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[Rubicon] Rapid Missile Launchers - v2

First post First post First post
Author
Rekylb
State War Academy
Caldari State
#1941 - 2013-11-20 23:38:21 UTC
I realy dislike the long reload time of the light launchers. I just started playing and now on my cruiser in t2 missions i twiddle thumbs almost more then i shoot.

Does anyone know if heavy missiles will now work against frigates? They didnt do as much damage as lights before this patch?
Thaddeus Eggeras
Urkrathos Corp
#1942 - 2013-11-20 23:38:43 UTC
Kirren D'marr,

I will agree and I'll send you the ifno I have. You can do as you please with it.
Arthur Aihaken
CODE.d
#1943 - 2013-11-20 23:40:51 UTC
Rekylb wrote:
Does anyone know if heavy missiles will now work against frigates? They didnt do as much damage as lights before this patch?

Yes, but you'll need rigors and/or target painters for maximum effect. Heavy assault missiles have better damage application against frigates.

I am currently away, traveling through time and will be returning last week.

Thaddeus Eggeras
Urkrathos Corp
#1944 - 2013-11-20 23:47:22 UTC
HMLs need to be looked at and fixed along with Rapids
Spugg Galdon
Federal Navy Academy
Gallente Federation
#1945 - 2013-11-21 00:08:45 UTC
I'm having a great time with the new launcher mechanic.

Guess I have "Adapted".
Arthur Aihaken
CODE.d
#1946 - 2013-11-21 00:58:36 UTC
Spugg Galdon wrote:
I'm having a great time with the new launcher mechanic.
Guess I have "Adapted".

Me too. Guess we're in the minority.

I am currently away, traveling through time and will be returning last week.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#1947 - 2013-11-21 01:37:58 UTC  |  Edited by: Garviel Tarrant
KatanTharkay wrote:
Garviel Tarrant wrote:
Seeing how i quite frequently burn through the reps on dual rep Incursuses in a Comet i'm quite sure you could do it in a 400 dps rlml ship. (especially seeing how it alphas down pretty much its entire buffer on a good hit)


Please post the setup for your Comet. Assuming both rail or blaster + AB , web and scram + 1 Ancillary repp setup, you will have to run from the Incursus I posted before you cap out. You might resist longer if you give up the web and fit a cap booster tough



Run from a dual rep incursus?

***** please, i'll kill your ****-fit incursus in a heron (If you promise to not shoot my drones)






(Eventually)

Seriously though I'm pretty sure i could 1v2 dual rep incursii in the Comet. (And its not because i'm good)

BYDI recruitment closed-ish

Michael Harari
Genos Occidere
HYDRA RELOADED
#1948 - 2013-11-21 03:06:06 UTC
So I tested the new RLMs today. In a caracal that still had 80 rounds loaded. I killed 2 frigates and a destroyer. In a normal RLM with 18 shots, I would have killed only a single kestrel, as the kestrel took 10 shots to die, and the next frigate, a punisher, took 14. Thrasher next, took 5 shots.

Kestrel was mse+dcu tank, no rigs, punisher was 200 plate + dcu + 2x ANP + trimarks. Thrasher had 400 plate and nothing else.

So basically, an anti-frigate cruiser that is pretty much incapable of fighting equal sized ships, can kill a single t1 frigate and part of a 2nd before having to do nothing for 40s.

Sounds like a great weapon system.
Kaarous Aldurald
Black Hydra Consortium.
#1949 - 2013-11-21 03:17:36 UTC
The only genuine use I can see for this is fitting them onto unbonsed hulls. Specifically, the Prophecy. Mine had RLMs before in the spare highslots, and now it's a good bit more burst than before, which has improved my utility in fleets.

Otherwise, all but useless.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Spugg Galdon
Federal Navy Academy
Gallente Federation
#1950 - 2013-11-21 07:58:31 UTC
Kaarous Aldurald wrote:

Otherwise, all but useless.


You're wrong
Niena Nuamzzar
Royal Amarr Institute
Amarr Empire
#1951 - 2013-11-21 10:25:04 UTC
Spugg Galdon wrote:
I'm having a great time with the new launcher mechanic.

Guess I have "Adapted".

Really? How wonderful. Now we know you're having a great time but not much more than that. Use that Cancel button next time.
Ganthrithor
School of Applied Knowledge
Caldari State
#1952 - 2013-11-21 11:41:45 UTC
Spugg Galdon wrote:
I'm having a great time with the new launcher mechanic.

Guess I have "Adapted".


Wow, you've managed to enjoy a weapon that ROFLBBQPWNs targets of any size? Congratulations! Achievement unlocked: Enjoy Stomping Dudes With Broken ****
Kaarous Aldurald
Black Hydra Consortium.
#1953 - 2013-11-21 11:48:46 UTC
Spugg Galdon wrote:
Kaarous Aldurald wrote:

Otherwise, all but useless.


You're wrong


It's not a fleet weapon? That 40 sec reload time sure makes it look more tempting in groups than alone.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

DeMichael Crimson
Republic University
Minmatar Republic
#1954 - 2013-11-21 11:49:50 UTC
Gotta say the 40 second reload time is bad, needs to be cut in half. Also the amount of missiles fully loaded needs to be increased.



DMC
Spugg Galdon
Federal Navy Academy
Gallente Federation
#1955 - 2013-11-21 12:13:46 UTC
Niena Nuamzzar wrote:
Spugg Galdon wrote:
I'm having a great time with the new launcher mechanic.

Guess I have "Adapted".

Really? How wonderful. Now we know you're having a great time but not much more than that. Use that Cancel button next time.


So people who can adapt to change and are giving positive feedback to these new weapons should just cancel their subscription and GTFO because we are ruining "your" game? -Disclaimer.... I'm reading a little between the lines here.


Ganthrithor wrote:
Spugg Galdon wrote:
I'm having a great time with the new launcher mechanic.

Guess I have "Adapted".


Wow, you've managed to enjoy a weapon that ROFLBBQPWNs targets of any size? Congratulations! Achievement unlocked: Enjoy Stomping Dudes With Broken ****


Don't think I've killed you yet with them but I'll keep an eye out for you Twisted

They aren't OP. They have major advantages and major drawbacks. 40 seconds to me doesn't seem very long. Probably because I'm so busy concentrating on manual flying rather than hitiing orbit, press F1 and wait.

The only issue with these weapons right now is ammo switching. This is currently being worked on and I hope to see it in 1.1
Niena Nuamzzar
Royal Amarr Institute
Amarr Empire
#1956 - 2013-11-21 13:03:43 UTC
Spugg Galdon wrote:

So people who can adapt to change and are giving positive feedback to these new weapons should just cancel their subscription and GTFO

Emotions are good and I'm happy for you but just saying "I'm having a great time" in no feedback.

Quote:

The only issue with these weapons right now is ammo switching. This is currently being worked on and I hope to see it in 1.1

CCP dev alt spotted.
Spugg Galdon
Federal Navy Academy
Gallente Federation
#1957 - 2013-11-21 13:49:01 UTC  |  Edited by: Spugg Galdon
Niena Nuamzzar wrote:
Spugg Galdon wrote:

So people who can adapt to change and are giving positive feedback to these new weapons should just cancel their subscription and GTFO

Emotions are good and I'm happy for you but just saying "I'm having a great time" in no feedback.

CCP Rise wrote:
I think we will come out of this with a very fun pair of weapon systems. If we don't, it will get changed.



I think the fact that I am having fun is valid feedback

Niena Nuamzzar wrote:
Spugg Galdon wrote:

The only issue with these weapons right now is ammo switching. This is currently being worked on and I hope to see it in 1.1

CCP dev alt spotted.



I'll comment on this line later when I'm not at work as this could take some time Blink


EDIT: I'll also learn how to multi quote sooner or later

EDIT 2: I did it! Yey for me! Do I get a cookie?
Mark Rain
Deep Core Mining Inc.
Caldari State
#1958 - 2013-11-21 15:44:08 UTC
Benedictus de Suede wrote:
What´s Op in this game are guns. It´s like a Ferrari with a 1 litre gas tank.


Good analogy...lol


40 secs is way too long. Can't even complete a reload between belt jumping for rats
Dr Sraggles
The Covenant of Blood
#1959 - 2013-11-21 16:43:48 UTC  |  Edited by: Dr Sraggles
Spugg Galdon wrote:
I'm having a great time with the new launcher mechanic.

Guess I have "Adapted".


Because killing dual webbed Stealth Bombers with your Bellicose is some kind of serious business that you couldn't have done before with a single drone or a well aimed fart?

Show us your actual "tanked frig kills" instead of sneezing on stealth bombers. Or, better yet, why don't you read the post from the esteemed gentleman from Hydra Reloaded (you know, that little corp that made it to the Alliance Tournament Final) and hear what a pro has to say.

You might learn something.
Dr Sraggles
The Covenant of Blood
#1960 - 2013-11-21 16:52:25 UTC  |  Edited by: Dr Sraggles
double post