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Combat, Relic & Data sites in one ship?

Author
Verenkh Soleron
Center for Advanced Studies
Gallente Federation
#1 - 2013-11-18 20:56:08 UTC
Hey there. Bit of a noob here, so forgive me for any silly mistakes. I've been going around low and nullsec for a bit doing relic and data sites. I've also found a fair few combat sites (No idea what they were, I don't know what the names mean yet) and just ignored them. However, I've read my way to the understanding that I can do these sites and at the end, I might get some really valuable loot?

If that's the case, is there a ship I could fit to both do these combat sites in lowsec and NPC nullsec and still run relic and data sites? So far I've just been exploring in a little frigate, but I'd like to know what I should be working towards. I've seen Ishtar fits for low/null exploring, but those seem to -only- be geared for the combat sites and not the relic/data sites at all. I've come up with a fit myself, but I'd love to hear if this is even feasible to do at all, and if it is, what ship/fit I should use. I'm not a billionaire so nothing too exorbitant, please. :)

Hardeners will obviously be specific to whichever rats the NPC nullsec I go to has.

[Ishtar, Null Combat Explorer]
Drone Damage Amplifier II
Drone Damage Amplifier II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Medium Armor Repairer II

Cap Recharger II
Experimental 10MN Microwarpdrive I
Relic Analyzer II
Data Analyzer II
Cargo Scanner II

Prototype Cloaking Device I
Small 'Solace' Remote Armor Repairer
Salvager I
Core Probe Launcher I, Core Scanner Probe I

Medium Drone Control Range Augmentor I
Medium Sentry Damage Augmentor II

Garde II x5
Warrior II x10
Garde II x5

Not really sure which drones to take spares of, either.
Batelle
Federal Navy Academy
#2 - 2013-11-18 21:11:46 UTC  |  Edited by: Batelle
CCP is solving this question forever with the new mobile depot. This is something explorers before you have had to worry about for years, but never again.

wait one day, purchase mobile depot, refit hacking/data/scanning mods for combat mods once you find combat site.

For combat, change the drone control range rig for a tanking rig, definitely upgrade to a t2 improved cloak, add a drone link augmenter but leave it offline or un-fit while you're probing stuff down.

For drones, take 5x gardes, 5x long-range drone (wardens vs serp/guri, bouncers for angel, curator for blood/sansha/drones)
then I like 5 medium ec-600s, 5x warriors, 5x hobgoblins, 5x salvage drones. This puts you at 375.

Carry an extra garde with you and you can use the new mobile depot to add them to drone bay. In the past i've gone without the EC drones or one of the flights of lights to give me a 6th sentry in each group because believe it or not, if you fly an ishtar long enough you WILL lose sentries. And finishing a plex 1 sentry down is a real pain.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Zhilia Mann
Tide Way Out Productions
#3 - 2013-11-18 21:33:24 UTC  |  Edited by: Zhilia Mann
Solo all-in-one fits are out of vogue right now because the bonuses to hacking you get from covops and the like are just too useful, especially in null. If you don't mind dropping a significant number of cans, an Ishtar will definitely do the trick BUT you will have to refit it for combat. Lucky for you, starting tomorrow you can carry your own mobile refitting station around with you.

Also starting tomorrow a Stratios might do the trick up to 7/10s in most space.

Otherwise you're looking at a T3, again with the possibility of refitting on the fly at a yurt. One fit will be for travel and include a probe scanner and hacking gear, the other fit will be for combat.

Edit: I'm too slow. Mobile depots are indeed the answer either way.
Verenkh Soleron
Center for Advanced Studies
Gallente Federation
#4 - 2013-11-18 21:36:42 UTC
Any chance you can help with the combat fit a little? Even leaving a high slot open on an All V character, this is pushing the limit. Not really sure what to fit in the mids, either. I usually fly turret boats, but this obviously isn't one. More Cap Recharge is pointless, since it's already cap stable with 2xhardener + repper + SeBo running. This is what I've been trying to go for:

[Ishtar, Combat Explorer]
Drone Damage Amplifier II
Drone Damage Amplifier II
Armor Kinetic Hardener II
Armor Explosive Hardener II
Medium Armor Repairer II

Cap Recharger II
Experimental 10MN Microwarpdrive I
Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Sensor Booster II, Targeting Range Script

Prototype Cloaking Device I
Small 'Solace' Remote Armor Repairer
Drone Link Augmentor I
[empty high slot]

Medium Anti-Explosive Pump II
Medium Sentry Damage Augmentor II

Garde II x5
Bouncer II x5
Vespa EC-600 x5
Warrior II x5
Hobgoblin II x5
Salvage Drone I x5
Verenkh Soleron
Center for Advanced Studies
Gallente Federation
#5 - 2013-11-18 21:39:06 UTC
Zhilia Mann wrote:
Solo all-in-one fits are out of vogue right now because the bonuses to hacking you get from covops and the like are just too useful, especially in null. If you don't mind dropping a significant number of cans, an Ishtar will definitely do the trick BUT you will have to refit it for combat. Lucky for you, starting tomorrow you can carry your own mobile refitting station around with you.

Also starting tomorrow a Stratios might do the trick up to 7/10s in most space.

Otherwise you're looking at a T3, again with the possibility of refitting on the fly at a yurt. One fit will be for travel and include a probe scanner and hacking gear, the other fit will be for combat.

Edit: I'm too slow. Mobile depots are indeed the answer either way.


I assume a Tengu would be best out of the T3s? And I assume I'd swap subsystems depending on combat or relic/data?
Batelle
Federal Navy Academy
#6 - 2013-11-18 21:40:29 UTC  |  Edited by: Batelle
t3s with yurts are going to be pretty damn awesome. I'm considering buying a few yurts and taking the first WH I can find out to deep null for a few weeks. Except to blood space. Never blood space. Tengu is beastmode vs at least 3 different pirate factions, never used it vs blood/sansha yet.

As for the Ishtar fit, you're very close. Something like THIS

[Ishtar, New Setup 1]
Medium Armor Repairer II
Shadow Serpentis Armor Thermic Hardener
Shadow Serpentis Armor Kinetic Hardener
Drone Damage Amplifier II
Drone Damage Amplifier II

Experimental 10MN Microwarpdrive I
Omnidirectional Tracking Link II
Omnidirectional Tracking Link II
Cap Recharger II
Cap Recharger II

Improved Cloaking Device II
Drone Link Augmentor II
Civilian Gatling Autocannon, Civilian Autocannon Ammo
Small 'Solace' Remote Armor Repairer

Medium Sentry Damage Augmentor II
Medium Auxiliary Nano Pump I

Garde II x5


This goes a bit overboard on the damage and a bit light on the tank. You can use t2 hardeners but they are inferior (overloading, cap use, cpu use). You can also leave stuff offlined while traveling, so being over max CPU isn't a real issue. VS serpentis an afterburner is nice (mobile depot! \o/) to help speed tank the battleships that will shoot you from long range. VS guristas I would just fit two kinetic hardeners and lol until they die, VS angels I would shield tank with a pithum c-type, and VS blood sansha I would run 1600 + EM hardener or dual EM hardener. Overall the MWD is nice because you can sprint away from most warp beacons and run away from stuff that can hurt you, it also makes for safer mwd+cloaked travel. 1600 + reactive armor hardener is also cool, but RAH loses some advantage if its not stacked on top of other hardeners. I can confirm you can clear almost every nullsec sites with 533 garde dps, because I did it before DDAs came out. So you can always stand to give up one damage mod, or downgrade/remove your sentry rig in order to get more tank.

Upgrading to a C-type repper and going for deadpsace hardeners and faction omnilinks is also good. Only need to upgrade the prop mod if you have capacitor problems.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Verenkh Soleron
Center for Advanced Studies
Gallente Federation
#7 - 2013-11-18 22:46:38 UTC
Thank you, I'll get a yurt and try that out some time. Due to isk concerns, I think I'll stick to the Ishtar too, even though a T3 is tempting. It's just too expensive.
Kosetzu
The Black Crow Bandits
Northern Coalition.
#8 - 2013-11-18 23:46:09 UTC
The named depots will likely not be on the market much the first days. Only BPC drops from the ghost sites, so seeding a market with that takes time.
Caleidascope
Republic Military School
Minmatar Republic
#9 - 2013-11-19 01:13:45 UTC
Batelle wrote:

Civilian Gatling Autocannon, Civilian Autocannon Ammo

Pro Tip: matari civi guns don't use ammo. Just fit it in high slot, lock target, turn it on.

Life is short and dinner time is chancy

Eat dessert first!

Dato Koppla
Spaghetti Militia
#10 - 2013-11-19 01:47:43 UTC
If you're doing sites against Guristas, an Astero can handle up to the Guristas 4/10 and still have a full exploration fit. Depending on how much it costs, it can be quite an efficient ship.
Xander Phoena
Brutor Tribe
Minmatar Republic
#11 - 2013-11-20 00:19:15 UTC
Dato Koppla wrote:
If you're doing sites against Guristas, an Astero can handle up to the Guristas 4/10 and still have a full exploration fit. Depending on how much it costs, it can be quite an efficient ship.


Would you be willing to post or mail me your fit for the Astero please?

www.crossingzebras.com