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Old Deployables , new mechanic ?

First post
Author
Wenthrial Solamar
Brand Newbros
#1 - 2013-11-12 04:54:23 UTC
So the new mechanic for deployables rocks, the visual onlining timer, and the combined launch-for and anchor as one action.

I's a long shot, but any chance we could get the same code applied to the old non-POS deployables, or at least the GSC's and Bubbles ?

Thanks.
CCP Fozzie
C C P
C C P Alliance
#2 - 2013-11-12 09:15:10 UTC  |  Edited by: CCP Fozzie
That's something we've been thinking a lot about as we developed this new code. I can't promise any timelines but we would like to migrate things like bubbles over to the new system someday.

I can tell you that whenever anyone in Five O needs to deploy a GSC now we instinctively try to drag it into space since that behavior is so much more intuitive.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Kel hound
The Scope
Gallente Federation
#3 - 2013-11-12 11:40:27 UTC
CCP Fozzie wrote:
That's something we've been thinking a lot about as we developed this new code. I can't promise any timelines but we would like to migrate things like bubbles over to the new system someday.

I can tell you that whenever anyone in Five O needs to deploy a GSC now we instinctively try to drag it into space since that behavior is so much more intuitive.




...I'd prefer not to have to reveal how many times I've tried to drag bubbles into space. I'd also rather not talk about the times I do get them into space, and fly away without anchoring them.



Side note: I know you probably cant talk about it yet, but how far down the pipe before I get a better starbase? The mobile depot is nice but it can't tender an entire fleet.