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Science & Industry

 
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Mining, Science and Industry and trading as money making way?

Author
Boris Ginnungagap
Doomheim
#1 - 2011-11-20 14:12:35 UTC
Missioning and ratting sounds like mindless grinding, so I was thinking about taking this road. Right now I am training cov ops and stealth bomber and my skills are remapped for int+mem training.

Should I first train mining skills, or t1 manufacturing skills? How about trading skills?

I was thinking about training invention skills for one ship or module as first and focus on building and trading that as for starters.

Should I try to get into 0.0 as soon as possible? Doesn't 0.0 mining pay out much better than highsec ores?

Any tips for newb?
Nyreanya
Serenity Labs
#2 - 2011-11-20 14:43:05 UTC
From personal experience, I can say mining is a very slow way of making isk. You'll almost always do better doing PvE content than mining. That being said, yes, 0.0 mining is better than highsec mining by a long shot. I'm fairly bad at making isk in general, but when I was highsec mining I made 6-8 mil / hour, 0.0 was probably 20-50 mil / hour. That compared to highsec missions which are roughly 30 mil / hour, or incursions which are much more.

[/sarcasm]

Kisuke Riva
Imperial Academy
Amarr Empire
#3 - 2011-11-20 15:45:30 UTC
Welcome Boris.

As a fresh starter you don't have ISK at your disposal but time; ergo you have to find a good way to spend the time you want to invest into the game by doing something that is profitable. At the same time, you wanna make sure it's fun for you, so you actually keep doing it for more than a few hours and then never again. Many people will tell you mining is boring but you have to find out for yourself, some people like it. As a profession to make ISK it's on the bottom end; you're basically being a badly paid mining slave for industrialists competing with bots and the mineral flood from the drone lands. I personally would advice you NOT to spend skill points there. You can try if you like mining in a cruiser and see if you enjoy it.

For me, when I started playing eve trading turned out to be the best time/ISK AND fun to be had with just a million or two of skill points. You can get started with just a couple of millions, a mammoth and some time until you have the skills to fly that stealth bomber. You have to be aware, that each of those costs 15-20m though and they tend to pop pretty quick when you start learning them.

If you're sitting in a stealth bomber, try looking into Faction Warfare stuff, you can make a silly amount of ISK in no time with the added benefit of on-the-fly PvP since you're in low-sec. Make sure you know how to fly it though, best to install the test server client since you can learn and try out stuff on Sisi, the earlier you do that the better, trust me.

Good luck!
Esunisen
Les Tueurs de Killer
#4 - 2011-11-20 19:17:20 UTC
The first step of industrialist way is refining/reprocessing (that way you get more minerals when reprocessing your PVE loots) then mining then manufacturing.

Invention is very skill demanding, and you'll need your own POS... and a lot of time to maintain it.

Bombs can't be used in Empire, i suppose it includes lowsec but maybe i'm wrong

I did it the wrong way myself, started with mining, and now i'm almost stuck in PVE... can't use battleships with 20m SP ^^
Boris Ginnungagap
Doomheim
#5 - 2011-11-20 22:43:34 UTC
I should have mentioned that I would like to make isk in 'passive' way. I will not have lot's of free time to spend on playing this game, so I think ratting and missioning isn't good choice for me.

I thought that mining would be bit more profitable, but guess I can save it for later.

What production skills I should gather and what trading skills I need?

Should I join player run corporation? Would it help me to get started in my career?



Alisarina
Center for Advanced Studies
Gallente Federation
#6 - 2011-11-20 23:26:37 UTC
If you want to go down the manufacturing route you pretty much MUST have Production Efficiency 5. Any less and your more than likely going to be loosing ISK making something even if it has 1,000 ME.

Once you have PE to 5 and able to mdo 4-5 jobs at once you will be ok. Do some research and use the links in the sticky of this forum to find programs, sites and spreadsheets to calculate profit margins. It may take some time to get used to it but give it a week or two of messing around and you will find a niche to make your ISK passively. Just don't expect to be raking in ISK by the bucket load without a personal PoS and 10 manufacturing slots running atleast 23/7. Also start up colateral can be a bit high depending on how you go about setting up. To get that starter cash you may want to run missions, do exploration for an hour a night or if your watching TV in the same room as your computer or you have a laptop with eve on it, do some semi AFK mining. You would of been docked doing nothing anyways...may as well inject some more isk or minerals that you can use (and understand that minerals you mine are NOT free...read it, learn it and breath it and you will go MUCH further than alot of other budding industrialists).

Regarding joining a player corp, that is totally up to you. It can have alot of advantages and very few disadvantages (unless they are at war). Again do your research ad find a corp thats a good fit, dont just jump onboard with the first that offers you a spot.
Esunisen
Les Tueurs de Killer
#7 - 2011-11-20 23:32:14 UTC  |  Edited by: Esunisen
Boris Ginnungagap wrote:
I should have mentioned that I would like to make isk in 'passive' way. I will not have lot's of free time to spend on playing this game, so I think ratting and missioning isn't good choice for me.


PI and Starbase structures is the way to go then Blink
tengen san
Triton-TC
#8 - 2011-11-21 21:06:41 UTC
Esunisen wrote:
Boris Ginnungagap wrote:
I should have mentioned that I would like to make isk in 'passive' way. I will not have lot's of free time to spend on playing this game, so I think ratting and missioning isn't good choice for me.


PI and Starbase structures is the way to go then Blink


I would agree so, PI ist the best way to generate passive income. Look out for low sec planets 0.2 , 0.1.

On the other hand you could run in a problem with the new private owned custom offices, it’s not very clear if PI will continue to be profitable in low sec anyway. Retrieving resources from a planet without a custom office require launching from the CC (Command Center), with a 500m³/launch evry now and than, any profitability is out of the window.


To my bests guess Trade and production than.
Sephiroth Clone VII
Brothers of Tyr
Goonswarm Federation
#9 - 2011-11-21 22:18:44 UTC
pi makes quite a bit for a few clicks (extracting ideal nullsec) trading is byfar the most passive but required initial investment to make it worth it. (multiplying one million vs 100 or a billion). You can do factory PI but that required investment and depending on setup can't run for more then one or two days without changing stuff out.

trading works even better orders last 3 months. lots of hubs outside jita can be used for trading.

between PI and trading you can't find more passive isk making professions that require few skills, PI is 90% finished at half a million and trading at around 5.

with ridiculous amounts of isk you can do anything.
Zions Child
Higashikata Industries
#10 - 2011-11-22 00:15:22 UTC
Sephiroth CloneIIV wrote:
pi makes quite a bit for a few clicks (extracting ideal nullsec) trading is byfar the most passive but required initial investment to make it worth it. (multiplying one million vs 100 or a billion). You can do factory PI but that required investment and depending on setup can't run for more then one or two days without changing stuff out.

trading works even better orders last 3 months. lots of hubs outside jita can be used for trading.

between PI and trading you can't find more passive isk making professions that require few skills, PI is 90% finished at half a million and trading at around 5.

with ridiculous amounts of isk you can do anything.


I strongly recommend trading, but you do need a lot of capital... with a billion isk and about 3 -500k sp, you can start making a lot of profit very quickly. I do suggest doing missions for the hubs you will be trading in, which cuts down fees (very important, even with lvl 4 skills you lose about 2 - 3% on a buy/sell gap close trade).
You can start with 100mill, but the risk is greater (harder to diversify) and you won't be making enormous quantities to start with. I don't recommend trading in Jita, it requires speculation and market manipulation, both of which are risky and require large amounts of capital. Spreads are usually only a few percent (on trit I saw a sell order for 3.28 (large quantity) and a buy for 3.27 Shocked also large quantity) in Jita, and broker fees will cut heavily into that.
A good product to start with is skill books, the ones that are in demand. Can usually make a hefty profit hauling them to a market hub.
Scrapyard Bob
EVE University
Ivy League
#11 - 2011-11-22 04:16:25 UTC
Passive (or semi-passive means of income):

- PI harvest planets. Minimal capital investment, pays off in 1-2 weeks, if you can reset your ECUs daily you can pull in 800-1200k ISK/day in hi-sec per planet. Perfect for young players with not much extra ISK to their name. Five planets at 5M/day total is 150M/mo which is not shabby. Haul about once a week if you set your world up correctly.

- PI factory planets. Make 1-5M ISK/day, depending on what you make for P2/P3s. But you have to keep buying inputs off the market and sell the outputs. Generally best done next to or in the same system as a major trade hub where you have a steady and reliable supply of inputs and you can move outputs quickly. P4 can be a bit risky and requires even higher amounts of ISK tied up in inputs/outputs. Most only run for 30-40 hours before you have to tend to them, so it's a daily process of moving material back and forth from the station.

- R&D agents (datacore farming), makes about 12-15M ISK per month per L4 agent. Takes about 30 days to pay off (60M ISK in skillbooks) and you have to grind to 5.0 standing with the R&D corp via missions. So plan on 3-4 weeks of mission grinding (depending on play schedule). Very passive after the initial setup, I only pickup my datacores every 3-4 months.

- T1 production, simple set of inputs to keep track of, you can schedule your jobs in such a way that they take exactly N days to complete. Margins tend to be a bit thin until you get up into the range where you are spending 100-500M ISK worth of inputs for each factory line each week. Not hard to make 500k ISK/day per line, bit harder to make 1-2M ISK/day per factory line that you keep busy. Then if you get into the big stuff, generally 3-5M ISK/day.

- T2 production - profitable, but unless you own a BPO, I'm not sure I'd call it passive. Invention jobs only take 1 hour (at a POS) or 2 hours to run. So you have to do multiple sets of those per day. Gotta keep the POS towers fueled and deal with wardecs. The T2 BPCs, you don't get much say over how long those take to manufacture, so you'll have to either accept lots of downtime or live according to an alarm clock. Making BPC copies is a similar issue.

- Moon mining - could be passive, depending on threats. Gotta haul every so often.

- Trade, can be somewhat passive - but probably not in a bigger market hubs. Login, do an hour or two of trading, logout.
Kaiser Fiorri
The Hitchhiker Collective
#12 - 2011-11-22 06:37:14 UTC
If you want to get into the industry profession with mining and manufacturing, my brother and I have a small corp and a few extra Retrievers we could help you get into; I'd have no problem giving you one if you decide you do like mining. At least one of us is on nearly every day for at least a little while, and mining ops are definitely more fun in a group. We're also one system over from a level 4 mission hub that we have access to if you want to try that out as well. Just send me an in game message or join our public channel (SPIDC Public) if you're interested.
flakeys
Doomheim
#13 - 2011-11-22 15:03:10 UTC
Boris Ginnungagap wrote:
I should have mentioned that I would like to make isk in 'passive' way. I will not have lot's of free time to spend on playing this game, so I think ratting and missioning isn't good choice for me.






Trading can fall under this one BUT you need to have a good isight of what you trade.As such it will take you a few weeks/ few months before you are at the point it becomes allmost fully passive.The isk needed to do this effective for an isk/hour ratio also is a harder one for new players , not much isk to spend in trade means a lot of work to get a nice return daily.

I'd suggest do something else mining/missioning etc and slowly taking the trading in it.this will give you time to adapt to the trading methods as well as enlarge the amount of isk you can play with on the market.

We are all born ignorant, but one must work hard to remain stupid.

Kisuke Riva
Imperial Academy
Amarr Empire
#14 - 2011-11-22 16:44:57 UTC
Another low-skill industry occupation is actually running a POS. You can run reactions with no more than Anchoring 3 and make absurd amount of ISK, if you do your excel-foo (which for an industrialist is mandatory anyway).
Boris Ginnungagap
Doomheim
#15 - 2011-11-22 16:55:56 UTC
Thanks for all these helpfull answers. I think I will focus on trading at first, and later into manufacturing.

Right now my wallet stands at 70 million ISK, I have been collecting wrecks in lowsec and highsec gates and asteroid belts.
Kaivar Lancer
Doomheim
#16 - 2011-11-25 16:46:57 UTC
^ Trading is probably the BEST passive method of earning ISK. It's very easy to do and scales nicely too.
Skorpynekomimi
#17 - 2011-11-26 02:12:34 UTC
Mining is a fine way to GET STARTED in industry and manufacturing. Mine your own minerals, increase ISK profit margins so you can invest in more infrastructure, like BPOs and ships.

Once your manufacturing takes off, mining just can't supply enough minerals, so you're pretty much forced to buy them in.

Trading is necessary when selling stuff anyway. You need sell orders to get best prices for your stuff, then you need to alter them and compete and so forth. You need buy orders for your inputs anyway, and markets get competitive as people try to shunt you out their niche.

Nullsec is a risky place. Lots of stuff for the taking, but mostly for the people with supercap blobs for the taking of things WITH. Best not to compete as a little guy until they're made ineffective, or the goons are banned en masse for ruining the game for everyone.

Economic PVP

P3po
Perkone
Caldari State
#18 - 2011-11-26 06:22:31 UTC
Single player in 0.0 is hardly threatened by ,,super cap overpowered blob,,.

If you want to get started and wanna do exclusively the things you said, i would also say get into mining into 0.0 (iam also running corp in 0.0 which can help you ... we also do some ratting if you wanna go combat - for example you said you are collecting wrecks in high and low sec, we have guys runing anomalies for hours, but dont really bother with salvaging - 10-20M every 20-30 minutes from anomaly loot).

Other way of earning some starter ISK is to run incursions. Those sites are really broken in terms of ISK gain. My alt in empire, who is flying abbadon and have 600k SP in gunnery skills is making around 100M/hour in those sites. Its crazy if you compare it to any other ISK earning activities.