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Mobile Depot - Game Breaking Feature

First post First post
Author
RubyPorto
RubysRhymes
#461 - 2013-11-29 03:12:19 UTC  |  Edited by: RubyPorto
Infinity Ziona wrote:
Yeah, wow its almost like an interceptor, built to act as a support vessel for a fleet (not as a gang ship in a gang of interceptors as suggested above) which has the specific job of intercepting and tackling ships, can't do its job at all now.

We even have idiots now suggesting instead we should be tackling with stealth bombers ...



It can't, alone, tackle someone who's prepared specifically to remain safe from it and who executed on that preparation perfectly. If they're not sitting right by their fully onlined MD, or they're a little slow about manually changing their fit, or their active low slot modules are in the middle of their cycle, you end up with plenty of time to RF it and keep them caught.


If a Stealth Bomber is the best tool for the specific situation, whats the problem with using it?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Minmatar Citizen160812
The LGBT Last Supper
#462 - 2013-11-29 04:25:44 UTC
Infinitely (hopeless) Ziona is a lost cause.

Keep up the good fight. Someday you'll be able to convince CCP to remove timers and undo the mobile depot with your amazing ability to outwit everyone. Roll

Barrogh Habalu
Imperial Shipment
Amarr Empire
#463 - 2013-11-29 05:12:50 UTC
Ager Agemo wrote:
next time use a SB... a single bomb will make the depot hit reinforcement mode.

What's better, a single bomb will make all depots hit reinforce mode (I don't remember how far they must be one from another, but I'm sure that not too far).
But then, everybody wants to use new inties to navigate bubble farms now, and someone told me that solo light tackle such as inty has troubles with reinforcing depots.
Brendan Anneto
Gladiators of Rage
Fraternity.
#464 - 2013-11-29 06:52:42 UTC
Roggle wrote:
Today i found a raven in a wormhole, tackled it. He had setup a mobile depot and refit to warp core stabs to escape (very clever). I cant imagine this was its primary purpose but its seems like it could be abused. Solo is hard enough without have to bring 3 faction scrams to make sure you can catch PVE BS. I think that maybe you should not be able to refit if you have an agression timmer. Am I the only one who thinks this is a silly game mechanic or am i way off? Thanks


What?? Where you flying a Velator or something. You have a full minute to break him.

I also will laugh at your calamity; I will mock when your terror comes, When your terror comes like a storm, And your destruction comes like a whirlwind, When distress and anguish come upon you.   Proverbs 1:26-27

Kaarous Aldurald
Black Hydra Consortium.
#465 - 2013-11-29 07:20:53 UTC
I just had an interesting thought.

Counter Depot-ing. Drop a depot next to the tackle target before they can drop one themselves, since you can't drop one within the radius.

Doesn't work if they thought ahead and dropped one ahead of time, but hey, it's something.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Domanique Altares
Rifterlings
#466 - 2013-11-29 07:24:04 UTC
RubyPorto wrote:

If a Stealth Bomber is the best tool for the specific situation, whats the problem with using it?


Because on the Big Rock Candy Mountain where Ziona lives, that's simply not acceptable.
RubyPorto
RubysRhymes
#467 - 2013-11-29 08:23:55 UTC
Domanique Altares wrote:
RubyPorto wrote:

If a Stealth Bomber is the best tool for the specific situation, whats the problem with using it?


Because on the Big Rock Candy Mountain where Ziona lives, that's simply not acceptable.



Charlie, you have to come with us to Candy Mountain!

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Giullare
The Candyman is Back
#468 - 2013-11-29 09:15:52 UTC
Infinity Ziona wrote:
I made a thread about this in F&I last week.

Fail argument - Bring an heavy interdictor. Cause they can cloak in WH right? Won't work on T3s without focused.
Fail argument - fit more scrams. So a tackler now needs to fit up to 4 scrams to tackle one ship.
Fail argument - anchor a bubble. So we warp in, ask the guy to wait while we deploy a bubble and it anchors. Won't work on T3,s.
Fail argument - bring friends. Because the only way we should be able to catch a single ship is by ganking them. Remember for each ship you'll need a focused interdictor or a tackler with at least 4 scrams, for 8 low slot ships one will need to be a +3 of course.
Fail argument - put it into reinforced. It has 18k EHP. To reinforce it before he can right click and auto load his fit you're going to need about 3kdps.


We need this depot fixed such that it cannot be used during combat.

The reason WCS were nerfed was because people were fitting all lows with them, that was fixed but that I Win button has just been reintroduced.


So there are still brains in forum.
People that say " bring friends " probably never tried solo hunt cause they are so bad that can only follow orders or leech on someone else tackle.
Giving the chance to refit to nullified sub. + wcs in a combat scenario it's just weird.
At least when it was done with capitals you needed a carrier in range to be " elite pvp or lamer " but now you can be lamer with 1 mil isk deployable and everyship.
Anyway the poster should have brought a hyperstatial rigged dictor and gg to raven
lollerwaffle
Perkone
Caldari State
#469 - 2013-11-29 09:53:00 UTC
Giullare wrote:


So there are still brains in forum.


Apparently not.
Kaarous Aldurald
Black Hydra Consortium.
#470 - 2013-11-29 10:07:44 UTC
lollerwaffle wrote:
Giullare wrote:


So there are still brains in forum.


Apparently not.


Yeah I lost a lot of respect for RAZOR just now.

Especially when he de facto agreed with Infinity's outright lie about auto loading fits. Which doesn't actually work by the way.

I do wonder why IZ lies so very much though. It's almost like he doesn't actually have any clue about what he talks about, and tries to make up evidence to bolster his absurd claims.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Sean Parisi
Blackrise Vanguard
#471 - 2013-11-29 10:29:20 UTC
I will be your friend Roggle.
Iudicium Vastus
Doomheim
#472 - 2013-11-29 11:00:09 UTC
Wow, people trying to shoot down presented counters? Ha!
They just like their own lazy single-point I Win button for themselves.

[u]Nerf stabs/cloaks in FW?[/u] No, just.. -Fit more points -Fit faction points -Bring a friend or two with points (an alt is fine too)

Icylce
The Scope
Gallente Federation
#473 - 2013-11-29 12:11:15 UTC
This topic is hilarious!
I dare say I never used mobile depot, but from what I read in here it is a must thingy in my ratting carrier. Also I think there is a valid point raised, even though many ppl try to come up with sollutions which dont really fit the situation.

1. Bring more friends sollution:
Yes that would definetly work. However this completely ignores the fact were talking solo pvp here. And even though some ppl in here try to describe solopvpers like antisocial freaks of a kind, flying solo is mostly a choice. This advice is not viable and it makes me wonder how could anyone even propose smt like this to solo pvp problem.

2. Bring more scrams:
Fitting more scramblers gimps your fit greatly. Againg were speaking solo pvp here so u try to fit your ship to be as flexible as it can get and fitting like this really limits your options. Not really an advice I find usefull for solo player, altough theoretically viable.

3. Reinforce the depot:
I see no problem reinforcing the depot if it is dropped after u arrived on field. However from the information ive gathered it will be very difficult borderline impossible to prevent target from refitting if depot was dropped beforehand. This advice is really usefull and ill add depots to my overview so I can primary them when hunting.

4. Bring this/that ship
Since u solo pvp u can bring only 1 ship with u. The best choice seems to fly small dictor or hictor. I dont really think hictors are that good pvp ships. They have great tackle, great tank but ability to avoid or escape camp seem pretty low. That leaves u with small dictor. Ofc picking this ship will limit your target choice greatly, but u already limit yourself by flying solo. That beeing said, other ships dont have as good chance of tackle against "on the fly" reffiting ships, because of low ability to stop wcsd ships to warp away. Basicaly u cant kill anything that carries depot around for refit in other ships, which is too restrictive for solo pvp player.

From proposed solutiions only 1 helps (nr. 3), 2 fail completely (nr. 1,2), and one is so so (nr. 4). It seems obvious that if mechanics dont change, this will greatly further discourage solo pvp, which is plain bad.
Tippia
Sunshine and Lollipops
#474 - 2013-11-29 12:26:42 UTC
Icylce wrote:
1. Bring more friends sollution:
Yes that would definetly work. However this completely ignores the fact were talking solo pvp here.
Not quite. We're talking about PvP against a player who has done everything he can to prepare himself, which means that just barging in solo and doing what you always do will not work. This is as it should be.

Quote:
2. Bring more scrams:
Fitting more scramblers gimps your fit greatly.
That's ok. Fitting more WCSes gimps his fit greatly, so you come out about even.

Quote:
3. Reinforce the depot:
I see no problem reinforcing the depot if it is dropped after u arrived on field. However from the information ive gathered it will be very difficult borderline impossible to prevent target from refitting if depot was dropped beforehand.
It's pretty easy either way. If they drop it during the fight, you just need to chew through 18k EHP in 60 seconds; if they've dropped it beforehand, you need to chew through 3,750 EHP. Quite a few ship can simply alpha it into reinforced and then get on with business.

Quote:
4. Bring this/that ship
Since u solo pvp u can bring only 1 ship with u.
…and this all comes down to preparation. He's made sure to be really prepared for the eventuality of being tackled while near the depot, so it only makes sense that you need to prepare as well.

So from the proposed solutions, all of them help. The only one that doesn't help is “I want to do exactly as before”, which obviously won't work since things aren't the way they were before. This is as it should be.
Icylce
The Scope
Gallente Federation
#475 - 2013-11-29 13:27:10 UTC
Tippia wrote:
Not quite. We're talking about PvP against a player who has done everything he can to prepare himself, which means that just barging in solo and doing what you always do will not work. This is as it should be.

Yes it is a good "general advice". But solo pvp=/= more friends. Thats why while this advice targets the problem, it doesnt take into account the specific situation. It is therefore DQ by the definition of solo.

Quote:
That's ok. Fitting more WCSes gimps his fit greatly, so you come out about even.

Yes but he doesnt have to commit to his fit. Its just 20-30 second fit for sake of escaping. And while escaping or running away is viable tactic he does not sacrifice the ability of his ship to pve while retaining the ability to effectively fly away.

Quote:
t's pretty easy either way. If they drop it during the fight, you just need to chew through 18k EHP in 60 seconds; if they've dropped it beforehand, you need to chew through 3,750 EHP. Quite a few ship can simply alpha it into reinforced and then get on with business.

I agree. If u choose to solo pvp u should be able to dish a bit of dps because if u cant u wont be able to kill the ratter no matter the depot.

Quote:
…and this all comes down to preparation. He's made sure to be really prepared for the eventuality of being tackled while near the depot, so it only makes sense that you need to prepare as well.

Ofc preparation is key. However the preparation u have to take as solo pvper narrows down your options way too much in my opinion. On the other side all that defender has to do is load depot with fit to cargo and use it at theright time or whenever. Not much of an effort if u ask me.

Quote:
So from the proposed solutions, all of them help. The only one that doesn't help is “I want to do exactly as before”, which obviously won't work since things aren't the way they were before. This is as it should be.

Never claimed "I wanted to do exactly as before." I just feels this restricts solo pvp even furhter which is no warranted IMHO. Even though EVE is MMO, there should be viable choice to pvp solo and have small chance to kill something. And that your chance to evade attacker should not be in large part decided by the size of your cargohold.
Ramona McCandless
Silent Vale
LinkNet
#476 - 2013-11-29 13:30:10 UTC  |  Edited by: Ramona McCandless
Icylce wrote:

Fitting more scramblers gimps your fit greatly.


I believe I addressed this in my lecture entitled

FLY ARMOUR CANE, STUPID

right, Tippia am I right eh eh *nudge nudge*

A young Adam Sandler I think

Right?


Right?

Huh?

Right?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Tippia
Sunshine and Lollipops
#477 - 2013-11-29 13:45:44 UTC
Icylce wrote:
Yes it is a good "general advice". But solo pvp=/= more friends.
…and foregoing friends means foregoing a fairly large number of strategies. Without those strategies, some targets will be beyond your reach, such as a target that is fully prepared to run away from a single attacker. If he has made all those preparations, and you refuse to do any to adapt or circumvent what he's done, then his getting away is how it should be.

He's prepared; you need to prepare right back.

Quote:
Yes but he doesnt have to commit to his fit.
If he doesn't commit to it, he won't get away so that would remove the entire point with his trying to fit them to begin with.

Quote:
Ofc preparation is key. However the preparation u have to take as solo pvper narrows down your options way too much in my opinion.
Have you thought about bringing along a depot to adjust your fit to what you might encounter? The defender has to put in as much effort as you do to plan what he brings along. And given the size of the equipment involved, cargo space isn't a factor for whether he can evade you or not.

Quote:
Never claimed "I wanted to do exactly as before."
No, but that is the gist of the main complaint against the thing: that just flying in and blasting the guy without proper preparation and adaptation won't work.

For a short while, it will be a popular tactic to use until the attackers learn to use the myriad of counter-tactics at their disposal. After that, it'll just be easier to go back to the tried and true evasion tactics because they're not so trivially easy to nullify.
Rita Riddick
Doomheim
#478 - 2013-11-29 15:52:23 UTC

When I'm in a WH I fill my MD with fireworks. While I'm "pretending" to refit stabs (forcing them to pop my MD) I escape as it explodes to thousands of flashy colors.

It's called a, "diversianary" tactic. Always worked on the A-Team.

*I know you can't place anything inside a MD before it's deployed.

~The problem with Goonswarm, is that it's full of BoB/Goons/RvB~

Minmatar Citizen160812
The LGBT Last Supper
#479 - 2013-11-29 17:36:09 UTC
Icylce wrote:
This topic is hilarious!
I dare say I never used mobile depot, but from what I read in here it is a must thingy in my ratting carrier. Also I think there is a valid point raised, even though many ppl try to come up with sollutions which dont really fit the situation.

1. Bring more friends sollution:
Yes that would definetly work. However this completely ignores the fact were talking solo pvp here. And even though some ppl in here try to describe solopvpers like antisocial freaks of a kind, flying solo is mostly a choice. This advice is not viable and it makes me wonder how could anyone even propose smt like this to solo pvp problem.

2. Bring more scrams:
Fitting more scramblers gimps your fit greatly. Againg were speaking solo pvp here so u try to fit your ship to be as flexible as it can get and fitting like this really limits your options. Not really an advice I find usefull for solo player, altough theoretically viable.

3. Reinforce the depot:
I see no problem reinforcing the depot if it is dropped after u arrived on field. However from the information ive gathered it will be very difficult borderline impossible to prevent target from refitting if depot was dropped beforehand. This advice is really usefull and ill add depots to my overview so I can primary them when hunting.

4. Bring this/that ship
Since u solo pvp u can bring only 1 ship with u. The best choice seems to fly small dictor or hictor. I dont really think hictors are that good pvp ships. They have great tackle, great tank but ability to avoid or escape camp seem pretty low. That leaves u with small dictor. Ofc picking this ship will limit your target choice greatly, but u already limit yourself by flying solo. That beeing said, other ships dont have as good chance of tackle against "on the fly" reffiting ships, because of low ability to stop wcsd ships to warp away. Basicaly u cant kill anything that carries depot around for refit in other ships, which is too restrictive for solo pvp player.

From proposed solutiions only 1 helps (nr. 3), 2 fail completely (nr. 1,2), and one is so so (nr. 4). It seems obvious that if mechanics dont change, this will greatly further discourage solo pvp, which is plain bad.


As a soloist with only one account I can answer all this crap with one word:

BUMP


We done here or do you goobers still want to post nonsense that can be solved with one word? I have my doubts that any of you complainers even knew what you were doing in the first place and mostly got lucky killing noobs. It's never been uncommon to encounter stabbed ships.

I think the real fear for these guys isn't the stabs but the ability to swap to a pvp fit on the fly to fight back. Don't be scared fellow soloists just look down between your legs and locate the two little round things there. They're called balls...use 'um.

James Amril-Kesh
Viziam
Amarr Empire
#480 - 2013-11-29 22:21:54 UTC  |  Edited by: James Amril-Kesh
So we're still whining that our solo elite peeveepee ships can't fulfill every single role at once, and that ratters actually have options now.

Feel free to post my killboard btw if you think that'll somehow help your argument.

Enjoying the rain today? ;)