as should the mimir and vangel


Yes i agree, Giving them their 5% resist per level instead of nerfing them to 4% would be nice also...i dont think a 5% per level on an AT ship was really that overpowered to be honest.
Storm voldsrud
Center for Advanced Studies
Gallente Federation
#23 - 2013-12-02 21:48:50 UTC
signed
Little Dragon Khamez
Guardians of the Underworld
#24 - 2013-12-02 21:51:44 UTC
Adresteia : "She whom none can escape" - From Greek Mythology. Indeed I would say, increase it to 7AU/s.

Dumbing down of Eve Online will result in it's destruction...

Kas Riel
Brutor Tribe
Minmatar Republic
#25 - 2013-12-02 22:01:58 UTC
signed
shredder5
#26 - 2013-12-02 22:21:24 UTC
Little Dragon Khamez wrote:
Adresteia : "She whom none can escape" - From Greek Mythology. Indeed I would say, increase it to 7AU/s.



That's a dumb idea and you should feel bad
Korg Leaf
Republic University
Minmatar Republic
#27 - 2013-12-03 01:08:36 UTC
shredder5 wrote:
Little Dragon Khamez wrote:
Adresteia : "She whom none can escape" - From Greek Mythology. Indeed I would say, increase it to 7AU/s.



That's a dumb idea and you should feel bad


Yes you are right, 7au/s is too low.... how about 12au/s, comes with no deceleration lock aswell!
Lei Merdeau
Hidden Agenda
Deep Space Engineering
#28 - 2013-12-03 11:23:15 UTC
Korg Leaf wrote:

Yes you are right, 7au/s is too low.... how about 12au/s, comes with no deceleration lock aswell!


and none of this slowing down when you land on grid.
Just think of the fun turning and targeting games to be had at 12au/s.
Barrogh Habalu
Imperial Shipment
Amarr Empire
#29 - 2013-12-03 13:21:30 UTC
Niraia wrote:
I hope that CCP don't spend valuable developer time (that I help to pay for via my subscription) on this. You have 10 minutes to warp to and kill cyno ships, 3AU/s is more than enough!

They have already spent valuable developer time that you play with your subscription to nerf it in the first place P
Luscius Uta
#30 - 2013-12-03 13:54:00 UTC
TinkerHell wrote:


Yes i agree, Giving them their 5% resist per level instead of nerfing them to 4% would be nice also...i dont think a 5% per level on an AT ship was really that overpowered to be honest.


If Golden Magnate had resist bonuses, I have no doubts that they would be changed to 4% by CCP Turd when Odyssey came out.

Workarounds are not bugfixes.

JetCord
Science and Trade Institute
Caldari State
#31 - 2013-12-03 14:10:29 UTC
signed Big smile

no AT ships should get it warp speed nerf. while you at it can increase the drone bay to 500 m3 and bandwidth to 125. thanks.

PS i'll vote for whoever can make ccp un nerf adrestia in next CSM election
Hatsumi Kobayashi
Perkone
Caldari State
#32 - 2013-12-03 14:27:25 UTC
Michael Harari wrote:
Adrestia should also get the base HAC bonuses, of increased SS, cap regen and mwd bonus, as should the mimir and vangel


If the Mimir could be buffed to lock further than a prebuff Claw that'd be swell too.

No sig.

Katrina Oniseki
Oniseki-Raata Internal Watch
Ishuk-Raata Enforcement Directive
#33 - 2013-12-03 16:17:30 UTC
I'm tempted to troll because I am a scrub and don't (and never will) own an Adrestia, and I'm also extremely jealous of TinkerHell's seemingly boundless supply of ISK.

But I have to say, it seems odd that they would have removed it. Did any of the other AT cruisers have 6AU/s and get dropped to 3 AU/s? Is/was it just the Adrestia? Why are they all changed? Do they really qualify as Tech 1 ships? Shouldn't they be in a completely different class of their own, judging by the stats and bonuses?

I wouldn't say 6 AU/s is an appropriate amount for any cruiser, but I think I would be okay with 4.5AU/s. That should bring it back in line with how fast it was before the warp changes over long warps, when you consider the acceleration buff.

Katrina Oniseki

Alvatore DiMarco
Capricious Endeavours Ltd
#34 - 2013-12-03 16:25:44 UTC
Given that the Adrestia/Mimir/Vangel require Heavy Assault Cruisers I to be trained, I would make the case that even if they're regarded as Tech 1 they should still be treated like Tech 2 since the skill prerequisites are the same as Tech 2. Since they're AT ships we can go a little further than that, too.

Give them 5 AU/sec and call it done.
TinkerHell
Nocturnal Romance
Cynosural Field Theory.
#35 - 2013-12-03 18:00:49 UTC  |  Edited by: TinkerHell
Come on CCP, i am not being greedy i am just asking for you to restore what you took for no reason.

Thanks.

The Chremoas didnt get its warp speed reduced, it has the 8AU/s covert ops speed!
Do Dixie Chick
University of Caille
Gallente Federation
#36 - 2013-12-03 21:00:36 UTC
TinkerHell wrote:
Batelle wrote:
I agree this should be the CSM's number 1 priority. Roll


This is why i tried to deal with it through petition. It is pointless that i am wasting forum space with this thread, but it is CCPs wish.

The best route to take would of been not to nerf it in the first place...but you know..


Wasting forum space? What about wasting petition space, mate? The people who handle our petitions don't have anything to do with actually changing ship stats... I'm sure the people who actually change ship stats read the forums more than petitions, besides, that's what this whole forum is all about, can you imagine if every thread in this forum was a petition? They'd need a whole team for it probably.
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