These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Timer Replacement

Author
Jythier Smith
BGG Wolves
#1 - 2013-12-02 18:39:35 UTC
Structures have timers because we need to make things fair for the owners. They only need to defend them when they choose to defend them.

The idea is to only allow them to have them when they choose to defend them.

There are really several dimensions to this game, and one of them is time. People are online at certain times and should only be expected to defend things at certain times, but why allow them to own it at all times if they cannot defend it at all times? To that end - the timer-driven station.

Instead of owning it all the time, you only own it for the time you set. Then, it vanishes, to appear again when the timer comes back on.

As a result, the structure is not available to destroy (and not available to use!) when you're not around to defend it.

All other times are open for another alliance to build their structures in.

Sovereignty would be tied not just to space, but to time, and be much more complicated. Having a well-rounded crew of timezones would be helpful, because you want your stations there all the time, right?

When sov ticks over new anoms could be brought in, or whatever it is sov holders do with their space.

I don't see anything wrong with using the timers we have now, except in an entirely different way - to limit control to a time instead of limit combat to a time. You launch an offensive against something, and you can destroy it TODAY.

Any newly built structure could be stretched out in time to when any other structure is not there (and destroying structures would let you change it later) but once set could not be reduced unless destroyed and rebuilt.

Basically, if you want a structure there at 8pm - 12am then you better be ready to defend it from 8pm to 12 am, or don't set it up that way.

Honestly I don't know if stations are captured or whatever but just replace destroyed with captured there. Pick a time it's yours, that's the only time it's yours. Pick 24hours and it's always available to be captured without any timers.

This system would change everything. And be TOTALLY unthematic. What do you think, community?
Batelle
Federal Navy Academy
#2 - 2013-12-02 18:59:29 UTC
so like the old "ghost ship" stories, except its a space station?

Arrrr... Don't doubt me ye scallywags, I swear on me mudders grave! Thirty thousand leagues Nor' East o' planet seven moon five I saw it! I set sail to investigate, but as soon as my warp bubble collapsed it vanished inta space, like a collapsin' wormhole or a logged-off Erebus! Arrrr...

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Jythier Smith
BGG Wolves
#3 - 2013-12-02 19:18:43 UTC
Batelle wrote:
so like the old "ghost ship" stories, except its a space station?

Arrrr... Don't doubt me ye scallywags, I swear on me mudders grave! Thirty thousand leagues Nor' East o' planet seven moon five I saw it! I set sail to investigate, but as soon as my warp bubble collapsed it vanished inta space, like a collapsin' wormhole or a logged-off Erebus! Arrrr...


If you wish.

It's certainly outside the box of what EVE has been in the past, and that's exactly the sort of thing EVE needs to go forward into the future fresh.

The same people will still own everything, but maybe not all the time.
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#4 - 2013-12-02 20:14:53 UTC
So you want to force alliances to be timezone-specific? And pretty much make joining an alliance impossible if you're working odd hours? Because you know, it's very funny to log in and see that the station that has my stuff is gone because most of my alliance doesn't play at the same hours as I do?
Alvatore DiMarco
Capricious Endeavours Ltd
#5 - 2013-12-02 20:17:05 UTC
At first I was confused. Then I got it.

In that instant, I burst out laughing.

+1 for providing some of my daily amusement, but no +1 for Ghost Stations.
Jythier Smith
BGG Wolves
#6 - 2013-12-02 20:25:33 UTC
Abdiel Kavash wrote:
So you want to force alliances to be timezone-specific? And pretty much make joining an alliance impossible if you're working odd hours? Because you know, it's very funny to log in and see that the station that has my stuff is gone because most of my alliance doesn't play at the same hours as I do?


So you are against having to join an alliance that has people on at the same time you are? That seems like a very odd alliance you have. Also, the alliance would only be as powerful in a certain band of time as they had members in that band of time... so you would be the member that is there to defend during your time.

If you can't defend it do you deserve to have it?
Jythier Smith
BGG Wolves
#7 - 2013-12-02 20:28:15 UTC
Alvatore DiMarco wrote:
At first I was confused. Then I got it.

In that instant, I burst out laughing.

+1 for providing some of my daily amusement, but no +1 for Ghost Stations.


C'mon, +1 for ghost stations. Also, pm me the joke so I can pretend that's what I meant.
Alvatore DiMarco
Capricious Endeavours Ltd
#8 - 2013-12-02 20:28:22 UTC  |  Edited by: Alvatore DiMarco
So now that I'm done laughing at the hilarity of Ghost Stations..

..it sounds like you want to turn all of sov null into timeshares.
Jythier Smith
BGG Wolves
#9 - 2013-12-02 20:36:53 UTC  |  Edited by: Jythier Smith
Alvatore DiMarco wrote:
So now that I'm done laughing at the hilarity of Ghost Stations..

..it sounds like you want to turn all of sov null into timeshares.


I don't want to do anything.

I don't even play in Null.

I honestly don't care if it stays in timer-grind mode for the rest of EVE's existence.

It's an idea, which is outside of the normal thinking that has gone into EVE and fixing null, so I put it in the F&I section. I think it's pretty nifty and might improve the game.

What would end up happening is that either alliances would expand into all time zones or alliances would focus on their own zones.

Time of day would be an essential dimension of the game instead of having a whole bunch of time that you're 'safe'.

Well, whatever, if you want to call it 'timeshares' I suppose that's an apt description. You know goons will get right on selling them.
Jythier Smith
BGG Wolves
#10 - 2013-12-02 20:37:49 UTC
Are we sure they aren't already selling timeshares, actually?
Alvatore DiMarco
Capricious Endeavours Ltd
#11 - 2013-12-02 20:39:06 UTC
They're renting space. Slight difference.
Jythier Smith
BGG Wolves
#12 - 2013-12-02 20:50:22 UTC
So what's the main problem with the idea?

Are you sure it's a problem and not just an opportunity for a solution?