These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
 

In your opinion, what makes a pvper 'good' ?

Author
Chi Garu
Perkone
Caldari State
#21 - 2013-11-15 10:55:37 UTC
Pookoko wrote:

I guess at the end of the day though, it all boils down to how successful you are at achieving your goal. For someone who enjoys a good brawl, win or lose, is a 'winner' if he gets the fight he wants and goes down in flames. But if the same person got blobbed and jammed to death without a single shot fired, then that's definitely a fail - he did something wrong to be in that situation and didn't get the fun brawl he wanted.

Long winded story cut short - maybe this means a good pvper is someone that has a knack for finding kind of fights he wants?


I agree with you in principle but do you not think the scope of ambition also defines the quality of the player? I think perhaps a good pvper needs to be not just successful in his chosen arena, but must also test the limits of what can be done there in.
Baali Tekitsu
AQUILA INC
#22 - 2013-11-15 11:11:47 UTC
Pookoko wrote:


I guess at the end of the day though, it all boils down to how successful you are at achieving your goal. For someone who enjoys a good brawl, win or lose, is a 'winner' if he gets the fight he wants and goes down in flames. But if the same person got blobbed and jammed to death without a single shot fired, then that's definitely a fail - he did something wrong to be in that situation and didn't get the fun brawl he wanted.

Long winded story cut short - maybe this means a good pvper is someone that has a knack for finding kind of fights he wants?


Yes and no.
The line between what youve described and being a risk averse **** who only undocks with multiple links alts, suicide triage and falcons is very thin. Especially that bottom line describes almost exactly this type of players.

I think a good pvper is who can make the best of a given situation and doesnt lose his head because of that 200 man Caracal fleet landing on grid. But this has more to do with PvP skills rather then being a good PvPer so I cant answer that question precisely.

RATE LIKE SUBSCRIBE

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#23 - 2013-11-15 11:31:25 UTC
This game is 40% intelligence, 40% experience and 20% skill.

BYDI recruitment closed-ish

Super Chair
Project Cerberus
Templis CALSF
#24 - 2013-11-15 12:27:02 UTC
I'm going to go with beer, i swear you pvp better with it.
Machiavelli's Nemesis
Angry Mustellid
#25 - 2013-11-15 12:35:27 UTC
Sartorial elegance and erudition.

The boot with which you stamp on your opponent's face should always be made of the finest leather and protected by spats. Gentlemens' apparel and evening wear should be mandatory whenever you find occasion to undock.
Pookoko
Sigma Sagittarii Inc.
#26 - 2013-11-15 13:20:38 UTC
Hm i guess i was thinking a bit too ideally. I was thinking more along the line of someone getting good fights win or lose, but yes, it is true that there are totally risk averse players who don't face any challenge, and it would be weird to call them good PvPers :p
X Gallentius
Black Eagle1
#27 - 2013-11-15 14:07:35 UTC
ZheoTheThird wrote:
All I ever see from galmil is either some crappy ms paint corp logo - or ascii taken from our wiki. Step it up
This is why you're pro at pvp and we suck. We can't do ascii art like you.
elitatwo
Zansha Expansion
#28 - 2013-11-15 14:19:28 UTC  |  Edited by: elitatwo
Pookoko wrote:
Hm i guess i was thinking a bit too ideally. I was thinking more along the line of someone getting good fights win or lose, but yes, it is true that there are totally risk averse players who don't face any challenge, and it would be weird to call them good PvPers :p


For me it doesn't really matter if my ship goes down in flames when I get a really good fight.

To be honest, it took me about five years to 'learn' to loose a ship in the first place without getting a temper tantrum and learn something from it.
Not that I wasn't interested in pvping, just the notion of loosing something that I spent a lot of time in getting wasn't appealing at first.
Fast forwarding five years and reading alot here and some blogs along the road there still is no thrill like going out there all by myself with no intel or links and whatnot and playing the danger game.

Everytime I'm out there I make the same observations and some new ones, most of you will know what I mean Blink

I have my own opinions about the matter and I am happy to see that my views are not as far fetched as I tought they would be.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Princess Nexxala
Zero Syndicate
#29 - 2013-11-15 14:55:49 UTC
It's 80% experience, 10% confidence, 13.5% illicit drugs.

It also helps if your head isn't up your own ass.

nom nom

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#30 - 2013-11-15 15:34:14 UTC
Princess Nexxala wrote:
It's 80% experience, 10% confidence, 13.5% illicit drugs.

It also helps if your head isn't up your own ass.



There is a lot of really experienced players that are also really bad though..

So i think the no-head-up-your-ass thing is pretty important.

BYDI recruitment closed-ish

X Gallentius
Black Eagle1
#31 - 2013-11-15 16:13:46 UTC
In all seriousness, there are some universal characteristics of good pvp'ers.
1. They use the screen to give them information during a fight (and not just stare at the overview). When you start doing this, you're on your way.
2. They can manually pilot.
3. They understand the risks going into their fights (good or bad).
4. They don't need an FC to make the call to do something during a big brawl.

Valatie
Void Lurkers
#32 - 2013-11-16 06:58:38 UTC
A lot of good stuff so far.

I'd like to add patience to the list. Waiting and refusing unfavorable engagements until I can create a favorable one has allowed me to pull off some crazy kills.
Roime
Mea Culpa.
Shadow Cartel
#33 - 2013-11-16 07:39:02 UTC
List of characteristics and skills what make a PVPer good is long, but there is one thing that makes of break anyone attempting to be "good":

If you can't upengage several opponents in and above your ship class and win when flying a T1 ship without links and/or pirate implants, you aren't good.

.

Pakokkie
Macabre Votum
Northern Coalition.
#34 - 2013-11-16 09:52:17 UTC
You are a real good pvp pilot when:
* The smack you put in local upsets other pilots in such a way that they file a petition.
* Pilots in a system offer isk instantly to you to move along.
* People send you emails threating you in real life Roll
Altered Ego
Deep Core Mining Inc.
Caldari State
#35 - 2013-11-16 13:25:07 UTC
1) Practice - pvping is a perishable skill - I've been trying to pvp on and off for years, and I've never been as successful as I would have liked. I find that every time I unsub or decide to do something else, what little skill I developed in the last few engagements quickly disappears.

2) Know Thy Enemy - you not only have to know all the details of your ship (optimal range, best tactics, etc) but also that of all the enemy ships you'll be engaging. Eve is a rock/paper/scissors game. If you are flying a scissors fit ship, you have to look at the other guy and judge if he is either paper or rock, based on what ship he's in and how he's flying it.

3) Eve mechanics - Also you need to have a perfect understanding of how eve works, everything from how your weapons function to undock and aggression timers. The last thing you need is to get caught with your pants down because the game refused to let you dock or chase someone through a gate.

4) Piloting and situational awareness - set up your overview properly and learn how to read it, so you know things like who's traversal is high and who is trying to tackle you, from there you can start making decisions on what direction to fly or who to orbit. Learn how to use your d-scan as well.
Malcolm Shinhwa
The Scope
Gallente Federation
#36 - 2013-11-17 03:59:48 UTC
Chessur wrote:
I have a blog post on this toipc exactly. For the TL;DR its basically this: People who are good at PvP generally fly ships that have a large engagement profile. Flying ships like these, speaks to the pilots ability to play the meta- and allows the pilot to engage many of the fleets / ships he or she comes across.

http://evestealthbomber.blogspot.com/2013/07/what-makes-good-eve-pvper.html


I remember reading that post before. Good stuff, although I'm terrible at PvP still.

How are you going to like that Scythe after the rapid light missile changes?

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Gorski Car
#37 - 2013-11-17 10:28:22 UTC
Hg pirate set, links, high bc rank, only pvps in high sec.

Collect this post

elitatwo
Zansha Expansion
#38 - 2013-11-17 10:40:35 UTC
Gorski Car wrote:
Hg pirate set, links, high bc rank, only pvps in high sec.


Big smile Aww Gorski,
you should know better..
I don't use any of those. I'm to cheap for that and even if I was considering them, my wallet stares at me and says 'no'.

When I went out my first time, I took my Moa and only had antimatter m loaded and I thought my ship would explode before I even fire one shot.
She didn't and everything I killed was more expensive than my ship, successful roam.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Gorski Car
#39 - 2013-11-17 14:49:36 UTC
elitatwo wrote:
Gorski Car wrote:
Hg pirate set, links, high bc rank, only pvps in high sec.


Big smile Aww Gorski,
you should know better..
I don't use any of those. I'm to cheap for that and even if I was considering them, my wallet stares at me and says 'no'.

When I went out my first time, I took my Moa and only had antimatter m loaded and I thought my ship would explode before I even fire one shot.
She didn't and everything I killed was more expensive than my ship, successful roam.


I was being ironic and not specifically thinking about anyone/you. I do not think that there is one universally good way to measure who is a good pvper and who isn't because it doesn't matter. Also how the **** can you be poor and in fw? When I did fw I was pretty much swimming in enough isk to fit rf webs on my t1 frigs.

Collect this post

elitatwo
Zansha Expansion
#40 - 2013-11-17 15:02:22 UTC
Gorski Car wrote:


I was being ironic and not specifically thinking about anyone/you. I do not think that there is one universally good way to measure who is a good pvper and who isn't because it doesn't matter. Also how the **** can you be poor and in fw? When I did fw I was pretty much swimming in enough isk to fit rf webs on my t1 frigs.


I am not in fw, I only like shooting them. Joining would limit the number of possible targets so all isk I get comes from level 4 missions and looting in highsec., which isn't alot these days Ugh.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever