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Creating a wh corp, need critic/advice

Author
Robotron99
Alien Buddhas
#21 - 2013-11-21 20:12:01 UTC
akali v2 wrote:
Andrew Jester wrote:
Actually, I'm sitting in one right now...

send me the j-sig if you please:)


yeah i understand those issues phoenix XD anyhow i will have 2 poses. one corp and one personal, because im paranoid.
will medium posses suffice for defense? home for 10-15 players?


I would say that it depends on how long you plan to stay, how much you want to invest, how many people will be there, etc.

Although this might be a bit too much and expensive, you can take what can work for you and and go your way.
I am just going to repeat what people have already said and worked for me, so for example for a C3 or C4, it could be the classic:

- Large Amarr or Minmatar:
* First line: 75/25 Dickstar/Weapons (small + medium) (ECMs + some webbers + scrambler / weapons) online.
* Second line (offline): Deathstar (a lot of weapons offline + webbers, disrupt/scrambler, neuters all this if you have a POS gunner).
* Third line (offline): Resiststar (shield resists).
* Fourth: Have another backup POS anchored at a moon with fuel+stront+some ecm/weapons and online it as soon as you are attacked.

All the above is just for bluffing (=discourage ppl to attack you) more than anything else.

- Try to find a WH with few moons, anchor a small tower on each making an invasion harder.

- Make warp spots close to the tower (offgrid) in every direction. Your POS will be caged with large bubbles so you might find this useful in such an event.

- Put all weapons around the forcefield. Something like this

- Medium tower won't last long imo, also you wont have enough cpu/powergrid. Maybe you can start with one first and once you are 100% sure you are going to stay go for large.

Hope you've found some of this useful.

Cheers.
Marsan
#22 - 2013-11-21 21:23:28 UTC

The above is great if you can afford it, but at min you need a large POS. Mediums just attract the wrong attention as it screams newbie. I recommend either the d*ckstar or a resist POS (remember resists go inside the POS) to start.

Multiple POS owned by the corp are a horrible idea. If people want a POS have them make another corp for their indy alts and create an alliance. Let them manage the POS rather than burn out your guys. At most you want a newbie POS, and trusted POS.

Settle on a T1 low skill scouting frigate, and industrial hauling ship. Require all members to train the couple of days to fly them and the standard T1 modules (probes, cloak, cargo extenders). Keep a couple in the shared array. That way you are never in the position that you have people but they can't probe or haul.

Don't build up a lot of stuff in the POS. Sooner or later a corpmate is going to rob you or you'll get sieged and steam rolled. Every month do a spring cleaning of valuable stuff you haven't used in a month or so. Keep your isk reserves up enough to be able to buy another POS, and basic ships before you start buying T3s, dead space mods, and faction ships.

Be prepared to fight with a set of cheap BCs, Cruisers and Logi. If some challenges you to a fight. Ask for decent terms for a balanced fight and consider your fleet's destruction a learning experience and as well as paying the please don't wipe us off the map tax.

PS- I always want at least one large gun to pop the idiot parking an uncloaked frigate "outside gun range".

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Endo Scrote
xLegion of the dammedx.
#23 - 2013-11-21 21:32:35 UTC
I would definately say go for a C4 with C2/C3 static definately use a large pos, C4 with a C4 static can be a pain for logistics
zar dada
Future Corps
Sleeper Social Club
#24 - 2013-11-21 21:45:13 UTC
I would strongly recommend making your first wh a C1. It won't be permanent, but you should learn the basics before secluding yourself in a c4>c3 wormhole. Or as the previous posters have done, trial for a month in another corporation.

Logistics
I hope you have an orca AND a cloaky hauler.

POS
Have you ever tried setting up a POS? Maintained one for over a month? Some WHs have enough PI to support 70% of POS fuel, but 30% materials must still be hauled into the POS. In addition you need 2-3 characters doing PI to make it work. Also please keep 3+ months of fuel ready to be loaded in case of emergency.

PVE
C4 sites are decent ISK, but the ranges between sleeper spawns are large 150k sometimes. C3 sites can be solo in Legion or Tengu and certainly now Maruaders.

PVP
Always check for new signatures. An incoming wormhole can open at any time. It can come from someone else's static, low or null, etc. If you are less than 5-10 people, get your ships safe in the POS and scan the new signature completely. You need to know who your new neighbors are going to be. Bubble your connections if you want to keep them open. This will slow down an incoming threat. Understand DSCAN and press it every 5 seconds. If you see anything get safe and start scouting.

Alt Characters
1. You'll need at least 1 scanning alt which never leaves. If you leave and your connection behind you collapses for any reason, you are stuck out of your system for good. With 1 alt in system, you'll have to wait for a dynamic kspace connection, preferably high or low sec. This might take a while. Scan daily, if you find nothing log off and try again the next day or 2. You never know who has already scouted you, and if they might be waiting on the other side of your static connection.
2. You'll need a hauler alt, Orca and Cloak transport, should have Cov Ops and scanning skills
3. Your main for PVE/PVP, should have Cov Ops and scanning skills
More alts if desired


Good Luck and Have Fun!



ExookiZ
The Dark Space Initiative
Scary Wormhole People
#25 - 2013-11-21 22:31:56 UTC
Creating a successful WH corp from the ground up is doable, with all the guides out there you wont have to learn as much as the hard way as you wouldve years ago. Your biggest problemw ill likely just be the corp management system, as its atrocious whether your new to eve or a vet.

If you have questions regarding running the corp itself, especially as a brand new WH er feel free to hit me up, as thats exactly what I did with my corp.

Event Organizer of EVE North East

akali v2
Caldari Provisions
Caldari State
#26 - 2013-11-22 01:19:19 UTC
Im considering all the answers i have gotten so far:)
As for member poses, i will do the alliance approach as mentioned.
I am now considering a c3-c3 aswell as a c4-c3, but still i want one wich can make nanite paste, so i can offer a corp buy service:)
Seems nanite paste holes are far between:p uninhabited ones atleast.
I do think im able tofill most roles myself incase i wont get any corpies:p
4 accounts. 2x tengu capable, 2x blockade runner capable. 1 freighter capable. 1 orca capble, and all covops/ scannning skills trained
ShamedOne
Syndicate Enterprise
Sigma Grindset
#27 - 2013-11-22 01:22:32 UTC
Find something with a Hisec static and let the turds come to you
http://eve-kill.net/?a=kill_detail&kll_id=20563701
Maxisabe
Anoikis Equilibrium
Honorable Third Party
#28 - 2013-11-22 01:27:40 UTC  |  Edited by: Maxisabe
I would suggest a C4 > C3 for a small new corp (2-10 noobies), I lived in one for about a month by myself and the only limitation I had was lack of play time.


- Easiest logistics without having a static direct high

- Very quiet, few corps pick C4 as their static as they are not the best area to get PVP, solo isk, fleet isk, or logistics

- A small fleet of low sp characters can run C4 sites, and C3's are the best for solo

- Many C3 > Low have solo ratters that don't pay attention to new sigs/dscan giving you some minor pvp

The only pain is rolling the static, but I am used to the ease of rolling C5 holes and was rolling the C3's by myself

Once you get above 10 active noobies or even 5 experienced players the C4 will seem really limited though

akali v2 wrote:
I am now considering a c3-c3

C3 > C3 don't exist, all C3's have a kspace static

akali v2 wrote:
but still i want one wich can make nanite paste

After your in wormholes for a bit of time running sites, you will probably forget about industry

akali v2 wrote:
I do think im able tofill most roles myself incase i wont get any corpies:p
4 accounts. 2x tengu capable, 2x blockade runner capable. 1 freighter capable. 1 orca capble, and all covops/ scannning skills trained

If you try to do everything yourself you will get burned out really fast
akali v2
Caldari Provisions
Caldari State
#29 - 2013-11-22 01:39:05 UTC
ShamedOne wrote:
Find something with a Hisec static and let the turds come to you
http://eve-kill.net/?a=kill_detail&kll_id=20563701

Haha nice 1XDwell i feel i need a c3 static to roll, but i guess in a c2-high-c3 you would get mostly explorers and haulers as visitorsXD not alot more pvp dudes than a c3 or c4 i mean.
Dont get me wrong, i love to pvp, and have done a fair share of solo pvp too. But i love carebearing too, andwant to grt a fairly secure hole for low sp pilots and bears
ShamedOne
Syndicate Enterprise
Sigma Grindset
#30 - 2013-11-22 01:44:09 UTC
akali v2 wrote:
ShamedOne wrote:
Find something with a Hisec static and let the turds come to you
http://eve-kill.net/?a=kill_detail&kll_id=20563701

Haha nice 1XDwell i feel i need a c3 static to roll, but i guess in a c2-high-c3 you would get mostly explorers and haulers as visitorsXD not alot more pvp dudes than a c3 or c4 i mean.
Dont get me wrong, i love to pvp, and have done a fair share of solo pvp too. But i love carebearing too, andwant to grt a fairly secure hole for low sp pilots and bears


At the mo we have 3 incoming wormholes plus our HS static. Lots of things to do, need to shoot someone with my new Vindicatii
ShamedOne
Syndicate Enterprise
Sigma Grindset
#31 - 2013-11-22 01:47:44 UTC
I would also suggest C3-C3, you can easily re-roll and stuff
Aquila Sagitta
Blue-Fire
#32 - 2013-11-22 02:04:43 UTC
ShamedOne wrote:
I would also suggest C3-C3, you can easily re-roll and stuff


Do you know anything about wh's or you just trolling Roll
akali v2
Caldari Provisions
Caldari State
#33 - 2013-11-22 03:37:30 UTC
Am i correct that a 2bill mass wh, would take 30-40 min to collapse with a single orca? Do you get polarised every jump, or just when you jump the same hole back again? At work so cant check it myself atm:p
Aakkonen
Yoyodyne Industries
#34 - 2013-11-22 06:15:46 UTC
akali v2 wrote:
Am i correct that a 2bill mass wh, would take 30-40 min to collapse with a single orca? Do you get polarised every jump, or just when you jump the same hole back again? At work so cant check it myself atm:p

Bad Jokes since -09.... Fly Safe! o7

Phoenix Jones
Small-Arms Fire
#35 - 2013-11-22 15:36:17 UTC
Your pos should be larges. Period. There are reasons to do smaller ones, but it's beyond this post.

Your scan alts can also be your PI alts. Train them up to do PI, scanning in a cloaky ship. They never leave the hole. You are looking at having a minimum of 3 characters in there (2 alts that do PI/never leave), and your main which roams around.

Front load either fuel or PI goods. Note that you won't make isk if you are using the PI to build blocks, but it is cheaper.

Use a component assembly array, run your bpo at either 550 runs or 1100 runs of blocks. That takes about 2 to 4 days. The component assembly is also your personal backup storage. That should provide you enough fuel for 3 to 4 months.

Stront and backup stront.

Note, make sure your tower can shoot at 40km, and at 250km. The tower does not need to alpha at 250, but it should hit targets at that range. Warp disruptors and scrambler also. 2 webs with a bunch offline. It'll prevent interceptors from wiping out your ammo by sig tanking.

Enormous freight containers are great for storing general use items also.

And I second the orca. Things invaluable.

And whatever you do. Don't be afraid to get into a fight. If you fight and die miserably, that's fine.

Yaay!!!!

WInter Borne
Caldari Provisions
Caldari State
#36 - 2013-11-22 17:54:54 UTC
Robotron99 wrote:
akali v2 wrote:
Andrew Jester wrote:
Actually, I'm sitting in one right now...

send me the j-sig if you please:)


yeah i understand those issues phoenix XD anyhow i will have 2 poses. one corp and one personal, because im paranoid.
will medium posses suffice for defense? home for 10-15 players?


I would say that it depends on how long you plan to stay, how much you want to invest, how many people will be there, etc.

Although this might be a bit too much and expensive, you can take what can work for you and and go your way.
I am just going to repeat what people have already said and worked for me, so for example for a C3 or C4, it could be the classic:

- Large Amarr or Minmatar:
* First line: 75/25 Dickstar/Weapons (small + medium) (ECMs + some webbers + scrambler / weapons) online.
* Second line (offline): Deathstar (a lot of weapons offline + webbers, disrupt/scrambler, neuters all this if you have a POS gunner).
* Third line (offline): Resiststar (shield resists).
* Fourth: Have another backup POS anchored at a moon with fuel+stront+some ecm/weapons and online it as soon as you are attacked.

All the above is just for bluffing (=discourage ppl to attack you) more than anything else.

- Try to find a WH with few moons, anchor a small tower on each making an invasion harder.

- Make warp spots close to the tower (offgrid) in every direction. Your POS will be caged with large bubbles so you might find this useful in such an event.

- Put all weapons around the forcefield. Something like this

- Medium tower won't last long imo, also you wont have enough cpu/powergrid. Maybe you can start with one first and once you are 100% sure you are going to stay go for large.

Hope you've found some of this useful.

Cheers.

Not quite sure I understand the logic to have "second line, third line, and fourth line" POS's. If someone is going to go through the effort of reinforcing a Dickstar or Resistar in a C3/C4, shooting offlined tower's will be trivial. Only way your "Defense in Depth" strategy would work is if all 4 towers were online.

Best thing to do for backup towers is an orca alt with an emergency fit (cloak, probe launcher, mwd, and as much tank as you can fit) at a safe spot. Keep backup scan ships in the ship hangar and two or three towers with the mods you want. This way, if you wake up to a reinforced POS, you can setup a new one the bad guys have no clue about til they log in (assuming you wait to set the tower up until after they've all logged off) giving your corp an extra two or three days to get stuff safe or call in reinforcements.
Robotron99
Alien Buddhas
#37 - 2013-11-22 18:47:33 UTC
Hey there,

The logic behind it is to 'discourage' an attack by being a tougher cookie...(and not what to do once you are in reinforced mode or how this will automatically save your POS while you are sleeping or working...if they want you out of the WH, you are out)


So:

- If your ECMs are being incapacitated, you start onlining the offline weapons (going to deathstar).

- If your weapons are gone and they are shotting the tower, online the shield hardeners (going to resistar).


Also:

- Depending on the aggresing fleet composition, having this config allows you to switch between dickstar, deathstar or resistar.

- As OP has mentioned, they are 10-15 active, chances are that someone will see the attack and proceed to online/offline accordingly.

- If you wake up to reinforced tower, well, your hardeners were useless but still you can online the weapons.

- Onlining another POS is just to send the message "ok after this one you need to take care of the other one".


Sum up:

going through ECMs
+
going through weapons
+
going through shields
+
going through strontium timer
+
having to kill another tower

=it will take longer to evict


Again, all the above is just for the aggresors to say: "is it really worth the time?" If yes, then you are going to get evicted and no tower will save you...
Aakkonen
Yoyodyne Industries
#38 - 2013-11-22 19:58:45 UTC
akali v2 wrote:
Am i correct that a 2bill mass wh, would take 30-40 min to collapse with a single orca? Do you get polarised every jump, or just when you jump the same hole back again? At work so cant check it myself atm:p


Ugh my Smartphone failed me, anyways I was trying to tell that I made some rough calc's closing hole with orca, to close one it takes roughly 8 jumps so it takes about that 30-40 mins. (Polarization taken into account.)

You only get polarized on the second jump trough same hole in rapid succession.

Aakkonen

Bad Jokes since -09.... Fly Safe! o7

toxma sheebasi
School of Applied Knowledge
Caldari State
#39 - 2013-11-22 21:44:20 UTC  |  Edited by: toxma sheebasi
https://forums.eveonline.com/default.aspx?g=posts&t=298488&find=unread
Moving in tomorrow, so hopefully everything goes smooth:)
-akali v2
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