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Player Features and Ideas Discussion

 
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Rethinking asteroid belts as actual belts, in lieu with today's emphasis on scanning

Author
Nevyn Auscent
Broke Sauce
#61 - 2013-11-20 03:00:08 UTC
Will Harold wrote:
Nevyn Auscent wrote:
I actually would much rather belts be entirely removed as objects to do that kind of thing.
Instead just do continually respawning grav anomalies. (Possibly not instantly, but on a fairly short timer at least)
Then you only need three or four in a system, rather than 20 or 30 belts. So you can significantly reduce the number of grids in use for mining, as well as removing the time zone bias involved in mining.

This also turns mining more active since you can't just have 10 anchored containers you dump it into and warp to the same bookmark every time, but have to go to a new site each time.

You could easily use the few larger asteroids with veins and some form of yield finding to focus & improve yield as well (I'd say up to 50% yield increase sounds reasonable). But.... Would have to give mining barges real cruiser fittings if you want them all to have to choose how to fit. And just limit strip miners & MLU's the same way as command links are limited on command ships. That way they have enough fitting options to choose from, rather than the current 4 slots total to pick fittings from which are what make for such obvious fits.


No. Just no. And hell no. Why? The current ice belt debacle. Want proof? Go into one of those systems and mine in one.

No.

Those are a single anomaly on a four hour after despawn respawn timer. And if you aren't in a Caldari Highsec System, you can still mine Ice nearly all the time. My Industrial Alt lives right next door to an Amarr Ice spawn, and I very rarely see it gone. The fact it's a 0.5 system may have something to do with it as well. TLDR... Go move out of 1.0.

What I am proposing would be 3-4 on maybe an hour to two hours spawner. So basically there would be ore always available unless a large mining fleet has just gone through the system, in which case you might have to wait 30 mins or go next door to the system they previously mined. And an ore shortage just after a large mining fleet comes through is hardly a bad thing.
novellus
The Special Snowflakes
#62 - 2013-11-20 15:10:09 UTC  |  Edited by: novellus
Joe Boirele wrote:
Yes. I never mine, but it's always bothered me that the asteroid belts aren't belts, just random collections of rock sitting around a planet. Of course, I'd also like to see planets that actually orbited, but that's probably not happening anytime soon.
+1

CCP is slowly adding more and more immersion into the game. Planets will eventually orbit. Have faith.

Believe.
Debora Tsung
Perkone
Caldari State
#63 - 2013-11-20 15:40:15 UTC
novellus wrote:
Joe Boirele wrote:
Yes. I never mine, but it's always bothered me that the asteroid belts aren't belts, just random collections of rock sitting around a planet. Of course, I'd also like to see planets that actually orbited, but that's probably not happening anytime soon.
+1

CCP is slowly adding more and more immersion into the game. Planets will eventually orbit. Have faith.

Believe.


I also belive that the Jita 4-4 Station should be replaced.

Instead of a station (that can never be big enough anyways) I want a hollowed out moon, with a docking bay 300 miles wide that leads directly into the center of the moon, to the largest trade hub in the universe, bathed in light emanating from the huge tradehub megacity that covers it's survace inside and out.

Would be totally awesome.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

novellus
The Special Snowflakes
#64 - 2013-11-26 02:38:39 UTC  |  Edited by: novellus
Debora Tsung wrote:
novellus wrote:
Joe Boirele wrote:
Yes. I never mine, but it's always bothered me that the asteroid belts aren't belts, just random collections of rock sitting around a planet. Of course, I'd also like to see planets that actually orbited, but that's probably not happening anytime soon.
+1

CCP is slowly adding more and more immersion into the game. Planets will eventually orbit. Have faith.

Believe.


I also belive that the Jita 4-4 Station should be replaced.

Instead of a station (that can never be big enough anyways) I want a hollowed out moon, with a docking bay 300 miles wide that leads directly into the center of the moon, to the largest trade hub in the universe, bathed in light emanating from the huge tradehub megacity that covers it's survace inside and out.

Would be totally awesome.

I'm not sure if you're mocking me, if you're actually proposing the idea, haha. I made a similar post earlier: https://forums.eveonline.com/default.aspx?g=posts&t=294664&find=unread

Also, this thread totally needs more +1's
novellus
The Special Snowflakes
#65 - 2013-11-28 04:05:37 UTC
A bump for great justice. I have a lot of ideas, but I feel a very strong personal attachment to this one.
Debora Tsung
Perkone
Caldari State
#66 - 2013-12-11 11:40:00 UTC  |  Edited by: Debora Tsung
novellus wrote:

I'm not sure if you're mocking me, if you're actually proposing the idea, haha. I made a similar post earlier: https://forums.eveonline.com/default.aspx?g=posts&t=294664&find=unread

Also, this thread totally needs more +1's


Yeah, it's not the first time I've posted that.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Shade Alidiana
PROSPERO Corporation
#67 - 2013-12-11 13:55:52 UTC
Sounds very good. I approve this in general.