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Does WAR make players leave Eve?

First post First post First post
Author
J'Poll
School of Applied Knowledge
Caldari State
#521 - 2013-11-14 20:57:55 UTC
March rabbit wrote:
J'Poll wrote:
Yes. Because mining an asteroid belt in empire is SO MUCH different then in nullsec.

1) NPC rats in empire are easy to tank and kill - 0.0 rats can eat semi-tanked hulk in seconds
2) there is not many suicide gankers in empire - every "non-blue" player in 0.0 is "99% enemy"
3) CONCORD limits ships gankers will use in empire - in 0.0 people can drop titan to kill your cruiser
4) you can sell ore/minerals right in station of system you are mining - in 0.0 you can be denied to dock at all (or you can be camped so you can't undock) + what will you do with ore/minerals? It's not that local people will buy it

J'Poll wrote:
Yes. Because missions in NPC nullsec are so different then the empire ones.

exactly. Let's say you will lose your shiny pirate/faction BS too soon to even try

J'Poll wrote:
Yes. Because probing works in a totally different way in nullsec.

exactly.
you see probes in space:
- empire: do you see any wartargets in local? Yes: hide. No - ignore probes.
- 0.0: you see probes on scan - hide immediately, go to agent and stop mission, because next time you warp there you will meet piwates

and again: we are speaking about n00bs. For them it's completely different situation than for experienced players


Ergo, all your points mean that the guy is not taking precaution.

I've been in null for 2 years and NEVER lost a ship there but once because of a DC. And when I went there, I was still a noob.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

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Princess Bride
SharkNado
#522 - 2013-11-14 21:04:08 UTC
J'Poll wrote:

I've been in null for 2 years and NEVER lost a ship there but once because of a DC. And when I went there, I was still a noob.


Null bears, worst bears.

http://eveprincessbride.wordpress.com/

Jythier Smith
BGG Wolves
#523 - 2013-11-14 21:13:16 UTC
Karrl Tian wrote:
March rabbit wrote:


and again: we are speaking about n00bs. For them it's completely different situation than for experienced players


Yeah, the n00bs usually react to the war dec with excitement, "OMG we're gonna fight people," probably because up to this point even their most expensive ships are quickly replaceable. The experienced players, meanwhile, are wringing their hands about losing their prized marauders/faction BS's and their mining fleet while screaming at the n00bs not to undock and "Feed them kills" before they bail on the corp left and right.


I hate corps that tell you how to play in the sandbox. I WANT to feed them kills, how else will I learn to die? :P
J'Poll
School of Applied Knowledge
Caldari State
#524 - 2013-11-14 21:18:22 UTC
Princess Bride wrote:
J'Poll wrote:

I've been in null for 2 years and NEVER lost a ship there but once because of a DC. And when I went there, I was still a noob.


Null bears, worst bears.


I agree.

I initially liked the PvP there, was a nice change of pace from the carebearing in high-sec. But in the end, blobs are meh.

So now a days...station spin it is and occasional join a roam here and there just for ***** and giggles.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#525 - 2013-11-14 21:21:38 UTC
Princess Bride wrote:
Kagura Nikon wrote:

But you are not an EVE player if you are not here for EVE> And eve is a game that includes PVP as an all encompassing activity. If you are here for mining ONLY you are not here for eve, therefore not an EVE player.

Just because I hang out with a girl, that doe snto mean I am MARRIED to her, i nee d to get into the whole package to get to be called that.


While your analogy is funny, it's a bad one. When someone signs onto Eve, they are NOT entering into any sort of contract to play the game the way you think it should be played. Stop telling people how they're supposed to play in the sandbox.



So, stop whining about wardecs must be more expensive.

You are doing exactly the same here, forcing other to play in the way YOU want to, namely a more safe way by making wardecs harder.

You just totally shot yourself in the knee with a mortar, and as collateral damage killed yourself and anything you said here.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Princess Bride
SharkNado
#526 - 2013-11-14 22:00:45 UTC  |  Edited by: Princess Bride
J'Poll wrote:

So, stop whining about wardecs must be more expensive.

You are doing exactly the same here, forcing other to play in the way YOU want to, namely a more safe way by making wardecs harder.

You just totally shot yourself in the knee with a mortar, and as collateral damage killed yourself and anything you said here.


LOL, no.

Throwing out a suggestion for how to improve the game is NOT the same as telling someone they are "not really an Eve player" because they only mine.

That's why I specifically avoid labeling those who want to keep wardecs at their current price as "sociopaths" who rely on skill-less noobrape kills to pad their KB (since they can't actually pvp well) so they can feel good about themselves. That would be ad hominem, attacking the presenter instead of the argument. Like telling someone they're not a real Eve player.

If you want to actually win the argument, make a good case for wardecs being perfectly priced atm and sing the praises of CCP for getting it 100% right on their first attempt to balance it.

Oh and you still haven't answered the question I have asked you directly twice now... I'll repeat it again, since it's actually on topic, and as of yet avoided like the plague:

Why do you think CCP increased the cost of wardecs so dramatically if it was not to cut down on the number of frivolous wardecs?

Also, you accuse me of losing my credibility and thereby destroying any point I was making, when you're the guy who wants anyone who complains about Eve "permabanned?" I love the smell of hypocrisy in the morning.

http://eveprincessbride.wordpress.com/

J'Poll
School of Applied Knowledge
Caldari State
#527 - 2013-11-14 22:19:53 UTC  |  Edited by: J'Poll
Princess Bride wrote:
J'Poll wrote:

So, stop whining about wardecs must be more expensive.

You are doing exactly the same here, forcing other to play in the way YOU want to, namely a more safe way by making wardecs harder.

You just totally shot yourself in the knee with a mortar, and as collateral damage killed yourself and anything you said here.


LOL, no.

Throwing out a suggestion for how to improve the game is NOT the same as telling someone they are "not really an Eve player" because they only mine.

That's why I specifically avoid labeling those who want to keep wardecs at their current price as "sociopaths" who rely on skill-less noobrape kills to pad their KB (since they can't actually pvp well) so they can feel good about themselves. That would be ad hominem, attacking the presenter instead of the argument. Like telling someone they're not a real Eve player.

If you want to actually win the argument, make a good case for wardecs being perfectly priced atm and sing the praises of CCP for getting it 100% right on their first attempt to balance it.

Oh and you still haven't answered the question I have asked you directly twice now... I'll repeat it again, since it's actually on topic, and as of yet avoided like the plague:

Why do you think CCP increased the cost of wardecs so dramatically if it was not to cut down on the number of frivolous wardecs?

Also, you accuse me of losing my credibility and thereby destroying any point I was making, when you're the guy who wants anyone who complains about Eve "permabanned?" I love the smell of hypocrisy in the morning.


Let me return the question... Show me factual HARD PROOF (by ways of an official CCP Dev or CCP GM statement) that they did increase the cost of Wardecs in the past to get rid of frivolous wardecs.


They changed the pricing of wardecs to be more accurate to CORP SIZE, so even the system CCP uses is quite clear in favour of creating bigger corps

Old system had a flat 2 mil ISK/week fee for corp and 50mil ISK/week fee for alliance.


Now a days:

Quote:
How much does a wardec cost?

It costs 50 million isk, plus an additional cost for each member in the target corporation/alliance above 51. It will now start to increase with the 51st member and reach the ceiling of 500 million ISK at 2000 members.


See this system...get a corp big enough and you will likely become too expensive to dec.


This system is highly in favour of big corps.

A corp of 2000 members now cost you half a bil to wardec, opposed to the 2mil it was. So by getting a corp with numbers you are protected. If you want to be your own private army of 1, 50 mil is pocket change to a lot of people.




And you are forcing your carebearing ways on others with your whine for more expensive wars. You want all the PvP guys to have to adjust THEIR gameplay because they can't wardec YOU anymore.

That is forcing YOUR gameplay up on OTHERS. What makes you worse then anybody else on earth that plays EVE, you need to whine to CCP to change the game to make it happen, where as those PvP guys can do it with the tools given to them by CCP. They have adjusted their game play by paying 50mil to dec instead of 2mil, do you think that making it 200mil will change the thing.

All I can say, with some clever trading, a couple of bil isn't even a problem...

They just won EVE, you lost.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Princess Bride
SharkNado
#528 - 2013-11-15 14:36:09 UTC  |  Edited by: Princess Bride
J'Poll wrote:

Let me return the question... Show me factual HARD PROOF (by ways of an official CCP Dev or CCP GM statement) that they did increase the cost of Wardecs in the past to get rid of frivolous wardecs.


So still, you refuse to answer my question, for the third time. As for your "return" of the question, I asked for your OPINION, which you have flatly refused to give. You are asking me to PROVE what is inside the mind of CCP devs. I have no control over what they do, or of the statements they make. As far as I know, they have never issued a statement as to why the minimum cost of a wardec was raised from 2 mil to 50 mil. Yes, obviously the scaling increase in cost for corps bigger than 50 members is there to provide more insulation for large corps/alliances. But what about the minimum cost 10x increase? We are left to infer meaning from that. So, again, for the 4th time, what is your OPINION here? I'm not going to repeat the question a 4th time. Scroll up.

Quote:

And you are forcing your carebearing ways on others with your whine for more expensive wars. You want all the PvP guys to have to adjust THEIR gameplay because they can't wardec YOU anymore.


I am forcing my carebear ways? How exactly am I forcing CCP to do anything? Also, you haven't lost a ship in 2 years, by your own admission, and have been bearing it up in nullsec the entire time you have played Eve, or at least since you got bored of blobbing shortly after starting the game. According to some of your supporters, that means you're not even an Eve player.

Quote:

That is forcing YOUR gameplay up on OTHERS. What makes you worse then anybody else on earth that plays EVE, you need to whine to CCP to change the game to make it happen, where as those PvP guys can do it with the tools given to them by CCP.


Again, how am I forcing anyone to do anything? I am discussing the idea of increasing wardec costs further. I don't see anyone being forced by me to do anything at all. I am glad to see you admit that you are NOT a PVP player. So in essence, you are speaking about a subject which you have absolutely no experience. You moved to nullsec almost immediately. You don't PVP. What exactly do you have to offer in terms of meaningful experience with the highsec wardec system, given your Eve experience? Have you ever wardecced anyone? Has anyone ever wardecced you?

Do you even lift?

Quote:

They have adjusted their game play by paying 50mil to dec instead of 2mil, do you think that making it 200mil will change the thing.

...

All I can say, with some clever trading, a couple of bil isn't even a problem...


Exactly. Thank you for making my point for me. Wardec costs, even after CCP's increase, are trivial at 50m to dec any corp up to 50 players. So why not raise the cost of wardecs so that "they" are a bit less cavalier with wardecs, and are therefore not just wardeccing anyone who doesn't bend over in the face of their mighty epeen? Like you said, for an even remotely clever solo player, a couple bil is nothing, so why not charge something meaningful for wardecs on small corps?

Quote:
They just won EVE, you lost.


At least I've played Eve, instead of bearing it up in nullsec for 2 years behind someone else's gatecamp.

http://eveprincessbride.wordpress.com/

Kagura Nikon
Native Freshfood
Minmatar Republic
#529 - 2013-11-15 14:38:45 UTC  |  Edited by: Kagura Nikon
Princess Bride wrote:
J'Poll wrote:

So, stop whining about wardecs must be more expensive.

You are doing exactly the same here, forcing other to play in the way YOU want to, namely a more safe way by making wardecs harder.

You just totally shot yourself in the knee with a mortar, and as collateral damage killed yourself and anything you said here.


LOL, no.

Throwing out a suggestion for how to improve the game is NOT the same as telling someone they are "not really an Eve player" because they only mine.

That's why I specifically avoid labeling those who want to keep wardecs at their current price as "sociopaths" who rely on skill-less noobrape kills to pad their KB (since they can't actually pvp well) so they can feel good about themselves. That would be ad hominem, attacking the presenter instead of the argument. Like telling someone they're not a real Eve player.

If you want to actually win the argument, make a good case for wardecs being perfectly priced atm and sing the praises of CCP for getting it 100% right on their first attempt to balance it.

Oh and you still haven't answered the question I have asked you directly twice now... I'll repeat it again, since it's actually on topic, and as of yet avoided like the plague:

Why do you think CCP increased the cost of wardecs so dramatically if it was not to cut down on the number of frivolous wardecs?

Also, you accuse me of losing my credibility and thereby destroying any point I was making, when you're the guy who wants anyone who complains about Eve "permabanned?" I love the smell of hypocrisy in the morning.



The same way YOU think that you deserve to push the game more to the way YOU want. I think all wardecs shoudl be Free and that all players are pushed out of NPC corps after 6 months old.


And dont care how much you might not beleive, but eve was made much more with MY mindset than with yours.

50 Mil is very expensive sicne you can simply hop out of your corp for FREE!
If the players would get STUCK into the corp and unable to hop out of return to NPC corps for the duration of war, then sure we coudl have a bit more expensive war. BUt as of now things are already 90% infavor of the cowards...

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#530 - 2013-11-15 14:43:44 UTC  |  Edited by: Kagura Nikon
And let me just reinstate something. Your corp has 2 peopel on it. No o group woudl war dec you for economically effective reasons. If someoen war decs a 2 man corp, its because someoen HATES you, and or you made someoen mad. WHen thah happens, not even 1 bil would keep you safe.


So these very actions of yours here at this thread are likley increasing tenfold the ammount of time you will spend under war in this game.

And when I say you are not an eve players if you are abhoratn of PVP I am not attackign the rpesenteer of an argument. Simply becaus eyou LACK an argument! When you got into this game you got in a game with a presmisse, SANDBOX, where PVP is central and all encompassing.

You are the one thas need to PROVE anything, you are the one trying to break the "contract and the status quo".


You sir, are the one with no clue and that is NOT AN EVE PLAYER!

"If brute force does not solve your problem....  then you are  surely not using enough!"

Princess Bride
SharkNado
#531 - 2013-11-15 14:45:29 UTC
Kagura Nikon wrote:

The same way YOU think that you deserve to push the game more to the way YOU want.


I love how the posters in this thread are constantly declaring what _I_ think and what _I_ want.

But anyway, of course I deserve to push the game in the direction I want it to go. That's how the marketplace of ideas works. I push for my idea, you push for yours. Player input is part of what makes Eve great. As for whether my view is the minority or majority view, who cares? If it matters, then when exactly does the popular vote on this issue take place?

http://eveprincessbride.wordpress.com/

Princess Bride
SharkNado
#532 - 2013-11-15 14:47:06 UTC
Kagura Nikon wrote:
WHen thah happens, not even 1 bil would keep you safe.


Right, so why not bump the cost from 50 mil min to 1 bil min? Thank you to the second person to prove my point.

http://eveprincessbride.wordpress.com/

Kagura Nikon
Native Freshfood
Minmatar Republic
#533 - 2013-11-15 14:47:36 UTC
Princess Bride wrote:
Kagura Nikon wrote:

The same way YOU think that you deserve to push the game more to the way YOU want.


I love how the posters in this thread are constantly declaring what _I_ think and what _I_ want.

But anyway, of course I deserve to push the game in the direction I want it to go. That's how the marketplace of ideas works. I push for my idea, you push for yours. Player input is part of what makes Eve great. As for whether my view is the minority or majority view, who cares? If it matters, then when exactly does the popular vote on this issue take place?



YEt you forget this game was made how CCP game designers wanted... and their idea of game is a HARSH WORLD.

Re rear all I posted. No group that war dec targets woudl war dec your 2 man corp unless you

A) autopilot pinatas
B) made someoen very very angry
C) Make threads against wardecs.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#534 - 2013-11-15 14:50:16 UTC  |  Edited by: Kagura Nikon
Princess Bride wrote:
Kagura Nikon wrote:
WHen thah happens, not even 1 bil would keep you safe.


Right, so why not bump the cost from 50 mil min to 1 bil min? Thank you to the second person to prove my point.



BEcause th epoint of war is NOT That! Th epoint of wardecs is to be an economical activity!!!

That is why we pay 50 mil for corps around 30-40 memtbers. Because that is when it becomes economically NEUTRAL.

You sire, clearly has no CLUE! You did not even oinvolve yourself in this facet of the game and want to push your clueless opinions.

Here in my country that is called " You caught the bus already running and still demands to sit at the window".

AGAIN, learn to read. We declare wars to make money and to have good fights. A 2 man corp never supply that. THe only other reason we woudl dec you is because you made one of us angry (somethign you are doing right now btw). and ONLY on this last case, the cost woudl not matter.

"If brute force does not solve your problem....  then you are  surely not using enough!"

J'Poll
School of Applied Knowledge
Caldari State
#535 - 2013-11-15 14:50:23 UTC  |  Edited by: J'Poll
Quote:
So still, you refuse to answer my question, for the third time. As for your "return" of the question, I asked for your OPINION, which you have flatly refused to give. You are asking me to PROVE what is inside the mind of CCP devs. I have no control over what they do, or of the statements they make. As far as I know, they have never issued a statement as to why the minimum cost of a wardec was raised from 2 mil to 50 mil. Yes, obviously the scaling increase in cost for corps bigger than 50 members is there to provide more insulation for large corps/alliances. But what about the minimum cost 10x increase? We are left to infer meaning from that. So, again, for the 4th time, what is your OPINION here? I'm not going to repeat the question a 4th time. Scroll up.


My opinion....Let the carebears in high-sec die, kill all high-sec and make everything null-sec. It will make the wardecs useless, but EVE becomes what it was, a hostile place.

Quote:
I am forcing my carebear ways? How exactly am I forcing CCP to do anything? Also, you haven't lost a ship in 2 years, by your own admission, and have been bearing it up in nullsec the entire time you have played Eve, or at least since you got bored of blobbing shortly after starting the game. According to some of your supporters, that means you're not even an Eve player.


I said I didn't lose a non PvP ship in null-sec, mainly because I hardly did anything than PvP. The PvE I did there was to have funds for PvP.

Quote:
Again, how am I forcing anyone to do anything? I am discussing the idea of increasing wardec costs further. I don't see anyone being forced by me to do anything at all. I am glad to see you admit that you are NOT a PVP player. So in essence, you are speaking about a subject which you have absolutely no experience. You moved to nullsec almost immediately. You don't PVP. What exactly do you have to offer in terms of meaningful experience with the highsec wardec system, given your Eve experience? Have you ever wardecced anyone? Has anyone ever wardecced you?


By whining to CCP to make wardec HARDER...you are forcing the PvP guys your playstyle, as some will not do it anymore.

Where did I say I was not a PvP guy, I'm not a wardeccer. I only PvP in EVE, but mainly in RvB or by roaming in null-sec (without a huge list of blue standings it's actually quite fun). I moved to null-sec for 2 things:

1. To PvP
2. To get as far away from you and the other high-sec whining carebears.

I have been wardecced, a lot. Did I whine like you and the other carebears...nope.

We just jumped in a near endless supply of frigates and fought for our right to be in EVE, instead of hoping that whining on the forums like you do will change things.

And from all those wardecs, I've actually made a good bunch of EVE-friends, both former corp member as well as people that tried to kill us.

Quote:
Exactly. Thank you for making my point for me. Wardec costs, even after CCP's increase, are trivial at 50m to dec any corp up to 50 players. So why not raise the cost of wardecs so that "they" are a bit less cavalier with wardecs, and are therefore not just wardeccing anyone who doesn't bend over in the face of their mighty epeen? Like you said, for an even remotely clever solo player, a couple bil is nothing, so why not charge something meaningful for wardecs on small corps?


Because YOU and all the other whining carebears will do the exact same thing over and over again. Go back to the other meaningless MMOs out there that provide good PvE things, EVE is a PvP game, so expect PvP to be there.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Princess Bride
SharkNado
#536 - 2013-11-15 14:51:00 UTC
Kagura Nikon wrote:
Princess Bride wrote:
Kagura Nikon wrote:

The same way YOU think that you deserve to push the game more to the way YOU want.


I love how the posters in this thread are constantly declaring what _I_ think and what _I_ want.

But anyway, of course I deserve to push the game in the direction I want it to go. That's how the marketplace of ideas works. I push for my idea, you push for yours. Player input is part of what makes Eve great. As for whether my view is the minority or majority view, who cares? If it matters, then when exactly does the popular vote on this issue take place?



YEt you forget this game was made how CCP game designers wanted... and their idea of game is a HARSH WORLD.

Re rear all I posted. No group that war dec targets woudl war dec your 2 man corp unless you

A) autopilot pinatas
B) made someoen very very angry
C) Make threads against wardecs.


How does increasing wardec costs make Eve NOT a "harsh world?" If the minimum wardec cost was 1 bil, it would still be a harsh world. It was still a harsh world when the cost increased from 2 million to 50 million. Like you and your pal said, 1 bil is nothing, so how can you argue it would change things so dramatically? I'm looking straight up bro, and I still don't see the sky falling. Maybe you should double check.

http://eveprincessbride.wordpress.com/

Kagura Nikon
Native Freshfood
Minmatar Republic
#537 - 2013-11-15 14:52:40 UTC
Princess Bride wrote:
Kagura Nikon wrote:
Princess Bride wrote:
Kagura Nikon wrote:

The same way YOU think that you deserve to push the game more to the way YOU want.


I love how the posters in this thread are constantly declaring what _I_ think and what _I_ want.

But anyway, of course I deserve to push the game in the direction I want it to go. That's how the marketplace of ideas works. I push for my idea, you push for yours. Player input is part of what makes Eve great. As for whether my view is the minority or majority view, who cares? If it matters, then when exactly does the popular vote on this issue take place?



YEt you forget this game was made how CCP game designers wanted... and their idea of game is a HARSH WORLD.

Re rear all I posted. No group that war dec targets woudl war dec your 2 man corp unless you

A) autopilot pinatas
B) made someoen very very angry
C) Make threads against wardecs.


How does increasing wardec costs make Eve NOT a "harsh world?" If the minimum wardec cost was 1 bil, it would still be a harsh world. It was still a harsh world when the cost increased from 2 million to 50 million. Like you and your pal said, 1 bil is nothing, so how can you argue it would change things so dramatically? I'm looking straight up bro, and I still don't see the sky falling. Maybe you should double check.



jsut shut up dude. So whay not make wahteve activity YOU liek to do to cost 200 BILLIOn isk per hour to run? Why not that?

I would be very very happy if that happened.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Jenn aSide
Worthless Carebears
The Initiative.
#538 - 2013-11-15 14:52:50 UTC
Princess Bride wrote:
Kagura Nikon wrote:

The same way YOU think that you deserve to push the game more to the way YOU want.


I love how the posters in this thread are constantly declaring what _I_ think and what _I_ want.

But anyway, of course I deserve to push the game in the direction I want it to go. That's how the marketplace of ideas works. I push for my idea, you push for yours. Player input is part of what makes Eve great. As for whether my view is the minority or majority view, who cares? If it matters, then when exactly does the popular vote on this issue take place?



False equivalence bullcrap lol. ideas (like people) are inherently unequal. Some great, some terrible, most falling somewhere in between.

Ideas that go counter to what EVE is, what has made EVE great for hundreds of thousands of people and that has allowed EVE to survive whole other games die are BAD ideas. Good ideas are the ones that responsibly serve the game, it's community and it's maker (CCP) AS A WHOLE.

This isn't burger king and no you can't just have it your way.
Princess Bride
SharkNado
#539 - 2013-11-15 14:54:39 UTC  |  Edited by: Princess Bride
J'Poll wrote:
*wall of fail pyramid quotes*


Fix your **** bro. Pyramid quotes are against forum rules, and yours are illegible.

http://eveprincessbride.wordpress.com/

Princess Bride
SharkNado
#540 - 2013-11-15 14:57:11 UTC
Jenn aSide wrote:
Princess Bride wrote:
Kagura Nikon wrote:

The same way YOU think that you deserve to push the game more to the way YOU want.


I love how the posters in this thread are constantly declaring what _I_ think and what _I_ want.

But anyway, of course I deserve to push the game in the direction I want it to go. That's how the marketplace of ideas works. I push for my idea, you push for yours. Player input is part of what makes Eve great. As for whether my view is the minority or majority view, who cares? If it matters, then when exactly does the popular vote on this issue take place?



False equivalence bullcrap lol. ideas (like people) are inherently unequal. Some great, some terrible, most falling somewhere in between.

Ideas that go counter to what EVE is, what has made EVE great for hundreds of thousands of people and that has allowed EVE to survive whole other games die are BAD ideas. Good ideas are the ones that responsibly serve the game, it's community and it's maker (CCP) AS A WHOLE.

This isn't burger king and no you can't just have it your way.


When CCP increased wardecs from min 2 mil to min 50 mil, was that a bad idea? If they increased wardecs from 50 mil to 100 mil min, would that be a bad idea? Answer and explain your reasoning.

http://eveprincessbride.wordpress.com/