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Rubicon Reaction

Author
Homem na Estrada
#1 - 2013-11-09 05:32:04 UTC
I am a loyalist, to my choosen empire I mean, and although I have characters in each playable faction, I have choosen one that all of them are loyal to, even against their races. They have their reasons for that.

What I propose is a counter strategy from the empires to the changes brought in this soon to be Xth FREE EXPANSION (eve devs like to stress that) tightening securities, adding top layer rewards and making their way to what would really be such a reaction for the growing independence from them.

Concord assembly could add one layer of security status that prevent what I see and do often, which is break hell loose and jump to low sec, shot few pirates in anomalies, go back and wreak havok again. You less bounded by the parameters of lore may ask why I loyalist does that, and I answer, I am loyal to ONE and friend to ONE empire, not the four.

Anyways, I think that all the playing loose goose with penalties, standings and etc makes exactly the contrary to what it is intended for. IF people want to see things blowing up, you may want to converge in a path that makes people have nothing else to do after a while.

It is pretty comfortable these days the life in empires. They give targets, give advantages, let the targets come easly into their space, and things are being blown up very often but very broingly.

If you guys use rubicon exapansion as a excuse to make hisec more tight, people with shady or loyal tendencies will meet more often in the border zones, and compeled by having nothing else to run for. The confrontations will get bigger scale instead of little skirmishes here and there. People will have to watch their backs.

One thing I really see as a waste of resources is the fact that small confrontations and small scale gankage are more supported than group interactions in empire space. This is not realistic into the lore of EVE. People are stranded, capsuleers are powerful and misunderstood, they would start to stick together because the "us against them crap" would be savage from the part of the empires. It doesnt make sense that all the effort is made to facilitate alone confronts over full blown carnage in the borders.

Maybe it is because I know conflict regions in real life and I see what happens, but I feel that all this skirmishing in hisec crap very unlikely and unrealistic. To really unleash the Kraken, you have to have islands of security people can prepare and be ready to fight, and full "turn the ass to the wall" zones where people will be in terror for their lives. Huge empires reasonably secure everywhere is just boring, every place dangerous is boring. Having ships being blown up for no reason is boring.

As I said, CCP has an idea of eve players that very few players live it up, but if you put measures in place that makes everyone responsible for their acts, they will choose sides, and the "us against them crap" will do the rest.

There are two powers: Power of Numbers and Power of Leadership They compensate or add to each other, but nothing compensates or add to having neither. Politics: If you dont use it, it will use you.

Jint Hikaru
OffWorld Exploration Inc
#2 - 2013-11-11 14:23:03 UTC  |  Edited by: Jint Hikaru
Despite reading that, I am afraid I dont really know what your suggestion is? Something about 'Islands' and 'boring dangerous places'


Do you think you could explain it simply (The CSM like short words TwistedTwisted )


Also, as a 5 day old player, do you think yous should play the game a little more before offering changes to the game?

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Jint Hikaru
OffWorld Exploration Inc
#3 - 2013-11-11 14:24:17 UTC  |  Edited by: Jint Hikaru
Ignore this post, I seem to have failed at pressing the [Edit] button on my last post.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Homem na Estrada
#4 - 2013-11-12 17:27:25 UTC  |  Edited by: Homem na Estrada
The premisse of the new expansion is to bring a level of independence to capsuleers from the empire and set a stage for empire power to be challenged.

It would be nice if the empires responded accordingly, making things harder for those who choose to go that way.

What I suggest is that lines are drawn between capsuleers wanting freedom, and loyalists like myself, to the point that it start being "us against them". The ones that choose to defy the empires must suffer the consequences.

As it is now, there is only advantages in regarding the empires as just safe guards of your endeavours. Standings can be easly recovered, security status is a joke, concord response is far from a threat, and enlist in factional warfare rewards arent really as it should be. It is the right time to start drawing the line.

"The line must be drawn here! This far, no further!" - Jean Luc Piccard

P.S.: Five day old character doesnt mean five day old player. But I think you know that as you have been playing for a long time. Right ?

There are two powers: Power of Numbers and Power of Leadership They compensate or add to each other, but nothing compensates or add to having neither. Politics: If you dont use it, it will use you.