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Why am I a giant noob???

Author
AnUnskilled Pilot
Doomheim
#1 - 2013-11-12 09:43:50 UTC
a year and a half later, I'm still a noob. What I slip up the most is forgetting to hit dscan. I literally look away for a second and im tackled and dead. Hundreds of ships dead and the dscan system is so clunky Ill never get it.
Every fight seems to not go my way, they always seem to have the counter to my ship. I just died to a kiter, well next time Ill fit brawler and get them on the gate - oh great a duel rep incursis showed up, cant brawl that, and no neut on my tormentor.

I'm intuitive and usually rise to the upper ranks of pvp in most games I play within a few months, Eve is different, I fear I'll never learn

Eve pvp I have determined is surprisingly focused on the meta (the set up) and very very little to do with the actual fight itself. Ill give it a lil more but am losing faith :(
Riot Girl
You'll Cowards Don't Even Smoke Crack
#2 - 2013-11-12 09:47:13 UTC
You could join a PvP corp for more backup, or if you're not the social type, you can just use ISBoxer. Suicide ganking is also an easy form of PvP you can almost always win at.
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#3 - 2013-11-12 09:57:20 UTC  |  Edited by: Abdiel Kavash
Join a corporation that will show you the ropes. Contrary to popular belief, losing a hundred ships without any understanding why is not a good way to learn. Corporations will also open your way to gang warfare, where the weaknesses of one ship can be offset by the strengths of another.

And yes, what you do before the fight is just as, if not even more important than the phase where you mash the F keys. As you said yourself, your enemies likely spotted your ship before the fight and prepared a hard counter.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#4 - 2013-11-12 10:28:39 UTC
AnUnskilled Pilot wrote:
a year and a half later, I'm still a noob. What I slip up the most is forgetting to hit dscan. I literally look away for a second and im tackled and dead. Hundreds of ships dead and the dscan system is so clunky Ill never get it.
Every fight seems to not go my way, they always seem to have the counter to my ship. I just died to a kiter, well next time Ill fit brawler and get them on the gate - oh great a duel rep incursis showed up, cant brawl that, and no neut on my tormentor.

I'm intuitive and usually rise to the upper ranks of pvp in most games I play within a few months, Eve is different, I fear I'll never learn

Eve pvp I have determined is surprisingly focused on the meta (the set up) and very very little to do with the actual fight itself. Ill give it a lil more but am losing faith :(
Are you playing fully zoomed out ?
Black Panpher
CastleKickers
Rote Kapelle
#5 - 2013-11-12 10:42:11 UTC
Fly Atrons.
Braxus Deninard
Hard Knocks Inc.
Hard Knocks Citizens
#6 - 2013-11-12 10:51:17 UTC
Definitely join a corp like RvB or Eve Uni to learn pvp. Plenty of experience in cheap stuff.
Seven Koskanaiken
Shadow Legions.
SONS of BANE
#7 - 2013-11-12 10:59:23 UTC
Azual Skoll's blog
Old Phill
Doomheim
#8 - 2013-11-12 11:24:40 UTC
if you dont like dscan just watch local and stick to systems with only friendlies go to a safe spot/pos/station if a bad nuet or man enters
Treborr MintingtonJr
S.N.O.T
S.N.O.T.
#9 - 2013-11-12 11:38:01 UTC  |  Edited by: Treborr MintingtonJr
I think eve takes into account the character's name during battles, its doesn't bode well for "AnUnskilled Pilot" in this day and age P

You could join RvB
J'Poll
School of Applied Knowledge
Caldari State
#10 - 2013-11-12 12:26:54 UTC  |  Edited by: J'Poll
Some tips:

1. Join a corp. Why reinvent the wheel when your corp members can explain to you it is round.
2. Convo the person who killed you. Most of the time if you stay polite they will likely help you to get better.
3. Join classes like the Agony Unleashed classes. They can help you.
4. Pick a different location. You might have stumbled upon a location with very high quality people, maybe relocate and try somewhere else. You can always return for revenge later on.


And you say you are top PvP in months in other games...well EVE isnt your typical other game. Also because the many different shapes and sizes PvP comes in


And yes, a fight can more or less be won or lost well before you both are on the same grid. Preperation and knowledge is key.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Tippia
Sunshine and Lollipops
#11 - 2013-11-12 12:31:23 UTC
Because that's just how EVE is.

The moment you think you've learned something completely, you can be pretty sure that you've got it all wrong (otherwise you'd be able to spot the gaps in what you know).
Arduemont
Rotten Legion
#12 - 2013-11-12 12:40:06 UTC  |  Edited by: Arduemont
AnUnskilled Pilot wrote:

Eve pvp I have determined is surprisingly focused on the meta (the set up) and very very little to do with the actual fight itself. Ill give it a lil more but am losing faith :(


It's all about information as you say (not just the fitting), but also a very large part to do with positioning and range control. I am going to talk through what was possibly my most successful (against the odds) engagement ever, and I was in no position to beat them, but I did because I knew what they were doing and where everyone in their fleet was.

I am alone (more or less) in a Prophecy* with 6 hostiles at 0kms on gate. I land on the gate at 70kms. I have an alt scouting so I know where not to warp to. They are in a Tempest, Domi, Hurricane, Drake, Cloaky Loki and Atron. The Loki starts burning to me but cloaks up after getting away from the gate, the Atron burns streight for me. Now, I know the Loki can't move at the speed the Atron does whilst cloaked so the Atron will get to me with lots of time for me to kill them and when he gets to me his friends can't warp to me because they are 70 from me. The Atron tackles me and the two Battleships warp off the gate so I know they want to warp in on me. I kill the Atron before they can warp to me.

I immediately warp to a safe spot 200kms on the other side of the gate and warp back to the gate because I know the Cane and the Drake are alone and that the Loki is not only cloaked but somewhere between where I was before and them. I can also assume that the Domi and Tempest are currently in warp to my old position (big guess, but turned out to be right). On the gate, I primary the Hurricane and the two Battleships land on my old position. I kill the Hurricane and deagress so that I can jump through the gate. The Loki and the drake are shooting at me and the Battleships are warping off so they can warp back on me. As the Battleships land I can jump through the gate, but I let the Battleships shoot at me so that they can't follow me through the gate. I jump through and there is two Caracals on the other side of the gate. One of them is at 5kms from me, so I target and kill him quickly (I know that I have two minutes before the other can jump after me).

I can't catch the second Caracal but he has me pointed so I chase him off gate so that I wont be there when they jump through, change missiles and put light drones on him as well as burn away from the gate because I know the others will catch me otherwise. I still haven't pointed the Caracal when they jump through but I am far enough off gate that they can't point me. The Caracal's EHP drops so low it has to warp off and loses it's point on me. At which point I leave and dock up.

That was 1 vs 8, but because I was able to manage the fight so that I knew everyone was outside of their engagement range from me I could pick off one target at a time. Don't get me wrong, usually when I fight against much larger numbers I get a couple of kills but usually end up dying. This was just an awesome one off, but that's how it can work. Knowledge and range control/position rue the day.

*Pro fit for 120k EHP, Dual prop, web and scram with HAMs and drone DPS.

Knowledge is power and you can find it in various blogs, and youtube videos. I really really like Kil2's youtube commentaries. He goes on solo roams that he FRAPSes and then talks about his decision making, what, why's and wheres. I found that very helpful back in the day.

TL;DR - Information and range control are more important than your fitting and ship usually.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Mythrandier
Solace Corp
#13 - 2013-11-12 13:48:12 UTC  |  Edited by: Mythrandier
J'Poll wrote:
Some tips:


2. Convo the person who killed you. Most of the time if you stay polite they will likely help you to get better.
[snip]




This, a thousand times this.

I cannot stress enough just how friendly and helpful your average PvPer is. I have learned so much (mostly what NOT to do) simply by spending 5-10 mins talking to the guy who just killed me or forced me to bail. 9 times out of 10 they will happily tell you what you did wrong, what you did right and even give you pointers on your fit.


Most (not all ofc) PvPers seem to want us noobs to get better, I guess its down to them wanting "gudfites" but I could be wrong.

"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." -  D. Adams.

Nick Curso
State War Academy
Caldari State
#14 - 2013-11-12 13:56:46 UTC
Ten years later.... im a noob :(
Icarus Able
Refuse.Resist
#15 - 2013-11-12 14:38:17 UTC
Im in the same position as you Im usually good at competitive games or at least decent and eve has had the longest learning curve for me. Best advice is join a corp. RvB is fun. But Eve Uni or some other dedicated training corps are probably a better bet.