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Turrent tracking

Author
Tasha Saisima
Doomheim
#1 - 2013-11-29 23:45:49 UTC
I've recently started using Pyfa to see if I like it better than EFT and noticed that it has tracking numbers whereas EFT does not. So I'm wondering if there was a quick way to find out if the tracking is good enough against certain ships. For example, a standard 200MM rail Thorax has .057 tracking with Fed. Navy AM. Add a scripted TC and it pushes it to .0732. How can I tell if that tracking would be good against certain types of ships?

I don't need it to be perfect. Something like this for the above mentioned Thorax

If my tracking is .0500, I can easily hit ships my size and bigger. If the tracking is .0600, I can easily hit ships 1 size smaller than me and bigger. If my tracking is .0700, I can easily hit ships 2 sizes smaller than me and bigger.

Is this possible?
T Broz
Malakim Zealots
Angel Cartel
#2 - 2013-11-30 00:10:52 UTC  |  Edited by: T Broz
More tracking the better, yes. But what is the most important in tracking is the target velocity and its deplacement. Like in any FPS for exemple a target who will come directly to you or fleeing you will be easier to hit, than one who will come in zizag.
You have a tool in EFT to see that, it's the DPS graph pick up your Thorax and put it attacker and pick a frigate or whatever in target and play with the velocity and deplacement to see the impact of tracking on you dps.
The signature radius is not very relevant.

Personnaly I use the angular velocity on overview to see if my guns can track the target, and to pick the better target. If the target's angular lower than my guns tracking it's good, but if it's angular higher than my tracking I will certainly miss.

Excuse the english, not my native langage.

http://wiki.eveuniversity.org/Tracking#Tracking
Mia Restolo
Royal Amarr Institute
Amarr Empire
#3 - 2013-11-30 00:23:47 UTC
In EFT you can set up DPS vs range graphs of two ships you have open fits for while adjusting speed and relative heading. You can also change the fits to see how it affects DPS.

Signature is very relevant to tracking as it factors into the tracking calculations. You'll notice your guns also have a signature size the relative signature size of guns to the target can make it difficult to get good hits even if target transversal is lower than your gun tracking.
Tasha Saisima
Doomheim
#4 - 2013-11-30 02:54:46 UTC
T Broz wrote:


Personnaly I use the angular velocity on overview to see if my guns can track the target, and to pick the better target. If the target's angular lower than my guns tracking it's good, but if it's angular higher than my tracking I will certainly miss.


This will work. Put the angular velocity column next to my range column in the overview and use that.

Thanks
Liam Inkuras
Furnace
Thermodynamics
#5 - 2013-11-30 04:28:37 UTC
Turret*

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Arcilla
#6 - 2013-11-30 09:11:31 UTC
If you right-click on an equipped turrent mod in EFT and select "Show module info", it will display the actual modified tracking for that turret in your particular setup (rather than base tracking). So the same information is available in EFT, just not as readily displayed as in pyfa.

I much prefer the DPS graph tool in pyfa to the one in EFT, though.
Grace Olivia
The Scope
Gallente Federation
#7 - 2013-11-30 10:21:06 UTC
It seems that Pyfa doesnt have this function?Since all above are talking about EFT
goldiiee
Bureau of Astronomical Anomalies
#8 - 2013-11-30 10:50:07 UTC
EVE-HQ has GUI function that allows you to change the range direction and velocity of a target ship, to see what the expected angular velocity is and the tracking necessary to hit it. It will also output a graph of expected DPS throughout the curve.

http://imgur.com/DR7YYce

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.