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Interested In Power Of 2 to train a Stealth Bomber

Author
Massive Tackle
Brutor Tribe
Minmatar Republic
#1 - 2013-11-14 22:05:54 UTC
Hi all

Im new to the game, but have been in FW for a month now and i would like to train up a stealth bomber alternative character with the power of 2 offer.

Is it possible to get a good enough stealth bomber in 180days ?

If so could somebody help me with creating a skill plan for one.


Thanks
Lady Naween
Ministry of War
Amarr Empire
#2 - 2013-11-15 04:12:22 UTC
you plan to just run missions with it or actually pvp with it?
Massive Tackle
Brutor Tribe
Minmatar Republic
#3 - 2013-11-15 11:13:43 UTC
Well i think just missions, myself is a pvp character so will focus on pvp skills with me.
Lord Xyon
Team Hemi
#4 - 2013-11-15 14:13:45 UTC
Stealth Bomber is not really a mission ship. You can't use bombs in high sec and torpedoes are not going to hit much in level 1 or two missions. If you try running any higher missions unless your a seriously good pilot at speed tanking the Stealth bomber is going to pretty much insta pop.

your best off just training into a destroyer to run with .
Lia Danna
Perkone
Caldari State
#5 - 2013-11-15 20:18:29 UTC
Lord Xyon wrote:
Stealth Bomber is not really a mission ship. You can't use bombs in high sec and torpedoes are not going to hit much in level 1 or two missions. If you try running any higher missions unless your a seriously good pilot at speed tanking the Stealth bomber is going to pretty much insta pop.

your best off just training into a destroyer to run with .


I believe he is talking about FW missions, which, from what I understand, are easily run in a SB


OP, you would be able to have an extremely effective SB well within 180 days. In fact, I suggest expanding your plan a bit. Maybe an all around alt capable of flying orca/transport/etc.

You can do many, many things with 180 days training, which works out to more than 11 mil SP.
Chi Garu
Perkone
Caldari State
#6 - 2013-11-16 02:21:41 UTC  |  Edited by: Chi Garu
You could make a near perfect purifier pilot in 180 days.

Alternatively; while conventional wisdom would dictate Amarr to be the correct choice of racial frigate to train, there is always the option of training caldari and using those missile skills with minimal extra training to double up as a really good kestrel/condor pilot. This would max out the worth of the character for the time invested and leaving the door open for further training to become a falcon pilot.
Massive Tackle
Brutor Tribe
Minmatar Republic
#7 - 2013-12-10 15:49:17 UTC
Sorry for the late reply !


Has been a hectic month with both jobs i do.


So could anybody give me a insight into some sort of skill plan for a SB pilot in 180days. (or even give me a skill plan !)
Zor'katar
Matari Recreation
#8 - 2013-12-10 23:14:42 UTC
Better yet... take a stab at one yourself and post it for feedback. (It can be easier to get advice from people when you show you're willing to do some of the legwork yourself. Plus, you'll learn more that way.)
Massive Tackle
Brutor Tribe
Minmatar Republic
#9 - 2013-12-10 23:21:26 UTC
Zor'katar wrote:
Better yet... take a stab at one yourself and post it for feedback. (It can be easier to get advice from people when you show you're willing to do some of the legwork yourself. Plus, you'll learn more that way.)



You're right sir and i should of done that to start with.


Massive Tackle
Brutor Tribe
Minmatar Republic
#10 - 2013-12-10 23:26:09 UTC
Ok so messing with EvEMon i done it in 2 Remap plans. (which is right yeah ?)
1st Intelligence and Memory skills

Skill plan for a Stealth Bomber

***Remapping (active) : i27 p17 c17 w17 m21***
1. Cybernetics I
2. Cybernetics II
3. Cybernetics III
4. Cybernetics IV (Will plug +4 implants in here)
5. Hull Upgrades I
6. Hull Upgrades II
7. Hull Upgrades III
8. Hull Upgrades IV
9. Mechanics III
10. Mechanics IV
11. Mechanics V
12. Capacitor Management I
13. Capacitor Management II
14. Capacitor Management III
15. Capacitor Management IV
16. Capacitor Systems Operation I
17. Capacitor Systems Operation II
18. Capacitor Systems Operation III
19. Capacitor Systems Operation IV
20. Capacitor Systems Operation V
21. CPU Management IV
22. CPU Management V
23. Power Grid Management IV
24. Power Grid Management V
25. Electronics Upgrades I
26. Electronics Upgrades II
27. Electronics Upgrades III
28. Electronics Upgrades IV
29. Electronics Upgrades V
30. Energy Grid Upgrades I
31. Energy Grid Upgrades II
32. Energy Grid Upgrades III
33. Energy Grid Upgrades IV
34. Shield Upgrades I
35. Shield Upgrades II
36. Shield Upgrades III
37. Shield Upgrades IV
38. Shield Upgrades V
39. Shield Operation I
40. Shield Operation II
41. Shield Operation III
42. Shield Operation IV
43. Shield Operation V
44. Shield Management I
45. Shield Management II
46. Shield Management III
47. Shield Management IV
48. Shield Management V
49. Shield Compensation I
50. Shield Compensation II
51. Shield Compensation III
52. Shield Compensation IV
53. Shield Compensation V
54. Target Management I
55. Target Management II
56. Target Management III
57. Target Management IV
58. Target Management V
59. Signature Analysis I
60. Signature Analysis II
61. Signature Analysis III
62. Signature Analysis IV
63. Signature Analysis V
64. Long Range Targeting I
65. Long Range Targeting II
66. Long Range Targeting III
67. Long Range Targeting IV
68. Long Range Targeting V
69. Afterburner I
70. Afterburner II
71. Afterburner III
72. Afterburner IV
73. Afterburner V
74. Evasive Maneuvering I
75. Evasive Maneuvering II
76. Evasive Maneuvering III
77. Evasive Maneuvering IV
78. Evasive Maneuvering V
79. Warp Drive Operation I
80. Warp Drive Operation II
81. Warp Drive Operation III
82. Warp Drive Operation IV
83. Navigation IV
84. Navigation V


20 unique skills, 84 skill levels; Total time: 114 days, 3 hours, 38 minutes, 6 seconds
Massive Tackle
Brutor Tribe
Minmatar Republic
#11 - 2013-12-10 23:27:47 UTC
Then remap attributes to Perception and Willpower

Skill plan for Stealth Bomber

***Remapping (active) : i17 p27 c17 w21 m17***
1. Amarr Frigate I
2. Amarr Frigate II
3. Amarr Frigate III
4. Amarr Frigate IV
5. Amarr Frigate V
6. Weapon Upgrades I
7. Weapon Upgrades II
8. Weapon Upgrades III
9. Weapon Upgrades IV
10. Weapon Upgrades V
11. Advanced Weapon Upgrades I
12. Advanced Weapon Upgrades II
13. Advanced Weapon Upgrades III
14. Advanced Weapon Upgrades IV
15. Missile Launcher Operation I
16. Missile Bombardment I
17. Missile Bombardment II
18. Missile Bombardment III
19. Missile Bombardment IV
20. Missile Bombardment V
21. Missile Launcher Operation II
22. Missile Launcher Operation III
23. Missile Launcher Operation IV
24. Missile Launcher Operation V
25. Missile Projection I
26. Missile Projection II
27. Missile Projection III
28. Missile Projection IV
29. Missile Projection V
30. Rapid Launch I
31. Rapid Launch II
32. Rapid Launch III
33. Rapid Launch IV
34. Rapid Launch V
35. Warhead Upgrades I
36. Warhead Upgrades II
37. Warhead Upgrades III
38. Warhead Upgrades IV
39. Warhead Upgrades V
40. Guided Missile Precision I
41. Guided Missile Precision II
42. Guided Missile Precision III
43. Guided Missile Precision IV
44. Light Missiles I
45. Light Missiles II
46. Light Missiles III
47. Heavy Missiles I
48. Heavy Missiles II
49. Heavy Missiles III
50. Torpedoes I
51. Torpedoes II
52. Torpedoes III
53. Torpedoes IV
54. Torpedoes V
55. Torpedo Specialization I
56. Torpedo Specialization II
57. Torpedo Specialization III
58. Torpedo Specialization IV
59. Electronics Upgrades I
60. Electronics Upgrades II
61. Electronics Upgrades III
62. Electronics Upgrades IV
63. Electronics Upgrades V
64. Covert Ops I
65. Covert Ops II
66. Covert Ops III
67. Covert Ops IV
68. Covert Ops V


15 unique skills, 68 skill levels; Total time: 156 days, 1 hour, 11 minutes, 17 seconds
Massive Tackle
Brutor Tribe
Minmatar Republic
#12 - 2013-12-10 23:31:08 UTC  |  Edited by: Massive Tackle
Now when i plug in the +4 enhancers, according to EvEMon it will take 23 and a half days or so off the 1st stage and 31days of the 2nd stage.

So thats more then 180days training.


Any suggestions guys//gals ?


Edit*** Someone mentioned to me the enhancer thing you can get for new characters which lasts for 30days. That could boost my amount trained by quite abit too right ?
Janna Windforce
Deep Core Mining Inc.
Caldari State
#13 - 2013-12-11 09:32:01 UTC
Consider T2 torp launchers, if you really need it - it makes fittings tight and more often than not you are losing dps (T2 launchers = big CPU reqs, often resulting in ditching BCS) unless you have use for T2 ammo.
Are the FW missions only about shooting big stuff (never did any), if so, then Rage torps might be worth it.
Mashie Saldana
V0LTA
WE FORM V0LTA
#14 - 2013-12-11 09:36:54 UTC
I built a very good stealth bomber pilot for FW in 180 days also using power of 2 a few years ago.

The character has been sold and the skill plan is long gone though.
Aivo Dresden
State War Academy
Caldari State
#15 - 2013-12-11 12:26:40 UTC  |  Edited by: Aivo Dresden
I got 2x power of 2 (with 3 month sub) alt accounts a while ago. With remaps and with the neural boost you get the first month, you will get to roughly 6.5 mill SP in that 3 month (+21 day trial time) window.

Just start up EVEmon and see what you can train for 6.5mill skillpoints. Surprisingly, it's quite a lot. :)

If you're looking at the 6 month offers, I think you should be aiming at 11-12 mill SP. Same thing though, just load up EVEmon. :P
Massive Tackle
Brutor Tribe
Minmatar Republic
#16 - 2013-12-11 22:32:15 UTC
I ideally want the 180days and kinda be done so i can then transfer character to this account and just keep the character to earn me isk to pvp in while in FW.
Massive Tackle
Brutor Tribe
Minmatar Republic
#17 - 2013-12-14 22:49:52 UTC
i just noticed i have Electronics Upgrade twice in there, and it wouldn't let me remove it from 2nd stage. So minus another 14days


That puts me on 200 days, if i dont train Cov Ops 5 that could make it almost 180days.



Hmmm any final suggestions ?