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Eve Online: Rubicon Trailer

First post First post
Author
andy Achasse
The Scope
Gallente Federation
#81 - 2013-11-14 22:54:57 UTC
Why was the Guy in the new SOE ship complaining about his shields being down when clearly the ships are meant to have an armor tank.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#82 - 2013-11-14 23:00:16 UTC
PotatoOverdose wrote:
Krixtal Icefluxor wrote:
Karrl Tian wrote:
So....ghost sites are out there and if you try to loot one it blows up in your face? Is this what comes after loot spew?

This is a big patch....not an expansion. Just like Odyssey, just like Retribution, just like Inferno, just like Crucible.

Yeah, but any of those "patches" were easily better than incarna, tyrannis, or dominion.


Tyrannis at least had PI....a rather major mechanic most indeed.

I'm not judging quality at all. I'm judging actual new content as present or not.


These last 5 I listed above just add a ship or two here and there, and change the mechanics of how things already extant in the game are done.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Ishtanchuk Fazmarai
#83 - 2013-11-14 23:01:57 UTC
PotatoOverdose wrote:
Ishtanchuk Fazmarai wrote:

Whoever has will be given more, and they will have an abundance. Whoever does not have, even what they have will be taken from them. -Matthew 13:12

An RP'er and and an internet spaceships bible thumper......oh dear. Do you also Larp?


No, the LARP player is CCP Seagull. How has she ended developing a plan that involves moar-nullsec-for-the-masses with null RP nor avatar content it's a mistery to me.

But then, CCP is one funny place. What?

Roses are red / Violets are blue / I am an Alpha / And so it's you

Eli Green
The Arrow Project
#84 - 2013-11-14 23:02:50 UTC
Dramiels not outrunning the stratios? wot.

Decent trailer all in all but it definitley feels like the dudes who blessed us with the small laser raven splash took part in its creation.

Semi-related: Whoever fit the proteus used in the livestream brought new insight on how one could fit one. Laser proteus clearly 2stronk...

wumbo

Makoto Priano
Kirkinen-Arataka Transhuman Zenith Consulting Ltd.
Arataka Research Consortium
#85 - 2013-11-14 23:09:16 UTC
Laser Proteus troll obvious troll?

Itsukame-Zainou Hyperspatial Inquiries: exploring the edge of the known, advancing the state of the art. Would you like to know more?

Anomaly One
Doomheim
#86 - 2013-11-14 23:10:52 UTC
nice trailer fits well with the them of rubicon, can't wait!

Never forget. http://www.youtube.com/watch?v=a8sfaN8zT8E http://www.youtube.com/watch?v=5l_ZjVyRxx4 Trust me, I'm an Anomaly. DUST 514 FOR PC

Galen Darksmith
Sky Fighters
Rote Kapelle
#87 - 2013-11-14 23:15:55 UTC
Ishtanchuk Fazmarai wrote:
I guess it's a sign of... something, when a MMO developer no longer sells its game nor its lore in its advertising.

This said, maybe someone really wants that EVE TV show. Having the actors submerged in pod goo and experiencing a interface directly cast on their brains could probe both expensive and not very video-able. It's easier and cheaper if they just breathe air and see pwetty lightz in front of them in a ordinary HUD.

Of course, that beheads the lore, splits its craneum in half, removes the brains with a fork, poops in the empy craneum, staples the halves together again and plays football with it... but who cares? The hydrostatic pod and its neural interface only are a piece of lore 10 years old. And they stand on the way of EVE: the TV show.



Xenocracy Chronicle wrote:
When an image finally appeared, it caught the administrator off guard. The capsuleer was clearly of Amarr descent, with high cheekbones and a clean-shaven scalp, but beyond the most obvious features, little of his face could be discerned. Most of his head was obscured by cybernetic implants: curved, metallic attachments that spread around his skull at every angle, completely concealing his eyes, nose, and mouth. Power and information cables stretched from each implant to somewhere off camera on either side, making it seem like he was suspended in a spider web instead of seated comfortably in a starship in orbit high above the planet.



It was only a simulacrum, an image that this person chose to portray of themselves, but it thoroughly unnerved Yvesk.



Quote:
only a simulacrum


Quote:
simulacrum


Do you even read the Chronicles?

"EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for." -CCP Wrangler

Dato Koppla
Neuronix
#88 - 2013-11-14 23:16:12 UTC
Wow the scene where the sentry drones popped out of the ship and fired was amazing.
Makoto Priano
Kirkinen-Arataka Transhuman Zenith Consulting Ltd.
Arataka Research Consortium
#89 - 2013-11-14 23:23:38 UTC
Yeah. Theme-wise--

Well. The issue I have is that the empires are now basically ineffectually flailing their arms, going, "No! No! Nooo! :( " and not really trying to achieve anything. Remember Crielere, and the events/news that tied in with Crielere?

It'd be nifty to have more technology-driving events, or plot-driving events -- which is to say, systems developed by CCP, but with certain in-game activities that need to be performed to unlock access. I suspect, actually, that there are some developments of this type in WH space that CCP still hasn't revealed.

Itsukame-Zainou Hyperspatial Inquiries: exploring the edge of the known, advancing the state of the art. Would you like to know more?

Nicen Jehr
Subsidy H.R.S.
Xagenic Freymvork
#90 - 2013-11-14 23:25:17 UTC  |  Edited by: Nicen Jehr
So the CONCORD guy is like 'Stay the f* out, there will be consequences.' But the only consequences are the pirates' response, there are no consequences from the empires.

If you really are aiming to sow dissension between capsuleers and the empires, you should grant a suspect flag to all capsuleers on grid when a ghost site explodes in empire space. CONCORD's sensor arrays (presumably the same ones that keep Local running) would notice the energy anomaly and punish the capsuleer for disobeying the mandate.
Little Dragon Khamez
Guardians of the Underworld
#91 - 2013-11-14 23:27:55 UTC
mynnna wrote:
Sabriz Adoudel wrote:
Not on a par with the epic trailers of a few years ago.

Quantum Rise, Dominion...

Also I was under the assumption that the Ghost Sites were a part of the lore around Rubicon but not the main deal.


We want the tech the pirates have been developing, CONCORD & the Empires say "nope", we go and take it anyway. Fits the whole theme of defying the empires & there being no going back from that pretty well, I'd say.


That makes no sense at all, why wouldn't the empires want us to go and destroy pirate sites?

Dumbing down of Eve Online will result in it's destruction...

Charlie Firpol
Brutor Tribe
Minmatar Republic
#92 - 2013-11-14 23:31:06 UTC  |  Edited by: Charlie Firpol
Krixtal Icefluxor wrote:
PotatoOverdose wrote:
Krixtal Icefluxor wrote:
Karrl Tian wrote:
So....ghost sites are out there and if you try to loot one it blows up in your face? Is this what comes after loot spew?

This is a big patch....not an expansion. Just like Odyssey, just like Retribution, just like Inferno, just like Crucible.

Yeah, but any of those "patches" were easily better than incarna, tyrannis, or dominion.


Tyrannis at least had PI....a rather major mechanic most indeed.

I'm not judging quality at all. I'm judging actual new content as present or not.


These last 5 I listed above just add a ship or two here and there, and change the mechanics of how things already extant in the game are done.


- FW before the big fix was basically nonexistant
- 5 out of 6 frigs per race before tiericide were basically nonexistant
- the bounty system before the big fix was basically nonexistant
- every industrial besides the iteron V were basically nonexistant
- exploration was basically nonexistant, unless you used a T3 and stayed near your homebasem which is the opposite of exploring something
- wardecs were absolutely crap, remember "dec shield" and crap like that
- oh god, the old aggression mechanics....
edit: remembered another thing: the old inventory! I, too, really hated itsfirst version but now it is awesome
I could go on and on and on.

If you really believe, keeping all thise ****** old systems in the game, ignoring them for further years instead of fixing them and then try to build some totally new things instead, which would most likely just become only half-finished and then ignored,
I beg you to leave the game. I dont even want your stuff.

The Butcher of Black Rise - eve-radio.com

Mr Epeen
It's All About Me
#93 - 2013-11-14 23:38:19 UTC
PotatoOverdose wrote:

No going back from...what exactly?


From Rubicon,of course.

Unless you time travel, you leave Odyssey behind forever.

Mr Epeen Cool
Makoto Priano
Kirkinen-Arataka Transhuman Zenith Consulting Ltd.
Arataka Research Consortium
#94 - 2013-11-14 23:41:45 UTC
Little Dragon Khamez wrote:


That makes no sense at all, why wouldn't the empires want us to go and destroy pirate sites?


These sites are giving the first access to 'warp engineering technology' in the form of Ascendency implants.

We're heading toward player-generated wormholes/stargates/exploration&colonization. In a lore sense, letting Capsuleers run off into the darkness into Gods-know-what (what if the Sleepers are the least of our worries? What if there's worse out there, and it will start attacking?) without imperial control is terrifying.

Imagine, for instance, that corporations or non-profits were developing the ability to colonize the moon or even Mars-- in a permanent way. Wouldn't national governments go, "uh. No. Nonono. WE do it. Go away."

Itsukame-Zainou Hyperspatial Inquiries: exploring the edge of the known, advancing the state of the art. Would you like to know more?

Little Dragon Khamez
Guardians of the Underworld
#95 - 2013-11-14 23:46:53 UTC
Rubicon is a patch, nothing more. They ****** up exploration with odyssey, now have to introduce ghost sites to fix it, ******* the lore up in the process. CCP has become a knee jerk reaction company trying to correct the stuff it did wrong before. Where has the quality planning and development gone. Makes me sad as CCP are starting to look like EA. Plus the new trailer looks like it should be in a star wars mmo.

Very sad that the greatest ever sci fi mmo has been reduced to penury in a desperate bid to beat an offline game by bringing the launch date forward to coincide with x-rebirth.

Dumbing down of Eve Online will result in it's destruction...

CCP Falcon
#96 - 2013-11-14 23:50:01 UTC
Intex Encapor wrote:
so pod fluid is a thing of the past?

or just crative freedom in the trailer


The trailer gives a more artistic view that's easier for people to understand and paints an image of what the capsuleer sees in terms of a user interface. Pod fluid is still a thing, yes Smile

Hence the reason the capsuleers see stuff like "Warp Drive Active" across their HUD, the same as players do Cool

CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

Happy Birthday To FAWLTY7! <3

Little Dragon Khamez
Guardians of the Underworld
#97 - 2013-11-14 23:50:39 UTC
Makoto Priano wrote:
Little Dragon Khamez wrote:


That makes no sense at all, why wouldn't the empires want us to go and destroy pirate sites?


These sites are giving the first access to 'warp engineering technology' in the form of Ascendency implants.

We're heading toward player-generated wormholes/stargates/exploration&colonization. In a lore sense, letting Capsuleers run off into the darkness into Gods-know-what (what if the Sleepers are the least of our worries? What if there's worse out there, and it will start attacking?) without imperial control is terrifying.

Imagine, for instance, that corporations or non-profits were developing the ability to colonize the moon or even Mars-- in a permanent way. Wouldn't national governments go, "uh. No. Nonono. WE do it. Go away."


But why would they order us not to destroy pirate sites? It makes more sense for the empires to reward us for handing in any thing we might find.

Dumbing down of Eve Online will result in it's destruction...

Mr Epeen
It's All About Me
#98 - 2013-11-14 23:54:22 UTC
Little Dragon Khamez wrote:
Makoto Priano wrote:
Little Dragon Khamez wrote:


That makes no sense at all, why wouldn't the empires want us to go and destroy pirate sites?


These sites are giving the first access to 'warp engineering technology' in the form of Ascendency implants.

We're heading toward player-generated wormholes/stargates/exploration&colonization. In a lore sense, letting Capsuleers run off into the darkness into Gods-know-what (what if the Sleepers are the least of our worries? What if there's worse out there, and it will start attacking?) without imperial control is terrifying.

Imagine, for instance, that corporations or non-profits were developing the ability to colonize the moon or even Mars-- in a permanent way. Wouldn't national governments go, "uh. No. Nonono. WE do it. Go away."


But why would they order us not to destroy pirate sites? It makes more sense for the empires to reward us for handing in any thing we might find.


If you need to ask that then you need to take a basic poly-sci class coupled with a few history lessons.

Mr Epeen Cool
Little Dragon Khamez
Guardians of the Underworld
#99 - 2013-11-14 23:55:57 UTC
CCP Falcon wrote:
Intex Encapor wrote:
so pod fluid is a thing of the past?

or just crative freedom in the trailer


The trailer gives a more artistic view that's easier for people to understand and paints an image of what the capsuleer sees in terms of a user interface. Pod fluid is still a thing, yes Smile

Hence the reason the capsuleers see stuff like "Warp Drive Active" across their HUD, the same as players do Cool



How about showing us the pod fluid and adding some hard sci fi to the mix CCP never needed to go all artistic with their trailers before, in game footage was good enough to sell eve in the past, why the sudden and disappointing change?

Dumbing down of Eve Online will result in it's destruction...

Little Dragon Khamez
Guardians of the Underworld
#100 - 2013-11-14 23:59:22 UTC
Mr Epeen wrote:
Little Dragon Khamez wrote:
Makoto Priano wrote:
Little Dragon Khamez wrote:


That makes no sense at all, why wouldn't the empires want us to go and destroy pirate sites?


These sites are giving the first access to 'warp engineering technology' in the form of Ascendency implants.

We're heading toward player-generated wormholes/stargates/exploration&colonization. In a lore sense, letting Capsuleers run off into the darkness into Gods-know-what (what if the Sleepers are the least of our worries? What if there's worse out there, and it will start attacking?) without imperial control is terrifying.

Imagine, for instance, that corporations or non-profits were developing the ability to colonize the moon or even Mars-- in a permanent way. Wouldn't national governments go, "uh. No. Nonono. WE do it. Go away."


But why would they order us not to destroy pirate sites? It makes more sense for the empires to reward us for handing in any thing we might find.


If you need to ask that then you need to take a basic poly-sci class coupled with a few history lessons.

Mr Epeen Cool


I know all about history thank you, you however know nothing by the look of it...

Dumbing down of Eve Online will result in it's destruction...