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Does WAR make players leave Eve?

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Princess Bride
SharkNado
#441 - 2013-11-12 00:17:25 UTC  |  Edited by: Princess Bride
J'Poll wrote:

And luckily nobody gives a flying **** about what you find acceptable. EVE is a harsh game, build on PvP opportunities, wars are one of those. So take it or leave EVE, if the latter, most people won't miss you.


I kinda do. CCP kinda does, at least as far as his sub money is concerned.

Quote:

IMO CCP should perma ban anybody who ever complains about EVE or any of the game mechanics from ever play it again. If you don't like it, leave, shut the hell up and go play WoW, X Rebirth - Soon, CoD, BF or what ever suits your more.


Not only is that sentiment a false dilemma (love it or leave it), but the way you express it is arguably fascist and certainly angry. I hope you are not committing the sin of being "mad about a video game".

http://eveprincessbride.wordpress.com/

Anomaly One
Doomheim
#442 - 2013-11-12 00:24:53 UTC
this thread is horrible, the crybabies make it out as if wardecs end the game for them, here's a tip: it doesn't.

Quote:
And this changes how i must play my game.

PVP ships simply don't do as well in missioning.

The OP's origional question was "Does WAR make players leave Eve?" and the simple answer is yes, yes it does. In my case, temporarily at least.

It's my free time, and wether or not you want to resort to ad hominen ("this is weak") the war dec mechanics as stands mean someone else has power over my free time and how i use it.

This is not acceptable to me, nor should it be.


oh god no..

Never forget. http://www.youtube.com/watch?v=a8sfaN8zT8E http://www.youtube.com/watch?v=5l_ZjVyRxx4 Trust me, I'm an Anomaly. DUST 514 FOR PC

J'Poll
School of Applied Knowledge
Caldari State
#443 - 2013-11-12 07:24:29 UTC
Princess Bride wrote:
J'Poll wrote:

And luckily nobody gives a flying **** about what you find acceptable. EVE is a harsh game, build on PvP opportunities, wars are one of those. So take it or leave EVE, if the latter, most people won't miss you.


I kinda do. CCP kinda does, at least as far as his sub money is concerned.

Quote:

IMO CCP should perma ban anybody who ever complains about EVE or any of the game mechanics from ever play it again. If you don't like it, leave, shut the hell up and go play WoW, X Rebirth - Soon, CoD, BF or what ever suits your more.


Not only is that sentiment a false dilemma (love it or leave it), but the way you express it is arguably fascist and certainly angry. I hope you are not committing the sin of being "mad about a video game".


You think CCP values your 1 sub more then having many more leave if they make EVE a carebear heaven.

Guess again.

If CCP has to give up 1 sub to please many more...The needs of the many outweigh the needs of the few, or the one.


The crying carebears expect to be 100% safe while in their own little world they call a carebear corp. Well it ain't, the moment you set foot inside a corp, you can be wardecced. That is clearly written down in any document about corps in EVE.

If you don't want wardecs, stay in NPC.
If you want benefits from a corp, join a corp, but know you can be forced to PvP through a wardec.

As CCP already stated (see quote of GM) they aren't changing the mechanic as there is already a way to not be wardecced: Go to a NPC corp

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

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Princess Bride
SharkNado
#444 - 2013-11-12 16:31:40 UTC
J'Poll wrote:
Princess Bride wrote:
J'Poll wrote:

And luckily nobody gives a flying **** about what you find acceptable. EVE is a harsh game, build on PvP opportunities, wars are one of those. So take it or leave EVE, if the latter, most people won't miss you.


I kinda do. CCP kinda does, at least as far as his sub money is concerned.

Quote:

IMO CCP should perma ban anybody who ever complains about EVE or any of the game mechanics from ever play it again. If you don't like it, leave, shut the hell up and go play WoW, X Rebirth - Soon, CoD, BF or what ever suits your more.


Not only is that sentiment a false dilemma (love it or leave it), but the way you express it is arguably fascist and certainly angry. I hope you are not committing the sin of being "mad about a video game".


You think CCP values your 1 sub more then having many more leave if they make EVE a carebear heaven.

Guess again.

If CCP has to give up 1 sub to please many more...The needs of the many outweigh the needs of the few, or the one.


If you think that dropping Star Trek quotes from Mr. Spock is going to save your credibility after expressing such extremist views ("perma-ban anybody who ever complains about Eve"), guess again.

Your paraphrased Star Trek quote ("The needs of the many outweigh the needs of the few, or the one") is an expression of the philosophy of Utilitarianism. As with any philosophy, Utilitarianism is certainly not accepted as objective truth. It's just another philosophy, and is no more valid than the philosophies that counter it and the skill of the philosopher making the argument. Read this if you are interested in a counter to Utilitarianism using your Star Trek quote as context. The gist is that while ignoring the needs of the few in favor of the needs of the many may be logical, it is not always "right". Massive donations flowing in from around the world to help disaster victims is the first example of this that comes to mind. Another example is a military unit that risks its own safety to rescue one of its members who has been wounded. "Leave no man behind" flies directly in the face of Utilitarianism.

Quote:

The crying carebears expect to be 100% safe while in their own little world they call a carebear corp. Well it ain't, the moment you set foot inside a corp, you can be wardecced. That is clearly written down in any document about corps in EVE.

If you don't want wardecs, stay in NPC.
If you want benefits from a corp, join a corp, but know you can be forced to PvP through a wardec.

As CCP already stated (see quote of GM) they aren't changing the mechanic as there is already a way to not be wardecced: Go to a NPC corp


You are characterizing anyone who raises the question of whether the current wardec mechanics cause unnecessary strain on new player retention as "the crying carebears." I could just as easily employ the same kind of ad hominem to counter your assertion by characterizing those who refuse to debate this topic on its merits as selfish, self-serving, sadistic, skill-less, small-minded sociopaths who are more interested in preserving their "right" to drive away new players and pad their killboard with newbie kills than they are in what is best for Eve. I could make a good case for that assertion, but, that would just be falling into the same smug ad hominem logical fallacy as the one you employed.

Far from stating that "they aren't changing the mechanic", they HAVE changed the wardec mechanic several times, including a rather substantial increase in the cost of wardecs. Why do you think CCP increased the cost of wardecs so dramatically if it was not to cut down on the number of frivolous wardecs?

http://eveprincessbride.wordpress.com/

TheGunslinger42
All Web Investigations
#445 - 2013-11-12 16:37:19 UTC
Wardeccing is already too expensive, and the returns too little.

The fact that people are begging for it to be made even worse is horrific.

What war decs need in order to improve them is NOT to make them more costly to the aggressor, and NOT to make them even less interesting or effective. What war decs need is the ability to provoke actual conflict and not just docking up
Princess Bride
SharkNado
#446 - 2013-11-12 16:54:03 UTC
TheGunslinger42 wrote:
Wardeccing is already too expensive, and the returns too little. (imo)

The fact that people are begging for it to be made even worse is horrific. (imo)

What war decs need in order to improve them is NOT to make them more costly to the aggressor, and NOT to make them even less interesting or effective. (imo) What war decs need is the ability to provoke actual conflict and not just docking up (imo)


Fixed that for ya. Opinions are all well and good, but a bunch of conclusions without facts or persuasive arguments to back them up fall a bit flat. (imo)

http://eveprincessbride.wordpress.com/

Varius Xeral
Doomheim
#447 - 2013-11-12 16:54:58 UTC
TheGunslinger42 wrote:
Wardeccing is already too expensive, and the returns too little.

The fact that people are begging for it to be made even worse is horrific.

What war decs need in order to improve them is NOT to make them more costly to the aggressor, and NOT to make them even less interesting or effective. What war decs need is the ability to provoke actual conflict and not just docking up


Yeah, what hisec needs is an actual benefit to being in a player corp, not just a tax break. Joining a player corp should open a whole new world of gameplay, one that is worth fighting to defend.

Official Representative of The Nullsec Zealot Cabal

J'Poll
School of Applied Knowledge
Caldari State
#448 - 2013-11-12 17:23:04 UTC
Quote:


Quote:

IMO CCP should perma ban anybody who ever complains about EVE or any of the game mechanics from ever play it again. If you don't like it, leave, shut the hell up and go play WoW, X Rebirth - Soon, CoD, BF or what ever suits your more.


Not only is that sentiment a false dilemma (love it or leave it), but the way you express it is arguably fascist and certainly angry. I hope you are not committing the sin of being "mad about a video game".


You think CCP values your 1 sub

Quote:

The crying carebears expect to be 100% safe while in their own little world they call a carebear corp. Well it ain't, the moment you set foot inside a corp, you can be wardecced. That is clearly written down in any document about corps in EVE.

If you don't want wardecs, stay in NPC.
If you want benefits from a corp, join a corp, but know you can be forced to PvP through a wardec.

As CCP already stated (see quote of GM) they aren't changing the mechanic as there is already a way to not be wardecced: Go to a NPC corp


You are characterizing anyone who raises the question of whether the current wardec mechanics cause unnecessary strain on new player retention as "the crying carebears." I could just as easily employ the same kind of ad hominem to counter your assertion by characterizing those who refuse to debate this topic on its merits as selfish, self-serving, sadistic, skill-less, small-minded sociopaths who are more interested in preserving their "right" to drive away new players and pad their killboard with newbie kills than they are in what is best for Eve. I could make a good case for that assertion, but, that would just be falling into the same smug ad hominem logical fallacy as the one you employed.

Far from stating that "they aren't changing the mechanic", they HAVE changed the wardec mechanic several times, including a rather substantial increase in the cost of wardecs. Why do you think CCP increased the cost of wardecs so dramatically if it was not to cut down on the number of frivolous wardecs?
[/quote]

If you would have read the dev blogz...the last change in war mechanics was because of a loop in the mechanics that couod lock you in a wardec for ever or get you out of one for free.

And yes, all people who whine about the war mechanic are carebears. They dont whine because of new player retention. As they are NOT related. Theybare only minor related if the new player joins any of the corps that als9 houses such whiners like you.

And you are so narrowminded in the I WANT CCP TO FIX MY CAREBEAR WORLD idea that you dont even see it.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Solstice Project
Sebiestor Tribe
Minmatar Republic
#449 - 2013-11-12 18:30:06 UTC
Mining and running missions makes people leave the game too.

They bore themselves to death with it and leave,
because they have no idea what's actually out there.

This thread is full of pointless fail.

OF COURSE does war make people leave !

JUST LIKE EVERYTHING ELSE THAT ANNOYS PEOPLE !


Welcome to reality !

Carebears Countdown 5-4-3-2-1
Doomheim
#450 - 2013-11-12 18:43:14 UTC  |  Edited by: Carebears Countdown 5-4-3-2-1
Why people get shot down mining/hauling/mission-running during wars is beyond me.

Industrial characters should not be undocking during war. Just click your mouse 3-4 times and suddenly you're out of corp. Was that so hard?

Corps with indy pilots should have a separate chat channel set up in times of war just for this very purpose. Ones that do not deserve to be laughed at and yes, deserve to be killed while engaging in PvE.

I can't help but laugh inside (and sometimes outside) when myy current corp mates get killed in war, when my legion of indy alts have dropped corp and are mining/hauling in "safety" meanwhile.
J'Poll
School of Applied Knowledge
Caldari State
#451 - 2013-11-12 19:06:48 UTC  |  Edited by: J'Poll
Solstice Project wrote:
Mining and running missions makes people leave the game too.

They bore themselves to death with it and leave,
because they have no idea what's actually out there.

This thread is full of pointless fail.

OF COURSE does war make people leave !

JUST LIKE EVERYTHING ELSE THAT ANNOYS PEOPLE !


Welcome to reality !



This.

Nerf missions and mining...make people do stuff that is fun as if they mine or mission they will leave and it ruins EVE.

Bottom line: Players leave EVE because they don't like EVE, not a particular mechanic or not. They don't like the game in general.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Ghost Phius
Tribal Liberation Force
Minmatar Republic
#452 - 2013-11-12 19:11:42 UTC
Solstice Project wrote:

This thread is full of pointless fail.




Mindless and pointless fail...yes indeed mate...yes indeed.
Zheng'Yi Sao
Center for Advanced Studies
Gallente Federation
#453 - 2013-11-12 19:24:47 UTC
Kagura Nikon wrote:
No one war decs a 3-4 member corp for 50 mil unless a member has pissed them. Its not effective. We look for a t least 20 members


Not true. I'm in a five or six man corp and we got wardec'd. Everyone vs Everyone.com They say they teach new players to pvp. Somehow this translates into blowing up our Orca with three T3 cruisers, podding people in rookie ships, and blowing up Mackinaws. I guess they are looking for a specific level of threat in their targets. I'm a noob, I seem to have misplaced my T3 cruiser.

But hey, it is what it is. I try to look at it as random violence which adds to the verisimilitude of game play. It gave me a reason to do all the things I do, and my game play has thus far kept me off the killboards. I suppose at least there is no shame in being killed by a T3 cruiser. I suppose you might want to place some on the guy killing the 4m SP noob with it, but this must be the level of challenge they are comfortable with. Who am I do dictate EvE to other people? A T3 Cruiser would look awefully nice on our killboard though.

But I digress...

I'm headed off to null sec soon for a glorious orgy of rare ore mining. I wouldn't even bring a gun if it wasn't for the rats.

Have fun with the T3 heroes of hi-sec... Big smile

"It's funny the things you people think are mandatory for us, as if we don't do what we do because it's a hilarious good time in a space video game." - Johnny Marzetti

Solstice Project
Sebiestor Tribe
Minmatar Republic
#454 - 2013-11-12 19:28:16 UTC
Ghost Phius wrote:
Solstice Project wrote:

This thread is full of pointless fail.

Mindless and pointless fail...yes indeed mate...yes indeed.
I just realised not only the pointlessness of my pointless post,
but also that it doesn't even necessarily make sense.

That's english for me. xD
Princess Bride
SharkNado
#455 - 2013-11-12 19:41:29 UTC
J'Poll wrote:
Princess Bride wrote:
Why do you think CCP increased the cost of wardecs so dramatically if it was not to cut down on the number of frivolous wardecs?


If you would have read the dev blogz...the last change in war mechanics was because of a loop in the mechanics that couod lock you in a wardec for ever or get you out of one for free.

And yes, all people who whine about the war mechanic are carebears. They dont whine because of new player retention. As they are NOT related. Theybare only minor related if the new player joins any of the corps that als9 houses such whiners like you.

And you are so narrowminded in the I WANT CCP TO FIX MY CAREBEAR WORLD idea that you dont even see it.


But you didn't answer my question. I didn't ask why you thought they changed the mechanics. I asked, "Why do you think CCP increased the cost of wardecs so dramatically if it was not to cut down on the number of frivolous wardecs?" And now I'm asking you a second time. Care to answer, or are you just going to dodge it again?

You have called for anyone who dares to complain at all about Eve to be banned and you call me narrow-minded? That's a laugh.

http://eveprincessbride.wordpress.com/

baltec1
Bat Country
Pandemic Horde
#456 - 2013-11-12 19:58:29 UTC
They expected people to use them more.

Turns out, thanks to another change they made, it is so laughably easy to avoid a wardec that I often wonder why people bother with them at all.
GordonO
BURN EDEN
#457 - 2013-11-12 20:25:25 UTC
Jythier Smith wrote:
The best part of this game is starting a corporation, getting going with making a name for it, and as soon as you do anything that even remotely bothers anyone, you're wardec'd and going to lose everything.


Once wardeck'd you get 24hrs to prepare, that's plenty time to take down pos's and leave the corp and loose nothing if that is what bothers you..

... What next ??

Herzog Wolfhammer
Sigma Special Tactics Group
#458 - 2013-11-12 21:04:43 UTC
As usual there's an element of bullying that people tend to miss.


When someone has to declare war for gain or for PVP, and they do so at the best time and advantage, it does not appear to trouble anybody. Even if you are going to suck up all the rocks in a constellation because that's what you are good at, and it's not PVP, someone who wants the rocks might hire some mercs. It's par for the course.


But what we miss here is that when a corporation of experienced players decs a corporation of noobs for no apparent reason, it's a kind of bullying that, given the choice, no normal person will intentionally put up with.

"Intentionally" meaning, pay for a sub and keep playing.

Even with a host of options and methods at hand, along with ways out, the very things brought up in these forums when noobs are browbeaten with "this is a sandbox", "HTFU", etc, it's not about fear of loss, being risk averse, or cowardice.

It's simply about not wanting to "put up with" certain kinds of people, the sort that we go out of our way not to have to put up with IRL (or club like baby seals where there are no witnesses when a situation that looks like an accident is untenable).

So I think only certain kinds of wardecs will make people leave. Wardecs on noobs who have not stuck their necks out or made waves, by experienced players are pretty much it. It's even worse when, if these experienced players are asked, bath us in their sociopathy by pretending the notion of their original intent is non existent and persist in trying to gaslight the rest of us.

Bring back DEEEEP Space!

Jythier Smith
BGG Wolves
#459 - 2013-11-12 21:35:49 UTC
Did the new players give them a reason to wardec? If there's a reason, great - defend whatever you put up that made them mad.

If not, and it's just for no reason, then that really sucks and you shouldn't do it - destroying people just to destroy them is bad.
PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#460 - 2013-11-12 21:42:24 UTC
No, wardecs have never affected me personally, but then I spend all my time in nullsec/lowsec/wormholes.

If wardecs bother you, just leave hisec and never worry about war targets again. Blink