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ISIS appreciation thread

First post
Author
Batelle
Federal Navy Academy
#21 - 2013-11-19 19:51:50 UTC
Jythier Smith wrote:
Sir Jack Falstaff wrote:
Bernie Nator wrote:
Solstice Project wrote:
Bernie Nator wrote:
I would appreciate it if ISIS told me whether or not flying a specific boat would potentially put me in the DANGER ZONE!
Thinking for yourself is hard...

I see my joke has failed. Time to go back to mining.

Looks like your mouthego is writing checks your body can't cash, eh?


Great balls of fire!


Take me to bed or lose me fore... No wait, scratch that.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Sir Jack Falstaff
The Scope
Gallente Federation
#22 - 2013-11-19 20:04:43 UTC
Sir Jack Falstaff wrote:
Looks like your mouthego is writing checks your body can't cash, eh?


Damn it!

Banish plump Jack, and banish all the world.

John XIII
The Carnifex Corp
#23 - 2013-11-19 20:27:30 UTC
For some reason I need drone skills to Master the Tengu. Shocked

Between Ignorance and Wisdom

Josef Djugashvilis
#24 - 2013-11-19 20:34:41 UTC  |  Edited by: Josef Djugashvilis
I have just spent the last 15 minutes playing around on ISIS.

Darned thing is really good - easy to understand and explore etc.

I am sure more functionality will be added in the future.

Super job CCP

This is not a signature.

Arduemont
Rotten Legion
#25 - 2013-11-19 20:57:25 UTC
It's good... But what is it for?!

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Garandras
The Scope
Gallente Federation
#26 - 2013-11-19 21:06:44 UTC
John XIII wrote:
For some reason I need drone skills to Master the Tengu. Shocked


you also need HAM skills for a loki
Ursula Thrace
Dreamland Augmented Consortium
#27 - 2013-11-19 22:17:45 UTC
outstanding job on ISIS ccp! imho, this is hands down one of the best features that's been added to the game. the interface is clean and gives a clear picture of what you need to do to get to where you want to be.
CCP Ytterbium
C C P
C C P Alliance
#28 - 2013-11-19 23:01:49 UTC
Sarah McKnobbo wrote:
Well I've got mastery 3 on a freighter I cant fly.....What?


That's the point, Masteries are tied to Certificates, not Spaceship Command skills. We wanted to show you ships you have locked but can potentially fly with good skills P

And glad you boyz and girlz love the ISIS, I'll pass that feeling around.
CCP Ytterbium
C C P
C C P Alliance
#29 - 2013-11-19 23:05:25 UTC
ElQuirko wrote:
No subsystem skills necessary for mastery of the Proteus. At all. I call shenanigans?


Tech 3 are a royal pain in the in the rear exhaust pipe to show properly in the ISIS, because of their modular nature. I just wanted to remove them from the game while laughing maniacally, but various Dev quickly attached me in some closet while kicking me in the face.

We would like to show the Tech 3 ships properly in the future, but that's going to take some effort. Evil
45thtiger 0109
Pan-Intergalatic Business Community
#30 - 2013-11-19 23:12:23 UTC
CCP Ytterbium wrote:
ElQuirko wrote:
No subsystem skills necessary for mastery of the Proteus. At all. I call shenanigans?


Tech 3 are a royal pain in the in the rear exhaust pipe to show properly in the ISIS, because of their modular nature. I just wanted to remove them from the game while laughing maniacally, but various Dev quickly attached me in some closet while kicking me in the face.

We would like to show the Tech 3 ships properly in the future, but that's going to take some effort. Evil



So CCP the Tech 3 are a royal pain in the in the rear exhaust pipe lol

Oh well there is a test for CCP to fix it lol

**You Have to take the good with the bad and the bad with the good.

Welcome to EvE OnLiNe**

Jarod Garamonde
Jolly Codgers
Get Off My Lawn
#31 - 2013-11-20 00:12:40 UTC
Bernie Nator wrote:
I would appreciate it if ISIS told me whether or not flying a specific boat would potentially put me in the DANGER ZONE!



That's how we get ants.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Aritani Rimsan
Eagle Wing Industries
Shadow Cartel
#32 - 2013-11-20 01:19:34 UTC
Love the ISIS as well. Very neat and easy to read.

I too am wondering however why one of my clients the icon appears as a cartoon tree with a smiley face.
Kaarous Aldurald
Black Hydra Consortium.
#33 - 2013-11-20 01:24:42 UTC
I must say, this is an awesome feature, I really like it.

The masteries took me a few minutes to figure out, so they aren't as intuitive as they could be, but I have to say it's fairly cool.

If this is what we end up replacing certificates with, I will be very happy.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Roofdog
Aliastra
Gallente Federation
#34 - 2013-11-20 01:30:28 UTC
I do like ISIS, it looks awesome.

only a few little things i noticed on checking out the ships i can fly.

apperently on logi's like guadians and scimitars you need Advanced Target Management Level V. which would mean you got the skills for 12 targets. only the ship can only target 10. same with carriers. only way to get more targets is an auto targetter but thats kindoff useless on such a ship.

on Jumpfreigters it says you need capital ships lvl V for max mastery, but according to the discription of the skill it doesn't do anything for those ships. since you don't need the cap ship skill for flying a JF.

so i'm wondering does the cap ship skill do anything for my JF or is the mastery thing wrong?
KnowUsByTheDead
Sunlight...Through The Blight.
#35 - 2013-11-20 01:36:31 UTC  |  Edited by: KnowUsByTheDead
CCP Ytterbium wrote:


Tech 3 are a royal pain in the in the rear exhaust pipe...



Can I get an ISD here?

We have this gentleman bypassing the language filter.

Just saying.

Big smileBlink

*edit*

And I also appreciate the ISIS system. It is a great diagram for the flow of progression in the game.

My only problem with it, is that older players do not really have a use for it. We have, after years of playing, optimized "Show Info" usage, lol.

But I can advocate anything that will help a new player on his or her track through the game. After all, it is a huge improvement over the cert system.

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.

Vyktor Abyss
Abyss Research
#36 - 2013-11-20 01:42:54 UTC  |  Edited by: Vyktor Abyss
I know I'm a crap pilot but I never knew how bad until ISIS.

150m skillpoints mostly in pvp skills, and yet the only mastery I have is shuttles (edit: Oh and the Obelisk - which is odd since I only have Gallente Freighter 4) ....

I can't even be an elite Velator pilot after 8 years playing - I'm thinking of biomassing myself and starting again the shame is so bad.

Big smile
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#37 - 2013-11-20 02:06:20 UTC
Vyktor Abyss wrote:
I can't even be an elite Velator pilot after 8 years playing - I'm thinking of biomassing myself and starting again the shame is so bad.


You sir are a smart man. Seems like a great idea. Just to make sure you start again from scratch, can I have our stuff?

Also CCP, nice job on the ISIS and I'm confident that further refinement will make it even better.
Anomaly One
Doomheim
#38 - 2013-11-20 02:29:07 UTC
just logged in, really great job, loved the music.

Never forget. http://www.youtube.com/watch?v=a8sfaN8zT8E http://www.youtube.com/watch?v=5l_ZjVyRxx4 Trust me, I'm an Anomaly. DUST 514 FOR PC

Jane Schereau
#39 - 2013-11-20 02:31:51 UTC
CCP Ytterbium wrote:
ElQuirko wrote:
No subsystem skills necessary for mastery of the Proteus. At all. I call shenanigans?


Tech 3 are a royal pain in the in the rear exhaust pipe to show properly in the ISIS, because of their modular nature. I just wanted to remove them from the game while laughing maniacally, but various Dev quickly attached me in some closet while kicking me in the face.

We would like to show the Tech 3 ships properly in the future, but that's going to take some effort. Evil


First of all, good work on ISIS. Yes, T3s seem a bit lacking in ISIS. Some suggestions for T3s:

  • Add additional rows to indicate level on each subsystem (like faction ships have 2 for every spaceship command skills).
  • Attach Certificates to subsystems. On ISIS, show the mastery for all subsystems. For individual ships, show the mastery level of the subsystems fitted.
Jer'ith Bodas
The Scope
Gallente Federation
#40 - 2013-11-20 04:21:31 UTC
Ripmond wrote:
BUT! It really needs better multi monitor support. I want to be able to center the tree on my main monitor, The way it is now, most of the info is getting lost in the bezel 'gutter'.


^This

I like ISIS, I would love ISIS it I could see it centered on my main monitor.