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After 10 years of Eve - Starting OVER

Author
Czeris
Caldari Provisions
Caldari State
#41 - 2013-11-12 07:51:25 UTC
OkaskiKali wrote:
Reet wrote:
There is no "sandbox" in EVE. Whoever started that rumor is a liar.

If you mine every now and then, then you are not a manufacture toon and do not have a stake in the game I'm talking about, and not qualified to comment on "mining balance".

I specifically said I don't like to mine afk.

ITs not my fault I'm unhappy with Eve. It used to be a fun game. The game has changed, not me. See Patch notes.



I didn't read the entire thread but null sec is fairly safe at the moment with all the intel channels and ability to blob bubble gates, let alone systems lead down a route to a dead end i am pretty sure you can mass mine there.

All you need is to jump your miners into system with all their mining modules etc bubble up the in gate with about 50 large bubbles and eat popcorn.


This is true for about another week, then...nope. Half a dozen dudes in Interceptors will easily be able to make it into mining systems and into the anoms to **** before miners can respond, with the exception of extremely highly populated areas of null like Deklein where most of the time, intel channels will report the fleet before it can reach the mining systems.

Mining systems have always been vulnerable to afk cloakers as well.
Anomaly One
Doomheim
#42 - 2013-11-12 15:11:22 UTC
this thread is horrible..

Never forget. http://www.youtube.com/watch?v=a8sfaN8zT8E http://www.youtube.com/watch?v=5l_ZjVyRxx4 Trust me, I'm an Anomaly. DUST 514 FOR PC

Summer Isle
Autumn Industrial Enterprises
#43 - 2013-11-12 22:11:57 UTC
Gizznitt Malikite wrote:

The Op's real post:

He got a free 30 day trial after being away from the game since March, 2012 (mining barge rebalance). He tried to earn enough isk to pay for a GTC and was ganked because he didn't buy a mining permit.

The truth is, before the changes it would have been easier to gank him, but that's neither here nor there because the only tank he fit was a small shield booster II.

The truth is, gun mining is diminished. Drone Poo is gone. Mining vessels were generally buffed, and highsec does not mean risk free.


So he died in Otela, a 0.5 system that is only four jumps out from Jita, when the only thing he fit was a laughable shield booster?

OP needs to figure out a better gameplan. I do both mining and industry and have never suffered a gank in highsec.

Then again, I generally mine well-away from any active hubs, and fit a tank, but hey, I've never been ganked.

 Talk is cheap, but Void S and Quake L are cheaper.

Reet
Starshade Seekers
S.N.O.T.
#44 - 2013-11-13 18:18:21 UTC
Well I'm going to sort of eat my hat here, but not all the way. So I took 2 weeks off, read the reply's you guys made, which I appreciate, even the bitter stabby-snipey comments.

I will not be mining anymore, so I guess that part of the game is over for me.

One of the comments pointed out that I should not mine and just purchase minerals to manufacture. Sad, but true that is the right way to go. I've tried it for a week and make about the same as when I mined, because I build more frequently. Also I see that buying minerals creates more potential than mining. I'll miss mining however, and have now traded that for "Spreadsheets in Space!". This may give me time to get into PvP.

SO I guess I'm not going to say goodbye to Eve. I never said I hated the game, I just don't like drastically unpredictable changes in the game rules, because I tend to play in a vacuum and don't get out much. Maybe I'm too casual of a player...

Batelle
Federal Navy Academy
#45 - 2013-11-13 18:48:54 UTC
Reet wrote:
Well I'm going to sort of eat my hat here, but not all the way. So I took 2 weeks off, read the reply's you guys made, which I appreciate, even the bitter stabby-snipey comments.

I will not be mining anymore, so I guess that part of the game is over for me.

One of the comments pointed out that I should not mine and just purchase minerals to manufacture. Sad, but true that is the right way to go. I've tried it for a week and make about the same as when I mined, because I build more frequently. Also I see that buying minerals creates more potential than mining. I'll miss mining however, and have now traded that for "Spreadsheets in Space!". This may give me time to get into PvP.

SO I guess I'm not going to say goodbye to Eve. I never said I hated the game, I just don't like drastically unpredictable changes in the game rules, because I tend to play in a vacuum and don't get out much. Maybe I'm too casual of a player...




Glad to hear it. Nothing says you can't mine as a semi-afk activity while doing PI or actually doing your spreadsheets. Just get a mackinaw and avoid being in 0.5 space on major pipes or in forge/citadel. One of my characters flies an Orca, so for awhile i did that because it wasn't much extra training time.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Donbe Scurred
University of Caille
Gallente Federation
#46 - 2013-11-13 19:36:43 UTC
Reet wrote:
Well I'm going to sort of eat my hat here, but not all the way. So I took 2 weeks off, read the reply's you guys made, which I appreciate, even the bitter stabby-snipey comments.

I will not be mining anymore, so I guess that part of the game is over for me.

One of the comments pointed out that I should not mine and just purchase minerals to manufacture. Sad, but true that is the right way to go. I've tried it for a week and make about the same as when I mined, because I build more frequently. Also I see that buying minerals creates more potential than mining. I'll miss mining however, and have now traded that for "Spreadsheets in Space!". This may give me time to get into PvP.

SO I guess I'm not going to say goodbye to Eve. I never said I hated the game, I just don't like drastically unpredictable changes in the game rules, because I tend to play in a vacuum and don't get out much. Maybe I'm too casual of a player...



Would you look at that, he decided to adapt, well done OP.Blink
Katherine Raven
ALTA Industries
Intergalactic Conservation Movement
#47 - 2013-11-13 21:40:23 UTC
Reet wrote:
Well I'm going to sort of eat my hat here, but not all the way. So I took 2 weeks off, read the reply's you guys made, which I appreciate, even the bitter stabby-snipey comments.

I will not be mining anymore, so I guess that part of the game is over for me.

One of the comments pointed out that I should not mine and just purchase minerals to manufacture. Sad, but true that is the right way to go. I've tried it for a week and make about the same as when I mined, because I build more frequently. Also I see that buying minerals creates more potential than mining. I'll miss mining however, and have now traded that for "Spreadsheets in Space!". This may give me time to get into PvP.

SO I guess I'm not going to say goodbye to Eve. I never said I hated the game, I just don't like drastically unpredictable changes in the game rules, because I tend to play in a vacuum and don't get out much. Maybe I'm too casual of a player...



Let the other kids do your mining for you. As you said, manufacturing purely will give you more free time. If you want do some mining here and there then do so, free minerals to build more stuff.

As you mentioned it does also give you free time to try other things. Glad to hear you had a change of heart. Not sure why you expected to be able to mine enough to keep up with your manufacturing demands though... I know I never could.
Felicity Love
Doomheim
#48 - 2013-11-14 05:59:22 UTC
Reet wrote:
I was shocked coming back to Eve after a short break to find exhumers are now worthless due to changes in high sec Security and suicide ganking.

Bye!


... remembers when Hulks were 800mil each...


"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Mythrandier
Solace Corp
#49 - 2013-11-14 08:03:36 UTC
Reet wrote:
Well I'm going to sort of eat my hat here, but not all the way. So I took 2 weeks off, read the reply's you guys made, which I appreciate, even the bitter stabby-snipey comments.

I will not be mining anymore, so I guess that part of the game is over for me.

One of the comments pointed out that I should not mine and just purchase minerals to manufacture. Sad, but true that is the right way to go. I've tried it for a week and make about the same as when I mined, because I build more frequently. Also I see that buying minerals creates more potential than mining. I'll miss mining however, and have now traded that for "Spreadsheets in Space!". This may give me time to get into PvP.

SO I guess I'm not going to say goodbye to Eve. I never said I hated the game, I just don't like drastically unpredictable changes in the game rules, because I tend to play in a vacuum and don't get out much. Maybe I'm too casual of a player...




I am impressed! Kudos on your new found adaptability OP, well done, well done indeed!

"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." -  D. Adams.

Zifrian
The Frog Pond
Ribbit.
#50 - 2013-11-14 10:55:15 UTC
Wb, and Good luck!

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Tau Cabalander
Retirement Retreat
Working Stiffs
#51 - 2013-11-14 20:52:24 UTC
Reet wrote:
I'll miss mining however, and have now traded that for "Spreadsheets in Space!". This may give me time to get into PvP.

If you are not enjoying it, then don't do it, but if you are enjoying it, then don't let anybody stop you doing it!

If you are only mining to earn ISK, do investigate alternatives, as there are better ways.
Anti-social Tendencies
Society for Miner Education
#52 - 2013-11-14 21:00:42 UTC
Reet wrote:
I was shocked coming back to Eve after a short break to find exhumers are now worthless due to changes in high sec Security and suicide ganking.



Obvious that you don't know what you are talking about.

"Patience: n, a minor form of despair, disguised as a virtue." - AMBROSE PIERCE

Fatima Kara-Khanid
#53 - 2013-11-15 14:56:34 UTC  |  Edited by: Fatima Kara-Khanid
Rule of thumb is:

- Anything eve has to offer intended to help trial players become harassment tools in the hands of veteran bored players intending to trash trial and new players experience;
- Anything eve has to offer intended to help new paid players become harassment tools in the hands of veteran bored players with empty character slots;
- Anything eve has to offer intended to help individuals and small corps become harassment tool in the hands of larger veteran alliances;

The sandbox concept is appropriate, in the sense that this game has no equalizing force from the system. Concord has the idea of that, but was nerfed from the start to be what it is today, just a small coeficient to be added to the ganking price formula. It is a sandbox in the sense that having no equalizer, a small group of players out to wreck a lot of other player experience has the means to do so.

When you really adapt to the way eve is, and that takes time and a bit of equally selfishness, you will see that the picture is not so bad as it seem, you just look at it hoping it is something else.

EVE is not a MMO you join to entertain yourself anymore. It is a place people come for the nice words on the ads and if they stay enough time to find out a place for them, in time, you really understand how the population work and adapt to it. That is why from more than 2 years, you dont really see changing in the number of people playing. The rise of online players and stuff is due to the facilitation of multiboxing and general multiple account gameplay even if one account at time, or docked alts to use once or twice a week. I myself know that in many occasions 7 people are responsible for 50 online accounts, and as observation in Amarr and Jita goes, there are A LOT of people doing that stuff.

From a long time now my time in TQ is just to run a few missions out of peak hour, out of crowded systems, doing some missions, helping friends and new players, and arranging my skill queue, because there is no reason to engage new or prolonged tasks in TQ because there is always a large number of people dedicated to try to ruin the game for someone else, and not for any ingame benefit or reason, but just to ruin the game for others as they cant get what they want from it.

The majority of my EVE time I spend in Singularity, and even if there were no seeded itens or anything different from TQ whatsoever regarding the gameplay and system, Singularity has an advantage that surpass from far any stability or consistent assets for people in small corps or non pvpers: There is no frustrated wannabe warriors there to bother you while you enjoy the things you like. And even if you like PVP, you can find much better quality solo or small gang pvp in singularity than in TQ.

CCP lose a lot of potential players and lost a lot of old players to much less enjoable games just because they have this notion that rendering the game in the hands of users will make everybody happy. Or they simply dont care aswell, which I still cant really believe. What I know is that the only ones really enjoying the game as a whole are the ones in alliances powerful enough to surpass all the trash that came to new eden these last years.

It is like usa cancelled tv shows, they start direct to a public, they start to change it to attract more public, soon they are out of context from the original idea, and producers get amazed that the original public start drifting away. The thing is that right now there is no real competitor to EVE in its niche, and that is what has keeping many people around despite the misgivings amassing, but that can change.

Concept Warfare: Argument made by changing the concept the words used actually refeer to. Often used with: Stick Figure Argument - Red Herring - Ad Hominen - Reductio ad Absurdum

Xuixien
Solar Winds Security Solutions
#54 - 2013-11-19 22:58:15 UTC
My question is:

How does OP play EVE ONLINE for 10 years and still have such an attitude of entitlement?

Epic Space Cat, Horsegirl, Philanthropist

Xuixien
Solar Winds Security Solutions
#55 - 2013-11-19 23:42:58 UTC
Fatima Kara-Khanid wrote:
Rule of thumb is:

- Anything eve has to offer intended to help trial players become harassment tools in the hands of veteran bored players intending to trash trial and new players experience;
- Anything eve has to offer intended to help new paid players become harassment tools in the hands of veteran bored players with empty character slots;
- Anything eve has to offer intended to help individuals and small corps become harassment tool in the hands of larger veteran alliances;

The sandbox concept is appropriate, in the sense that this game has no equalizing force from the system. Concord has the idea of that, but was nerfed from the start to be what it is today, just a small coeficient to be added to the ganking price formula. It is a sandbox in the sense that having no equalizer, a small group of players out to wreck a lot of other player experience has the means to do so.

When you really adapt to the way eve is, and that takes time and a bit of equally selfishness, you will see that the picture is not so bad as it seem, you just look at it hoping it is something else.

EVE is not a MMO you join to entertain yourself anymore. It is a place people come for the nice words on the ads and if they stay enough time to find out a place for them, in time, you really understand how the population work and adapt to it. That is why from more than 2 years, you dont really see changing in the number of people playing. The rise of online players and stuff is due to the facilitation of multiboxing and general multiple account gameplay even if one account at time, or docked alts to use once or twice a week. I myself know that in many occasions 7 people are responsible for 50 online accounts, and as observation in Amarr and Jita goes, there are A LOT of people doing that stuff.

From a long time now my time in TQ is just to run a few missions out of peak hour, out of crowded systems, doing some missions, helping friends and new players, and arranging my skill queue, because there is no reason to engage new or prolonged tasks in TQ because there is always a large number of people dedicated to try to ruin the game for someone else, and not for any ingame benefit or reason, but just to ruin the game for others as they cant get what they want from it.

The majority of my EVE time I spend in Singularity, and even if there were no seeded itens or anything different from TQ whatsoever regarding the gameplay and system, Singularity has an advantage that surpass from far any stability or consistent assets for people in small corps or non pvpers: There is no frustrated wannabe warriors there to bother you while you enjoy the things you like. And even if you like PVP, you can find much better quality solo or small gang pvp in singularity than in TQ.

CCP lose a lot of potential players and lost a lot of old players to much less enjoable games just because they have this notion that rendering the game in the hands of users will make everybody happy. Or they simply dont care aswell, which I still cant really believe. What I know is that the only ones really enjoying the game as a whole are the ones in alliances powerful enough to surpass all the trash that came to new eden these last years.

It is like usa cancelled tv shows, they start direct to a public, they start to change it to attract more public, soon they are out of context from the original idea, and producers get amazed that the original public start drifting away. The thing is that right now there is no real competitor to EVE in its niche, and that is what has keeping many people around despite the misgivings amassing, but that can change.


Hello. It doesn't sound like EVE is the game for you. You should take Tau's advice: If you don't like doing something, don't do it.

Also when you quit for the next "EVE Killer" that comes out, I will happily store your items in my hangar.

Epic Space Cat, Horsegirl, Philanthropist

Asura Vajrarupa
Doomheim
#56 - 2013-11-22 04:26:19 UTC
Batelle wrote:
hisec mining is fine actually. Fit skiffs, which are still exhumers, and never get ganked. Or pick your lazy ass up and move more than 6 jumps away from a trade hub and you can find plenty of space where gankers won't bother you. And if you pay attention, you can find fairly high value ores as well.

You complained about minerals from non-mining sources. You'll be pleased to hear that CCP has heavily nerfed gun-mining in the last few years. Both by reducing the drops of meta0 modules from level 4 missions, and by replacing drone poop with bounties.


Good gods, not even 6, two jumps would do if there is a system with more then two gates that close. It's called a map people! Use it!

Ignorance is the cause of suffering.

Lady Naween
Ministry of War
Amarr Empire
#57 - 2013-11-22 05:50:45 UTC
Reet wrote:


SO I guess I'm not going to say goodbye to Eve. I never said I hated the game, I just don't like drastically unpredictable changes in the game rules, because I tend to play in a vacuum and don't get out much. Maybe I'm too casual of a player...



:) nice to hear.

However, casual players do fine in EVE. your initial problem was that you where close to jita in an untanked ship. slap some proper tank on it and move away from the forge! seriously get out of caldari space. over where i am (no i wont say where but it isnt hard to figure out) there are plenty of system that are basically empty. And should a ganker show up, well all my ships are tanked to hell so it is likely they will pick another target.

After all, it is what I do when ganking miners. Scan their fit, if it has a damage control and some midslot tank.. go look elsewhere unless reaaaalllyyyyy bored.

Or. ISK tank.. that is.. mine in the t1 ships and when they die just shrug it off as they pay themselves back so fast.
Haraukiae Youik
University of Caille
Gallente Federation
#58 - 2013-11-28 18:52:04 UTC
Fatima Kara-Khanid wrote:
Rule of thumb is:

...

Concord... was nerfed from the start to be what it is today, just a small coeficient to be added to the ganking price formula.

When you really adapt to the way eve is, ... you will see that the picture is not so bad as it seem, you just look at it hoping it is something else.

....

From a long time now my time in TQ is just to run a few missions out of peak hour, out of crowded systems, doing some missions, helping friends and new players, and arranging my skill queue, because there is no reason to engage new or prolonged tasks in TQ because there is always a large number of people dedicated to try to ruin the game for someone else, and not for any ingame benefit or reason, but just to ruin the game for others as they cant get what they want from it.

The majority of my EVE time I spend in Singularity, and even if there were no seeded itens or anything different from TQ whatsoever regarding the gameplay and system, Singularity has an advantage that surpass from far any stability or consistent assets for people in small corps or non pvpers: There is no frustrated wannabe warriors there to bother you while you enjoy the things you like. And even if you like PVP, you can find much better quality solo or small gang pvp in singularity than in TQ.

CCP lose a lot of potential players and lost a lot of old players to much less enjoable games just because they have this notion that rendering the game in the hands of users will make everybody happy.

It is like usa cancelled tv shows, they start direct to a public, they start to change it to attract more public, soon they are out of context from the original idea, and producers get amazed that the original public start drifting away. The thing is that right now there is no real competitor to EVE in its niche, and that is what has keeping many people around despite the misgivings amassing, but that can change.


Like the way you think. Wish you could start a game to compete with EVE. :)
Ginger Barbarella
#59 - 2013-11-28 19:03:29 UTC
OP, if you don't understand what's happened, perhaps EveO isn't the game for you?

And no, I don't want yer stuffs. Just go.

"Blow it all on Quafe and strippers." --- Sorlac

snake03
#60 - 2013-12-19 15:27:05 UTC
I have been playing Eve since 2003. I have seen lots of changes in the game over the years, as it should be. Change keeps the game fresh and exciting. With every change, comes a new challenge to adapt and overcome like Clint Eastwood did in Heartbreak Ridge..Lol



SANDBOX GAME

I'm just a modern day caveman in search of a bigger club.