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Solo ship for a c3 question

Author
7enn
Center for Advanced Studies
Gallente Federation
#21 - 2013-11-16 13:39:08 UTC  |  Edited by: 7enn
I live in a wh. At this time I don't just change subsystems. I have 3 legions, and 5 proteus. You're obviously not FROM a wh if you think T3 are versatile and just a sub swap away from the next niche job. If you're a daytripper dipping into wh, then there is a C3 close to your home system. If you're in low, there are probably 2 close by. If you're in null, you may have to scan (and maybe deep) to get to a C3. [yeah yeah there are direct C3 > null, but not that many]

T3 are versatile sure, but the only thing they are great at is the 40 man glory fleets that roam wh space. TBH, most of those fleets a fully of cloaky interdicted T3 that are mostly useless in combat (320 dps). I've been tackled more than once by a 10+ fleet that in total puts out less than 2k dps. I'm not sure what those folks are trying to say, but it's not coming out right.

A lone T3 though???? The KB are littered with them. There really isn't enough to them to be 'solo' ships. Don't get me wrong, you can brick tank one and play stations/gate/HS WH games all day long in one, but we're talking about getting off the wh and into a site. I won't go through all the weaknesses of each solo T3 running a C3 site, but we all know that if they get caught, they are doomed.

That's pretty much true for any solo C3 pve boat. We all know it, so my point is.... JUST STOP with this pimped out T3 for solo C3 stuff. It's a bad idea. There are cheaper ships that do the job just as well and any ship you solo C3 in.... well the clock is running for it to end up on a kb.

He wants to solo C3, so he doesn't have an escalation wallet - don't pretend like he does. I think I've discovered why wh space is hanging on to their big T3 blue ball fleets. A lot of folks can't think for themselves and figure out how to scale what they are flying to what they are trying to accomplish. WAKE UP YOU NINNIES!!!! A pimped out T3 [insert flavor here] isn't always the answer. Learn the game, adjust to the situation and the players involved!

Why is wh space dying?? You cookie cutter noobs with wallets too big for you grey matter are killing it. No creativity, no adaptability. No real concept that wh space is DYNAMIC (pls look it up) and to enjoy it you have to be able to adapt. As a group we've become a bunch of overpaid whiners.
Janna Sway
Ember Inc.
Curatores Veritatis Alliance
#22 - 2013-11-16 17:58:21 UTC
7enn wrote:
I live in a wh. At this time I don't just change subsystems. I have 3 legions, and 5 proteus. You're obviously not FROM a wh if you think T3 are versatile and just a sub swap away from the next niche job. If you're a daytripper dipping into wh, then there is a C3 close to your home system. If you're in low, there are probably 2 close by. If you're in null, you may have to scan (and maybe deep) to get to a C3. [yeah yeah there are direct C3 > null, but not that many]

T3 are versatile sure, but the only thing they are great at is the 40 man glory fleets that roam wh space. TBH, most of those fleets a fully of cloaky interdicted T3 that are mostly useless in combat (320 dps). I've been tackled more than once by a 10+ fleet that in total puts out less than 2k dps. I'm not sure what those folks are trying to say, but it's not coming out right.

A lone T3 though???? The KB are littered with them. There really isn't enough to them to be 'solo' ships. Don't get me wrong, you can brick tank one and play stations/gate/HS WH games all day long in one, but we're talking about getting off the wh and into a site. I won't go through all the weaknesses of each solo T3 running a C3 site, but we all know that if they get caught, they are doomed.

That's pretty much true for any solo C3 pve boat. We all know it, so my point is.... JUST STOP with this pimped out T3 for solo C3 stuff. It's a bad idea. There are cheaper ships that do the job just as well and any ship you solo C3 in.... well the clock is running for it to end up on a kb.

He wants to solo C3, so he doesn't have an escalation wallet - don't pretend like he does. I think I've discovered why wh space is hanging on to their big T3 blue ball fleets. A lot of folks can't think for themselves and figure out how to scale what they are flying to what they are trying to accomplish. WAKE UP YOU NINNIES!!!! A pimped out T3 [insert flavor here] isn't always the answer. Learn the game, adjust to the situation and the players involved!

Why is wh space dying?? You cookie cutter noobs with wallets too big for you grey matter are killing it. No creativity, no adaptability. No real concept that wh space is DYNAMIC (pls look it up) and to enjoy it you have to be able to adapt. As a group we've become a bunch of overpaid whiners.


Excuse me, but why so much anger and hate?
I have difficulties to follow you.

As mentioned in my last post, I see T3's strength in its "potential" of being versatile "cruisers".
Of course an HAC outperforms a T3. Pretty much any single T2 cruiser will outperform any T3 cruiser in its particular task, for the T2 cruiser is "specialized" for its task.

With T3's one trades the "specialization" of T2's for "versatility" and compensates the "weaknesses of given up specialization" with expensive modules. T3's at least allow this option...

I seriously cannot follow and understand your anger. Could you please explain what you hate so much?
I hope I might learn some new aspects about T3's that might help me to understand more about the game and help me to avoid "noob-mistakes" in future, please.
Xequecal
Ministry of War
Amarr Empire
#23 - 2013-11-17 05:29:43 UTC  |  Edited by: Xequecal
7enn wrote:
Take the isk spent on any of these noob T3 fits, buy manyseveral drakes and make some profit. Are you doing these sites to make isk or to fly around in an overpriced glory boat that blinks gank me cuz it will hurt?

A type this, C type that. For a C3 sleeper site? 800dps on a 1.3 bil isk proteus??? How about get an astarte and put rails and 1 heavy launcher in the highs and have near 1000 dps. With the left over isk buy a second an a third and forget about it.

If you need to put a high grade set of crystals/slaves in your head - that's fine. If you need to plug them in to run pve in a C3 you might be a little.... whacky!?!

There are so many options in the sub billion isk range that do better damage than the cream puffs these guys are linking. I question their motives for pushing you towards such an overpriced ship. Wait for the expansion and fly the sisters of eve ships like everyone else.


Astarte is definitely a good option, however, it's not at clear cut as you say.

Astarte needs 3-4 months of specialized training just to undock it. 2 months of that training is essentially wasted timesink SP that will never provide you any benefit other than allowing you to undock a command ship. Astarte hull price is also up to 330m in Jita. The hull cost for the drone Proteus I posted is 340m at current Jita prices.

The Astarte tank is far, far worse. It's got double the sig radius which means double the damage from Sleeper BS missiles. The Proteus can basically ignore these and go with a pure EM/Therm tank. You're also going to have major cap problems against the Sleepers that neut, you can get the 800 DPS, oversized-AB Proteus cap stable on a 500 omni-DPS, 750 EM/Therm DPS tank. The Astarte can definitely tank and run C3s, but your margin of error is much lower. If Sleeper frigs get under your railguns you have to rely on unbonused light drones to scrape them off.

I also dunno where you get "billion ISK Proteus" from. A C-type medium repper is 60m, a SS 100MN AB is 50m. The Proteus fit I posted costs 525-535m for the whole thing.

Passive Drake sure works as the super-cheap option, but the DPS is absolutely terrible and you're looking at probably at over an hour per site if you count having to come back with a Noctis or destroyer to loot everything.
Ryu BullFrog
University of Caille
Gallente Federation
#24 - 2013-11-18 09:06:37 UTC
Xequecal wrote:
[New Setup 1]
Corelum C-Type Medium Armor Repairer
Medium Ancillary Armor Repairer,Nanite Repair Paste
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
True Sansha Armor EM Hardener
Capacitor Power Relay II

Shadow Serpentis 100MN Afterburner
Cap Recharger II
Cap Recharger II

200mm Railgun II,Federation Navy Antimatter Charge M
200mm Railgun II,Federation Navy Antimatter Charge M
200mm Railgun II,Federation Navy Antimatter Charge M
Small Tractor Beam II
Expanded Probe Launcher II,Core Scanner Probe I
Salvager II

Medium Capacitor Control Circuit II
Medium Auxiliary Nano Pump II
Medium Capacitor Control Circuit I

Proteus Defensive - Nanobot Injector
Proteus Electronics - Emergent Locus Analyzer
Proteus Engineering - Augmented Capacitor Reservoir
Proteus Offensive - Drone Synthesis Projector
Proteus Propulsion - Localized Injectors

Over 800 DPS, loots/salvages the site while you're running it, very overtanked. You won't lose any drones besides Hobgoblins once you know how drone aggro in WHs works and you can carry a bunch of spare ones.



I'm really interested in this fit of your's... however i must question how can u keep the aggro of the drones? is it ur speed?
Dmitry Wizard
Hard Knocks Inc.
Hard Knocks Citizens
#25 - 2013-11-18 09:43:42 UTC
when we lived in a c2-c3-hs we used all kinds of different ships for solo site running and even fleet site running

for solo site running you have a few cheaper options

passive drakes take a while to run the sites and for me it was never realy worth it to take 30 mins a site in a hml passive drake
nighthawks run them a bit faster and take a bit more damage, ( i had one pop before i realized and looked up what a wolf rayet was)
we had people running them in maelstroms and hyperions but again its a crappy set up and the mael used ASB for tank
what i found best was two ships. Gila and tengu

my sentry gila had a 650 dps passive tank and 5 or 6 hundred dps with sentries and light missiles for frigs
when ever my sentries took agro i would use the medium shied repper and it kept my drones alive i think it was 7 gardes and 7 wardens and a flight of smalls but it was awesome i never had to warp out as long as i orbit one of my sentries at 500 m

"Wormhole corps are like a bunch of homeschooled kids"

Xequecal
Ministry of War
Amarr Empire
#26 - 2013-11-18 13:34:54 UTC  |  Edited by: Xequecal
Ryu BullFrog wrote:

I'm really interested in this fit of your's... however i must question how can u keep the aggro of the drones? is it ur speed?


The sleepers will simply not aggro your drones if there are no sleeper frigs alive. You will occasionally lose a hobgoblin while using them to kill frigs, but larger drones are never lost. You can even scoop hobgoblins most of the time with some practice, the main issue with scooping them is the sleepers all stop webbing you and start webbing the target drone, making you shoot off out of scoop range.

Sentry drones might be an exception, I've never actually used them in a WH site, but I've used mediums and heavies plenty and the sleepers simply don't shoot them as long as you don't launch them when there are sleeper frigs active.

However, with Rubicon coming out and the space depot being so easy and cheap to use, everyone should just use a Tengu. If you need to find PvE content, load it up with 4 cargo expanders, nullifier/cloak, probe launcher, tractors, salvagers, and relic/data analyzers and go find some. 1200m3 carries plenty of missiles and if you find some PvE content you need to pew pew, in w-space or k-space just deploy your depot, shove everything into its cargo hold, then refit to something close to the 6x HAML fit posted earlier in this thread. Then when you're done shooting, refit back to the cloaky expanded fit, pick up your depot, and go tractor/salvage.
Ryu BullFrog
University of Caille
Gallente Federation
#27 - 2013-11-18 15:58:36 UTC
Got it thanks :)
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