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Flagships?

Author
Tauranon
Weeesearch
CAStabouts
#21 - 2013-11-13 23:47:40 UTC
baltec1 wrote:
The fleets I'm in tend to always have a flagship.


No doubt a megathron on a frigate roam would look much like a flagship to an outside observer :)

Thaddeus Eggeras
Urkrathos Corp
#22 - 2013-11-13 23:55:46 UTC
Well if this happened then your "flagship" would also help your fleet out much more.
RubyPorto
RubysRhymes
#23 - 2013-11-13 23:56:10 UTC  |  Edited by: RubyPorto
Thaddeus Eggeras wrote:
Like in Leadership skills flagship was a skill to train also, I like it.



Pro-Tip: Leadership skills already exist. They make the ship of whatever pilot is in a leadership position provide certain bonuses to their fleet.

.... just like you're asking for.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Noriko Satomi
Center for Advanced Studies
Gallente Federation
#24 - 2013-11-14 00:03:01 UTC
The new Flagship high slot module projects an aura of leadership around the ship it is fitted to... which looks suspiciously like a tutu.
Thaddeus Eggeras
Urkrathos Corp
#25 - 2013-11-14 00:19:06 UTC
Quote:
Pro-Tip: Leadership skills already exist. They make the ship of whatever pilot is in a leadership position provide certain bonuses to their fleet.


True, but the bonuses aren;tspecific for each ship class. This effect you are talking about would still work for the squad and wing commanders. The flagship idea would be that EVER class ship would have a unigue bonus they would give to the whole fleet, but you can only have one ship as a flagship per fleet, and only the fleet command can be in the flagship. So you could have your command ships and T3s give thier bonus, and the squad and wing give theirs and then the fleet commander would have a flag ship that gives unigue bonuses only that ship class of ship give out. So it would make big battles more interesting. Now in big fights you could have a whole different fleet for Logi, with a flagship that gives a bonus for logi . And same with the combat ships, Ewar ships, and so on. Depending on the size of the fleet and how high the flagship skill is trained dictates on how much the ships bonus helps out the fleet. Also if the fleet commander is killed and drops fleet, someone can replace him, but I think there should be a timer for them to be able to make their ship the new flag ship.
Xavier Higdon
Science and Trade Institute
Caldari State
#26 - 2013-11-14 00:19:25 UTC
I will support this only if the loss of a flagship "breaks morale" of the other fleet member, causing major targeting and to-hit debuffs. After all, flagships generally house the command staff of a fleet and so destroying it would leave the remaining fleet members without leadership. +1 For all barely thought out ideas!
Thaddeus Eggeras
Urkrathos Corp
#27 - 2013-11-14 00:31:03 UTC
Xavier Higdon,

I like that idea, something like whatever bonus the flagship gave to the fleet, if it's destroyed the fleet get's a negative effect now. I do think the negative effect should have a timer, just like being able to replace the flagship with a new flagship should have a timer. Maybe the timers be the same for both 1min to 5mins. So when someone can replace the old flagship with a new one it takes off the negative effect also.
RubyPorto
RubysRhymes
#28 - 2013-11-14 01:17:28 UTC
Thaddeus Eggeras wrote:
True, but the bonuses aren;tspecific for each ship class.


Sure they are. Most ships just have the same bonuses.

Quote:
The flagship idea would be that EVER class ship would have a unigue bonus they would give to the whole fleet, but you can only have one ship as a flagship per fleet, and only the fleet command can be in the flagship.


You get that the FC of a fleet and the character in the Fleet Command slot are generally different people, right?

Quote:
So it would make big battles more interesting.


How does having bigger numbers make things more interesting?

Quote:
Now in big fights you could have a whole different fleet for Logi


Ahhahaha. So you've never flown logi before, I guess.

Quote:
Depending on the size of the fleet and how high the flagship skill is trained dictates on how much the ships bonus helps out the fleet. Also if the fleet commander is killed and drops fleet, someone can replace him, but I think there should be a timer for them to be able to make their ship the new flag ship.


You are literally describing how command ships already work here.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Thaddeus Eggeras
Urkrathos Corp
#29 - 2013-11-14 01:51:53 UTC  |  Edited by: Thaddeus Eggeras
This is more for every ship class would have a speical bonus, Like maybe Logis would give longer range, or give the fleet smaller sign rad, or something. AF could give better tracking and/or optimal range. It's alljust an idea to give EVE something new, and maybe change how engagment work slightly. All just an idea.

I don't care if the FC and the Fleet Command in the fleet are different, that doesn't matter.

A gate camp or small roam wouldn't need more then one fleet, maybe 2 if this happened. A big fleets would prob want a fleet now just for logi, one just for the combat, one for just the Ewar, one for just the bubbliers and tackle. As each ship class would have it's own bonus, you'd want the class that helped that type of ship out most for your flagship. The idea that the bonus strength depends on how many are in fleet would be key for things like this. And why I want it to be the number of people, not how many squads or wings the fleet has, because then people can just add a lot of squads and get more bonus, needs to be the number of people in the fleet and how high you have the flagship still up to.

I know logis have different fleets sometimes, but now you could have a fleet commander that also gives bonuses just for logi ships.

Command ships do what I'm saying, but this would be a ship that you don't add a command module, just being in that ship type and making it a flagship would give the fleet a bonus. And the bonus is unique to the ship class.

This is just an idea, something I think would be cool to have in EVE, and new. A lot of stuff would need to be worked out and looked at for it to happen, and I highly doubt CCP would even take the time to read this forum haha.
Tauranon
Weeesearch
CAStabouts
#30 - 2013-11-14 03:45:29 UTC
The loleos era, is probably worth your consideration. (ie the 5 years where nobody flew an eos because the damnation had a better bonus, and the eos had been nerfed from its early solowtfpwnmobile status).
Lady Naween
Ministry of War
Amarr Empire
#31 - 2013-11-14 04:22:18 UTC
how about: no
RubyPorto
RubysRhymes
#32 - 2013-11-14 07:36:09 UTC
Thaddeus Eggeras wrote:
I know logis have different fleets sometimes


They, in fact, do not.

The two most important tools for a Logi are the watch list and the broadcast window. Guess what tools are unavailable if the ship in need of repair is in a different fleet?


If you want your fleet to have a flagship, stick a command ship or titan in your fleet. Otherwise, why should you get additional bonuses just for being in a fleet?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Rhetaku Ikiru
Trust Doesn't Rust
Goonswarm Federation
#33 - 2013-11-14 11:12:47 UTC
What would you propose to do about off grid flagships?
Thaddeus Eggeras
Urkrathos Corp
#34 - 2013-11-14 17:42:02 UTC
Quote:
They, in fact, do not.

The two most important tools for a Logi are the watch list and the broadcast window. Guess what tools are unavailable if the ship in need of repair is in a different fleet?


If you want your fleet to have a flagship, stick a command ship or titan in your fleet. Otherwise, why should you get additional bonuses just for being in a fleet?


That's a good point, I forgot all about that, hmmmm. That brings a pretty big issue. Everything could still work, but CCP would have to add something that as diffrent fleets linked together as working together. All in all this seems to be getting a bit too deep haha. I liked the idea but it's too much I'd say. If CCP could come up with a way to have friend fleets linked together so they can see broadcasts and so on then this idea would work great, but I doubt that would happen. On well, it was a fun idea.

Off grip flagships, well maybe the flagship has to be within 250km or 300km of said fleet.
Jythier Smith
BGG Wolves
#35 - 2013-11-14 18:13:40 UTC
I love this idea because it's already implemented.

CCP easy-button's this one.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#36 - 2013-11-14 18:45:18 UTC
I like that idea.

I think it can be expanded on. Like ... to put these flagships to actual good use,
CCP could hold ... hm ... a tournament between alliances once a year.

There, teams could field flagships if they wanted to,
which ... hmmm ... which could be allowed different fittings or modules, than others.

Like ... faction fittings or something.


I can't wait for CCP SoundWave to host the next one.
Inxentas Ultramar
Ultramar Independent Contracting
#37 - 2013-11-15 00:11:59 UTC
Flagship? Round these parts we call that a primary. Pirate
Mark Munoz
The Scope
Gallente Federation
#38 - 2013-11-15 00:25:29 UTC
While I get the premise of this it seems to me any bonuses are silly. Just allow anyone to fill the flagship role and when they undock they shall fly the flag of their corp. into battle. No bonuses just badass photos. Excuse me while I go watch Braveheart.
Unsuccessful At Everything
The Troll Bridge
#39 - 2013-11-15 00:46:44 UTC
Can anybody explain to me what the recent hard-on for flagships is about recently? Seriously, not one flagship idea has been any good..they all use existing mechanics or take roles from other ships already in game... but there seem to be more and more flagship threads each day. Did I miss something recently? I know that golden Hyperion in the Rubicon wallpaper sparked a lot of curiosity. I would really like to know.


Since the cessation of their usefulness is imminent, may I appropriate your belongings?

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