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Agent-accessability more easy and reasonable+ drones to warp with u if get DC

Author
Amarr Maniac
Gone to Elite
#1 - 2011-11-20 14:33:23 UTC  |  Edited by: Amarr Maniac
o7 and Respect/Salaam to CCP and whole eve-community...

Is it really a space-age if missions cant be wieved and then declined/accepted remotely?

One really have to fly to station because agent is too lazy to speak in coms?

Even if that agent is in same system/system next to you?

Put limit to have direct contact with your agent 3+ systems or something like that at least...

Another thing that bugs me is that so many of us have f.ex. wireless connection, so we get dc´s occasionally... Loosing drones on missions because of that is just pointless, maybe even more than mission is worth, why they cant just follow our ship in (disconnection) warp (to where ever) ????
Amarr Maniac
Gone to Elite
#2 - 2011-11-20 16:50:20 UTC
So I guess no other people here mission???
Pelador Rova
No Luck Corp
Kenshin Shogunate.
#3 - 2011-11-20 17:03:57 UTC
+1

I assume its/was a view to remove "gameplay" travel shortcuts that make mission bonus times more relevant as opposed to a "realism" issue?

Don't know how straight forward it would be to rebalance the mission times, (assuming it's even needed), to afford space age communications to be "trusted".

It still might not remove a need sometimes to drop off mission related items of course, but it could remove some occasionally annoying aspects about missioning.
Amarr Maniac
Gone to Elite
#4 - 2011-11-20 17:16:42 UTC
Pelador Rova wrote:
+1

I assume its/was a view to remove "gameplay" travel shortcuts that make mission bonus times more relevant as opposed to a "realism" issue?

Don't know how straight forward it would be to rebalance the mission times, (assuming it's even needed), to afford space age communications to be "trusted".

It still might not remove a need sometimes to drop off mission related items of course, but it could remove some occasionally annoying aspects about missioning.


I tend to do (LVL4 in high-sec) missions that give good bonuses and bounties, and avoid those that need some kinda getting/dropping items...

To me, getting to station(s) just to decline/accept missions... I Have 6 (lvl 4 ) agents in systems 1 jump away, think CCP is just bullying us missioners, so we waste time when trying making isk...
Gibbo3771
AQUILA INC
#5 - 2011-11-20 17:41:10 UTC
Amarr Maniac wrote:
Pelador Rova wrote:
+1

I assume its/was a view to remove "gameplay" travel shortcuts that make mission bonus times more relevant as opposed to a "realism" issue?

Don't know how straight forward it would be to rebalance the mission times, (assuming it's even needed), to afford space age communications to be "trusted".

It still might not remove a need sometimes to drop off mission related items of course, but it could remove some occasionally annoying aspects about missioning.


I tend to do (LVL4 in high-sec) missions that give good bonuses and bounties, and avoid those that need some kinda getting/dropping items...

To me, getting to station(s) just to decline/accept missions... I Have 6 (lvl 4 ) agents in systems 1 jump away, think CCP is just bullying us missioners, so we waste time when trying making isk...


Bullying? You get op tenth, drake, raven and cnr for missions, you can't be engaged unless tanker sjf its 10000000% safe if you are fit right and you think ccp is bullying you? Try having your nanoships nerfed, your 90% webs nerfed, gallente ships bring useless.and.drakes/canes flying everywhere you fkin tool
Amarr Maniac
Gone to Elite
#6 - 2011-11-20 20:10:37 UTC
Gibbo3771 wrote:
Amarr Maniac wrote:
Pelador Rova wrote:
+1

I assume its/was a view to remove "gameplay" travel shortcuts that make mission bonus times more relevant as opposed to a "realism" issue?

Don't know how straight forward it would be to rebalance the mission times, (assuming it's even needed), to afford space age communications to be "trusted".

It still might not remove a need sometimes to drop off mission related items of course, but it could remove some occasionally annoying aspects about missioning.


I tend to do (LVL4 in high-sec) missions that give good bonuses and bounties, and avoid those that need some kinda getting/dropping items...

To me, getting to station(s) just to decline/accept missions... I Have 6 (lvl 4 ) agents in systems 1 jump away, think CCP is just bullying us missioners, so we waste time when trying making isk...


Bullying? You get op tenth, drake, raven and cnr for missions, you can't be engaged unless tanker sjf its 10000000% safe if you are fit right and you think ccp is bullying you? Try having your nanoships nerfed, your 90% webs nerfed, gallente ships bring useless.and.drakes/canes flying everywhere you fkin tool


BTW, everytime somebody disagrees with u, terrorists wont win... Just in case, that terrorists win and i disgrace my homecountry, FINLAND, i just wanna say actually is that we missioners just want easier access to agents...

Its just stupid to fly to stations just to get mission declined/accepted...
Jafit McJafitson
Viziam
Amarr Empire
#7 - 2011-11-20 21:05:12 UTC
Amarr Maniac wrote:

I tend to do (LVL4 in high-sec) missions that give good bonuses and bounties


Oh you poor soul, clearly you have a hard life and need to catch a break.
Vaako Horizon
Caldari Provisions
Caldari State
#8 - 2011-11-20 22:51:32 UTC
The ability to accept/deliver missions remote within a set distance sounds nice...
Add it please :D
Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#9 - 2011-11-20 23:14:50 UTC
Is it bullying? No
Are lvl 4's easy once your toon is a month or two old? Yes
Is it carebaring? yes

Is losing drones due to DCs f*king annoying? Yes
Is it F*king annoying to have to go to an agent to turn ina mission, only to go back to where you were for the next mission? Yes

I support remote interactions with agents.
I support some sort of mechanic to allow us to recover drones when we DC (maybe not have the drones warp with us, but allow us to reconnect to those drones when we warp back, rather than having to slow boat over and scoop them).
I'd also support having drones flee when you warp out (rather than sit idle), but following you in warp is perhaps too much (except for fighters and fighter bombers).

If you had drones warp when you DC, next people will be asking for drones to warp when you warp, so then you don't have to recover drones before warping out.


Your initial title probably set a few people into a bad mood before even reading the post.
Missioning does not need to be easier - its easy enough that people routinely AFK them.
The process for accepting them and informing your agent you've completed them can and should be streamlined however.
Aessaya
Independent treasure hunters
#10 - 2011-11-20 23:21:19 UTC
Well, there's some good news for you:

In one of the recent dev blogs (this one) devs announced a few welcome changes to drones, namely:

  • You can now reconnect to lost or abandoned drones that have been left behind as long as you’re still in the ship that launched them.
  • ... when your ship is forced to make an emergency warp, your drones will attempt to return to the drone bay before you take off.


Viva le drones. Don't use them personally, tho.

Ah, you seek meaning? Then listen to the music, not the song.

Amarr Maniac
Gone to Elite
#11 - 2011-11-21 11:22:16 UTC
Verity Sovereign wrote:
Is it bullying? No
Are lvl 4's easy once your toon is a month or two old? Yes
Is it carebaring? yes


Well my missioning char (2 years old pvp "vet") fly very well (faction) fitted CNR, has all skills at lvl 5 needed for tanking/shooting NPC´s, but still cant "just afk" all lvl 4 missions... I loose that ship if I dont pay attention, at least in some lvl 4´s....

Dont know about these lvl 4´s (that 2 month old can do afk) ur talking about...

But i guess we could all agree that contacting agents is pain in the butt... Agents should be more easier and faster accessable...


Thanks for CCP if there is some improvements on drones, too bad my CNR is too fast to "emergency" warp away so that drones could have time to come back to it from 50+ km´s...

And what is wrong with carebearing? People living in high-sec make isk and play their parts on markets too, u know...

Talk of bitter low/null-sec pirate/miner who dont make enough isk???
Vaako Horizon
Caldari Provisions
Caldari State
#12 - 2011-11-21 11:27:44 UTC
Amarr Maniac wrote:
Verity Sovereign wrote:
Is it bullying? No
Are lvl 4's easy once your toon is a month or two old? Yes
Is it carebaring? yes


Well my missioning char (2 years old pvp "vet") fly very well (faction) fitted CNR, has all skills at lvl 5 needed for tanking/shooting NPC´s, but still cant "just afk" all lvl 4 missions... I loose that ship if I dont pay attention, at least in some lvl 4´s....

Dont know about these lvl 4´s (that 2 month old can do afk) ur talking about...

But i guess we could all agree that contacting agents is pain in the butt... Agents should be more easier and faster accessable...


Thanks for CCP if there is some improvements on drones, too bad my CNR is too fast to "emergency" warp away so that drones could have time to come back to it from 50+ km´s...

And what is wrong with carebearing? People living in high-sec make isk and play their parts on markets too, u know...

Talk of bitter low/null-sec pirate/miner who dont make enough isk???


Its the same thing with all low/null'ers....
They scream to high heavens about carebears and nerfing high sec... what they dont get is that the majority of players are in high sec and without them low/null would sink to nothing real fast...

DOWN WITH LOW/NULL AND REMOVE PVP!! ( que the flame war :D hehe )
Amarr Maniac
Gone to Elite
#13 - 2011-11-21 11:46:45 UTC
Vaako Horizon wrote:


Its the same thing with all low/null'ers....
They scream to high heavens about carebears and nerfing high sec... what they dont get is that the majority of players are in high sec and without them low/null would sink to nothing real fast...

DOWN WITH LOW/NULL AND REMOVE PVP!! ( que the flame war :D hehe )


Well lets keep low/null sec as it is, i plan to return there after i make few bills in high-sec, with a bang :)

Just give us "carebears" tools to make those few billions, so we get faster back to null to blow them up :)

Think it would be win/win for all....
Amarr Maniac
Gone to Elite
#14 - 2011-11-21 12:08:40 UTC
Changed subject... Hope it makes more sence...

Did not mean missions should be easier, just that agents should be more easily reached, and missions accepted/declined...
Amarr Maniac
Gone to Elite
#15 - 2011-11-21 12:39:13 UTC
BTW, my first post here... does CCP actually read/respond to these "new ideas to improve game"?
Baaldor
Pandemic Horde Inc.
Pandemic Horde
#16 - 2011-11-21 14:16:05 UTC
Amarr Maniac wrote:
BTW, my first post here... does CCP actually read/respond to these "new ideas to improve game"?


They might take notice of some ideas. However it is also depends on where it would stand in their "Prioritized list of stuff".

If you step back and think about it, there are quite a few time sink activities in EvE. And this might be one of them to slow down the isk printing machine.


Vaako Horizon
Caldari Provisions
Caldari State
#17 - 2011-11-21 15:41:57 UTC
omg, I have been gone a few hours and still no flame war... it makes me sad :P
Amarr Maniac
Gone to Elite
#18 - 2011-11-23 15:11:41 UTC
Baaldor wrote:
Amarr Maniac wrote:
BTW, my first post here... does CCP actually read/respond to these "new ideas to improve game"?


They might take notice of some ideas. However it is also depends on where it would stand in their "Prioritized list of stuff".

If you step back and think about it, there are quite a few time sink activities in EvE. And this might be one of them to slow down the isk printing machine.




Agreed that there is lot to do in EVE. And I understand.

Just that missioning is big thing for many (most?) players in EVE.

About "isk printing"...

Lets just let markets take care of that.

I doubt visiting (agents at) stations makes it much faster or easier to mission, just very irritating, that tends to turn off those who have played for longer time, and fly big slow ships...
Amarr Maniac
Gone to Elite
#19 - 2011-11-24 01:46:37 UTC
And BTW....

When noobs start testing EVE, and do tutorials, they notice how stupid it is that one need to dock to get new tutorial!!

It´s like Windows 95 of space has not yet been invented.
Ismaus Taeus
The Scope
Gallente Federation
#20 - 2011-11-24 06:05:48 UTC
Amarr Maniac wrote:
And BTW....

When n00bs start testing EVE, and do tutorials, they notice how stupid it is that one need to dock to get new tutorial!!

It´s like Windows 95 of space has not yet been invented.

That's EXACTLY what the UI looks like. Just replaced the 3D engine with Direct X compatibility.

Point-and-click is old....
Third-person camera orbiting is OLD.
Controls are very, very complicated. OLD.
Warping THROUGH planets is LAME. (Point-to-point technology, revolutionary stuff back in 1998)
Raging like this is OLD, but you stop caring when you know you aren't being heard.

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