These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
Previous page123Next page
 

Drone Agro Issues

Author
IIshira
School of Applied Knowledge
Caldari State
#21 - 2013-11-19 21:21:28 UTC  |  Edited by: IIshira
You can use non sentry drones as long as you keep them close. So unless you MWD to the NPC you're using sentry drones to kill everything but frigates. Many frigates will come within 10km so this isn't an issue with them. If I remember right there's a few missions where everything is right on top of you but this isn't the majority.
Donbe Scurred
University of Caille
Gallente Federation
#22 - 2013-11-19 21:31:23 UTC
Did I step into a time warp?Shocked
Tauranon
Weeesearch
CAStabouts
#23 - 2013-11-19 21:43:06 UTC
Infinity Ziona wrote:
The OP has a point.

I have on many occasions had full aggro, deploy drones, instantly they start taking damage (from every npc even 2km away), recall drones, lose 1 drone which is webbed I guess. Deploy drones after being retargetted, instantly start taking damage, over and over. It happens mostly with light drones and light npcs, which obviously makes light drones totally useless in many circumstances.



That is the drone aggro bug, and probably not what CCP intended. I've seen it both in the maze, and in military operations complex, and since i don't use lights in MOC, it happens to sentries. It takes about 25 seconds to aggro back up on sentries, and literally happens every 25 seconds, you wind up retracting them during every battleship kill, and given how many battleships need to be killed in MOC, its pretty damn tedious.

Quote:


These days I don't carry light drones for frigs (just warrior II for players), I use Ogres for even elite npc frigates since for some absurd reason I can usually deploy them and go have a cup of coffee.

Why is it absurd, well if the intention was to stop afk'ing with drones you would think they would have applied this 'fix' to affect the drones we use to afk (sentries, heavies), not the bloody drones we use to kill frigs with.

On the Maze now, I warp in, deploy sentries, pop the towers, deploy Ogres, pop the elites, deploy sentries and then I don't have to do anything except wait for the drones to kill everything. If it wasn't for the spawns as the structure is being taken down and the requirement to watch local I could do the Maze completely AFK.

The correct fix for the AFK issue should have been to set all drones to passive and require the operator to manually tell them to attack, not create some bizarre aggro ruleset vs light drones.



people that bot, bot the F key.

Quote:


Before anyone says I need to train drone skills, I'm a 2003 character with superb drone skills and have been using drones since they were introduced, that'd be at original launch btw.

Oh: I should add, there is one cool trick that has saved me a few times when i first started running combat anoms. If you mess up and your tank is failing, you're scrammed and webbed or you need to get range from the frigs if they're waiting at warp in, release your lights and they can act as WCS, the scrambling, webber frigs will usually instantly drop scrams / webs on you and you can warp or AB / MWD away while they savage your lights.


The drone aggro condition is pretty noticeably different, in the drone aggro condition, just sticking any drones in space will get everything but the station on a drone. I had it so bad one time that even sticking wardens out drew full aggro to the wardens (which let me go fetch more mobile drones from the insta aggro killing 1 per frigate kill).

I took a web next time, and had no drone aggro at all. Not a single outbreak - killed the 20 or so scramblers in 1 go without retracting lights. IMO the system does have a broken condition, and it becomes far more readily apparent on the much larger spawns in the complexes than it does in missions. Its also why new players complain about it more, as I wouldn't even notice running a mission, but people who get the triggers wrong and wind up with full stage aggro can get seriously messed up by it.

I might fraps MOCs and mazes till I get the condition again.
Marsan
#24 - 2013-11-19 22:16:10 UTC
From what I've noticed is the that Elite frigates tend to target light drones a lot more. But honestly dead light drones is just the price of running missions. Keep an eye on their health and replace them every so often. If you think the standard AI is bad you should try the sleeper AI which tends to eat drones like popcorn unless you have 2-3 people running the site.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Thufir Bezluden
Doomheim
#25 - 2013-11-20 07:08:55 UTC  |  Edited by: Thufir Bezluden
Sorry, I didn't clarify. I have low SP and using cyclone/gnosis for L3 missions. I use combat drones, not sentries. For control, I use a nostromo n50 speedpad -same as when I played EVE from 2004-07 and 2009-10. I can sic drones on a target fast and recall them faster, but not always fast enough.

Fire and Drone Control on Nostromo N50
Tauranon
Weeesearch
CAStabouts
#26 - 2013-11-20 08:06:24 UTC
Thufir Bezluden wrote:
Sorry, I didn't clarify. I have low SP and using cyclone/gnosis for L3 missions. I use combat drones, not sentries. For control, I use a nostromo n50 speedpad -same as when I played EVE from 2004-07 and 2009-10. I can sic drones on a target fast and recall them faster, but not always fast enough.

Fire and Drone Control on Nostromo N50


There isn't a lot you can do about that, other than dealing more dps from the gnosis itself and making the gnosis a source of ewar, and recognising that elite cruisers and elite frigates will kill medium and small drones if they can.

If you have medium turrets on the gnosis then they may well do a lot more damage if you are webbing stuff, and you shouldn't send combats out past web range unless you understand the NPCs drone aggro tendencies pretty well.

If say you were using lasers, you would want a couple of heatsinks and a web on it.
If say you were using missiles, you would want a couple of ballistic controls and a target painter on it.
Perton Shil
The Scope
Gallente Federation
#27 - 2013-11-22 11:13:59 UTC
And I have similar issue - my heavy drones are quite slow. Almost in every case I'm not able to recall them on time, before elite battle-cruisers which spawn in anomalies I'm doing attack them and shoot down at least one. BS-es which are killed last, are orbiting at 33km, and this is a range which drones must travel. I then launch medium drones, and those are fine. But what could be solution for heave drone aggro problem?
Thufir Bezluden
Doomheim
#28 - 2013-11-23 19:09:13 UTC
not a gnosis issue, but thanks for info.
Dextrome Thorphan
#29 - 2013-11-25 16:28:56 UTC
Perton Shil wrote:
And I have similar issue - my heavy drones are quite slow. Almost in every case I'm not able to recall them on time, before elite battle-cruisers which spawn in anomalies I'm doing attack them and shoot down at least one. BS-es which are killed last, are orbiting at 33km, and this is a range which drones must travel. I then launch medium drones, and those are fine. But what could be solution for heave drone aggro problem?


I have a similar issue.. if anybody got some cool strategies, feel free to share ^_^
dexington
Caldari Provisions
Caldari State
#30 - 2013-11-25 17:17:05 UTC
Rengerel en Distel wrote:
IIshira wrote:
Robert Morningstar wrote:
I run lvl 4 all the time and my drones are my main damage dealer never have issues if aggroed I just recall wat a few sec and redeploy


With sentry drones this is possible since you can instantly recall them. I think the OP was referring to drones that have to travel to their target.


Well, we've found his problem then.


it does seem broken that sentry drones are the only useful drones in pve.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Ajaa Saan
Saan Enterprises
#31 - 2013-11-26 06:19:57 UTC
There is something amiss since they patched today. My drones are gaining aggro under ten seconds of deployment in some instances.

Sturmwolke
#32 - 2013-11-26 06:58:57 UTC
The simplest solution is to never deploy light/med/hvy drones to attack targets > 10km. Only deploy them to targets within 10km radius of your ship.
Your chances of saving a drone which had been targeted and heavily webbed by NPC frigates is almost 100% due to the closer distance - I personally prefer 5km radius.

Mission drone boats should use sentry drones exclusively and pack a flight (or two) of lights or med for the above anti-frig defence. Heavy drones are too slow for effective use in anything larger than a cruiser hull.
Any mission drone boats which rely on lights/meds as its main weapon will fail.
Turk MacRumien
The Scope
Gallente Federation
#33 - 2013-11-26 19:16:09 UTC
Sturmwolke wrote:
Any mission drone boats which rely on lights/meds as its main weapon will fail.


Ha! No. I use drones in a myrm at 30-40 kms all the time, and I don't lose them that often. lock targets, start shooting w/ turrets, deploy drones and send them off. It's not that easy to lose them. Occasionally rats will switch aggro in the midst of a fight, but most times they don't hit enough to kill my drones before I notice. I think the easiest way to cut down on dps heading towards your drones is just to prioritize small (frigs and destroyers) targets once you enter a room. Once you've done that, cruiser and bc rats can't hit mediums well enough to kill them before you notice.

Unless they're shooting missiles. God I hate seeing missiles ships as a drone boat

And for everyone talking about the aggressive stance, put your drones on passive so they don't fly around willy-nilly targeting everything.
Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#34 - 2013-11-26 21:08:45 UTC
op has a point so,

im not using any drones anymore (do more damage with my gun/missile boats). before the ai change i always used light to get rid of frigates or destroyers, now there r 2 possibilities (with near perfect drone skills). Possibility 1 they get alphad, worst mission i lost overall 10 hob 2 (2nd set was for me to gtf out and refit), the first ones where all the same, go out hunt frigs, get alpha -1 drone. So now my standard fit includes web and tp and no drones what so ever. Possibility 2 they never get targeted.

Sentries still work great, but small combats cant fullfill their role in half of the l4 missions, so the ai is great but the drones lose theire validity for pve.
Dextrome Thorphan
#35 - 2013-11-27 09:11:52 UTC
Jeanne-Luise Argenau wrote:
op has a point so,

im not using any drones anymore (do more damage with my gun/missile boats). before the ai change i always used light to get rid of frigates or destroyers, now there r 2 possibilities (with near perfect drone skills). Possibility 1 they get alphad, worst mission i lost overall 10 hob 2 (2nd set was for me to gtf out and refit), the first ones where all the same, go out hunt frigs, get alpha -1 drone. So now my standard fit includes web and tp and no drones what so ever. Possibility 2 they never get targeted.


Hm i don't really have any probs with light drones (my issues are with the slower meds/heavies)... I just recall the one that's being attacked and launch a new drone. Although when I wait untill the NPC frigates are close enough and orbiting me, if I launch my drones then, they usually get no aggro.
IIshira
School of Applied Knowledge
Caldari State
#36 - 2013-11-27 13:06:50 UTC
I wonder if all the people that support the crazy drone aggro would still if NPCs attacked turrets and launchers? You would have to stop firing till the aggro went away. This is pretty much what happens with drones. It's not a big deal if guns or missiles are your main DPS but when you're in a drone ship it blows.
Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#37 - 2013-11-27 14:30:56 UTC
Dextrome Thorphan wrote:
Jeanne-Luise Argenau wrote:
op has a point so,

im not using any drones anymore (do more damage with my gun/missile boats). before the ai change i always used light to get rid of frigates or destroyers, now there r 2 possibilities (with near perfect drone skills). Possibility 1 they get alphad, worst mission i lost overall 10 hob 2 (2nd set was for me to gtf out and refit), the first ones where all the same, go out hunt frigs, get alpha -1 drone. So now my standard fit includes web and tp and no drones what so ever. Possibility 2 they never get targeted.


Hm i don't really have any probs with light drones (my issues are with the slower meds/heavies)... I just recall the one that's being attacked and launch a new drone. Although when I wait untill the NPC frigates are close enough and orbiting me, if I launch my drones then, they usually get no aggro.


like i said i used mainly light to complement my raven. i had missions where i had no trouble at all but as example the elite frigates in blockade got my drones faster than i could say damn. And im not 100% sure it was only the elite frigs because i had seen another mission where 2 cruiser switched aggro and alphaed my small drones (i thought they should be pretty save but nope not at all). So i stopped using drones in missions altogether (excemption sentries in a mjd domi or mwd ishtar).
Ubiquitous Newt
The F-Bombers
#38 - 2013-12-04 03:16:40 UTC  |  Edited by: Ubiquitous Newt
This AI is exceedingly annoying. I came pretty close to being stuck warp-jammed by some L4 frigs the other night - lost a whole flight of lights and had to scrounge for drones in wrecks and load them into my drone bay using a mobile depot. ...The main problem's lights/hobgoblins. They get targeted even if you had full aggro & are still shooting, die before you can recall them, and I'm losing a few of them per mission WITH a remote repper. You put them out to clean up a 6-10 frigs at the end of a mission and they'll end up popped if you don't micromanage them to death. This is supposed to be fun? Seriously? ...Once again here, the big losers are mission battleships using lights to scram frigs off (On top of the warp speed nerf, ). You're really killing drone use and making battleships much suckier with this nonsense. Why give them a 50m^3 drone bay at all? ...maybe I'll use Hob Is, if it's gonna be this expensive.

IIshira wrote:
I wonder if all the people that support the crazy drone aggro would still if NPCs attacked turrets and launchers? You would have to stop firing till the aggro went away. This is pretty much what happens with drones. It's not a big deal if guns or missiles are your main DPS but when you're in a drone ship it blows.


This is a great point. I'll support drones being aggro'd and destroyed just as soon as you agree that NPCs should be able to target your highslot turrets and blow them up. ...What? That''s totally realistic, people have been taking out gun turrets for centuries, why are you against it in Eve?

This puts a notable dent in my bottom line, involves constantly, annoy micromanagement, and I'm not happy. For god's sake, quit nerfing everything & everyone just to catch a couple people making unimpressive bad money half AFK. If you want to fix AFK drone boats, making lights instapop in missions is a really annoying way to go about it - we don't need to risk losing a drone every 60 seconds. Lower the damage NPCs do to lights or something. You don't have justify it beyond "gameplay balance"; just do it.
Dextrome Thorphan
#39 - 2013-12-04 08:25:44 UTC
I've been doing alot of different anomalies and ded plexes lately... and for some reason, in some sites my heavy drones Never get aggro, while other sites they Always get aggro... (and it's always the same sites that give the same results)

So yeah, you just gotta learn which to avoid. Unfortunately most ded plexes are on the avoid-list =/
Tolum Vanmeer
Center for Advanced Studies
Gallente Federation
#40 - 2013-12-04 09:23:05 UTC
It's the elite frigates that are the problem. The moment they see drones, they jump on them one by one and they are very effective to take them down quickly.

Drones and drone ships will be killed slowly by CCP to solve their server load issues.
Previous page123Next page