These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Mobile Depot - Game Breaking Feature

First post First post
Author
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#201 - 2013-11-26 19:48:45 UTC  |  Edited by: Infinity Ziona
Tippia wrote:
Jythier Smith wrote:
Isn't this still coming down to "A properly prepared opponent can get away before I can get them locked down"? Is that really not the way it should be?
Yes.

Well… except for the part where you can quite easily ruin all the preparation in a single shot, but it requires some sneaking and finesse to get that shot in.

Infinity Ziona wrote:
Last I checked dictors didn't get bubble immunity. While your dictor is mwd'ing the renter bubble camp your Apoc is docking... The whole point of the changes to inties was so they could tackle shite... ffs Now you're suggesting its cool they can't do that cause dictors can?

…so in the first instance, nothing has changed, and in the second instance, the point of the change was that inties could now overtake fleeing ships and… well… intercept them. As it happens, depots do not interfere with that particular aspect at all.

LMAO. Oh so they're capable of chasing down a fleeing ship, as in being able to warp to it before it warps off... what you're trying to say though is they're not supposed to be able to you know, tackle them to stop them leaving....

What a LOAD of EXPLETIVE.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Tippia
Sunshine and Lollipops
#202 - 2013-11-26 19:52:56 UTC
Infinity Ziona wrote:
Oh so they're capable of chasing down a fleeing ship, as in being able to warp to it before it warps off.
No, as in if it tries to run away, they will arrive wherever it is going first and stop them. You know… intercept them.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#203 - 2013-11-26 19:56:31 UTC
Tippia wrote:
Infinity Ziona wrote:
Oh so they're capable of chasing down a fleeing ship, as in being able to warp to it before it warps off.
No, as in if it tries to run away, they will arrive wherever it is going first and stop them. You know… intercept them.

Well we know where they'll be warping to won't we. Right to their precious I WIN button to fit some stabs... you have to be moronic to believe the depot is balanced.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Ot3ma
#204 - 2013-11-26 20:01:35 UTC
Infinity Ziona wrote:
Tippia wrote:
Infinity Ziona wrote:
Oh so they're capable of chasing down a fleeing ship, as in being able to warp to it before it warps off.
No, as in if it tries to run away, they will arrive wherever it is going first and stop them. You know… intercept them.

Well we know where they'll be warping to won't we. Right to their precious I WIN button to fit some stabs... you have to be moronic to believe the depot is balanced.


Your makeup is running from all the tears.. need a tissue?
Tippia
Sunshine and Lollipops
#205 - 2013-11-26 20:03:32 UTC
Infinity Ziona wrote:
Well we know where they'll be warping to won't we.
Yes. It's usually quite easy to spot. Well, unless they have a very handy safe spot, in which case it's time to break out the probers as usual. But again, nothing about this really changes with depots (except that it's a bit easier to find those safe spots if the fleeing party is a bit of a clutz).

Quote:
Right to their precious I WIN button to fit some stabs.
…which they won't be able to do since it's not going to be in working order when they get there.
James Amril-Kesh
Viziam
Amarr Empire
#206 - 2013-11-26 20:09:36 UTC
Unless they shelled out for a Yurt. Those things are going to be very hard to scan down. But they should be at 500m isk.

Enjoying the rain today? ;)

Malcanis
Vanishing Point.
The Initiative.
#207 - 2013-11-26 20:16:40 UTC
Everything in this thread confirms that I was right to passionately support the introduction of these modules.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Remiel Pollard
Aliastra
Gallente Federation
#208 - 2013-11-26 20:18:23 UTC
Malcanis wrote:
Everything in this thread confirms that I was right to passionately support the introduction of these modules.


Working as intended.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#209 - 2013-11-26 20:32:46 UTC
Malcanis wrote:
Everything in this thread confirms that I was right to passionately support the introduction of these modules.

Nice to see CSM hard at work turning EVE into WOW. What's next, Angels you can right click to get your stuff back?

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Tippia
Sunshine and Lollipops
#210 - 2013-11-26 20:34:59 UTC  |  Edited by: Tippia
James Amril-Kesh wrote:
Unless they shelled out for a Yurt. Those things are going to be very hard to scan down. But they should be at 500m isk.

Well, that just comes down to preparation once again, doesn't it? They've prepared for the possibility that it might be scanned down and invested in the tools needed to counter that eventuality, so now you've got to counter-prepare by bringing out a top-notch scanner and further invest in the tools that goes with that particular process.

Infinity Ziona wrote:
Nice to see CSM hard at work turning EVE into WOW.
So… how is providing everyone with more tools, more options, more strategies, more counters and counter-counters turn the game into WoW?
Obunagawe
#211 - 2013-11-26 20:36:53 UTC
Yeah, further reason never to undock again. I hate what this game has become.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#212 - 2013-11-26 20:44:01 UTC
Tippia wrote:
James Amril-Kesh wrote:
Unless they shelled out for a Yurt. Those things are going to be very hard to scan down. But they should be at 500m isk.

Well, that just comes down to preparation once again, doesn't it? They've prepared for the possibility that it might be scanned down and invested in the tools needed to counter that eventuality, so now you've got to counter-prepare by bringing out a top-notch scanner and further invest in the tools that goes with that particular process.

Infinity Ziona wrote:
Nice to see CSM hard at work turning EVE into WOW.
So… how is providing everyone with more tools, more options, more strategies, more counters and counter-counters turn the game into WoW?

Its none of those things you mention, its a way of fitting WCS to flee from any risk. Since you support riskless suicide ganking its not difficult to believe you would support this garbage.

Unfortunately there are people who play EVE ONLINE the game who will be adversely affected by this carebearism.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

James Amril-Kesh
Viziam
Amarr Empire
#213 - 2013-11-26 20:48:54 UTC
Tippia wrote:
James Amril-Kesh wrote:
Unless they shelled out for a Yurt. Those things are going to be very hard to scan down. But they should be at 500m isk.

Well, that just comes down to preparation once again, doesn't it? They've prepared for the possibility that it might be scanned down and invested in the tools needed to counter that eventuality, so now you've got to counter-prepare by bringing out a top-notch scanner and further invest in the tools that goes with that particular process.

That was my point. "But they should be."

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#214 - 2013-11-26 20:50:00 UTC
Infinity Ziona wrote:
Tippia wrote:
James Amril-Kesh wrote:
Unless they shelled out for a Yurt. Those things are going to be very hard to scan down. But they should be at 500m isk.

Well, that just comes down to preparation once again, doesn't it? They've prepared for the possibility that it might be scanned down and invested in the tools needed to counter that eventuality, so now you've got to counter-prepare by bringing out a top-notch scanner and further invest in the tools that goes with that particular process.

Infinity Ziona wrote:
Nice to see CSM hard at work turning EVE into WOW.
So… how is providing everyone with more tools, more options, more strategies, more counters and counter-counters turn the game into WoW?

Its none of those things you mention, its a way of fitting WCS to flee from any risk.

So it's exactly those things.

Infinity Ziona wrote:
Since you support riskless suicide ganking its not difficult to believe you would support this garbage.

Suicide ganking isn't risk free at all.

Enjoying the rain today? ;)

Desivo Delta Visseroff
The Scope
Gallente Federation
#215 - 2013-11-26 20:57:18 UTC
Malcanis wrote:
Everything in this thread confirms that I was right to passionately support the introduction of these modules.



Fantastic!

I support the introduction of any module/mechanic that forces players out of their comfort zone, forces evolution, adaptation and brings forth buckets and buckets of forum tears and complaining.

This is Eve done rightCool

HTFU and long live Eve online!!!

I was hunting for sick loot, but all I could get my hands on were 50 corpses[:|]..............[:=d]

Tippia
Sunshine and Lollipops
#216 - 2013-11-26 20:58:38 UTC
Infinity Ziona wrote:
Its none of those things you mention, its a way of fitting WCS to flee from any risk.
In other words, it provides everyone with more tools, more options, more strategies, more counters and counter-counters.

So, again, how does that turn the game into WoW?

Quote:
Since you support riskless suicide ganking
…except, of course, that I don't. I simply support suicide ganking — all the tools, options, strategies, counters and counter-counters that go into it — and if people feel that the risks are too low, then that's their problem because they're the ones who are willingly voiding those those risks on the gankers' behalf.
Casanunda
Sebiestor Tribe
Minmatar Republic
#217 - 2013-11-26 20:58:53 UTC  |  Edited by: Casanunda
James Amril-Kesh wrote:

Infinity Ziona wrote:
Since you support riskless suicide ganking its not difficult to believe you would support this garbage.

Suicide ganking isn't risk free at all.

Of course suicide ganking is risk and effort free, in Infinitys head anyway.

Everybody knows that it takes absolutely zero effort to organise a fleet, plot out insta-undocks, pre-prep Concord, scan potential victims ships for fit and shinys and all the other planning that goes into it. That there's zero risk or restrictions involved with being a -10 pilot in highsec and lets not forget that it's 98% cheaper to suicide gank now than it has been at any time in the past, regardless of repeated nerfs to ganking and the loss of insurance on Ships lost to Concord.

The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#218 - 2013-11-26 21:10:31 UTC
Casanunda wrote:
James Amril-Kesh wrote:

Infinity Ziona wrote:
Since you support riskless suicide ganking its not difficult to believe you would support this garbage.

Suicide ganking isn't risk free at all.

Of course suicide ganking is risk and effort free, in Infinitys head anyway.

Everybody knows that it takes absolutely zero effort to organise a fleet, plot out insta-undocks, pre-prep Concord, scan potential victims ships for fit and shinys and all the other planning that goes into it. That there's zero risk or restrictions involved with being a -10 pilot in highsec and lets not forget that it's 98% cheaper to suicide gank now than it has been at any time in the past, regardless of repeated nerfs to ganking and the loss of insurance on Ships lost to Concord.

The last part is right. Zero risk, sort of like throwing a bunch of WCS in a container and sitting next to it so you don't have to PvP is zero risk.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Tippia
Sunshine and Lollipops
#219 - 2013-11-26 21:14:37 UTC
Infinity Ziona wrote:
The last part is right. Zero risk, sort of like throwing a bunch of WCS in a container and sitting next to it so you don't have to PvP is zero risk.
Too bad that it's such an easy tactic to counter…
Jonah Gravenstein
Machiavellian Space Bastards
#220 - 2013-11-26 21:17:34 UTC
Tippia wrote:
Infinity Ziona wrote:
The last part is right. Zero risk, sort of like throwing a bunch of WCS in a container and sitting next to it so you don't have to PvP is zero risk.
Too bad that it's such an easy tactic to counter…

Both of them are, suicide ganking is easy to avoid, containers go pop when you shoot at them, unfortunately the principles of effort and planning seem to be lacking in certain people.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack