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EVE New Citizens Q&A

 
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Will having two characters really boost my isk income? Exploration or mining?

Author
Sarpy Aranori
Sebiestor Tribe
Minmatar Republic
#1 - 2013-11-23 22:35:55 UTC  |  Edited by: Sarpy Aranori
My current character is mainly combat focused (31mil sp) To make ISK, I usually head out and do lv4's on my mael and then switch to my noctis to salvage
And I'm not very active(Just login to train skills right now), I just use him in RvB whilst looking for a new home (Corp to hang out with)

Would it be worth just training him a little with exploration and making ISK that way or would it be worth making an alt and using it for simply mining? or exploration.

What's the biggest income between the two?
Sabriz Adoudel
Move along there is nothing here
#2 - 2013-11-23 23:22:21 UTC
Get into scamming, you will make more ISK that way than miners ever make.

I support the New Order and CODE. alliance. www.minerbumping.com

Iria Ahrens
Space Perverts and Forum Pirates
#3 - 2013-11-24 02:10:34 UTC
Sarpy Aranori wrote:
My current character is mainly combat focused (31mil sp) To make ISK, I usually head out and do lv4's on my mael and then switch to my noctis to salvage
And I'm not very active(Just login to train skills right now), I just use him in RvB whilst looking for a new home (Corp to hang out with)

Would it be worth just training him a little with exploration and making ISK that way or would it be worth making an alt and using it for simply mining? or exploration.

What's the biggest income between the two?


Exploration is hit and miss. You can go weeks making crap or negative income. Then BOOM, you hit something big. If you gain greater satisfaction from the big payouts, then exploration can be for you.

Mining is the most consistent income, but you need to be on for both of these.

Trading has the best time:income ratio. It's what I do because I spend a lot of time at sea, and it allows me to make 3 month orders, and come back, update them as appropriate, and log back off.

Planetary interaction is supposed to be passive income, but not if you want significant income, It just required too much of my time so I dropped it completely.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Sarpy Aranori
Sebiestor Tribe
Minmatar Republic
#4 - 2013-11-24 12:30:44 UTC
Thanks for the responses guys c:

I think I'm just going to train up exploration on my main instead of making an alt for it(it seems like the funnest option, and the satisfaction of a good find would be fun)
I think it'd be easier just to do everything on the one character:3

http://eveboard.com/pilot/sarpy_aranori
Iria Ahrens
Space Perverts and Forum Pirates
#5 - 2013-11-24 18:36:55 UTC
Sarpy Aranori wrote:
Thanks for the responses guys c:

I think I'm just going to train up exploration on my main instead of making an alt for it(it seems like the funnest option, and the satisfaction of a good find would be fun)
I think it'd be easier just to do everything on the one character:3

http://eveboard.com/pilot/sarpy_aranori


I consider it more fun, but it's hardly easier. And you have to basically specialize in one thing, get good, then specialize in something else, rinse/repeat.

But yea, I've been trying to do everything with one char, it's basically putting eve in hard mode.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Alice Ituin
Doomheim
#6 - 2013-11-25 00:57:54 UTC
Iria Ahrens wrote:
But yea, I've been trying to do everything with one char, it's basically putting eve in hard mode.

Having to wait longer for the skills isn't harder - just more annoying and bad game design. (or good business, depending from which point you look at it)
Iria Ahrens
Space Perverts and Forum Pirates
#7 - 2013-11-25 01:24:06 UTC  |  Edited by: Iria Ahrens
Alice Ituin wrote:
Iria Ahrens wrote:
But yea, I've been trying to do everything with one char, it's basically putting eve in hard mode.

Having to wait longer for the skills isn't harder - just more annoying and bad game design. (or good business, depending from which point you look at it)


It's not the slower skills that makes it harder, it's the lack of a cyno alt. The lack of a gate guard alt. The lack of a miner alt while I transport the goods back to base. The lack of a scouting alt, The lack of a tackler alt. etc..

Every time I run into a problem that needs to be solved, the advice I always get is "make an alt"

And for the record, having to specialize and not insta-winning the game with one character is hardly bad design. And not simply from the perspective of milking customers.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Mara Rinn
Cosmic Goo Convertor
#8 - 2013-11-25 04:13:30 UTC
There are plenty of ISK-making ideas in the Making ISK guide in the Evelopedia.

Mining provides you with a predictable income stream. Exploration is more like a lottery.

You can make more ISK by getting other people to expend their effort in the resource gathering, then garnishing their wages to fill your own wallet. Typically you could achieve this by inviting friends to form a corporation focussed on mission-running: you might speak about a 3% tax rate since you need ISK to keep the company registered.

The ultimate way of getting rich is to find people who have concentrated a lot of their wealth into a small volume of space, then take that volume of space away from them. Whether this is suicide ganking a 35B ISK Paladin, offering "bargains" on PLEX at 500M ISK (plus two PLEX) or infiltrating a corporation to then steal their corp wallet is up to you: either way you are going to come out of the experience wildly richer but with another bridge burned behind you (but you can rest easy in the assumption that for every bridge you burn, there are two or three others being built).

Remember to look for activities that you find interesting. Don't become a slave to your wallet.
Neor Deninard
Blackwater Coalition Forces
Harkonnen Federation
#9 - 2013-11-25 07:01:08 UTC
The value in a 2nd account for missioning is either a 2nd damage dealer, but at your SP I suspect you blaze through most already anyways; or a noctis on 2nd account.

Have a 2nd screen open, fleet with the noctis! (so you do not have to abandon wrecks, opening them up for others) and have it trail behind you in mission zones. Since you already loot/salvage your L4s you know that a 'good' L4 can bring 1.5kk reward, 1.5kk bonus, 10kk+ bounty and 25kk+ in loot/salvage.

The 2nd account can of course also be trained for a blockade runner + covt ops+ PI alt. brining in even more cash.

Mining wise, 1 or 2 accounts, will never ever beat L4s with 1 account.
Inxentas Ultramar
Ultramar Independent Contracting
#10 - 2013-11-25 17:39:27 UTC  |  Edited by: Inxentas Ultramar
I've been playing Eve Online with 1 account, 1 character for about 2 years. Could I make more money with a second character? Sure, but it would also diminish my other activities on this character to some degree.

As CEO of a corporation I'm more of a public face then anything else, and it is this publicly upheld image that also makes me ISK, or makes my corpmates ISK, in less then obvious manners. It's more important this character gets as much screen time (active play time) as possible, then it is to max out PVE income or utilize more R&D slots. I might make a second character for those jobs at some point, but right now other things are more important. I can't be bothered... yet.

Remember a second account is an ongoing expense (but you can login at the same time as your main), a second character on the same account is a temporary investment. You don't need to be online much to do Research, Invention, PI... so those are all good fields to pick a second character for instead of a second account, which you will need to offset by the price of a PLEX to break even every month.
Keno Skir
#11 - 2013-11-25 17:47:15 UTC
Iria Ahrens wrote:
Planetary interaction is supposed to be passive income, but not if you want significant income, It just required too much of my time so I dropped it completely.


Agreed, what a massive waste of time unless ur into it properly career wise. I was doin wormhole PI too and it still wasnt worth it without factory planets n stuff.

Could make more shooting 1 or 2 sleepers a day in a fraction of the time.
Shotgun Raine
Sebiestor Tribe
Minmatar Republic
#12 - 2013-11-26 00:11:20 UTC  |  Edited by: Shotgun Raine
Sarpy Aranori wrote:
My current character is mainly combat focused (31mil sp) To make ISK, I usually head out and do lv4's on my mael and then switch to my noctis to salvage
And I'm not very active(Just login to train skills right now), I just use him in RvB whilst looking for a new home (Corp to hang out with)

Would it be worth just training him a little with exploration and making ISK that way or would it be worth making an alt and using it for simply mining? or exploration.

What's the biggest income between the two?



In my opinion, the most useful alt to have is a well trained Orca pilot. For mining, its obvious, so I wont bother digging into that part. But, in missions, the orca awesome sauce just keeps on flowing. Lets start with running gang links. No need to solo a 4 in a bs when a linked up fleet cane will do the same mission in half the time. After the smoke clears, switch out for that 8 salvager/mwd destroyer that you'll have in the ship bay and loot and salvage everything. Ninja shows up? The 85km T2 tractor will pull in the far out wrecks before they vanish. Wanna change from sniper to bare knuckles? No problem with the refitting option right there on grid with you. Then there's the huge drone bay and all the extra help you can get from using the extra drones. A good shield tank, with a dc2 and rb2 in the lows with a couple core rigs on, means there's nothing in a level 4 that will kill an orca before you can do something about it. (Assuming the orca starts taking agro on accident.)

The usefulness of having an orca alt goes beyond what I covered here, but the above is just some of the highlights I can think of.
Jax Zaden
Prometheus Deep Core Mining
#13 - 2013-11-26 19:12:27 UTC
a 2nd character decreases time for missioning / mining - the cost obviously is 650M isk per month so you have to figure out if the reduced time will result in a greater than 650M isk return in the same amount of playing time.

With the mobile tractor unit and mobile depot, you don't really even need a Noctis that much (unless you don't have a turret slot). Tractor everything in and then use the MD to refit your turret slots to salvagers after you finish the mission - it's a lot fast than warping and getting the Noctis even with the reduces salvage chance.

The other thing that you could do is train up an Orca pilot and just transport your ships with it.